/* * Copyright (C) 2004-2015 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.l2jserver.gameserver.network.clientpackets; import com.l2jserver.gameserver.ThreadPoolManager; import com.l2jserver.gameserver.instancemanager.CHSiegeManager; import com.l2jserver.gameserver.instancemanager.CastleManager; import com.l2jserver.gameserver.instancemanager.ClanHallManager; import com.l2jserver.gameserver.instancemanager.FortManager; import com.l2jserver.gameserver.instancemanager.MapRegionManager; import com.l2jserver.gameserver.instancemanager.TerritoryWarManager; import com.l2jserver.gameserver.model.L2SiegeClan; import com.l2jserver.gameserver.model.Location; import com.l2jserver.gameserver.model.TeleportWhereType; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.actor.instance.L2SiegeFlagInstance; import com.l2jserver.gameserver.model.entity.Castle; import com.l2jserver.gameserver.model.entity.ClanHall; import com.l2jserver.gameserver.model.entity.Fort; import com.l2jserver.gameserver.model.entity.clanhall.SiegableHall; /** * This class ... * @version $Revision: 1.7.2.3.2.6 $ $Date: 2005/03/27 15:29:30 $ */ public final class RequestRestartPoint extends L2GameClientPacket { private static final String _C__7D_REQUESTRESTARTPOINT = "[C] 7D RequestRestartPoint"; protected int _requestedPointType; protected boolean _continuation; @Override protected void readImpl() { _requestedPointType = readD(); } class DeathTask implements Runnable { final L2PcInstance activeChar; DeathTask(L2PcInstance _activeChar) { activeChar = _activeChar; } @Override public void run() { portPlayer(activeChar); } } @Override protected void runImpl() { L2PcInstance activeChar = getClient().getActiveChar(); if (activeChar == null) { return; } if (!activeChar.canRevive()) { return; } if (activeChar.isFakeDeath()) { activeChar.stopFakeDeath(true); return; } else if (!activeChar.isDead()) { _log.warning("Living player [" + activeChar.getName() + "] called RestartPointPacket! Ban this player!"); return; } Castle castle = CastleManager.getInstance().getCastle(activeChar.getX(), activeChar.getY(), activeChar.getZ()); if ((castle != null) && castle.getSiege().isInProgress()) { if ((activeChar.getClan() != null) && castle.getSiege().checkIsAttacker(activeChar.getClan())) { // Schedule respawn delay for attacker ThreadPoolManager.getInstance().scheduleGeneral(new DeathTask(activeChar), castle.getSiege().getAttackerRespawnDelay()); if (castle.getSiege().getAttackerRespawnDelay() > 0) { activeChar.sendMessage("You will be re-spawned in " + (castle.getSiege().getAttackerRespawnDelay() / 1000) + " seconds"); } return; } } portPlayer(activeChar); } protected final void portPlayer(final L2PcInstance activeChar) { Location loc = null; Castle castle = null; Fort fort = null; SiegableHall hall = null; boolean isInDefense = false; int instanceId = 0; // force jail if (activeChar.isJailed()) { _requestedPointType = 27; } else if (activeChar.isFestivalParticipant()) { _requestedPointType = 5; } switch (_requestedPointType) { case 1: // to clanhall { if ((activeChar.getClan() == null) || (activeChar.getClan().getHideoutId() == 0)) { _log.warning("Player [" + activeChar.getName() + "] called RestartPointPacket - To Clanhall and he doesn't have Clanhall!"); return; } loc = MapRegionManager.getInstance().getTeleToLocation(activeChar, TeleportWhereType.CLANHALL); if ((ClanHallManager.getInstance().getClanHallByOwner(activeChar.getClan()) != null) && (ClanHallManager.getInstance().getClanHallByOwner(activeChar.getClan()).getFunction(ClanHall.FUNC_RESTORE_EXP) != null)) { activeChar.restoreExp(ClanHallManager.getInstance().getClanHallByOwner(activeChar.getClan()).getFunction(ClanHall.FUNC_RESTORE_EXP).getLvl()); } break; } case 2: // to castle { castle = CastleManager.getInstance().getCastle(activeChar); if ((castle != null) && castle.getSiege().isInProgress()) { // Siege in progress if (castle.getSiege().checkIsDefender(activeChar.getClan())) { loc = MapRegionManager.getInstance().getTeleToLocation(activeChar, TeleportWhereType.CASTLE); } else if (castle.getSiege().checkIsAttacker(activeChar.getClan())) { loc = MapRegionManager.getInstance().getTeleToLocation(activeChar, TeleportWhereType.TOWN); } else { _log.warning("Player [" + activeChar.getName() + "] called RestartPointPacket - To Castle and he doesn't have Castle!"); return; } } else { if ((activeChar.getClan() == null) || (activeChar.getClan().getCastleId() == 0)) { return; } loc = MapRegionManager.getInstance().getTeleToLocation(activeChar, TeleportWhereType.CASTLE); } if ((CastleManager.getInstance().getCastleByOwner(activeChar.getClan()) != null) && (CastleManager.getInstance().getCastleByOwner(activeChar.getClan()).getFunction(Castle.FUNC_RESTORE_EXP) != null)) { activeChar.restoreExp(CastleManager.getInstance().getCastleByOwner(activeChar.getClan()).getFunction(Castle.FUNC_RESTORE_EXP).getLvl()); } break; } case 3: // to fortress { if (((activeChar.getClan() == null) || (activeChar.getClan().getFortId() == 0)) && !isInDefense) { _log.warning("Player [" + activeChar.getName() + "] called RestartPointPacket - To Fortress and he doesn't have Fortress!"); return; } loc = MapRegionManager.getInstance().getTeleToLocation(activeChar, TeleportWhereType.FORTRESS); if ((FortManager.getInstance().getFortByOwner(activeChar.getClan()) != null) && (FortManager.getInstance().getFortByOwner(activeChar.getClan()).getFunction(Fort.FUNC_RESTORE_EXP) != null)) { activeChar.restoreExp(FortManager.getInstance().getFortByOwner(activeChar.getClan()).getFunction(Fort.FUNC_RESTORE_EXP).getLvl()); } break; } case 4: // to siege HQ { L2SiegeClan siegeClan = null; castle = CastleManager.getInstance().getCastle(activeChar); fort = FortManager.getInstance().getFort(activeChar); hall = CHSiegeManager.getInstance().getNearbyClanHall(activeChar); L2SiegeFlagInstance flag = TerritoryWarManager.getInstance().getHQForClan(activeChar.getClan()); if ((castle != null) && castle.getSiege().isInProgress()) { siegeClan = castle.getSiege().getAttackerClan(activeChar.getClan()); } else if ((fort != null) && fort.getSiege().isInProgress()) { siegeClan = fort.getSiege().getAttackerClan(activeChar.getClan()); } else if ((hall != null) && hall.isInSiege()) { siegeClan = hall.getSiege().getAttackerClan(activeChar.getClan()); } if (((siegeClan == null) || siegeClan.getFlag().isEmpty()) && (flag == null)) { // Check if clan hall has inner spawns loc if (hall != null) { loc = hall.getSiege().getInnerSpawnLoc(activeChar); if (loc != null) { break; } } _log.warning("Player [" + activeChar.getName() + "] called RestartPointPacket - To Siege HQ and he doesn't have Siege HQ!"); return; } loc = MapRegionManager.getInstance().getTeleToLocation(activeChar, TeleportWhereType.SIEGEFLAG); break; } case 5: // Fixed or Player is a festival participant { if (!activeChar.isGM() && !activeChar.isFestivalParticipant() && !activeChar.getInventory().haveItemForSelfResurrection()) { _log.warning("Player [" + activeChar.getName() + "] called RestartPointPacket - Fixed and he isn't festival participant!"); return; } if (activeChar.isGM() || activeChar.destroyItemByItemId("Feather", 10649, 1, activeChar, false) || activeChar.destroyItemByItemId("Feather", 13300, 1, activeChar, false) || activeChar.destroyItemByItemId("Feather", 13128, 1, activeChar, false)) { activeChar.doRevive(100.00); } else // Festival Participant { instanceId = activeChar.getInstanceId(); loc = new Location(activeChar); } break; } case 6: // TODO: agathion ress { break; } case 27: // to jail { if (!activeChar.isJailed()) { return; } loc = new Location(-114356, -249645, -2984); break; } default: { loc = MapRegionManager.getInstance().getTeleToLocation(activeChar, TeleportWhereType.TOWN); break; } } // Teleport and revive if (loc != null) { activeChar.setInstanceId(instanceId); activeChar.setIsIn7sDungeon(false); activeChar.setIsPendingRevive(true); activeChar.teleToLocation(loc, true); } } @Override public String getType() { return _C__7D_REQUESTRESTARTPOINT; } }