/* * Copyright (C) 2004-2015 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.l2jserver.gameserver.network.serverpackets; import com.l2jserver.gameserver.model.itemauction.ItemAuction; import com.l2jserver.gameserver.model.itemauction.ItemAuctionBid; import com.l2jserver.gameserver.model.itemauction.ItemAuctionState; /** * @author Forsaiken */ public final class ExItemAuctionInfoPacket extends AbstractItemPacket { private final boolean _refresh; private final int _timeRemaining; private final ItemAuction _currentAuction; private final ItemAuction _nextAuction; public ExItemAuctionInfoPacket(final boolean refresh, final ItemAuction currentAuction, final ItemAuction nextAuction) { if (currentAuction == null) { throw new NullPointerException(); } if (currentAuction.getAuctionState() != ItemAuctionState.STARTED) { _timeRemaining = 0; } else { _timeRemaining = (int) (currentAuction.getFinishingTimeRemaining() / 1000); // in seconds } _refresh = refresh; _currentAuction = currentAuction; _nextAuction = nextAuction; } @Override protected void writeImpl() { writeC(0xFE); writeH(0x68); writeC(_refresh ? 0x00 : 0x01); writeD(_currentAuction.getInstanceId()); final ItemAuctionBid highestBid = _currentAuction.getHighestBid(); writeQ(highestBid != null ? highestBid.getLastBid() : _currentAuction.getAuctionInitBid()); writeD(_timeRemaining); writeItem(_currentAuction.getItemInfo()); if (_nextAuction != null) { writeQ(_nextAuction.getAuctionInitBid()); writeD((int) (_nextAuction.getStartingTime() / 1000)); // unix time in seconds writeItem(_nextAuction.getItemInfo()); } } }