/* * Copyright (C) 2004-2015 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.l2jserver.gameserver.network.clientpackets; import static com.l2jserver.gameserver.model.itemcontainer.Inventory.MAX_ADENA; import java.util.ArrayList; import java.util.HashMap; import java.util.List; import java.util.Map; import com.l2jserver.Config; import com.l2jserver.gameserver.datatables.ItemTable; import com.l2jserver.gameserver.instancemanager.CastleManager; import com.l2jserver.gameserver.instancemanager.CastleManorManager; import com.l2jserver.gameserver.model.SeedProduction; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2MerchantInstance; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.entity.Castle; import com.l2jserver.gameserver.model.holders.ItemHolder; import com.l2jserver.gameserver.model.items.L2Item; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.network.serverpackets.SystemMessage; import com.l2jserver.gameserver.util.Util; /** * @author l3x */ public class RequestBuySeed extends L2GameClientPacket { private static final int BATCH_LENGTH = 12; // length of the one item private int _manorId; private List _items = null; @Override protected final void readImpl() { _manorId = readD(); final int count = readD(); if ((count <= 0) || (count > Config.MAX_ITEM_IN_PACKET) || ((count * BATCH_LENGTH) != _buf.remaining())) { return; } _items = new ArrayList<>(count); for (int i = 0; i < count; i++) { final int itemId = readD(); final long cnt = readQ(); if ((cnt < 1) || (itemId < 1)) { _items = null; return; } _items.add(new ItemHolder(itemId, cnt)); } } @Override protected final void runImpl() { final L2PcInstance player = getActiveChar(); if (player == null) { return; } else if (!getClient().getFloodProtectors().getManor().tryPerformAction("BuySeed")) { player.sendMessage("You are buying seeds too fast!"); return; } else if (_items == null) { sendActionFailed(); return; } final CastleManorManager manor = CastleManorManager.getInstance(); if (manor.isUnderMaintenance()) { sendActionFailed(); return; } final Castle castle = CastleManager.getInstance().getCastleById(_manorId); if (castle == null) { sendActionFailed(); return; } final L2Npc manager = player.getLastFolkNPC(); if (!(manager instanceof L2MerchantInstance) || !manager.canInteract(player) || (manager.getTemplate().getParameters().getInt("manor_id", -1) != _manorId)) { sendActionFailed(); return; } long totalPrice = 0; int slots = 0; int totalWeight = 0; final Map _productInfo = new HashMap<>(); for (ItemHolder ih : _items) { final SeedProduction sp = manor.getSeedProduct(_manorId, ih.getId(), false); if ((sp == null) || (sp.getPrice() <= 0) || (sp.getAmount() < ih.getCount()) || ((MAX_ADENA / ih.getCount()) < sp.getPrice())) { sendActionFailed(); return; } // Calculate price totalPrice += (sp.getPrice() * ih.getCount()); if (totalPrice > MAX_ADENA) { Util.handleIllegalPlayerAction(player, "Warning!! Character " + player.getName() + " of account " + player.getAccountName() + " tried to purchase over " + MAX_ADENA + " adena worth of goods.", Config.DEFAULT_PUNISH); sendActionFailed(); return; } // Calculate weight final L2Item template = ItemTable.getInstance().getTemplate(ih.getId()); totalWeight += ih.getCount() * template.getWeight(); // Calculate slots if (!template.isStackable()) { slots += ih.getCount(); } else if (player.getInventory().getItemByItemId(ih.getId()) == null) { slots++; } _productInfo.put(ih.getId(), sp); } if (!player.getInventory().validateWeight(totalWeight)) { player.sendPacket(SystemMessageId.WEIGHT_LIMIT_EXCEEDED); return; } else if (!player.getInventory().validateCapacity(slots)) { player.sendPacket(SystemMessageId.SLOTS_FULL); return; } else if ((totalPrice < 0) || (player.getAdena() < totalPrice)) { player.sendPacket(SystemMessageId.YOU_NOT_ENOUGH_ADENA); return; } // Proceed the purchase for (ItemHolder i : _items) { final SeedProduction sp = _productInfo.get(i.getId()); final long price = sp.getPrice() * i.getCount(); // Take Adena and decrease seed amount if (!sp.decreaseAmount(i.getCount()) || !player.reduceAdena("Buy", price, player, false)) { // failed buy, reduce total price totalPrice -= price; continue; } // Add item to player's inventory player.addItem("Buy", i.getId(), i.getCount(), manager, true); } // Adding to treasury for Manor Castle if (totalPrice > 0) { castle.addToTreasuryNoTax(totalPrice); final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_DISAPPEARED_ADENA); sm.addLong(totalPrice); player.sendPacket(sm); if (Config.ALT_MANOR_SAVE_ALL_ACTIONS) { manor.updateCurrentProduction(_manorId, _productInfo.values()); } } } @Override public String getType() { return "[C] C5 RequestBuySeed"; } }