/* * Copyright (C) 2004-2015 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.l2jserver.gameserver.network.serverpackets; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.zone.ZoneId; /** * @author Luca Baldi */ public class EtcStatusUpdate extends L2GameServerPacket { private final L2PcInstance _activeChar; public EtcStatusUpdate(L2PcInstance activeChar) { _activeChar = activeChar; } @Override protected void writeImpl() { writeC(0xf9); // several icons to a separate line (0 = disabled) writeD(_activeChar.getCharges()); // 1-7 increase force, lvl writeD(_activeChar.getWeightPenalty()); // 1-4 weight penalty, lvl (1=50%, 2=66.6%, 3=80%, 4=100%) writeD((_activeChar.getMessageRefusal() || _activeChar.isChatBanned() || _activeChar.isSilenceMode()) ? 1 : 0); // 1 = block all chat writeD(_activeChar.isInsideZone(ZoneId.DANGER_AREA) ? 1 : 0); // 1 = danger area writeD(_activeChar.getExpertiseWeaponPenalty()); // Weapon Grade Penalty [1-4] writeD(_activeChar.getExpertiseArmorPenalty()); // Armor Grade Penalty [1-4] writeD(_activeChar.hasCharmOfCourage() ? 1 : 0); // 1 = charm of courage (allows resurrection on the same spot upon death on the siege battlefield) writeD(_activeChar.getDeathPenaltyBuffLevel()); // 1-15 death penalty, lvl (combat ability decreased due to death) writeD(_activeChar.getChargedSouls()); } }