/*
* Copyright (C) 2004-2015 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
package com.l2jserver.gameserver.engines.skills;
import java.io.File;
import java.util.ArrayList;
import java.util.List;
import java.util.logging.Level;
import org.w3c.dom.Document;
import org.w3c.dom.NamedNodeMap;
import org.w3c.dom.Node;
import com.l2jserver.gameserver.data.xml.impl.EnchantSkillGroupsData;
import com.l2jserver.gameserver.engines.DocumentBase;
import com.l2jserver.gameserver.model.StatsSet;
import com.l2jserver.gameserver.model.conditions.Condition;
import com.l2jserver.gameserver.model.skills.EffectScope;
import com.l2jserver.gameserver.model.skills.Skill;
/**
* @author mkizub
*/
public class DocumentSkill extends DocumentBase
{
public static class SkillInfo
{
public int id;
public String name;
public StatsSet[] sets;
public StatsSet[] enchsets1;
public StatsSet[] enchsets2;
public StatsSet[] enchsets3;
public StatsSet[] enchsets4;
public StatsSet[] enchsets5;
public StatsSet[] enchsets6;
public StatsSet[] enchsets7;
public StatsSet[] enchsets8;
public int currentLevel;
public List skills = new ArrayList<>();
public List currentSkills = new ArrayList<>();
}
private SkillInfo _currentSkill;
private final List _skillsInFile = new ArrayList<>();
public DocumentSkill(File file)
{
super(file);
}
private void setCurrentSkill(SkillInfo skill)
{
_currentSkill = skill;
}
@Override
protected StatsSet getStatsSet()
{
return _currentSkill.sets[_currentSkill.currentLevel];
}
public List getSkills()
{
return _skillsInFile;
}
@Override
protected String getTableValue(String name)
{
try
{
return _tables.get(name)[_currentSkill.currentLevel];
}
catch (RuntimeException e)
{
_log.log(Level.SEVERE, "Error in table: " + name + " of Skill Id " + _currentSkill.id, e);
return "";
}
}
@Override
protected String getTableValue(String name, int idx)
{
try
{
return _tables.get(name)[idx - 1];
}
catch (RuntimeException e)
{
_log.log(Level.SEVERE, "wrong level count in skill Id " + _currentSkill.id + " name: " + name + " index : " + idx, e);
return "";
}
}
@Override
protected void parseDocument(Document doc)
{
for (Node n = doc.getFirstChild(); n != null; n = n.getNextSibling())
{
if ("list".equalsIgnoreCase(n.getNodeName()))
{
for (Node d = n.getFirstChild(); d != null; d = d.getNextSibling())
{
if ("skill".equalsIgnoreCase(d.getNodeName()))
{
setCurrentSkill(new SkillInfo());
parseSkill(d);
_skillsInFile.addAll(_currentSkill.skills);
resetTable();
}
}
}
else if ("skill".equalsIgnoreCase(n.getNodeName()))
{
setCurrentSkill(new SkillInfo());
parseSkill(n);
_skillsInFile.addAll(_currentSkill.skills);
}
}
}
protected void parseSkill(Node n)
{
NamedNodeMap attrs = n.getAttributes();
int enchantLevels1 = 0;
int enchantLevels2 = 0;
int enchantLevels3 = 0;
int enchantLevels4 = 0;
int enchantLevels5 = 0;
int enchantLevels6 = 0;
int enchantLevels7 = 0;
int enchantLevels8 = 0;
int skillId = Integer.parseInt(attrs.getNamedItem("id").getNodeValue());
String skillName = attrs.getNamedItem("name").getNodeValue();
String levels = attrs.getNamedItem("levels").getNodeValue();
int lastLvl = Integer.parseInt(levels);
if (attrs.getNamedItem("enchantGroup1") != null)
{
enchantLevels1 = EnchantSkillGroupsData.getInstance().addNewRouteForSkill(skillId, lastLvl, 1, Integer.parseInt(attrs.getNamedItem("enchantGroup1").getNodeValue()));
}
if (attrs.getNamedItem("enchantGroup2") != null)
{
enchantLevels2 = EnchantSkillGroupsData.getInstance().addNewRouteForSkill(skillId, lastLvl, 2, Integer.parseInt(attrs.getNamedItem("enchantGroup2").getNodeValue()));
}
if (attrs.getNamedItem("enchantGroup3") != null)
{
enchantLevels3 = EnchantSkillGroupsData.getInstance().addNewRouteForSkill(skillId, lastLvl, 3, Integer.parseInt(attrs.getNamedItem("enchantGroup3").getNodeValue()));
}
if (attrs.getNamedItem("enchantGroup4") != null)
{
enchantLevels4 = EnchantSkillGroupsData.getInstance().addNewRouteForSkill(skillId, lastLvl, 4, Integer.parseInt(attrs.getNamedItem("enchantGroup4").getNodeValue()));
}
if (attrs.getNamedItem("enchantGroup5") != null)
{
enchantLevels5 = EnchantSkillGroupsData.getInstance().addNewRouteForSkill(skillId, lastLvl, 5, Integer.parseInt(attrs.getNamedItem("enchantGroup5").getNodeValue()));
}
if (attrs.getNamedItem("enchantGroup6") != null)
{
enchantLevels6 = EnchantSkillGroupsData.getInstance().addNewRouteForSkill(skillId, lastLvl, 6, Integer.parseInt(attrs.getNamedItem("enchantGroup6").getNodeValue()));
}
if (attrs.getNamedItem("enchantGroup7") != null)
{
enchantLevels7 = EnchantSkillGroupsData.getInstance().addNewRouteForSkill(skillId, lastLvl, 7, Integer.parseInt(attrs.getNamedItem("enchantGroup7").getNodeValue()));
}
if (attrs.getNamedItem("enchantGroup8") != null)
{
enchantLevels8 = EnchantSkillGroupsData.getInstance().addNewRouteForSkill(skillId, lastLvl, 8, Integer.parseInt(attrs.getNamedItem("enchantGroup8").getNodeValue()));
}
_currentSkill.id = skillId;
_currentSkill.name = skillName;
_currentSkill.sets = new StatsSet[lastLvl];
_currentSkill.enchsets1 = new StatsSet[enchantLevels1];
_currentSkill.enchsets2 = new StatsSet[enchantLevels2];
_currentSkill.enchsets3 = new StatsSet[enchantLevels3];
_currentSkill.enchsets4 = new StatsSet[enchantLevels4];
_currentSkill.enchsets5 = new StatsSet[enchantLevels5];
_currentSkill.enchsets6 = new StatsSet[enchantLevels6];
_currentSkill.enchsets7 = new StatsSet[enchantLevels7];
_currentSkill.enchsets8 = new StatsSet[enchantLevels8];
for (int i = 0; i < lastLvl; i++)
{
_currentSkill.sets[i] = new StatsSet();
_currentSkill.sets[i].set("skill_id", _currentSkill.id);
_currentSkill.sets[i].set("level", i + 1);
_currentSkill.sets[i].set("name", _currentSkill.name);
}
if (_currentSkill.sets.length != lastLvl)
{
throw new RuntimeException("Skill id=" + skillId + " number of levels missmatch, " + lastLvl + " levels expected");
}
Node first = n.getFirstChild();
for (n = first; n != null; n = n.getNextSibling())
{
if ("table".equalsIgnoreCase(n.getNodeName()))
{
parseTable(n);
}
}
for (int i = 1; i <= lastLvl; i++)
{
for (n = first; n != null; n = n.getNextSibling())
{
if ("set".equalsIgnoreCase(n.getNodeName()))
{
// Extractable item skills by Zoey76
if ("capsuled_items_skill".equalsIgnoreCase(n.getAttributes().getNamedItem("name").getNodeValue()))
{
setExtractableSkillData(_currentSkill.sets[i - 1], getTableValue("#extractableItems", i));
}
else
{
parseBeanSet(n, _currentSkill.sets[i - 1], i);
}
}
}
}
for (int i = 0; i < enchantLevels1; i++)
{
_currentSkill.enchsets1[i] = new StatsSet();
_currentSkill.enchsets1[i].set("skill_id", _currentSkill.id);
// currentSkill.enchsets1[i] = currentSkill.sets[currentSkill.sets.length-1];
_currentSkill.enchsets1[i].set("level", i + 101);
_currentSkill.enchsets1[i].set("name", _currentSkill.name);
// currentSkill.enchsets1[i].set("skillType", "NOTDONE");
for (n = first; n != null; n = n.getNextSibling())
{
if ("set".equalsIgnoreCase(n.getNodeName()))
{
parseBeanSet(n, _currentSkill.enchsets1[i], _currentSkill.sets.length);
}
}
for (n = first; n != null; n = n.getNextSibling())
{
if ("enchant1".equalsIgnoreCase(n.getNodeName()))
{
parseBeanSet(n, _currentSkill.enchsets1[i], i + 1);
}
}
}
if (_currentSkill.enchsets1.length != enchantLevels1)
{
throw new RuntimeException("Skill id=" + skillId + " number of levels missmatch, " + enchantLevels1 + " levels expected");
}
for (int i = 0; i < enchantLevels2; i++)
{
_currentSkill.enchsets2[i] = new StatsSet();
// currentSkill.enchsets2[i] = currentSkill.sets[currentSkill.sets.length-1];
_currentSkill.enchsets2[i].set("skill_id", _currentSkill.id);
_currentSkill.enchsets2[i].set("level", i + 201);
_currentSkill.enchsets2[i].set("name", _currentSkill.name);
// currentSkill.enchsets2[i].set("skillType", "NOTDONE");
for (n = first; n != null; n = n.getNextSibling())
{
if ("set".equalsIgnoreCase(n.getNodeName()))
{
parseBeanSet(n, _currentSkill.enchsets2[i], _currentSkill.sets.length);
}
}
for (n = first; n != null; n = n.getNextSibling())
{
if ("enchant2".equalsIgnoreCase(n.getNodeName()))
{
parseBeanSet(n, _currentSkill.enchsets2[i], i + 1);
}
}
}
if (_currentSkill.enchsets2.length != enchantLevels2)
{
throw new RuntimeException("Skill id=" + skillId + " number of levels missmatch, " + enchantLevels2 + " levels expected");
}
for (int i = 0; i < enchantLevels3; i++)
{
_currentSkill.enchsets3[i] = new StatsSet();
_currentSkill.enchsets3[i].set("skill_id", _currentSkill.id);
_currentSkill.enchsets3[i].set("level", i + 301);
_currentSkill.enchsets3[i].set("name", _currentSkill.name);
for (n = first; n != null; n = n.getNextSibling())
{
if ("set".equalsIgnoreCase(n.getNodeName()))
{
parseBeanSet(n, _currentSkill.enchsets3[i], _currentSkill.sets.length);
}
}
for (n = first; n != null; n = n.getNextSibling())
{
if ("enchant3".equalsIgnoreCase(n.getNodeName()))
{
parseBeanSet(n, _currentSkill.enchsets3[i], i + 1);
}
}
}
if (_currentSkill.enchsets3.length != enchantLevels3)
{
throw new RuntimeException("Skill id=" + skillId + " number of levels missmatch, " + enchantLevels3 + " levels expected");
}
for (int i = 0; i < enchantLevels4; i++)
{
_currentSkill.enchsets4[i] = new StatsSet();
_currentSkill.enchsets4[i].set("skill_id", _currentSkill.id);
_currentSkill.enchsets4[i].set("level", i + 401);
_currentSkill.enchsets4[i].set("name", _currentSkill.name);
for (n = first; n != null; n = n.getNextSibling())
{
if ("set".equalsIgnoreCase(n.getNodeName()))
{
parseBeanSet(n, _currentSkill.enchsets4[i], _currentSkill.sets.length);
}
}
for (n = first; n != null; n = n.getNextSibling())
{
if ("enchant4".equalsIgnoreCase(n.getNodeName()))
{
parseBeanSet(n, _currentSkill.enchsets4[i], i + 1);
}
}
}
if (_currentSkill.enchsets4.length != enchantLevels4)
{
throw new RuntimeException("Skill id=" + skillId + " number of levels missmatch, " + enchantLevels4 + " levels expected");
}
for (int i = 0; i < enchantLevels5; i++)
{
_currentSkill.enchsets5[i] = new StatsSet();
_currentSkill.enchsets5[i].set("skill_id", _currentSkill.id);
_currentSkill.enchsets5[i].set("level", i + 501);
_currentSkill.enchsets5[i].set("name", _currentSkill.name);
for (n = first; n != null; n = n.getNextSibling())
{
if ("set".equalsIgnoreCase(n.getNodeName()))
{
parseBeanSet(n, _currentSkill.enchsets5[i], _currentSkill.sets.length);
}
}
for (n = first; n != null; n = n.getNextSibling())
{
if ("enchant5".equalsIgnoreCase(n.getNodeName()))
{
parseBeanSet(n, _currentSkill.enchsets5[i], i + 1);
}
}
}
if (_currentSkill.enchsets5.length != enchantLevels5)
{
throw new RuntimeException("Skill id=" + skillId + " number of levels missmatch, " + enchantLevels5 + " levels expected");
}
for (int i = 0; i < enchantLevels6; i++)
{
_currentSkill.enchsets6[i] = new StatsSet();
_currentSkill.enchsets6[i].set("skill_id", _currentSkill.id);
_currentSkill.enchsets6[i].set("level", i + 601);
_currentSkill.enchsets6[i].set("name", _currentSkill.name);
for (n = first; n != null; n = n.getNextSibling())
{
if ("set".equalsIgnoreCase(n.getNodeName()))
{
parseBeanSet(n, _currentSkill.enchsets6[i], _currentSkill.sets.length);
}
}
for (n = first; n != null; n = n.getNextSibling())
{
if ("enchant6".equalsIgnoreCase(n.getNodeName()))
{
parseBeanSet(n, _currentSkill.enchsets6[i], i + 1);
}
}
}
if (_currentSkill.enchsets6.length != enchantLevels6)
{
throw new RuntimeException("Skill id=" + skillId + " number of levels missmatch, " + enchantLevels6 + " levels expected");
}
for (int i = 0; i < enchantLevels7; i++)
{
_currentSkill.enchsets7[i] = new StatsSet();
_currentSkill.enchsets7[i].set("skill_id", _currentSkill.id);
_currentSkill.enchsets7[i].set("level", i + 701);
_currentSkill.enchsets7[i].set("name", _currentSkill.name);
for (n = first; n != null; n = n.getNextSibling())
{
if ("set".equalsIgnoreCase(n.getNodeName()))
{
parseBeanSet(n, _currentSkill.enchsets7[i], _currentSkill.sets.length);
}
}
for (n = first; n != null; n = n.getNextSibling())
{
if ("enchant7".equalsIgnoreCase(n.getNodeName()))
{
parseBeanSet(n, _currentSkill.enchsets7[i], i + 1);
}
}
}
if (_currentSkill.enchsets7.length != enchantLevels7)
{
throw new RuntimeException("Skill id=" + skillId + " number of levels missmatch, " + enchantLevels7 + " levels expected");
}
for (int i = 0; i < enchantLevels8; i++)
{
_currentSkill.enchsets8[i] = new StatsSet();
_currentSkill.enchsets8[i].set("skill_id", _currentSkill.id);
_currentSkill.enchsets8[i].set("level", i + 801);
_currentSkill.enchsets8[i].set("name", _currentSkill.name);
for (n = first; n != null; n = n.getNextSibling())
{
if ("set".equalsIgnoreCase(n.getNodeName()))
{
parseBeanSet(n, _currentSkill.enchsets8[i], _currentSkill.sets.length);
}
}
for (n = first; n != null; n = n.getNextSibling())
{
if ("enchant8".equalsIgnoreCase(n.getNodeName()))
{
parseBeanSet(n, _currentSkill.enchsets8[i], i + 1);
}
}
}
if (_currentSkill.enchsets8.length != enchantLevels8)
{
throw new RuntimeException("Skill id=" + skillId + " number of levels missmatch, " + enchantLevels8 + " levels expected");
}
makeSkills();
for (int i = 0; i < lastLvl; i++)
{
_currentSkill.currentLevel = i;
for (n = first; n != null; n = n.getNextSibling())
{
if ("cond".equalsIgnoreCase(n.getNodeName()))
{
Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
Node msg = n.getAttributes().getNamedItem("msg");
Node msgId = n.getAttributes().getNamedItem("msgId");
if ((condition != null) && (msg != null))
{
condition.setMessage(msg.getNodeValue());
}
else if ((condition != null) && (msgId != null))
{
condition.setMessageId(Integer.decode(getValue(msgId.getNodeValue(), null)));
Node addName = n.getAttributes().getNamedItem("addName");
if ((addName != null) && (Integer.decode(getValue(msgId.getNodeValue(), null)) > 0))
{
condition.addName();
}
}
_currentSkill.currentSkills.get(i).attach(condition, false);
}
else if ("for".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i));
}
else if ("startEffects".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.START);
}
else if ("channelingEffects".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.CHANNELING);
}
else if ("pveEffects".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.PVE);
}
else if ("pvpEffects".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.PVP);
}
else if ("endEffects".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.END);
}
else if ("selfEffects".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.SELF);
}
}
}
for (int i = lastLvl; i < (lastLvl + enchantLevels1); i++)
{
_currentSkill.currentLevel = i - lastLvl;
boolean foundCond = false, foundFor = false, foundChannelingEffects = false, foundStartEffects = false, foundPveEffects = false, foundPvpEffects = false, foundEndEffects = false, foundSelfEffects = false;
for (n = first; n != null; n = n.getNextSibling())
{
if ("enchant1cond".equalsIgnoreCase(n.getNodeName()))
{
foundCond = true;
Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
Node msg = n.getAttributes().getNamedItem("msg");
Node msgId = n.getAttributes().getNamedItem("msgId");
if ((condition != null) && (msg != null))
{
condition.setMessage(msg.getNodeValue());
}
else if ((condition != null) && (msgId != null))
{
condition.setMessageId(Integer.decode(getValue(msgId.getNodeValue(), null)));
Node addName = n.getAttributes().getNamedItem("addName");
if ((addName != null) && (Integer.decode(getValue(msgId.getNodeValue(), null)) > 0))
{
condition.addName();
}
}
_currentSkill.currentSkills.get(i).attach(condition, false);
}
else if ("enchant1for".equalsIgnoreCase(n.getNodeName()))
{
foundFor = true;
parseTemplate(n, _currentSkill.currentSkills.get(i));
}
else if ("enchant1startEffects".equalsIgnoreCase(n.getNodeName()))
{
foundStartEffects = true;
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.START);
}
else if ("enchant1channelingEffects".equalsIgnoreCase(n.getNodeName()))
{
foundChannelingEffects = true;
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.CHANNELING);
}
else if ("enchant1pveEffects".equalsIgnoreCase(n.getNodeName()))
{
foundPveEffects = true;
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.PVE);
}
else if ("enchant1pvpEffects".equalsIgnoreCase(n.getNodeName()))
{
foundPvpEffects = true;
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.PVP);
}
else if ("enchant1endEffects".equalsIgnoreCase(n.getNodeName()))
{
foundEndEffects = true;
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.END);
}
else if ("enchant1selfEffects".equalsIgnoreCase(n.getNodeName()))
{
foundSelfEffects = true;
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.SELF);
}
}
// If none found, the enchanted skill will take effects from maxLvL of norm skill
if (!foundCond || !foundFor || !foundChannelingEffects || !foundStartEffects || !foundPveEffects || !foundPvpEffects || !foundEndEffects || !foundSelfEffects)
{
_currentSkill.currentLevel = lastLvl - 1;
for (n = first; n != null; n = n.getNextSibling())
{
if (!foundCond && "cond".equalsIgnoreCase(n.getNodeName()))
{
Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
Node msg = n.getAttributes().getNamedItem("msg");
Node msgId = n.getAttributes().getNamedItem("msgId");
if ((condition != null) && (msg != null))
{
condition.setMessage(msg.getNodeValue());
}
else if ((condition != null) && (msgId != null))
{
condition.setMessageId(Integer.decode(getValue(msgId.getNodeValue(), null)));
Node addName = n.getAttributes().getNamedItem("addName");
if ((addName != null) && (Integer.decode(getValue(msgId.getNodeValue(), null)) > 0))
{
condition.addName();
}
}
_currentSkill.currentSkills.get(i).attach(condition, false);
}
else if (!foundFor && "for".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i));
}
else if (!foundStartEffects && "startEffects".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.START);
}
else if (!foundChannelingEffects && "channelingEffects".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.CHANNELING);
}
else if (!foundPveEffects && "pveEffects".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.PVE);
}
else if (!foundPvpEffects && "pvpEffects".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.PVP);
}
else if (!foundEndEffects && "endEffects".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.END);
}
else if (!foundSelfEffects && "selfEffects".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.SELF);
}
}
}
}
for (int i = lastLvl + enchantLevels1; i < (lastLvl + enchantLevels1 + enchantLevels2); i++)
{
boolean foundCond = false, foundFor = false, foundChannelingEffects = false, foundStartEffects = false, foundPveEffects = false, foundPvpEffects = false, foundEndEffects = false, foundSelfEffects = false;
_currentSkill.currentLevel = i - lastLvl - enchantLevels1;
for (n = first; n != null; n = n.getNextSibling())
{
if ("enchant2cond".equalsIgnoreCase(n.getNodeName()))
{
foundCond = true;
Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
Node msg = n.getAttributes().getNamedItem("msg");
Node msgId = n.getAttributes().getNamedItem("msgId");
if ((condition != null) && (msg != null))
{
condition.setMessage(msg.getNodeValue());
}
else if ((condition != null) && (msgId != null))
{
condition.setMessageId(Integer.decode(getValue(msgId.getNodeValue(), null)));
Node addName = n.getAttributes().getNamedItem("addName");
if ((addName != null) && (Integer.decode(getValue(msgId.getNodeValue(), null)) > 0))
{
condition.addName();
}
}
_currentSkill.currentSkills.get(i).attach(condition, false);
}
else if ("enchant2for".equalsIgnoreCase(n.getNodeName()))
{
foundFor = true;
parseTemplate(n, _currentSkill.currentSkills.get(i));
}
else if ("enchant2startEffects".equalsIgnoreCase(n.getNodeName()))
{
foundStartEffects = true;
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.START);
}
else if ("enchant2channelingEffects".equalsIgnoreCase(n.getNodeName()))
{
foundChannelingEffects = true;
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.CHANNELING);
}
else if ("enchant2pveEffects".equalsIgnoreCase(n.getNodeName()))
{
foundPveEffects = true;
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.PVE);
}
else if ("enchant2pvpEffects".equalsIgnoreCase(n.getNodeName()))
{
foundPvpEffects = true;
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.PVP);
}
else if ("enchant2endEffects".equalsIgnoreCase(n.getNodeName()))
{
foundEndEffects = true;
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.END);
}
else if ("enchant2selfEffects".equalsIgnoreCase(n.getNodeName()))
{
foundSelfEffects = true;
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.SELF);
}
}
// If none found, the enchanted skill will take effects from maxLvL of norm skill
if (!foundCond || !foundFor || !foundChannelingEffects || !foundStartEffects || !foundPveEffects || !foundPvpEffects || !foundEndEffects || !foundSelfEffects)
{
_currentSkill.currentLevel = lastLvl - 1;
for (n = first; n != null; n = n.getNextSibling())
{
if (!foundCond && "cond".equalsIgnoreCase(n.getNodeName()))
{
Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
Node msg = n.getAttributes().getNamedItem("msg");
Node msgId = n.getAttributes().getNamedItem("msgId");
if ((condition != null) && (msg != null))
{
condition.setMessage(msg.getNodeValue());
}
else if ((condition != null) && (msgId != null))
{
condition.setMessageId(Integer.decode(getValue(msgId.getNodeValue(), null)));
Node addName = n.getAttributes().getNamedItem("addName");
if ((addName != null) && (Integer.decode(getValue(msgId.getNodeValue(), null)) > 0))
{
condition.addName();
}
}
_currentSkill.currentSkills.get(i).attach(condition, false);
}
else if (!foundFor && "for".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i));
}
else if (!foundChannelingEffects && "channelingEffects".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.CHANNELING);
}
else if (!foundPveEffects && "pveEffects".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.PVE);
}
else if (!foundPvpEffects && "pvpEffects".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.PVP);
}
else if (!foundEndEffects && "endEffects".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.END);
}
else if (!foundSelfEffects && "selfEffects".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.SELF);
}
}
}
}
for (int i = lastLvl + enchantLevels1 + enchantLevels2; i < (lastLvl + enchantLevels1 + enchantLevels2 + enchantLevels3); i++)
{
boolean foundCond = false, foundFor = false, foundChannelingEffects = false, foundStartEffects = false, foundPveEffects = false, foundPvpEffects = false, foundEndEffects = false, foundSelfEffects = false;
_currentSkill.currentLevel = i - lastLvl - enchantLevels1 - enchantLevels2;
for (n = first; n != null; n = n.getNextSibling())
{
if ("enchant3cond".equalsIgnoreCase(n.getNodeName()))
{
foundCond = true;
Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
Node msg = n.getAttributes().getNamedItem("msg");
Node msgId = n.getAttributes().getNamedItem("msgId");
if ((condition != null) && (msg != null))
{
condition.setMessage(msg.getNodeValue());
}
else if ((condition != null) && (msgId != null))
{
condition.setMessageId(Integer.decode(getValue(msgId.getNodeValue(), null)));
Node addName = n.getAttributes().getNamedItem("addName");
if ((addName != null) && (Integer.decode(getValue(msgId.getNodeValue(), null)) > 0))
{
condition.addName();
}
}
_currentSkill.currentSkills.get(i).attach(condition, false);
}
else if ("enchant3for".equalsIgnoreCase(n.getNodeName()))
{
foundFor = true;
parseTemplate(n, _currentSkill.currentSkills.get(i));
}
else if ("enchant3startEffects".equalsIgnoreCase(n.getNodeName()))
{
foundStartEffects = true;
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.START);
}
else if ("enchant3channelingEffects".equalsIgnoreCase(n.getNodeName()))
{
foundChannelingEffects = true;
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.CHANNELING);
}
else if ("enchant3pveEffects".equalsIgnoreCase(n.getNodeName()))
{
foundPveEffects = true;
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.PVE);
}
else if ("enchant3pvpEffects".equalsIgnoreCase(n.getNodeName()))
{
foundPvpEffects = true;
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.PVP);
}
else if ("enchant3endEffects".equalsIgnoreCase(n.getNodeName()))
{
foundEndEffects = true;
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.END);
}
else if ("enchant3selfEffects".equalsIgnoreCase(n.getNodeName()))
{
foundSelfEffects = true;
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.SELF);
}
}
// If none found, the enchanted skill will take effects from maxLvL of norm skill
if (!foundCond || !foundFor || !foundChannelingEffects || !foundStartEffects || !foundPveEffects || !foundPvpEffects || !foundEndEffects || !foundSelfEffects)
{
_currentSkill.currentLevel = lastLvl - 1;
for (n = first; n != null; n = n.getNextSibling())
{
if (!foundCond && "cond".equalsIgnoreCase(n.getNodeName()))
{
Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
Node msg = n.getAttributes().getNamedItem("msg");
Node msgId = n.getAttributes().getNamedItem("msgId");
if ((condition != null) && (msg != null))
{
condition.setMessage(msg.getNodeValue());
}
else if ((condition != null) && (msgId != null))
{
condition.setMessageId(Integer.decode(getValue(msgId.getNodeValue(), null)));
Node addName = n.getAttributes().getNamedItem("addName");
if ((addName != null) && (Integer.decode(getValue(msgId.getNodeValue(), null)) > 0))
{
condition.addName();
}
}
_currentSkill.currentSkills.get(i).attach(condition, false);
}
else if (!foundFor && "for".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i));
}
else if (!foundStartEffects && "startEffects".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.START);
}
else if (!foundChannelingEffects && "channelingEffects".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.CHANNELING);
}
else if (!foundPveEffects && "pveEffects".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.PVE);
}
else if (!foundPvpEffects && "pvpEffects".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.PVP);
}
else if (!foundEndEffects && "endEffects".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.END);
}
else if (!foundSelfEffects && "selfEffects".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.SELF);
}
}
}
}
for (int i = lastLvl + enchantLevels1 + enchantLevels2 + enchantLevels3; i < (lastLvl + enchantLevels1 + enchantLevels2 + enchantLevels3 + enchantLevels4); i++)
{
boolean foundCond = false, foundFor = false, foundChannelingEffects = false, foundStartEffects = false, foundPveEffects = false, foundPvpEffects = false, foundEndEffects = false, foundSelfEffects = false;
_currentSkill.currentLevel = i - lastLvl - enchantLevels1 - enchantLevels2 - enchantLevels3;
for (n = first; n != null; n = n.getNextSibling())
{
if ("enchant4cond".equalsIgnoreCase(n.getNodeName()))
{
foundCond = true;
Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
Node msg = n.getAttributes().getNamedItem("msg");
Node msgId = n.getAttributes().getNamedItem("msgId");
if ((condition != null) && (msg != null))
{
condition.setMessage(msg.getNodeValue());
}
else if ((condition != null) && (msgId != null))
{
condition.setMessageId(Integer.decode(getValue(msgId.getNodeValue(), null)));
Node addName = n.getAttributes().getNamedItem("addName");
if ((addName != null) && (Integer.decode(getValue(msgId.getNodeValue(), null)) > 0))
{
condition.addName();
}
}
_currentSkill.currentSkills.get(i).attach(condition, false);
}
else if ("enchant4for".equalsIgnoreCase(n.getNodeName()))
{
foundFor = true;
parseTemplate(n, _currentSkill.currentSkills.get(i));
}
else if ("enchant4startEffects".equalsIgnoreCase(n.getNodeName()))
{
foundStartEffects = true;
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.START);
}
else if ("enchant4channelingEffects".equalsIgnoreCase(n.getNodeName()))
{
foundChannelingEffects = true;
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.CHANNELING);
}
else if ("enchant4pveEffects".equalsIgnoreCase(n.getNodeName()))
{
foundPveEffects = true;
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.PVE);
}
else if ("enchant4pvpEffects".equalsIgnoreCase(n.getNodeName()))
{
foundPvpEffects = true;
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.PVP);
}
else if ("enchant4endEffects".equalsIgnoreCase(n.getNodeName()))
{
foundEndEffects = true;
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.END);
}
else if ("enchant4selfEffects".equalsIgnoreCase(n.getNodeName()))
{
foundSelfEffects = true;
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.SELF);
}
}
// If none found, the enchanted skill will take effects from maxLvL of norm skill
if (!foundCond || !foundFor || !foundChannelingEffects || !foundStartEffects || !foundPveEffects || !foundPvpEffects || !foundEndEffects || !foundSelfEffects)
{
_currentSkill.currentLevel = lastLvl - 1;
for (n = first; n != null; n = n.getNextSibling())
{
if (!foundCond && "cond".equalsIgnoreCase(n.getNodeName()))
{
Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
Node msg = n.getAttributes().getNamedItem("msg");
Node msgId = n.getAttributes().getNamedItem("msgId");
if ((condition != null) && (msg != null))
{
condition.setMessage(msg.getNodeValue());
}
else if ((condition != null) && (msgId != null))
{
condition.setMessageId(Integer.decode(getValue(msgId.getNodeValue(), null)));
Node addName = n.getAttributes().getNamedItem("addName");
if ((addName != null) && (Integer.decode(getValue(msgId.getNodeValue(), null)) > 0))
{
condition.addName();
}
}
_currentSkill.currentSkills.get(i).attach(condition, false);
}
else if (!foundFor && "for".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i));
}
else if (!foundStartEffects && "startEffects".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.START);
}
else if (!foundChannelingEffects && "channelingEffects".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.CHANNELING);
}
else if (!foundPveEffects && "pveEffects".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.PVE);
}
else if (!foundPvpEffects && "pvpEffects".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.PVP);
}
else if (!foundEndEffects && "endEffects".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.END);
}
else if (!foundSelfEffects && "selfEffects".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.SELF);
}
}
}
}
for (int i = lastLvl + enchantLevels1 + enchantLevels2 + enchantLevels3 + enchantLevels4; i < (lastLvl + enchantLevels1 + enchantLevels2 + enchantLevels3 + enchantLevels4 + enchantLevels5); i++)
{
boolean foundCond = false, foundFor = false, foundChannelingEffects = false, foundStartEffects = false, foundPveEffects = false, foundPvpEffects = false, foundEndEffects = false, foundSelfEffects = false;
_currentSkill.currentLevel = i - lastLvl - enchantLevels1 - enchantLevels2 - enchantLevels3 - enchantLevels4;
for (n = first; n != null; n = n.getNextSibling())
{
if ("enchant5cond".equalsIgnoreCase(n.getNodeName()))
{
foundCond = true;
Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
Node msg = n.getAttributes().getNamedItem("msg");
Node msgId = n.getAttributes().getNamedItem("msgId");
if ((condition != null) && (msg != null))
{
condition.setMessage(msg.getNodeValue());
}
else if ((condition != null) && (msgId != null))
{
condition.setMessageId(Integer.decode(getValue(msgId.getNodeValue(), null)));
Node addName = n.getAttributes().getNamedItem("addName");
if ((addName != null) && (Integer.decode(getValue(msgId.getNodeValue(), null)) > 0))
{
condition.addName();
}
}
_currentSkill.currentSkills.get(i).attach(condition, false);
}
else if ("enchant5for".equalsIgnoreCase(n.getNodeName()))
{
foundFor = true;
parseTemplate(n, _currentSkill.currentSkills.get(i));
}
else if ("enchant5startEffects".equalsIgnoreCase(n.getNodeName()))
{
foundStartEffects = true;
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.START);
}
else if ("enchant5channelingEffects".equalsIgnoreCase(n.getNodeName()))
{
foundChannelingEffects = true;
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.CHANNELING);
}
else if ("enchant5pveEffects".equalsIgnoreCase(n.getNodeName()))
{
foundPveEffects = true;
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.PVE);
}
else if ("enchant5pvpEffects".equalsIgnoreCase(n.getNodeName()))
{
foundPvpEffects = true;
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.PVP);
}
else if ("enchant5endEffects".equalsIgnoreCase(n.getNodeName()))
{
foundEndEffects = true;
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.END);
}
else if ("enchant5selfEffects".equalsIgnoreCase(n.getNodeName()))
{
foundSelfEffects = true;
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.SELF);
}
}
// If none found, the enchanted skill will take effects from maxLvL of norm skill
if (!foundCond || !foundFor || !foundChannelingEffects || !foundStartEffects || !foundPveEffects || !foundPvpEffects || !foundEndEffects || !foundSelfEffects)
{
_currentSkill.currentLevel = lastLvl - 1;
for (n = first; n != null; n = n.getNextSibling())
{
if (!foundCond && "cond".equalsIgnoreCase(n.getNodeName()))
{
Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
Node msg = n.getAttributes().getNamedItem("msg");
Node msgId = n.getAttributes().getNamedItem("msgId");
if ((condition != null) && (msg != null))
{
condition.setMessage(msg.getNodeValue());
}
else if ((condition != null) && (msgId != null))
{
condition.setMessageId(Integer.decode(getValue(msgId.getNodeValue(), null)));
Node addName = n.getAttributes().getNamedItem("addName");
if ((addName != null) && (Integer.decode(getValue(msgId.getNodeValue(), null)) > 0))
{
condition.addName();
}
}
_currentSkill.currentSkills.get(i).attach(condition, false);
}
else if (!foundFor && "for".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i));
}
else if (!foundStartEffects && "startEffects".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.START);
}
else if (!foundChannelingEffects && "channelingEffects".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.CHANNELING);
}
else if (!foundPveEffects && "pveEffects".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.PVE);
}
else if (!foundPvpEffects && "pvpEffects".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.PVP);
}
else if (!foundEndEffects && "endEffects".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.END);
}
else if (!foundSelfEffects && "selfEffects".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.SELF);
}
}
}
}
for (int i = lastLvl + enchantLevels1 + enchantLevels2 + enchantLevels3 + enchantLevels4 + enchantLevels5; i < (lastLvl + enchantLevels1 + enchantLevels2 + enchantLevels3 + enchantLevels4 + enchantLevels5 + enchantLevels6); i++)
{
boolean foundCond = false, foundFor = false, foundChannelingEffects = false, foundStartEffects = false, foundPveEffects = false, foundPvpEffects = false, foundEndEffects = false, foundSelfEffects = false;
_currentSkill.currentLevel = i - lastLvl - enchantLevels1 - enchantLevels2 - enchantLevels3 - enchantLevels4 - enchantLevels5;
for (n = first; n != null; n = n.getNextSibling())
{
if ("enchant6cond".equalsIgnoreCase(n.getNodeName()))
{
foundCond = true;
Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
Node msg = n.getAttributes().getNamedItem("msg");
Node msgId = n.getAttributes().getNamedItem("msgId");
if ((condition != null) && (msg != null))
{
condition.setMessage(msg.getNodeValue());
}
else if ((condition != null) && (msgId != null))
{
condition.setMessageId(Integer.decode(getValue(msgId.getNodeValue(), null)));
Node addName = n.getAttributes().getNamedItem("addName");
if ((addName != null) && (Integer.decode(getValue(msgId.getNodeValue(), null)) > 0))
{
condition.addName();
}
}
_currentSkill.currentSkills.get(i).attach(condition, false);
}
else if ("enchant6for".equalsIgnoreCase(n.getNodeName()))
{
foundFor = true;
parseTemplate(n, _currentSkill.currentSkills.get(i));
}
else if ("enchant6startEffects".equalsIgnoreCase(n.getNodeName()))
{
foundStartEffects = true;
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.START);
}
else if ("enchant6channelingEffects".equalsIgnoreCase(n.getNodeName()))
{
foundChannelingEffects = true;
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.CHANNELING);
}
else if ("enchant6pveEffects".equalsIgnoreCase(n.getNodeName()))
{
foundPveEffects = true;
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.PVE);
}
else if ("enchant6pvpEffects".equalsIgnoreCase(n.getNodeName()))
{
foundPvpEffects = true;
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.PVP);
}
else if ("enchant6endEffects".equalsIgnoreCase(n.getNodeName()))
{
foundEndEffects = true;
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.END);
}
else if ("enchant6selfEffects".equalsIgnoreCase(n.getNodeName()))
{
foundSelfEffects = true;
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.SELF);
}
}
// If none found, the enchanted skill will take effects from maxLvL of norm skill
if (!foundCond || !foundFor || !foundChannelingEffects || !foundStartEffects || !foundPveEffects || !foundPvpEffects || !foundEndEffects || !foundSelfEffects)
{
_currentSkill.currentLevel = lastLvl - 1;
for (n = first; n != null; n = n.getNextSibling())
{
if (!foundCond && "cond".equalsIgnoreCase(n.getNodeName()))
{
Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
Node msg = n.getAttributes().getNamedItem("msg");
Node msgId = n.getAttributes().getNamedItem("msgId");
if ((condition != null) && (msg != null))
{
condition.setMessage(msg.getNodeValue());
}
else if ((condition != null) && (msgId != null))
{
condition.setMessageId(Integer.decode(getValue(msgId.getNodeValue(), null)));
Node addName = n.getAttributes().getNamedItem("addName");
if ((addName != null) && (Integer.decode(getValue(msgId.getNodeValue(), null)) > 0))
{
condition.addName();
}
}
_currentSkill.currentSkills.get(i).attach(condition, false);
}
else if (!foundFor && "for".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i));
}
else if (!foundStartEffects && "startEffects".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.START);
}
else if (!foundChannelingEffects && "channelingEffects".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.CHANNELING);
}
else if (!foundPveEffects && "pveEffects".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.PVE);
}
else if (!foundPvpEffects && "pvpEffects".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.PVP);
}
else if (!foundEndEffects && "endEffects".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.END);
}
else if (!foundSelfEffects && "selfEffects".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.SELF);
}
}
}
}
for (int i = lastLvl + enchantLevels1 + enchantLevels2 + enchantLevels3 + enchantLevels4 + enchantLevels5 + enchantLevels6; i < (lastLvl + enchantLevels1 + enchantLevels2 + enchantLevels3 + enchantLevels4 + enchantLevels5 + enchantLevels6 + enchantLevels7); i++)
{
boolean foundCond = false, foundFor = false, foundChannelingEffects = false, foundStartEffects = false, foundPveEffects = false, foundPvpEffects = false, foundEndEffects = false, foundSelfEffects = false;
_currentSkill.currentLevel = i - lastLvl - enchantLevels1 - enchantLevels2 - enchantLevels3 - enchantLevels4 - enchantLevels5 - enchantLevels6;
for (n = first; n != null; n = n.getNextSibling())
{
if ("enchant7cond".equalsIgnoreCase(n.getNodeName()))
{
foundCond = true;
Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
Node msg = n.getAttributes().getNamedItem("msg");
Node msgId = n.getAttributes().getNamedItem("msgId");
if ((condition != null) && (msg != null))
{
condition.setMessage(msg.getNodeValue());
}
else if ((condition != null) && (msgId != null))
{
condition.setMessageId(Integer.decode(getValue(msgId.getNodeValue(), null)));
Node addName = n.getAttributes().getNamedItem("addName");
if ((addName != null) && (Integer.decode(getValue(msgId.getNodeValue(), null)) > 0))
{
condition.addName();
}
}
_currentSkill.currentSkills.get(i).attach(condition, false);
}
else if ("enchant7for".equalsIgnoreCase(n.getNodeName()))
{
foundFor = true;
parseTemplate(n, _currentSkill.currentSkills.get(i));
}
else if ("enchant7startEffects".equalsIgnoreCase(n.getNodeName()))
{
foundStartEffects = true;
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.START);
}
else if ("enchant7channelingEffects".equalsIgnoreCase(n.getNodeName()))
{
foundChannelingEffects = true;
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.CHANNELING);
}
else if ("enchant7pveEffects".equalsIgnoreCase(n.getNodeName()))
{
foundPveEffects = true;
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.PVE);
}
else if ("enchant7pvpEffects".equalsIgnoreCase(n.getNodeName()))
{
foundPvpEffects = true;
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.PVP);
}
else if ("enchant7endEffects".equalsIgnoreCase(n.getNodeName()))
{
foundEndEffects = true;
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.END);
}
else if ("enchant7selfEffects".equalsIgnoreCase(n.getNodeName()))
{
foundSelfEffects = true;
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.SELF);
}
}
// If none found, the enchanted skill will take effects from maxLvL of norm skill
if (!foundCond || !foundFor || !foundChannelingEffects || !foundStartEffects || !foundPveEffects || !foundPvpEffects || !foundEndEffects || !foundSelfEffects)
{
_currentSkill.currentLevel = lastLvl - 1;
for (n = first; n != null; n = n.getNextSibling())
{
if (!foundCond && "cond".equalsIgnoreCase(n.getNodeName()))
{
Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
Node msg = n.getAttributes().getNamedItem("msg");
Node msgId = n.getAttributes().getNamedItem("msgId");
if ((condition != null) && (msg != null))
{
condition.setMessage(msg.getNodeValue());
}
else if ((condition != null) && (msgId != null))
{
condition.setMessageId(Integer.decode(getValue(msgId.getNodeValue(), null)));
Node addName = n.getAttributes().getNamedItem("addName");
if ((addName != null) && (Integer.decode(getValue(msgId.getNodeValue(), null)) > 0))
{
condition.addName();
}
}
_currentSkill.currentSkills.get(i).attach(condition, false);
}
else if (!foundFor && "for".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i));
}
else if (!foundChannelingEffects && "startEffects".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.START);
}
else if (!foundChannelingEffects && "channelingEffects".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.CHANNELING);
}
else if (!foundPveEffects && "pveEffects".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.PVE);
}
else if (!foundPvpEffects && "pvpEffects".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.PVP);
}
else if (!foundEndEffects && "endEffects".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.END);
}
else if (!foundSelfEffects && "selfEffects".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.SELF);
}
}
}
}
for (int i = lastLvl + enchantLevels1 + enchantLevels2 + enchantLevels3 + enchantLevels4 + enchantLevels5 + enchantLevels6 + enchantLevels7; i < (lastLvl + enchantLevels1 + enchantLevels2 + enchantLevels3 + enchantLevels4 + enchantLevels5 + enchantLevels6 + enchantLevels7 + enchantLevels8); i++)
{
boolean foundCond = false, foundFor = false, foundChannelingEffects = false, foundStartEffects = false, foundPveEffects = false, foundPvpEffects = false, foundEndEffects = false, foundSelfEffects = false;
_currentSkill.currentLevel = i - lastLvl - enchantLevels1 - enchantLevels2 - enchantLevels3 - enchantLevels4 - enchantLevels5 - enchantLevels6 - enchantLevels7;
for (n = first; n != null; n = n.getNextSibling())
{
if ("enchant8cond".equalsIgnoreCase(n.getNodeName()))
{
foundCond = true;
Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
Node msg = n.getAttributes().getNamedItem("msg");
Node msgId = n.getAttributes().getNamedItem("msgId");
if ((condition != null) && (msg != null))
{
condition.setMessage(msg.getNodeValue());
}
else if ((condition != null) && (msgId != null))
{
condition.setMessageId(Integer.decode(getValue(msgId.getNodeValue(), null)));
Node addName = n.getAttributes().getNamedItem("addName");
if ((addName != null) && (Integer.decode(getValue(msgId.getNodeValue(), null)) > 0))
{
condition.addName();
}
}
_currentSkill.currentSkills.get(i).attach(condition, false);
}
else if ("enchant8for".equalsIgnoreCase(n.getNodeName()))
{
foundFor = true;
parseTemplate(n, _currentSkill.currentSkills.get(i));
}
else if ("enchant8startEffects".equalsIgnoreCase(n.getNodeName()))
{
foundStartEffects = true;
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.START);
}
else if ("enchant8channelingEffects".equalsIgnoreCase(n.getNodeName()))
{
foundChannelingEffects = true;
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.CHANNELING);
}
else if ("enchant8pveEffects".equalsIgnoreCase(n.getNodeName()))
{
foundPveEffects = true;
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.PVE);
}
else if ("enchant8pvpEffects".equalsIgnoreCase(n.getNodeName()))
{
foundPvpEffects = true;
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.PVP);
}
else if ("enchant8endEffects".equalsIgnoreCase(n.getNodeName()))
{
foundEndEffects = true;
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.END);
}
else if ("enchant8selfEffects".equalsIgnoreCase(n.getNodeName()))
{
foundSelfEffects = true;
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.SELF);
}
}
// If none found, the enchanted skill will take effects from maxLvL of norm skill
if (!foundCond || !foundFor || !foundChannelingEffects || !foundStartEffects || !foundPveEffects || !foundPvpEffects || !foundEndEffects || !foundSelfEffects)
{
_currentSkill.currentLevel = lastLvl - 1;
for (n = first; n != null; n = n.getNextSibling())
{
if (!foundCond && "cond".equalsIgnoreCase(n.getNodeName()))
{
Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
Node msg = n.getAttributes().getNamedItem("msg");
Node msgId = n.getAttributes().getNamedItem("msgId");
if ((condition != null) && (msg != null))
{
condition.setMessage(msg.getNodeValue());
}
else if ((condition != null) && (msgId != null))
{
condition.setMessageId(Integer.decode(getValue(msgId.getNodeValue(), null)));
Node addName = n.getAttributes().getNamedItem("addName");
if ((addName != null) && (Integer.decode(getValue(msgId.getNodeValue(), null)) > 0))
{
condition.addName();
}
}
_currentSkill.currentSkills.get(i).attach(condition, false);
}
else if (!foundFor && "for".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i));
}
else if (!foundStartEffects && "startEffects".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.START);
}
else if (!foundChannelingEffects && "channelingEffects".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.CHANNELING);
}
else if (!foundPveEffects && "pveEffects".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.PVE);
}
else if (!foundPvpEffects && "pvpEffects".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.PVP);
}
else if (!foundEndEffects && "endEffects".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.END);
}
else if (!foundSelfEffects && "selfEffects".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.SELF);
}
}
}
}
_currentSkill.skills.addAll(_currentSkill.currentSkills);
}
private void makeSkills()
{
int count = 0;
_currentSkill.currentSkills = new ArrayList<>(_currentSkill.sets.length + _currentSkill.enchsets1.length + _currentSkill.enchsets2.length + _currentSkill.enchsets3.length + _currentSkill.enchsets4.length + _currentSkill.enchsets5.length + _currentSkill.enchsets6.length + _currentSkill.enchsets7.length + _currentSkill.enchsets8.length);
StatsSet set;
for (int i = 0; i < _currentSkill.sets.length; i++)
{
set = _currentSkill.sets[i];
try
{
_currentSkill.currentSkills.add(i, new Skill(set));
count++;
}
catch (Exception e)
{
_log.log(Level.SEVERE, "Skill id=" + set.getInt("skill_id") + "level" + set.getInt("level"), e);
}
}
int _count = count;
for (int i = 0; i < _currentSkill.enchsets1.length; i++)
{
set = _currentSkill.enchsets1[i];
try
{
_currentSkill.currentSkills.add(_count + i, new Skill(set));
count++;
}
catch (Exception e)
{
_log.log(Level.SEVERE, "Skill id=" + set.getInt("skill_id") + "level" + set.getInt("level"), e);
}
}
_count = count;
for (int i = 0; i < _currentSkill.enchsets2.length; i++)
{
set = _currentSkill.enchsets2[i];
try
{
_currentSkill.currentSkills.add(_count + i, new Skill(set));
count++;
}
catch (Exception e)
{
_log.log(Level.SEVERE, "Skill id=" + set.getInt("skill_id") + "level" + set.getInt("level"), e);
}
}
_count = count;
for (int i = 0; i < _currentSkill.enchsets3.length; i++)
{
set = _currentSkill.enchsets3[i];
try
{
_currentSkill.currentSkills.add(_count + i, new Skill(set));
count++;
}
catch (Exception e)
{
_log.log(Level.SEVERE, "Skill id=" + set.getInt("skill_id") + "level" + set.getInt("level"), e);
}
}
_count = count;
for (int i = 0; i < _currentSkill.enchsets4.length; i++)
{
set = _currentSkill.enchsets4[i];
try
{
_currentSkill.currentSkills.add(_count + i, new Skill(set));
count++;
}
catch (Exception e)
{
_log.log(Level.SEVERE, "Skill id=" + set.getInt("skill_id") + "level" + set.getInt("level"), e);
}
}
_count = count;
for (int i = 0; i < _currentSkill.enchsets5.length; i++)
{
set = _currentSkill.enchsets5[i];
try
{
_currentSkill.currentSkills.add(_count + i, new Skill(set));
count++;
}
catch (Exception e)
{
_log.log(Level.SEVERE, "Skill id=" + set.getInt("skill_id") + "level" + set.getInt("level"), e);
}
}
_count = count;
for (int i = 0; i < _currentSkill.enchsets6.length; i++)
{
set = _currentSkill.enchsets6[i];
try
{
_currentSkill.currentSkills.add(_count + i, new Skill(set));
count++;
}
catch (Exception e)
{
_log.log(Level.SEVERE, "Skill id=" + set.getInt("skill_id") + "level" + set.getInt("level"), e);
}
}
_count = count;
for (int i = 0; i < _currentSkill.enchsets7.length; i++)
{
set = _currentSkill.enchsets7[i];
try
{
_currentSkill.currentSkills.add(_count + i, new Skill(set));
count++;
}
catch (Exception e)
{
_log.log(Level.SEVERE, "Skill id=" + set.getInt("skill_id") + "level" + set.getInt("level"), e);
}
}
_count = count;
for (int i = 0; i < _currentSkill.enchsets8.length; i++)
{
set = _currentSkill.enchsets8[i];
try
{
_currentSkill.currentSkills.add(_count + i, new Skill(set));
count++;
}
catch (Exception e)
{
_log.log(Level.SEVERE, "Skill id=" + set.getInt("skill_id") + "level" + set.getInt("level"), e);
}
}
}
}