/*
* Copyright (C) 2004-2015 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
package com.l2jserver.gameserver.network.clientpackets;
import java.util.HashMap;
import java.util.Map;
import java.util.logging.Level;
import com.l2jserver.Config;
import com.l2jserver.gameserver.ThreadPoolManager;
import com.l2jserver.gameserver.data.xml.impl.BuyListData;
import com.l2jserver.gameserver.model.L2Object;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2MerchantInstance;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.buylist.L2BuyList;
import com.l2jserver.gameserver.model.buylist.Product;
import com.l2jserver.gameserver.model.itemcontainer.Inventory;
import com.l2jserver.gameserver.model.items.L2Armor;
import com.l2jserver.gameserver.model.items.L2Item;
import com.l2jserver.gameserver.model.items.L2Weapon;
import com.l2jserver.gameserver.model.items.type.ArmorType;
import com.l2jserver.gameserver.model.items.type.WeaponType;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.serverpackets.ActionFailed;
import com.l2jserver.gameserver.network.serverpackets.ShopPreviewInfo;
import com.l2jserver.gameserver.network.serverpackets.UserInfo;
import com.l2jserver.gameserver.util.Util;
/**
** @author Gnacik
*/
public final class RequestPreviewItem extends L2GameClientPacket
{
private static final String _C__C7_REQUESTPREVIEWITEM = "[C] C7 RequestPreviewItem";
@SuppressWarnings("unused")
private int _unk;
private int _listId;
private int _count;
private int[] _items;
private class RemoveWearItemsTask implements Runnable
{
private final L2PcInstance activeChar;
protected RemoveWearItemsTask(L2PcInstance player)
{
activeChar = player;
}
@Override
public void run()
{
try
{
activeChar.sendPacket(SystemMessageId.NO_LONGER_TRYING_ON);
activeChar.sendPacket(new UserInfo(activeChar));
}
catch (Exception e)
{
_log.log(Level.SEVERE, "", e);
}
}
}
@Override
protected void readImpl()
{
_unk = readD();
_listId = readD();
_count = readD();
if (_count < 0)
{
_count = 0;
}
if (_count > 100)
{
return; // prevent too long lists
}
// Create _items table that will contain all ItemID to Wear
_items = new int[_count];
// Fill _items table with all ItemID to Wear
for (int i = 0; i < _count; i++)
{
_items[i] = readD();
}
}
@Override
protected void runImpl()
{
if (_items == null)
{
return;
}
// Get the current player and return if null
L2PcInstance activeChar = getClient().getActiveChar();
if (activeChar == null)
{
return;
}
if (!getClient().getFloodProtectors().getTransaction().tryPerformAction("buy"))
{
activeChar.sendMessage("You are buying too fast.");
return;
}
// If Alternate rule Karma punishment is set to true, forbid Wear to player with Karma
if (!Config.ALT_GAME_KARMA_PLAYER_CAN_SHOP && (activeChar.getKarma() > 0))
{
return;
}
// Check current target of the player and the INTERACTION_DISTANCE
L2Object target = activeChar.getTarget();
if (!activeChar.isGM() && ((target == null // No target (i.e. GM Shop)
) || !((target instanceof L2MerchantInstance)) // Target not a merchant
|| !activeChar.isInsideRadius(target, L2Npc.INTERACTION_DISTANCE, false, false) // Distance is too far
))
{
return;
}
if ((_count < 1) || (_listId >= 4000000))
{
sendPacket(ActionFailed.STATIC_PACKET);
return;
}
// Get the current merchant targeted by the player
final L2MerchantInstance merchant = (target instanceof L2MerchantInstance) ? (L2MerchantInstance) target : null;
if (merchant == null)
{
_log.warning(getClass().getName() + " Null merchant!");
return;
}
final L2BuyList buyList = BuyListData.getInstance().getBuyList(_listId);
if (buyList == null)
{
Util.handleIllegalPlayerAction(activeChar, "Warning!! Character " + activeChar.getName() + " of account " + activeChar.getAccountName() + " sent a false BuyList list_id " + _listId, Config.DEFAULT_PUNISH);
return;
}
long totalPrice = 0;
Map itemList = new HashMap<>();
for (int i = 0; i < _count; i++)
{
int itemId = _items[i];
final Product product = buyList.getProductByItemId(itemId);
if (product == null)
{
Util.handleIllegalPlayerAction(activeChar, "Warning!! Character " + activeChar.getName() + " of account " + activeChar.getAccountName() + " sent a false BuyList list_id " + _listId + " and item_id " + itemId, Config.DEFAULT_PUNISH);
return;
}
L2Item template = product.getItem();
if (template == null)
{
continue;
}
int slot = Inventory.getPaperdollIndex(template.getBodyPart());
if (slot < 0)
{
continue;
}
if (template instanceof L2Weapon)
{
if (activeChar.getRace().ordinal() == 5)
{
if (template.getItemType() == WeaponType.NONE)
{
continue;
}
else if ((template.getItemType() == WeaponType.RAPIER) || (template.getItemType() == WeaponType.CROSSBOW) || (template.getItemType() == WeaponType.ANCIENTSWORD))
{
continue;
}
}
}
else if (template instanceof L2Armor)
{
if (activeChar.getRace().ordinal() == 5)
{
if ((template.getItemType() == ArmorType.HEAVY) || (template.getItemType() == ArmorType.MAGIC))
{
continue;
}
}
}
if (itemList.containsKey(slot))
{
activeChar.sendPacket(SystemMessageId.YOU_CAN_NOT_TRY_THOSE_ITEMS_ON_AT_THE_SAME_TIME);
return;
}
itemList.put(slot, itemId);
totalPrice += Config.WEAR_PRICE;
if (totalPrice > Inventory.MAX_ADENA)
{
Util.handleIllegalPlayerAction(activeChar, "Warning!! Character " + activeChar.getName() + " of account " + activeChar.getAccountName() + " tried to purchase over " + Inventory.MAX_ADENA + " adena worth of goods.", Config.DEFAULT_PUNISH);
return;
}
}
// Charge buyer and add tax to castle treasury if not owned by npc clan because a Try On is not Free
if ((totalPrice < 0) || !activeChar.reduceAdena("Wear", totalPrice, activeChar.getLastFolkNPC(), true))
{
activeChar.sendPacket(SystemMessageId.YOU_NOT_ENOUGH_ADENA);
return;
}
if (!itemList.isEmpty())
{
activeChar.sendPacket(new ShopPreviewInfo(itemList));
// Schedule task
ThreadPoolManager.getInstance().scheduleGeneral(new RemoveWearItemsTask(activeChar), Config.WEAR_DELAY * 1000);
}
}
@Override
public String getType()
{
return _C__C7_REQUESTPREVIEWITEM;
}
}