/* * Copyright (C) 2004-2015 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.l2jserver.gameserver.network.clientpackets; import java.util.HashMap; import java.util.Map; import java.util.logging.Level; import com.l2jserver.Config; import com.l2jserver.gameserver.ThreadPoolManager; import com.l2jserver.gameserver.data.xml.impl.BuyListData; import com.l2jserver.gameserver.model.L2Object; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2MerchantInstance; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.buylist.L2BuyList; import com.l2jserver.gameserver.model.buylist.Product; import com.l2jserver.gameserver.model.itemcontainer.Inventory; import com.l2jserver.gameserver.model.items.L2Armor; import com.l2jserver.gameserver.model.items.L2Item; import com.l2jserver.gameserver.model.items.L2Weapon; import com.l2jserver.gameserver.model.items.type.ArmorType; import com.l2jserver.gameserver.model.items.type.WeaponType; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.network.serverpackets.ActionFailed; import com.l2jserver.gameserver.network.serverpackets.ShopPreviewInfo; import com.l2jserver.gameserver.network.serverpackets.UserInfo; import com.l2jserver.gameserver.util.Util; /** ** @author Gnacik */ public final class RequestPreviewItem extends L2GameClientPacket { private static final String _C__C7_REQUESTPREVIEWITEM = "[C] C7 RequestPreviewItem"; @SuppressWarnings("unused") private int _unk; private int _listId; private int _count; private int[] _items; private class RemoveWearItemsTask implements Runnable { private final L2PcInstance activeChar; protected RemoveWearItemsTask(L2PcInstance player) { activeChar = player; } @Override public void run() { try { activeChar.sendPacket(SystemMessageId.NO_LONGER_TRYING_ON); activeChar.sendPacket(new UserInfo(activeChar)); } catch (Exception e) { _log.log(Level.SEVERE, "", e); } } } @Override protected void readImpl() { _unk = readD(); _listId = readD(); _count = readD(); if (_count < 0) { _count = 0; } if (_count > 100) { return; // prevent too long lists } // Create _items table that will contain all ItemID to Wear _items = new int[_count]; // Fill _items table with all ItemID to Wear for (int i = 0; i < _count; i++) { _items[i] = readD(); } } @Override protected void runImpl() { if (_items == null) { return; } // Get the current player and return if null L2PcInstance activeChar = getClient().getActiveChar(); if (activeChar == null) { return; } if (!getClient().getFloodProtectors().getTransaction().tryPerformAction("buy")) { activeChar.sendMessage("You are buying too fast."); return; } // If Alternate rule Karma punishment is set to true, forbid Wear to player with Karma if (!Config.ALT_GAME_KARMA_PLAYER_CAN_SHOP && (activeChar.getKarma() > 0)) { return; } // Check current target of the player and the INTERACTION_DISTANCE L2Object target = activeChar.getTarget(); if (!activeChar.isGM() && ((target == null // No target (i.e. GM Shop) ) || !((target instanceof L2MerchantInstance)) // Target not a merchant || !activeChar.isInsideRadius(target, L2Npc.INTERACTION_DISTANCE, false, false) // Distance is too far )) { return; } if ((_count < 1) || (_listId >= 4000000)) { sendPacket(ActionFailed.STATIC_PACKET); return; } // Get the current merchant targeted by the player final L2MerchantInstance merchant = (target instanceof L2MerchantInstance) ? (L2MerchantInstance) target : null; if (merchant == null) { _log.warning(getClass().getName() + " Null merchant!"); return; } final L2BuyList buyList = BuyListData.getInstance().getBuyList(_listId); if (buyList == null) { Util.handleIllegalPlayerAction(activeChar, "Warning!! Character " + activeChar.getName() + " of account " + activeChar.getAccountName() + " sent a false BuyList list_id " + _listId, Config.DEFAULT_PUNISH); return; } long totalPrice = 0; Map itemList = new HashMap<>(); for (int i = 0; i < _count; i++) { int itemId = _items[i]; final Product product = buyList.getProductByItemId(itemId); if (product == null) { Util.handleIllegalPlayerAction(activeChar, "Warning!! Character " + activeChar.getName() + " of account " + activeChar.getAccountName() + " sent a false BuyList list_id " + _listId + " and item_id " + itemId, Config.DEFAULT_PUNISH); return; } L2Item template = product.getItem(); if (template == null) { continue; } int slot = Inventory.getPaperdollIndex(template.getBodyPart()); if (slot < 0) { continue; } if (template instanceof L2Weapon) { if (activeChar.getRace().ordinal() == 5) { if (template.getItemType() == WeaponType.NONE) { continue; } else if ((template.getItemType() == WeaponType.RAPIER) || (template.getItemType() == WeaponType.CROSSBOW) || (template.getItemType() == WeaponType.ANCIENTSWORD)) { continue; } } } else if (template instanceof L2Armor) { if (activeChar.getRace().ordinal() == 5) { if ((template.getItemType() == ArmorType.HEAVY) || (template.getItemType() == ArmorType.MAGIC)) { continue; } } } if (itemList.containsKey(slot)) { activeChar.sendPacket(SystemMessageId.YOU_CAN_NOT_TRY_THOSE_ITEMS_ON_AT_THE_SAME_TIME); return; } itemList.put(slot, itemId); totalPrice += Config.WEAR_PRICE; if (totalPrice > Inventory.MAX_ADENA) { Util.handleIllegalPlayerAction(activeChar, "Warning!! Character " + activeChar.getName() + " of account " + activeChar.getAccountName() + " tried to purchase over " + Inventory.MAX_ADENA + " adena worth of goods.", Config.DEFAULT_PUNISH); return; } } // Charge buyer and add tax to castle treasury if not owned by npc clan because a Try On is not Free if ((totalPrice < 0) || !activeChar.reduceAdena("Wear", totalPrice, activeChar.getLastFolkNPC(), true)) { activeChar.sendPacket(SystemMessageId.YOU_NOT_ENOUGH_ADENA); return; } if (!itemList.isEmpty()) { activeChar.sendPacket(new ShopPreviewInfo(itemList)); // Schedule task ThreadPoolManager.getInstance().scheduleGeneral(new RemoveWearItemsTask(activeChar), Config.WEAR_DELAY * 1000); } } @Override public String getType() { return _C__C7_REQUESTPREVIEWITEM; } }