/*
* Copyright (C) 2004-2015 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
package com.l2jserver.gameserver.network.clientpackets;
import static com.l2jserver.gameserver.model.itemcontainer.Inventory.MAX_ADENA;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import com.l2jserver.Config;
import com.l2jserver.gameserver.datatables.ItemTable;
import com.l2jserver.gameserver.instancemanager.CastleManager;
import com.l2jserver.gameserver.instancemanager.CastleManorManager;
import com.l2jserver.gameserver.model.SeedProduction;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2MerchantInstance;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.entity.Castle;
import com.l2jserver.gameserver.model.holders.ItemHolder;
import com.l2jserver.gameserver.model.items.L2Item;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
import com.l2jserver.gameserver.util.Util;
/**
* @author l3x
*/
public class RequestBuySeed extends L2GameClientPacket
{
private static final int BATCH_LENGTH = 12; // length of the one item
private int _manorId;
private List _items = null;
@Override
protected final void readImpl()
{
_manorId = readD();
final int count = readD();
if ((count <= 0) || (count > Config.MAX_ITEM_IN_PACKET) || ((count * BATCH_LENGTH) != _buf.remaining()))
{
return;
}
_items = new ArrayList<>(count);
for (int i = 0; i < count; i++)
{
final int itemId = readD();
final long cnt = readQ();
if ((cnt < 1) || (itemId < 1))
{
_items = null;
return;
}
_items.add(new ItemHolder(itemId, cnt));
}
}
@Override
protected final void runImpl()
{
final L2PcInstance player = getActiveChar();
if (player == null)
{
return;
}
else if (!getClient().getFloodProtectors().getManor().tryPerformAction("BuySeed"))
{
player.sendMessage("You are buying seeds too fast!");
return;
}
else if (_items == null)
{
sendActionFailed();
return;
}
final CastleManorManager manor = CastleManorManager.getInstance();
if (manor.isUnderMaintenance())
{
sendActionFailed();
return;
}
final Castle castle = CastleManager.getInstance().getCastleById(_manorId);
if (castle == null)
{
sendActionFailed();
return;
}
final L2Npc manager = player.getLastFolkNPC();
if (!(manager instanceof L2MerchantInstance) || !manager.canInteract(player) || (manager.getTemplate().getParameters().getInt("manor_id", -1) != _manorId))
{
sendActionFailed();
return;
}
long totalPrice = 0;
int slots = 0;
int totalWeight = 0;
final Map _productInfo = new HashMap<>();
for (ItemHolder ih : _items)
{
final SeedProduction sp = manor.getSeedProduct(_manorId, ih.getId(), false);
if ((sp == null) || (sp.getPrice() <= 0) || (sp.getAmount() < ih.getCount()) || ((MAX_ADENA / ih.getCount()) < sp.getPrice()))
{
sendActionFailed();
return;
}
// Calculate price
totalPrice += (sp.getPrice() * ih.getCount());
if (totalPrice > MAX_ADENA)
{
Util.handleIllegalPlayerAction(player, "Warning!! Character " + player.getName() + " of account " + player.getAccountName() + " tried to purchase over " + MAX_ADENA + " adena worth of goods.", Config.DEFAULT_PUNISH);
sendActionFailed();
return;
}
// Calculate weight
final L2Item template = ItemTable.getInstance().getTemplate(ih.getId());
totalWeight += ih.getCount() * template.getWeight();
// Calculate slots
if (!template.isStackable())
{
slots += ih.getCount();
}
else if (player.getInventory().getItemByItemId(ih.getId()) == null)
{
slots++;
}
_productInfo.put(ih.getId(), sp);
}
if (!player.getInventory().validateWeight(totalWeight))
{
player.sendPacket(SystemMessageId.WEIGHT_LIMIT_EXCEEDED);
return;
}
else if (!player.getInventory().validateCapacity(slots))
{
player.sendPacket(SystemMessageId.SLOTS_FULL);
return;
}
else if ((totalPrice < 0) || (player.getAdena() < totalPrice))
{
player.sendPacket(SystemMessageId.YOU_NOT_ENOUGH_ADENA);
return;
}
// Proceed the purchase
for (ItemHolder i : _items)
{
final SeedProduction sp = _productInfo.get(i.getId());
final long price = sp.getPrice() * i.getCount();
// Take Adena and decrease seed amount
if (!sp.decreaseAmount(i.getCount()) || !player.reduceAdena("Buy", price, player, false))
{
// failed buy, reduce total price
totalPrice -= price;
continue;
}
// Add item to player's inventory
player.addItem("Buy", i.getId(), i.getCount(), manager, true);
}
// Adding to treasury for Manor Castle
if (totalPrice > 0)
{
castle.addToTreasuryNoTax(totalPrice);
final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_DISAPPEARED_ADENA);
sm.addLong(totalPrice);
player.sendPacket(sm);
if (Config.ALT_MANOR_SAVE_ALL_ACTIONS)
{
manor.updateCurrentProduction(_manorId, _productInfo.values());
}
}
}
@Override
public String getType()
{
return "[C] C5 RequestBuySeed";
}
}