/*
* Copyright (C) 2004-2015 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
package com.l2jserver.gameserver.network.serverpackets;
import java.util.Collection;
import com.l2jserver.gameserver.datatables.SkillData;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.skills.Skill;
public class GMViewSkillInfo extends L2GameServerPacket
{
private final L2PcInstance _activeChar;
private final Collection _skills;
public GMViewSkillInfo(L2PcInstance cha)
{
_activeChar = cha;
_skills = _activeChar.getAllSkills();
}
@Override
protected final void writeImpl()
{
writeC(0x97);
writeS(_activeChar.getName());
writeD(_skills.size());
boolean isDisabled = (_activeChar.getClan() != null) ? (_activeChar.getClan().getReputationScore() < 0) : false;
for (Skill skill : _skills)
{
writeD(skill.isPassive() ? 1 : 0);
writeD(skill.getDisplayLevel());
writeD(skill.getDisplayId());
writeC(isDisabled && skill.isClanSkill() ? 1 : 0);
writeC(SkillData.getInstance().isEnchantable(skill.getDisplayId()) ? 1 : 0);
}
}
}