/* * Copyright (C) 2004-2015 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.l2jserver.gameserver.engines.skills; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.logging.Level; import org.w3c.dom.Document; import org.w3c.dom.NamedNodeMap; import org.w3c.dom.Node; import com.l2jserver.gameserver.data.xml.impl.EnchantSkillGroupsData; import com.l2jserver.gameserver.engines.DocumentBase; import com.l2jserver.gameserver.model.StatsSet; import com.l2jserver.gameserver.model.conditions.Condition; import com.l2jserver.gameserver.model.skills.EffectScope; import com.l2jserver.gameserver.model.skills.Skill; /** * @author mkizub */ public class DocumentSkill extends DocumentBase { public static class SkillInfo { public int id; public String name; public StatsSet[] sets; public StatsSet[] enchsets1; public StatsSet[] enchsets2; public StatsSet[] enchsets3; public StatsSet[] enchsets4; public StatsSet[] enchsets5; public StatsSet[] enchsets6; public StatsSet[] enchsets7; public StatsSet[] enchsets8; public int currentLevel; public List skills = new ArrayList<>(); public List currentSkills = new ArrayList<>(); } private SkillInfo _currentSkill; private final List _skillsInFile = new ArrayList<>(); public DocumentSkill(File file) { super(file); } private void setCurrentSkill(SkillInfo skill) { _currentSkill = skill; } @Override protected StatsSet getStatsSet() { return _currentSkill.sets[_currentSkill.currentLevel]; } public List getSkills() { return _skillsInFile; } @Override protected String getTableValue(String name) { try { return _tables.get(name)[_currentSkill.currentLevel]; } catch (RuntimeException e) { _log.log(Level.SEVERE, "Error in table: " + name + " of Skill Id " + _currentSkill.id, e); return ""; } } @Override protected String getTableValue(String name, int idx) { try { return _tables.get(name)[idx - 1]; } catch (RuntimeException e) { _log.log(Level.SEVERE, "wrong level count in skill Id " + _currentSkill.id + " name: " + name + " index : " + idx, e); return ""; } } @Override protected void parseDocument(Document doc) { for (Node n = doc.getFirstChild(); n != null; n = n.getNextSibling()) { if ("list".equalsIgnoreCase(n.getNodeName())) { for (Node d = n.getFirstChild(); d != null; d = d.getNextSibling()) { if ("skill".equalsIgnoreCase(d.getNodeName())) { setCurrentSkill(new SkillInfo()); parseSkill(d); _skillsInFile.addAll(_currentSkill.skills); resetTable(); } } } else if ("skill".equalsIgnoreCase(n.getNodeName())) { setCurrentSkill(new SkillInfo()); parseSkill(n); _skillsInFile.addAll(_currentSkill.skills); } } } protected void parseSkill(Node n) { NamedNodeMap attrs = n.getAttributes(); int enchantLevels1 = 0; int enchantLevels2 = 0; int enchantLevels3 = 0; int enchantLevels4 = 0; int enchantLevels5 = 0; int enchantLevels6 = 0; int enchantLevels7 = 0; int enchantLevels8 = 0; int skillId = Integer.parseInt(attrs.getNamedItem("id").getNodeValue()); String skillName = attrs.getNamedItem("name").getNodeValue(); String levels = attrs.getNamedItem("levels").getNodeValue(); int lastLvl = Integer.parseInt(levels); if (attrs.getNamedItem("enchantGroup1") != null) { enchantLevels1 = EnchantSkillGroupsData.getInstance().addNewRouteForSkill(skillId, lastLvl, 1, Integer.parseInt(attrs.getNamedItem("enchantGroup1").getNodeValue())); } if (attrs.getNamedItem("enchantGroup2") != null) { enchantLevels2 = EnchantSkillGroupsData.getInstance().addNewRouteForSkill(skillId, lastLvl, 2, Integer.parseInt(attrs.getNamedItem("enchantGroup2").getNodeValue())); } if (attrs.getNamedItem("enchantGroup3") != null) { enchantLevels3 = EnchantSkillGroupsData.getInstance().addNewRouteForSkill(skillId, lastLvl, 3, Integer.parseInt(attrs.getNamedItem("enchantGroup3").getNodeValue())); } if (attrs.getNamedItem("enchantGroup4") != null) { enchantLevels4 = EnchantSkillGroupsData.getInstance().addNewRouteForSkill(skillId, lastLvl, 4, Integer.parseInt(attrs.getNamedItem("enchantGroup4").getNodeValue())); } if (attrs.getNamedItem("enchantGroup5") != null) { enchantLevels5 = EnchantSkillGroupsData.getInstance().addNewRouteForSkill(skillId, lastLvl, 5, Integer.parseInt(attrs.getNamedItem("enchantGroup5").getNodeValue())); } if (attrs.getNamedItem("enchantGroup6") != null) { enchantLevels6 = EnchantSkillGroupsData.getInstance().addNewRouteForSkill(skillId, lastLvl, 6, Integer.parseInt(attrs.getNamedItem("enchantGroup6").getNodeValue())); } if (attrs.getNamedItem("enchantGroup7") != null) { enchantLevels7 = EnchantSkillGroupsData.getInstance().addNewRouteForSkill(skillId, lastLvl, 7, Integer.parseInt(attrs.getNamedItem("enchantGroup7").getNodeValue())); } if (attrs.getNamedItem("enchantGroup8") != null) { enchantLevels8 = EnchantSkillGroupsData.getInstance().addNewRouteForSkill(skillId, lastLvl, 8, Integer.parseInt(attrs.getNamedItem("enchantGroup8").getNodeValue())); } _currentSkill.id = skillId; _currentSkill.name = skillName; _currentSkill.sets = new StatsSet[lastLvl]; _currentSkill.enchsets1 = new StatsSet[enchantLevels1]; _currentSkill.enchsets2 = new StatsSet[enchantLevels2]; _currentSkill.enchsets3 = new StatsSet[enchantLevels3]; _currentSkill.enchsets4 = new StatsSet[enchantLevels4]; _currentSkill.enchsets5 = new StatsSet[enchantLevels5]; _currentSkill.enchsets6 = new StatsSet[enchantLevels6]; _currentSkill.enchsets7 = new StatsSet[enchantLevels7]; _currentSkill.enchsets8 = new StatsSet[enchantLevels8]; for (int i = 0; i < lastLvl; i++) { _currentSkill.sets[i] = new StatsSet(); _currentSkill.sets[i].set("skill_id", _currentSkill.id); _currentSkill.sets[i].set("level", i + 1); _currentSkill.sets[i].set("name", _currentSkill.name); } if (_currentSkill.sets.length != lastLvl) { throw new RuntimeException("Skill id=" + skillId + " number of levels missmatch, " + lastLvl + " levels expected"); } Node first = n.getFirstChild(); for (n = first; n != null; n = n.getNextSibling()) { if ("table".equalsIgnoreCase(n.getNodeName())) { parseTable(n); } } for (int i = 1; i <= lastLvl; i++) { for (n = first; n != null; n = n.getNextSibling()) { if ("set".equalsIgnoreCase(n.getNodeName())) { // Extractable item skills by Zoey76 if ("capsuled_items_skill".equalsIgnoreCase(n.getAttributes().getNamedItem("name").getNodeValue())) { setExtractableSkillData(_currentSkill.sets[i - 1], getTableValue("#extractableItems", i)); } else { parseBeanSet(n, _currentSkill.sets[i - 1], i); } } } } for (int i = 0; i < enchantLevels1; i++) { _currentSkill.enchsets1[i] = new StatsSet(); _currentSkill.enchsets1[i].set("skill_id", _currentSkill.id); // currentSkill.enchsets1[i] = currentSkill.sets[currentSkill.sets.length-1]; _currentSkill.enchsets1[i].set("level", i + 101); _currentSkill.enchsets1[i].set("name", _currentSkill.name); // currentSkill.enchsets1[i].set("skillType", "NOTDONE"); for (n = first; n != null; n = n.getNextSibling()) { if ("set".equalsIgnoreCase(n.getNodeName())) { parseBeanSet(n, _currentSkill.enchsets1[i], _currentSkill.sets.length); } } for (n = first; n != null; n = n.getNextSibling()) { if ("enchant1".equalsIgnoreCase(n.getNodeName())) { parseBeanSet(n, _currentSkill.enchsets1[i], i + 1); } } } if (_currentSkill.enchsets1.length != enchantLevels1) { throw new RuntimeException("Skill id=" + skillId + " number of levels missmatch, " + enchantLevels1 + " levels expected"); } for (int i = 0; i < enchantLevels2; i++) { _currentSkill.enchsets2[i] = new StatsSet(); // currentSkill.enchsets2[i] = currentSkill.sets[currentSkill.sets.length-1]; _currentSkill.enchsets2[i].set("skill_id", _currentSkill.id); _currentSkill.enchsets2[i].set("level", i + 201); _currentSkill.enchsets2[i].set("name", _currentSkill.name); // currentSkill.enchsets2[i].set("skillType", "NOTDONE"); for (n = first; n != null; n = n.getNextSibling()) { if ("set".equalsIgnoreCase(n.getNodeName())) { parseBeanSet(n, _currentSkill.enchsets2[i], _currentSkill.sets.length); } } for (n = first; n != null; n = n.getNextSibling()) { if ("enchant2".equalsIgnoreCase(n.getNodeName())) { parseBeanSet(n, _currentSkill.enchsets2[i], i + 1); } } } if (_currentSkill.enchsets2.length != enchantLevels2) { throw new RuntimeException("Skill id=" + skillId + " number of levels missmatch, " + enchantLevels2 + " levels expected"); } for (int i = 0; i < enchantLevels3; i++) { _currentSkill.enchsets3[i] = new StatsSet(); _currentSkill.enchsets3[i].set("skill_id", _currentSkill.id); _currentSkill.enchsets3[i].set("level", i + 301); _currentSkill.enchsets3[i].set("name", _currentSkill.name); for (n = first; n != null; n = n.getNextSibling()) { if ("set".equalsIgnoreCase(n.getNodeName())) { parseBeanSet(n, _currentSkill.enchsets3[i], _currentSkill.sets.length); } } for (n = first; n != null; n = n.getNextSibling()) { if ("enchant3".equalsIgnoreCase(n.getNodeName())) { parseBeanSet(n, _currentSkill.enchsets3[i], i + 1); } } } if (_currentSkill.enchsets3.length != enchantLevels3) { throw new RuntimeException("Skill id=" + skillId + " number of levels missmatch, " + enchantLevels3 + " levels expected"); } for (int i = 0; i < enchantLevels4; i++) { _currentSkill.enchsets4[i] = new StatsSet(); _currentSkill.enchsets4[i].set("skill_id", _currentSkill.id); _currentSkill.enchsets4[i].set("level", i + 401); _currentSkill.enchsets4[i].set("name", _currentSkill.name); for (n = first; n != null; n = n.getNextSibling()) { if ("set".equalsIgnoreCase(n.getNodeName())) { parseBeanSet(n, _currentSkill.enchsets4[i], _currentSkill.sets.length); } } for (n = first; n != null; n = n.getNextSibling()) { if ("enchant4".equalsIgnoreCase(n.getNodeName())) { parseBeanSet(n, _currentSkill.enchsets4[i], i + 1); } } } if (_currentSkill.enchsets4.length != enchantLevels4) { throw new RuntimeException("Skill id=" + skillId + " number of levels missmatch, " + enchantLevels4 + " levels expected"); } for (int i = 0; i < enchantLevels5; i++) { _currentSkill.enchsets5[i] = new StatsSet(); _currentSkill.enchsets5[i].set("skill_id", _currentSkill.id); _currentSkill.enchsets5[i].set("level", i + 501); _currentSkill.enchsets5[i].set("name", _currentSkill.name); for (n = first; n != null; n = n.getNextSibling()) { if ("set".equalsIgnoreCase(n.getNodeName())) { parseBeanSet(n, _currentSkill.enchsets5[i], _currentSkill.sets.length); } } for (n = first; n != null; n = n.getNextSibling()) { if ("enchant5".equalsIgnoreCase(n.getNodeName())) { parseBeanSet(n, _currentSkill.enchsets5[i], i + 1); } } } if (_currentSkill.enchsets5.length != enchantLevels5) { throw new RuntimeException("Skill id=" + skillId + " number of levels missmatch, " + enchantLevels5 + " levels expected"); } for (int i = 0; i < enchantLevels6; i++) { _currentSkill.enchsets6[i] = new StatsSet(); _currentSkill.enchsets6[i].set("skill_id", _currentSkill.id); _currentSkill.enchsets6[i].set("level", i + 601); _currentSkill.enchsets6[i].set("name", _currentSkill.name); for (n = first; n != null; n = n.getNextSibling()) { if ("set".equalsIgnoreCase(n.getNodeName())) { parseBeanSet(n, _currentSkill.enchsets6[i], _currentSkill.sets.length); } } for (n = first; n != null; n = n.getNextSibling()) { if ("enchant6".equalsIgnoreCase(n.getNodeName())) { parseBeanSet(n, _currentSkill.enchsets6[i], i + 1); } } } if (_currentSkill.enchsets6.length != enchantLevels6) { throw new RuntimeException("Skill id=" + skillId + " number of levels missmatch, " + enchantLevels6 + " levels expected"); } for (int i = 0; i < enchantLevels7; i++) { _currentSkill.enchsets7[i] = new StatsSet(); _currentSkill.enchsets7[i].set("skill_id", _currentSkill.id); _currentSkill.enchsets7[i].set("level", i + 701); _currentSkill.enchsets7[i].set("name", _currentSkill.name); for (n = first; n != null; n = n.getNextSibling()) { if ("set".equalsIgnoreCase(n.getNodeName())) { parseBeanSet(n, _currentSkill.enchsets7[i], _currentSkill.sets.length); } } for (n = first; n != null; n = n.getNextSibling()) { if ("enchant7".equalsIgnoreCase(n.getNodeName())) { parseBeanSet(n, _currentSkill.enchsets7[i], i + 1); } } } if (_currentSkill.enchsets7.length != enchantLevels7) { throw new RuntimeException("Skill id=" + skillId + " number of levels missmatch, " + enchantLevels7 + " levels expected"); } for (int i = 0; i < enchantLevels8; i++) { _currentSkill.enchsets8[i] = new StatsSet(); _currentSkill.enchsets8[i].set("skill_id", _currentSkill.id); _currentSkill.enchsets8[i].set("level", i + 801); _currentSkill.enchsets8[i].set("name", _currentSkill.name); for (n = first; n != null; n = n.getNextSibling()) { if ("set".equalsIgnoreCase(n.getNodeName())) { parseBeanSet(n, _currentSkill.enchsets8[i], _currentSkill.sets.length); } } for (n = first; n != null; n = n.getNextSibling()) { if ("enchant8".equalsIgnoreCase(n.getNodeName())) { parseBeanSet(n, _currentSkill.enchsets8[i], i + 1); } } } if (_currentSkill.enchsets8.length != enchantLevels8) { throw new RuntimeException("Skill id=" + skillId + " number of levels missmatch, " + enchantLevels8 + " levels expected"); } makeSkills(); for (int i = 0; i < lastLvl; i++) { _currentSkill.currentLevel = i; for (n = first; n != null; n = n.getNextSibling()) { if ("cond".equalsIgnoreCase(n.getNodeName())) { Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i)); Node msg = n.getAttributes().getNamedItem("msg"); Node msgId = n.getAttributes().getNamedItem("msgId"); if ((condition != null) && (msg != null)) { condition.setMessage(msg.getNodeValue()); } else if ((condition != null) && (msgId != null)) { condition.setMessageId(Integer.decode(getValue(msgId.getNodeValue(), null))); Node addName = n.getAttributes().getNamedItem("addName"); if ((addName != null) && (Integer.decode(getValue(msgId.getNodeValue(), null)) > 0)) { condition.addName(); } } _currentSkill.currentSkills.get(i).attach(condition, false); } else if ("for".equalsIgnoreCase(n.getNodeName())) { parseTemplate(n, _currentSkill.currentSkills.get(i)); } else if ("startEffects".equalsIgnoreCase(n.getNodeName())) { parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.START); } else if ("channelingEffects".equalsIgnoreCase(n.getNodeName())) { parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.CHANNELING); } else if ("pveEffects".equalsIgnoreCase(n.getNodeName())) { parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.PVE); } else if ("pvpEffects".equalsIgnoreCase(n.getNodeName())) { parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.PVP); } else if ("endEffects".equalsIgnoreCase(n.getNodeName())) { parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.END); } else if ("selfEffects".equalsIgnoreCase(n.getNodeName())) { parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.SELF); } } } for (int i = lastLvl; i < (lastLvl + enchantLevels1); i++) { _currentSkill.currentLevel = i - lastLvl; boolean foundCond = false, foundFor = false, foundChannelingEffects = false, foundStartEffects = false, foundPveEffects = false, foundPvpEffects = false, foundEndEffects = false, foundSelfEffects = false; for (n = first; n != null; n = n.getNextSibling()) { if ("enchant1cond".equalsIgnoreCase(n.getNodeName())) { foundCond = true; Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i)); Node msg = n.getAttributes().getNamedItem("msg"); Node msgId = n.getAttributes().getNamedItem("msgId"); if ((condition != null) && (msg != null)) { condition.setMessage(msg.getNodeValue()); } else if ((condition != null) && (msgId != null)) { condition.setMessageId(Integer.decode(getValue(msgId.getNodeValue(), null))); Node addName = n.getAttributes().getNamedItem("addName"); if ((addName != null) && (Integer.decode(getValue(msgId.getNodeValue(), null)) > 0)) { condition.addName(); } } _currentSkill.currentSkills.get(i).attach(condition, false); } else if ("enchant1for".equalsIgnoreCase(n.getNodeName())) { foundFor = true; parseTemplate(n, _currentSkill.currentSkills.get(i)); } else if ("enchant1startEffects".equalsIgnoreCase(n.getNodeName())) { foundStartEffects = true; parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.START); } else if ("enchant1channelingEffects".equalsIgnoreCase(n.getNodeName())) { foundChannelingEffects = true; parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.CHANNELING); } else if ("enchant1pveEffects".equalsIgnoreCase(n.getNodeName())) { foundPveEffects = true; parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.PVE); } else if ("enchant1pvpEffects".equalsIgnoreCase(n.getNodeName())) { foundPvpEffects = true; parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.PVP); } else if ("enchant1endEffects".equalsIgnoreCase(n.getNodeName())) { foundEndEffects = true; parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.END); } else if ("enchant1selfEffects".equalsIgnoreCase(n.getNodeName())) { foundSelfEffects = true; parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.SELF); } } // If none found, the enchanted skill will take effects from maxLvL of norm skill if (!foundCond || !foundFor || !foundChannelingEffects || !foundStartEffects || !foundPveEffects || !foundPvpEffects || !foundEndEffects || !foundSelfEffects) { _currentSkill.currentLevel = lastLvl - 1; for (n = first; n != null; n = n.getNextSibling()) { if (!foundCond && "cond".equalsIgnoreCase(n.getNodeName())) { Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i)); Node msg = n.getAttributes().getNamedItem("msg"); Node msgId = n.getAttributes().getNamedItem("msgId"); if ((condition != null) && (msg != null)) { condition.setMessage(msg.getNodeValue()); } else if ((condition != null) && (msgId != null)) { condition.setMessageId(Integer.decode(getValue(msgId.getNodeValue(), null))); Node addName = n.getAttributes().getNamedItem("addName"); if ((addName != null) && (Integer.decode(getValue(msgId.getNodeValue(), null)) > 0)) { condition.addName(); } } _currentSkill.currentSkills.get(i).attach(condition, false); } else if (!foundFor && "for".equalsIgnoreCase(n.getNodeName())) { parseTemplate(n, _currentSkill.currentSkills.get(i)); } else if (!foundStartEffects && "startEffects".equalsIgnoreCase(n.getNodeName())) { parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.START); } else if (!foundChannelingEffects && "channelingEffects".equalsIgnoreCase(n.getNodeName())) { parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.CHANNELING); } else if (!foundPveEffects && "pveEffects".equalsIgnoreCase(n.getNodeName())) { parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.PVE); } else if (!foundPvpEffects && "pvpEffects".equalsIgnoreCase(n.getNodeName())) { parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.PVP); } else if (!foundEndEffects && "endEffects".equalsIgnoreCase(n.getNodeName())) { parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.END); } else if (!foundSelfEffects && "selfEffects".equalsIgnoreCase(n.getNodeName())) { parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.SELF); } } } } for (int i = lastLvl + enchantLevels1; i < (lastLvl + enchantLevels1 + enchantLevels2); i++) { boolean foundCond = false, foundFor = false, foundChannelingEffects = false, foundStartEffects = false, foundPveEffects = false, foundPvpEffects = false, foundEndEffects = false, foundSelfEffects = false; _currentSkill.currentLevel = i - lastLvl - enchantLevels1; for (n = first; n != null; n = n.getNextSibling()) { if ("enchant2cond".equalsIgnoreCase(n.getNodeName())) { foundCond = true; Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i)); Node msg = n.getAttributes().getNamedItem("msg"); Node msgId = n.getAttributes().getNamedItem("msgId"); if ((condition != null) && (msg != null)) { condition.setMessage(msg.getNodeValue()); } else if ((condition != null) && (msgId != null)) { condition.setMessageId(Integer.decode(getValue(msgId.getNodeValue(), null))); Node addName = n.getAttributes().getNamedItem("addName"); if ((addName != null) && (Integer.decode(getValue(msgId.getNodeValue(), null)) > 0)) { condition.addName(); } } _currentSkill.currentSkills.get(i).attach(condition, false); } else if ("enchant2for".equalsIgnoreCase(n.getNodeName())) { foundFor = true; parseTemplate(n, _currentSkill.currentSkills.get(i)); } else if ("enchant2startEffects".equalsIgnoreCase(n.getNodeName())) { foundStartEffects = true; parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.START); } else if ("enchant2channelingEffects".equalsIgnoreCase(n.getNodeName())) { foundChannelingEffects = true; parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.CHANNELING); } else if ("enchant2pveEffects".equalsIgnoreCase(n.getNodeName())) { foundPveEffects = true; parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.PVE); } else if ("enchant2pvpEffects".equalsIgnoreCase(n.getNodeName())) { foundPvpEffects = true; parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.PVP); } else if ("enchant2endEffects".equalsIgnoreCase(n.getNodeName())) { foundEndEffects = true; parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.END); } else if ("enchant2selfEffects".equalsIgnoreCase(n.getNodeName())) { foundSelfEffects = true; parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.SELF); } } // If none found, the enchanted skill will take effects from maxLvL of norm skill if (!foundCond || !foundFor || !foundChannelingEffects || !foundStartEffects || !foundPveEffects || !foundPvpEffects || !foundEndEffects || !foundSelfEffects) { _currentSkill.currentLevel = lastLvl - 1; for (n = first; n != null; n = n.getNextSibling()) { if (!foundCond && "cond".equalsIgnoreCase(n.getNodeName())) { Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i)); Node msg = n.getAttributes().getNamedItem("msg"); Node msgId = n.getAttributes().getNamedItem("msgId"); if ((condition != null) && (msg != null)) { condition.setMessage(msg.getNodeValue()); } else if ((condition != null) && (msgId != null)) { condition.setMessageId(Integer.decode(getValue(msgId.getNodeValue(), null))); Node addName = n.getAttributes().getNamedItem("addName"); if ((addName != null) && (Integer.decode(getValue(msgId.getNodeValue(), null)) > 0)) { condition.addName(); } } _currentSkill.currentSkills.get(i).attach(condition, false); } else if (!foundFor && "for".equalsIgnoreCase(n.getNodeName())) { parseTemplate(n, _currentSkill.currentSkills.get(i)); } else if (!foundChannelingEffects && "channelingEffects".equalsIgnoreCase(n.getNodeName())) { parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.CHANNELING); } else if (!foundPveEffects && "pveEffects".equalsIgnoreCase(n.getNodeName())) { parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.PVE); } else if (!foundPvpEffects && "pvpEffects".equalsIgnoreCase(n.getNodeName())) { parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.PVP); } else if (!foundEndEffects && "endEffects".equalsIgnoreCase(n.getNodeName())) { parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.END); } else if (!foundSelfEffects && "selfEffects".equalsIgnoreCase(n.getNodeName())) { parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.SELF); } } } } for (int i = lastLvl + enchantLevels1 + enchantLevels2; i < (lastLvl + enchantLevels1 + enchantLevels2 + enchantLevels3); i++) { boolean foundCond = false, foundFor = false, foundChannelingEffects = false, foundStartEffects = false, foundPveEffects = false, foundPvpEffects = false, foundEndEffects = false, foundSelfEffects = false; _currentSkill.currentLevel = i - lastLvl - enchantLevels1 - enchantLevels2; for (n = first; n != null; n = n.getNextSibling()) { if ("enchant3cond".equalsIgnoreCase(n.getNodeName())) { foundCond = true; Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i)); Node msg = n.getAttributes().getNamedItem("msg"); Node msgId = n.getAttributes().getNamedItem("msgId"); if ((condition != null) && (msg != null)) { condition.setMessage(msg.getNodeValue()); } else if ((condition != null) && (msgId != null)) { condition.setMessageId(Integer.decode(getValue(msgId.getNodeValue(), null))); Node addName = n.getAttributes().getNamedItem("addName"); if ((addName != null) && (Integer.decode(getValue(msgId.getNodeValue(), null)) > 0)) { condition.addName(); } } _currentSkill.currentSkills.get(i).attach(condition, false); } else if ("enchant3for".equalsIgnoreCase(n.getNodeName())) { foundFor = true; parseTemplate(n, _currentSkill.currentSkills.get(i)); } else if ("enchant3startEffects".equalsIgnoreCase(n.getNodeName())) { foundStartEffects = true; parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.START); } else if ("enchant3channelingEffects".equalsIgnoreCase(n.getNodeName())) { foundChannelingEffects = true; parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.CHANNELING); } else if ("enchant3pveEffects".equalsIgnoreCase(n.getNodeName())) { foundPveEffects = true; parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.PVE); } else if ("enchant3pvpEffects".equalsIgnoreCase(n.getNodeName())) { foundPvpEffects = true; parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.PVP); } else if ("enchant3endEffects".equalsIgnoreCase(n.getNodeName())) { foundEndEffects = true; parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.END); } else if ("enchant3selfEffects".equalsIgnoreCase(n.getNodeName())) { foundSelfEffects = true; parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.SELF); } } // If none found, the enchanted skill will take effects from maxLvL of norm skill if (!foundCond || !foundFor || !foundChannelingEffects || !foundStartEffects || !foundPveEffects || !foundPvpEffects || !foundEndEffects || !foundSelfEffects) { _currentSkill.currentLevel = lastLvl - 1; for (n = first; n != null; n = n.getNextSibling()) { if (!foundCond && "cond".equalsIgnoreCase(n.getNodeName())) { Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i)); Node msg = n.getAttributes().getNamedItem("msg"); Node msgId = n.getAttributes().getNamedItem("msgId"); if ((condition != null) && (msg != null)) { condition.setMessage(msg.getNodeValue()); } else if ((condition != null) && (msgId != null)) { condition.setMessageId(Integer.decode(getValue(msgId.getNodeValue(), null))); Node addName = n.getAttributes().getNamedItem("addName"); if ((addName != null) && (Integer.decode(getValue(msgId.getNodeValue(), null)) > 0)) { condition.addName(); } } _currentSkill.currentSkills.get(i).attach(condition, false); } else if (!foundFor && "for".equalsIgnoreCase(n.getNodeName())) { parseTemplate(n, _currentSkill.currentSkills.get(i)); } else if (!foundStartEffects && "startEffects".equalsIgnoreCase(n.getNodeName())) { parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.START); } else if (!foundChannelingEffects && "channelingEffects".equalsIgnoreCase(n.getNodeName())) { parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.CHANNELING); } else if (!foundPveEffects && "pveEffects".equalsIgnoreCase(n.getNodeName())) { parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.PVE); } else if (!foundPvpEffects && "pvpEffects".equalsIgnoreCase(n.getNodeName())) { parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.PVP); } else if (!foundEndEffects && "endEffects".equalsIgnoreCase(n.getNodeName())) { parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.END); } else if (!foundSelfEffects && "selfEffects".equalsIgnoreCase(n.getNodeName())) { parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.SELF); } } } } for (int i = lastLvl + enchantLevels1 + enchantLevels2 + enchantLevels3; i < (lastLvl + enchantLevels1 + enchantLevels2 + enchantLevels3 + enchantLevels4); i++) { boolean foundCond = false, foundFor = false, foundChannelingEffects = false, foundStartEffects = false, foundPveEffects = false, foundPvpEffects = false, foundEndEffects = false, foundSelfEffects = false; _currentSkill.currentLevel = i - lastLvl - enchantLevels1 - enchantLevels2 - enchantLevels3; for (n = first; n != null; n = n.getNextSibling()) { if ("enchant4cond".equalsIgnoreCase(n.getNodeName())) { foundCond = true; Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i)); Node msg = n.getAttributes().getNamedItem("msg"); Node msgId = n.getAttributes().getNamedItem("msgId"); if ((condition != null) && (msg != null)) { condition.setMessage(msg.getNodeValue()); } else if ((condition != null) && (msgId != null)) { condition.setMessageId(Integer.decode(getValue(msgId.getNodeValue(), null))); Node addName = n.getAttributes().getNamedItem("addName"); if ((addName != null) && (Integer.decode(getValue(msgId.getNodeValue(), null)) > 0)) { condition.addName(); } } _currentSkill.currentSkills.get(i).attach(condition, false); } else if ("enchant4for".equalsIgnoreCase(n.getNodeName())) { foundFor = true; parseTemplate(n, _currentSkill.currentSkills.get(i)); } else if ("enchant4startEffects".equalsIgnoreCase(n.getNodeName())) { foundStartEffects = true; parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.START); } else if ("enchant4channelingEffects".equalsIgnoreCase(n.getNodeName())) { foundChannelingEffects = true; parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.CHANNELING); } else if ("enchant4pveEffects".equalsIgnoreCase(n.getNodeName())) { foundPveEffects = true; parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.PVE); } else if ("enchant4pvpEffects".equalsIgnoreCase(n.getNodeName())) { foundPvpEffects = true; parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.PVP); } else if ("enchant4endEffects".equalsIgnoreCase(n.getNodeName())) { foundEndEffects = true; parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.END); } else if ("enchant4selfEffects".equalsIgnoreCase(n.getNodeName())) { foundSelfEffects = true; parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.SELF); } } // If none found, the enchanted skill will take effects from maxLvL of norm skill if (!foundCond || !foundFor || !foundChannelingEffects || !foundStartEffects || !foundPveEffects || !foundPvpEffects || !foundEndEffects || !foundSelfEffects) { _currentSkill.currentLevel = lastLvl - 1; for (n = first; n != null; n = n.getNextSibling()) { if (!foundCond && "cond".equalsIgnoreCase(n.getNodeName())) { Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i)); Node msg = n.getAttributes().getNamedItem("msg"); Node msgId = n.getAttributes().getNamedItem("msgId"); if ((condition != null) && (msg != null)) { condition.setMessage(msg.getNodeValue()); } else if ((condition != null) && (msgId != null)) { condition.setMessageId(Integer.decode(getValue(msgId.getNodeValue(), null))); Node addName = n.getAttributes().getNamedItem("addName"); if ((addName != null) && (Integer.decode(getValue(msgId.getNodeValue(), null)) > 0)) { condition.addName(); } } _currentSkill.currentSkills.get(i).attach(condition, false); } else if (!foundFor && "for".equalsIgnoreCase(n.getNodeName())) { parseTemplate(n, _currentSkill.currentSkills.get(i)); } else if (!foundStartEffects && "startEffects".equalsIgnoreCase(n.getNodeName())) { parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.START); } else if (!foundChannelingEffects && "channelingEffects".equalsIgnoreCase(n.getNodeName())) { parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.CHANNELING); } else if (!foundPveEffects && "pveEffects".equalsIgnoreCase(n.getNodeName())) { parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.PVE); } else if (!foundPvpEffects && "pvpEffects".equalsIgnoreCase(n.getNodeName())) { parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.PVP); } else if (!foundEndEffects && "endEffects".equalsIgnoreCase(n.getNodeName())) { parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.END); } else if (!foundSelfEffects && "selfEffects".equalsIgnoreCase(n.getNodeName())) { parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.SELF); } } } } for (int i = lastLvl + enchantLevels1 + enchantLevels2 + enchantLevels3 + enchantLevels4; i < (lastLvl + enchantLevels1 + enchantLevels2 + enchantLevels3 + enchantLevels4 + enchantLevels5); i++) { boolean foundCond = false, foundFor = false, foundChannelingEffects = false, foundStartEffects = false, foundPveEffects = false, foundPvpEffects = false, foundEndEffects = false, foundSelfEffects = false; _currentSkill.currentLevel = i - lastLvl - enchantLevels1 - enchantLevels2 - enchantLevels3 - enchantLevels4; for (n = first; n != null; n = n.getNextSibling()) { if ("enchant5cond".equalsIgnoreCase(n.getNodeName())) { foundCond = true; Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i)); Node msg = n.getAttributes().getNamedItem("msg"); Node msgId = n.getAttributes().getNamedItem("msgId"); if ((condition != null) && (msg != null)) { condition.setMessage(msg.getNodeValue()); } else if ((condition != null) && (msgId != null)) { condition.setMessageId(Integer.decode(getValue(msgId.getNodeValue(), null))); Node addName = n.getAttributes().getNamedItem("addName"); if ((addName != null) && (Integer.decode(getValue(msgId.getNodeValue(), null)) > 0)) { condition.addName(); } } _currentSkill.currentSkills.get(i).attach(condition, false); } else if ("enchant5for".equalsIgnoreCase(n.getNodeName())) { foundFor = true; parseTemplate(n, _currentSkill.currentSkills.get(i)); } else if ("enchant5startEffects".equalsIgnoreCase(n.getNodeName())) { foundStartEffects = true; parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.START); } else if ("enchant5channelingEffects".equalsIgnoreCase(n.getNodeName())) { foundChannelingEffects = true; parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.CHANNELING); } else if ("enchant5pveEffects".equalsIgnoreCase(n.getNodeName())) { foundPveEffects = true; parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.PVE); } else if ("enchant5pvpEffects".equalsIgnoreCase(n.getNodeName())) { foundPvpEffects = true; parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.PVP); } else if ("enchant5endEffects".equalsIgnoreCase(n.getNodeName())) { foundEndEffects = true; parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.END); } else if ("enchant5selfEffects".equalsIgnoreCase(n.getNodeName())) { foundSelfEffects = true; parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.SELF); } } // If none found, the enchanted skill will take effects from maxLvL of norm skill if (!foundCond || !foundFor || !foundChannelingEffects || !foundStartEffects || !foundPveEffects || !foundPvpEffects || !foundEndEffects || !foundSelfEffects) { _currentSkill.currentLevel = lastLvl - 1; for (n = first; n != null; n = n.getNextSibling()) { if (!foundCond && "cond".equalsIgnoreCase(n.getNodeName())) { Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i)); Node msg = n.getAttributes().getNamedItem("msg"); Node msgId = n.getAttributes().getNamedItem("msgId"); if ((condition != null) && (msg != null)) { condition.setMessage(msg.getNodeValue()); } else if ((condition != null) && (msgId != null)) { condition.setMessageId(Integer.decode(getValue(msgId.getNodeValue(), null))); Node addName = n.getAttributes().getNamedItem("addName"); if ((addName != null) && (Integer.decode(getValue(msgId.getNodeValue(), null)) > 0)) { condition.addName(); } } _currentSkill.currentSkills.get(i).attach(condition, false); } else if (!foundFor && "for".equalsIgnoreCase(n.getNodeName())) { parseTemplate(n, _currentSkill.currentSkills.get(i)); } else if (!foundStartEffects && "startEffects".equalsIgnoreCase(n.getNodeName())) { parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.START); } else if (!foundChannelingEffects && "channelingEffects".equalsIgnoreCase(n.getNodeName())) { parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.CHANNELING); } else if (!foundPveEffects && "pveEffects".equalsIgnoreCase(n.getNodeName())) { parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.PVE); } else if (!foundPvpEffects && "pvpEffects".equalsIgnoreCase(n.getNodeName())) { parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.PVP); } else if (!foundEndEffects && "endEffects".equalsIgnoreCase(n.getNodeName())) { parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.END); } else if (!foundSelfEffects && "selfEffects".equalsIgnoreCase(n.getNodeName())) { parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.SELF); } } } } for (int i = lastLvl + enchantLevels1 + enchantLevels2 + enchantLevels3 + enchantLevels4 + enchantLevels5; i < (lastLvl + enchantLevels1 + enchantLevels2 + enchantLevels3 + enchantLevels4 + enchantLevels5 + enchantLevels6); i++) { boolean foundCond = false, foundFor = false, foundChannelingEffects = false, foundStartEffects = false, foundPveEffects = false, foundPvpEffects = false, foundEndEffects = false, foundSelfEffects = false; _currentSkill.currentLevel = i - lastLvl - enchantLevels1 - enchantLevels2 - enchantLevels3 - enchantLevels4 - enchantLevels5; for (n = first; n != null; n = n.getNextSibling()) { if ("enchant6cond".equalsIgnoreCase(n.getNodeName())) { foundCond = true; Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i)); Node msg = n.getAttributes().getNamedItem("msg"); Node msgId = n.getAttributes().getNamedItem("msgId"); if ((condition != null) && (msg != null)) { condition.setMessage(msg.getNodeValue()); } else if ((condition != null) && (msgId != null)) { condition.setMessageId(Integer.decode(getValue(msgId.getNodeValue(), null))); Node addName = n.getAttributes().getNamedItem("addName"); if ((addName != null) && (Integer.decode(getValue(msgId.getNodeValue(), null)) > 0)) { condition.addName(); } } _currentSkill.currentSkills.get(i).attach(condition, false); } else if ("enchant6for".equalsIgnoreCase(n.getNodeName())) { foundFor = true; parseTemplate(n, _currentSkill.currentSkills.get(i)); } else if ("enchant6startEffects".equalsIgnoreCase(n.getNodeName())) { foundStartEffects = true; parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.START); } else if ("enchant6channelingEffects".equalsIgnoreCase(n.getNodeName())) { foundChannelingEffects = true; parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.CHANNELING); } else if ("enchant6pveEffects".equalsIgnoreCase(n.getNodeName())) { foundPveEffects = true; parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.PVE); } else if ("enchant6pvpEffects".equalsIgnoreCase(n.getNodeName())) { foundPvpEffects = true; parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.PVP); } else if ("enchant6endEffects".equalsIgnoreCase(n.getNodeName())) { foundEndEffects = true; parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.END); } else if ("enchant6selfEffects".equalsIgnoreCase(n.getNodeName())) { foundSelfEffects = true; parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.SELF); } } // If none found, the enchanted skill will take effects from maxLvL of norm skill if (!foundCond || !foundFor || !foundChannelingEffects || !foundStartEffects || !foundPveEffects || !foundPvpEffects || !foundEndEffects || !foundSelfEffects) { _currentSkill.currentLevel = lastLvl - 1; for (n = first; n != null; n = n.getNextSibling()) { if (!foundCond && "cond".equalsIgnoreCase(n.getNodeName())) { Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i)); Node msg = n.getAttributes().getNamedItem("msg"); Node msgId = n.getAttributes().getNamedItem("msgId"); if ((condition != null) && (msg != null)) { condition.setMessage(msg.getNodeValue()); } else if ((condition != null) && (msgId != null)) { condition.setMessageId(Integer.decode(getValue(msgId.getNodeValue(), null))); Node addName = n.getAttributes().getNamedItem("addName"); if ((addName != null) && (Integer.decode(getValue(msgId.getNodeValue(), null)) > 0)) { condition.addName(); } } _currentSkill.currentSkills.get(i).attach(condition, false); } else if (!foundFor && "for".equalsIgnoreCase(n.getNodeName())) { parseTemplate(n, _currentSkill.currentSkills.get(i)); } else if (!foundStartEffects && "startEffects".equalsIgnoreCase(n.getNodeName())) { parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.START); } else if (!foundChannelingEffects && "channelingEffects".equalsIgnoreCase(n.getNodeName())) { parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.CHANNELING); } else if (!foundPveEffects && "pveEffects".equalsIgnoreCase(n.getNodeName())) { parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.PVE); } else if (!foundPvpEffects && "pvpEffects".equalsIgnoreCase(n.getNodeName())) { parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.PVP); } else if (!foundEndEffects && "endEffects".equalsIgnoreCase(n.getNodeName())) { parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.END); } else if (!foundSelfEffects && "selfEffects".equalsIgnoreCase(n.getNodeName())) { parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.SELF); } } } } for (int i = lastLvl + enchantLevels1 + enchantLevels2 + enchantLevels3 + enchantLevels4 + enchantLevels5 + enchantLevels6; i < (lastLvl + enchantLevels1 + enchantLevels2 + enchantLevels3 + enchantLevels4 + enchantLevels5 + enchantLevels6 + enchantLevels7); i++) { boolean foundCond = false, foundFor = false, foundChannelingEffects = false, foundStartEffects = false, foundPveEffects = false, foundPvpEffects = false, foundEndEffects = false, foundSelfEffects = false; _currentSkill.currentLevel = i - lastLvl - enchantLevels1 - enchantLevels2 - enchantLevels3 - enchantLevels4 - enchantLevels5 - enchantLevels6; for (n = first; n != null; n = n.getNextSibling()) { if ("enchant7cond".equalsIgnoreCase(n.getNodeName())) { foundCond = true; Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i)); Node msg = n.getAttributes().getNamedItem("msg"); Node msgId = n.getAttributes().getNamedItem("msgId"); if ((condition != null) && (msg != null)) { condition.setMessage(msg.getNodeValue()); } else if ((condition != null) && (msgId != null)) { condition.setMessageId(Integer.decode(getValue(msgId.getNodeValue(), null))); Node addName = n.getAttributes().getNamedItem("addName"); if ((addName != null) && (Integer.decode(getValue(msgId.getNodeValue(), null)) > 0)) { condition.addName(); } } _currentSkill.currentSkills.get(i).attach(condition, false); } else if ("enchant7for".equalsIgnoreCase(n.getNodeName())) { foundFor = true; parseTemplate(n, _currentSkill.currentSkills.get(i)); } else if ("enchant7startEffects".equalsIgnoreCase(n.getNodeName())) { foundStartEffects = true; parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.START); } else if ("enchant7channelingEffects".equalsIgnoreCase(n.getNodeName())) { foundChannelingEffects = true; parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.CHANNELING); } else if ("enchant7pveEffects".equalsIgnoreCase(n.getNodeName())) { foundPveEffects = true; parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.PVE); } else if ("enchant7pvpEffects".equalsIgnoreCase(n.getNodeName())) { foundPvpEffects = true; parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.PVP); } else if ("enchant7endEffects".equalsIgnoreCase(n.getNodeName())) { foundEndEffects = true; parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.END); } else if ("enchant7selfEffects".equalsIgnoreCase(n.getNodeName())) { foundSelfEffects = true; parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.SELF); } } // If none found, the enchanted skill will take effects from maxLvL of norm skill if (!foundCond || !foundFor || !foundChannelingEffects || !foundStartEffects || !foundPveEffects || !foundPvpEffects || !foundEndEffects || !foundSelfEffects) { _currentSkill.currentLevel = lastLvl - 1; for (n = first; n != null; n = n.getNextSibling()) { if (!foundCond && "cond".equalsIgnoreCase(n.getNodeName())) { Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i)); Node msg = n.getAttributes().getNamedItem("msg"); Node msgId = n.getAttributes().getNamedItem("msgId"); if ((condition != null) && (msg != null)) { condition.setMessage(msg.getNodeValue()); } else if ((condition != null) && (msgId != null)) { condition.setMessageId(Integer.decode(getValue(msgId.getNodeValue(), null))); Node addName = n.getAttributes().getNamedItem("addName"); if ((addName != null) && (Integer.decode(getValue(msgId.getNodeValue(), null)) > 0)) { condition.addName(); } } _currentSkill.currentSkills.get(i).attach(condition, false); } else if (!foundFor && "for".equalsIgnoreCase(n.getNodeName())) { parseTemplate(n, _currentSkill.currentSkills.get(i)); } else if (!foundChannelingEffects && "startEffects".equalsIgnoreCase(n.getNodeName())) { parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.START); } else if (!foundChannelingEffects && "channelingEffects".equalsIgnoreCase(n.getNodeName())) { parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.CHANNELING); } else if (!foundPveEffects && "pveEffects".equalsIgnoreCase(n.getNodeName())) { parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.PVE); } else if (!foundPvpEffects && "pvpEffects".equalsIgnoreCase(n.getNodeName())) { parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.PVP); } else if (!foundEndEffects && "endEffects".equalsIgnoreCase(n.getNodeName())) { parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.END); } else if (!foundSelfEffects && "selfEffects".equalsIgnoreCase(n.getNodeName())) { parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.SELF); } } } } for (int i = lastLvl + enchantLevels1 + enchantLevels2 + enchantLevels3 + enchantLevels4 + enchantLevels5 + enchantLevels6 + enchantLevels7; i < (lastLvl + enchantLevels1 + enchantLevels2 + enchantLevels3 + enchantLevels4 + enchantLevels5 + enchantLevels6 + enchantLevels7 + enchantLevels8); i++) { boolean foundCond = false, foundFor = false, foundChannelingEffects = false, foundStartEffects = false, foundPveEffects = false, foundPvpEffects = false, foundEndEffects = false, foundSelfEffects = false; _currentSkill.currentLevel = i - lastLvl - enchantLevels1 - enchantLevels2 - enchantLevels3 - enchantLevels4 - enchantLevels5 - enchantLevels6 - enchantLevels7; for (n = first; n != null; n = n.getNextSibling()) { if ("enchant8cond".equalsIgnoreCase(n.getNodeName())) { foundCond = true; Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i)); Node msg = n.getAttributes().getNamedItem("msg"); Node msgId = n.getAttributes().getNamedItem("msgId"); if ((condition != null) && (msg != null)) { condition.setMessage(msg.getNodeValue()); } else if ((condition != null) && (msgId != null)) { condition.setMessageId(Integer.decode(getValue(msgId.getNodeValue(), null))); Node addName = n.getAttributes().getNamedItem("addName"); if ((addName != null) && (Integer.decode(getValue(msgId.getNodeValue(), null)) > 0)) { condition.addName(); } } _currentSkill.currentSkills.get(i).attach(condition, false); } else if ("enchant8for".equalsIgnoreCase(n.getNodeName())) { foundFor = true; parseTemplate(n, _currentSkill.currentSkills.get(i)); } else if ("enchant8startEffects".equalsIgnoreCase(n.getNodeName())) { foundStartEffects = true; parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.START); } else if ("enchant8channelingEffects".equalsIgnoreCase(n.getNodeName())) { foundChannelingEffects = true; parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.CHANNELING); } else if ("enchant8pveEffects".equalsIgnoreCase(n.getNodeName())) { foundPveEffects = true; parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.PVE); } else if ("enchant8pvpEffects".equalsIgnoreCase(n.getNodeName())) { foundPvpEffects = true; parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.PVP); } else if ("enchant8endEffects".equalsIgnoreCase(n.getNodeName())) { foundEndEffects = true; parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.END); } else if ("enchant8selfEffects".equalsIgnoreCase(n.getNodeName())) { foundSelfEffects = true; parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.SELF); } } // If none found, the enchanted skill will take effects from maxLvL of norm skill if (!foundCond || !foundFor || !foundChannelingEffects || !foundStartEffects || !foundPveEffects || !foundPvpEffects || !foundEndEffects || !foundSelfEffects) { _currentSkill.currentLevel = lastLvl - 1; for (n = first; n != null; n = n.getNextSibling()) { if (!foundCond && "cond".equalsIgnoreCase(n.getNodeName())) { Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i)); Node msg = n.getAttributes().getNamedItem("msg"); Node msgId = n.getAttributes().getNamedItem("msgId"); if ((condition != null) && (msg != null)) { condition.setMessage(msg.getNodeValue()); } else if ((condition != null) && (msgId != null)) { condition.setMessageId(Integer.decode(getValue(msgId.getNodeValue(), null))); Node addName = n.getAttributes().getNamedItem("addName"); if ((addName != null) && (Integer.decode(getValue(msgId.getNodeValue(), null)) > 0)) { condition.addName(); } } _currentSkill.currentSkills.get(i).attach(condition, false); } else if (!foundFor && "for".equalsIgnoreCase(n.getNodeName())) { parseTemplate(n, _currentSkill.currentSkills.get(i)); } else if (!foundStartEffects && "startEffects".equalsIgnoreCase(n.getNodeName())) { parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.START); } else if (!foundChannelingEffects && "channelingEffects".equalsIgnoreCase(n.getNodeName())) { parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.CHANNELING); } else if (!foundPveEffects && "pveEffects".equalsIgnoreCase(n.getNodeName())) { parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.PVE); } else if (!foundPvpEffects && "pvpEffects".equalsIgnoreCase(n.getNodeName())) { parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.PVP); } else if (!foundEndEffects && "endEffects".equalsIgnoreCase(n.getNodeName())) { parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.END); } else if (!foundSelfEffects && "selfEffects".equalsIgnoreCase(n.getNodeName())) { parseTemplate(n, _currentSkill.currentSkills.get(i), EffectScope.SELF); } } } } _currentSkill.skills.addAll(_currentSkill.currentSkills); } private void makeSkills() { int count = 0; _currentSkill.currentSkills = new ArrayList<>(_currentSkill.sets.length + _currentSkill.enchsets1.length + _currentSkill.enchsets2.length + _currentSkill.enchsets3.length + _currentSkill.enchsets4.length + _currentSkill.enchsets5.length + _currentSkill.enchsets6.length + _currentSkill.enchsets7.length + _currentSkill.enchsets8.length); StatsSet set; for (int i = 0; i < _currentSkill.sets.length; i++) { set = _currentSkill.sets[i]; try { _currentSkill.currentSkills.add(i, new Skill(set)); count++; } catch (Exception e) { _log.log(Level.SEVERE, "Skill id=" + set.getInt("skill_id") + "level" + set.getInt("level"), e); } } int _count = count; for (int i = 0; i < _currentSkill.enchsets1.length; i++) { set = _currentSkill.enchsets1[i]; try { _currentSkill.currentSkills.add(_count + i, new Skill(set)); count++; } catch (Exception e) { _log.log(Level.SEVERE, "Skill id=" + set.getInt("skill_id") + "level" + set.getInt("level"), e); } } _count = count; for (int i = 0; i < _currentSkill.enchsets2.length; i++) { set = _currentSkill.enchsets2[i]; try { _currentSkill.currentSkills.add(_count + i, new Skill(set)); count++; } catch (Exception e) { _log.log(Level.SEVERE, "Skill id=" + set.getInt("skill_id") + "level" + set.getInt("level"), e); } } _count = count; for (int i = 0; i < _currentSkill.enchsets3.length; i++) { set = _currentSkill.enchsets3[i]; try { _currentSkill.currentSkills.add(_count + i, new Skill(set)); count++; } catch (Exception e) { _log.log(Level.SEVERE, "Skill id=" + set.getInt("skill_id") + "level" + set.getInt("level"), e); } } _count = count; for (int i = 0; i < _currentSkill.enchsets4.length; i++) { set = _currentSkill.enchsets4[i]; try { _currentSkill.currentSkills.add(_count + i, new Skill(set)); count++; } catch (Exception e) { _log.log(Level.SEVERE, "Skill id=" + set.getInt("skill_id") + "level" + set.getInt("level"), e); } } _count = count; for (int i = 0; i < _currentSkill.enchsets5.length; i++) { set = _currentSkill.enchsets5[i]; try { _currentSkill.currentSkills.add(_count + i, new Skill(set)); count++; } catch (Exception e) { _log.log(Level.SEVERE, "Skill id=" + set.getInt("skill_id") + "level" + set.getInt("level"), e); } } _count = count; for (int i = 0; i < _currentSkill.enchsets6.length; i++) { set = _currentSkill.enchsets6[i]; try { _currentSkill.currentSkills.add(_count + i, new Skill(set)); count++; } catch (Exception e) { _log.log(Level.SEVERE, "Skill id=" + set.getInt("skill_id") + "level" + set.getInt("level"), e); } } _count = count; for (int i = 0; i < _currentSkill.enchsets7.length; i++) { set = _currentSkill.enchsets7[i]; try { _currentSkill.currentSkills.add(_count + i, new Skill(set)); count++; } catch (Exception e) { _log.log(Level.SEVERE, "Skill id=" + set.getInt("skill_id") + "level" + set.getInt("level"), e); } } _count = count; for (int i = 0; i < _currentSkill.enchsets8.length; i++) { set = _currentSkill.enchsets8[i]; try { _currentSkill.currentSkills.add(_count + i, new Skill(set)); count++; } catch (Exception e) { _log.log(Level.SEVERE, "Skill id=" + set.getInt("skill_id") + "level" + set.getInt("level"), e); } } } }