/* * Copyright (C) 2004-2015 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.l2jserver.gameserver.network.serverpackets; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.items.L2Henna; /** * @author Zoey76 */ public class HennaItemDrawInfo extends L2GameServerPacket { private final L2PcInstance _activeChar; private final L2Henna _henna; public HennaItemDrawInfo(L2Henna henna, L2PcInstance player) { _henna = henna; _activeChar = player; } @Override protected final void writeImpl() { writeC(0xE4); writeD(_henna.getDyeId()); // symbol Id writeD(_henna.getDyeItemId()); // item id of dye writeQ(_henna.getWearCount()); // total amount of dye require writeQ(_henna.getWearFee()); // total amount of Adena require to draw symbol writeD(_henna.isAllowedClass(_activeChar.getClassId()) ? 0x01 : 0x00); // able to draw or not 0 is false and 1 is true writeQ(_activeChar.getAdena()); writeD(_activeChar.getINT()); // current INT writeC(_activeChar.getINT() + _henna.getStatINT()); // equip INT writeD(_activeChar.getSTR()); // current STR writeC(_activeChar.getSTR() + _henna.getStatSTR()); // equip STR writeD(_activeChar.getCON()); // current CON writeC(_activeChar.getCON() + _henna.getStatCON()); // equip CON writeD(_activeChar.getMEN()); // current MEN writeC(_activeChar.getMEN() + _henna.getStatMEN()); // equip MEN writeD(_activeChar.getDEX()); // current DEX writeC(_activeChar.getDEX() + _henna.getStatDEX()); // equip DEX writeD(_activeChar.getWIT()); // current WIT writeC(_activeChar.getWIT() + _henna.getStatWIT()); // equip WIT } }