/*
* Copyright (C) 2004-2015 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
package com.l2jserver.gameserver.network;
import java.util.Map.Entry;
import com.l2jserver.gameserver.datatables.ItemTable;
import com.l2jserver.gameserver.model.Elementals;
import com.l2jserver.gameserver.model.StatsSet;
import com.l2jserver.gameserver.model.actor.L2Character;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
import com.l2jserver.gameserver.model.skills.Skill;
import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage;
import com.l2jserver.gameserver.network.serverpackets.TutorialShowHtml;
/**
* @author UnAfraid
*/
public class Debug
{
public static void sendSkillDebug(L2Character attacker, L2Character target, Skill skill, StatsSet set)
{
if (!attacker.isPlayer())
{
return;
}
final StringBuilder sb = new StringBuilder();
for (Entry entry : set.getSet().entrySet())
{
sb.append("" + entry.getKey() + " | " + entry.getValue() + " |
");
}
final NpcHtmlMessage msg = new NpcHtmlMessage();
msg.setFile(attacker.getActingPlayer().getHtmlPrefix(), "data/html/admin/skilldebug.htm");
msg.replace("%patk%", target.getPAtk(target));
msg.replace("%matk%", target.getMAtk(target, skill));
msg.replace("%pdef%", target.getPDef(target));
msg.replace("%mdef%", target.getMDef(target, skill));
msg.replace("%acc%", target.getAccuracy());
msg.replace("%evas%", target.getEvasionRate(target));
msg.replace("%crit%", target.getCriticalHit(target, skill));
msg.replace("%speed%", target.getRunSpeed());
msg.replace("%pAtkSpd%", target.getPAtkSpd());
msg.replace("%mAtkSpd%", target.getMAtkSpd());
msg.replace("%str%", target.getSTR());
msg.replace("%dex%", target.getDEX());
msg.replace("%con%", target.getCON());
msg.replace("%int%", target.getINT());
msg.replace("%wit%", target.getWIT());
msg.replace("%men%", target.getMEN());
msg.replace("%atkElemType%", Elementals.getElementName(target.getAttackElement()));
msg.replace("%atkElemVal%", target.getAttackElementValue(target.getAttackElement()));
msg.replace("%fireDef%", target.getDefenseElementValue((byte) 0));
msg.replace("%waterDef%", target.getDefenseElementValue((byte) 1));
msg.replace("%windDef%", target.getDefenseElementValue((byte) 2));
msg.replace("%earthDef%", target.getDefenseElementValue((byte) 3));
msg.replace("%holyDef%", target.getDefenseElementValue((byte) 4));
msg.replace("%darkDef%", target.getDefenseElementValue((byte) 5));
msg.replace("%skill%", skill.toString());
msg.replace("%details%", sb.toString());
attacker.sendPacket(new TutorialShowHtml(msg.getHtml()));
}
public static void sendItemDebug(L2PcInstance player, L2ItemInstance item, StatsSet set)
{
final StringBuilder sb = new StringBuilder();
for (Entry entry : set.getSet().entrySet())
{
sb.append("" + entry.getKey() + " | " + entry.getValue() + " |
");
}
final NpcHtmlMessage msg = new NpcHtmlMessage();
msg.setFile(player.getHtmlPrefix(), "data/html/admin/itemdebug.htm");
msg.replace("%itemName%", item.getName());
msg.replace("%itemSlot%", getBodyPart(item.getItem().getBodyPart()));
msg.replace("%itemType%", item.isArmor() ? "Armor" : item.isWeapon() ? "Weapon" : "Etc");
msg.replace("%enchantLevel%", item.getEnchantLevel());
msg.replace("%isMagicWeapon%", item.getItem().isMagicWeapon());
msg.replace("%item%", item.toString());
msg.replace("%details%", sb.toString());
player.sendPacket(new TutorialShowHtml(msg.getHtml()));
}
private static String getBodyPart(int bodyPart)
{
for (Entry entry : ItemTable.SLOTS.entrySet())
{
if ((entry.getValue() & bodyPart) == bodyPart)
{
return entry.getKey();
}
}
return "Unknown";
}
}