/* * Copyright (C) 2004-2015 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.l2jserver.gameserver.network; import java.util.Map.Entry; import com.l2jserver.gameserver.datatables.ItemTable; import com.l2jserver.gameserver.model.Elementals; import com.l2jserver.gameserver.model.StatsSet; import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage; import com.l2jserver.gameserver.network.serverpackets.TutorialShowHtml; /** * @author UnAfraid */ public class Debug { public static void sendSkillDebug(L2Character attacker, L2Character target, Skill skill, StatsSet set) { if (!attacker.isPlayer()) { return; } final StringBuilder sb = new StringBuilder(); for (Entry entry : set.getSet().entrySet()) { sb.append("" + entry.getKey() + "" + entry.getValue() + ""); } final NpcHtmlMessage msg = new NpcHtmlMessage(); msg.setFile(attacker.getActingPlayer().getHtmlPrefix(), "data/html/admin/skilldebug.htm"); msg.replace("%patk%", target.getPAtk(target)); msg.replace("%matk%", target.getMAtk(target, skill)); msg.replace("%pdef%", target.getPDef(target)); msg.replace("%mdef%", target.getMDef(target, skill)); msg.replace("%acc%", target.getAccuracy()); msg.replace("%evas%", target.getEvasionRate(target)); msg.replace("%crit%", target.getCriticalHit(target, skill)); msg.replace("%speed%", target.getRunSpeed()); msg.replace("%pAtkSpd%", target.getPAtkSpd()); msg.replace("%mAtkSpd%", target.getMAtkSpd()); msg.replace("%str%", target.getSTR()); msg.replace("%dex%", target.getDEX()); msg.replace("%con%", target.getCON()); msg.replace("%int%", target.getINT()); msg.replace("%wit%", target.getWIT()); msg.replace("%men%", target.getMEN()); msg.replace("%atkElemType%", Elementals.getElementName(target.getAttackElement())); msg.replace("%atkElemVal%", target.getAttackElementValue(target.getAttackElement())); msg.replace("%fireDef%", target.getDefenseElementValue((byte) 0)); msg.replace("%waterDef%", target.getDefenseElementValue((byte) 1)); msg.replace("%windDef%", target.getDefenseElementValue((byte) 2)); msg.replace("%earthDef%", target.getDefenseElementValue((byte) 3)); msg.replace("%holyDef%", target.getDefenseElementValue((byte) 4)); msg.replace("%darkDef%", target.getDefenseElementValue((byte) 5)); msg.replace("%skill%", skill.toString()); msg.replace("%details%", sb.toString()); attacker.sendPacket(new TutorialShowHtml(msg.getHtml())); } public static void sendItemDebug(L2PcInstance player, L2ItemInstance item, StatsSet set) { final StringBuilder sb = new StringBuilder(); for (Entry entry : set.getSet().entrySet()) { sb.append("" + entry.getKey() + "" + entry.getValue() + ""); } final NpcHtmlMessage msg = new NpcHtmlMessage(); msg.setFile(player.getHtmlPrefix(), "data/html/admin/itemdebug.htm"); msg.replace("%itemName%", item.getName()); msg.replace("%itemSlot%", getBodyPart(item.getItem().getBodyPart())); msg.replace("%itemType%", item.isArmor() ? "Armor" : item.isWeapon() ? "Weapon" : "Etc"); msg.replace("%enchantLevel%", item.getEnchantLevel()); msg.replace("%isMagicWeapon%", item.getItem().isMagicWeapon()); msg.replace("%item%", item.toString()); msg.replace("%details%", sb.toString()); player.sendPacket(new TutorialShowHtml(msg.getHtml())); } private static String getBodyPart(int bodyPart) { for (Entry entry : ItemTable.SLOTS.entrySet()) { if ((entry.getValue() & bodyPart) == bodyPart) { return entry.getKey(); } } return "Unknown"; } }