/* * Copyright (C) 2004-2014 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.l2jserver.gameserver.engines; import java.io.File; import java.util.ArrayList; import java.util.HashSet; import java.util.List; import java.util.Map; import java.util.Set; import java.util.StringTokenizer; import java.util.logging.Level; import java.util.logging.Logger; import javax.xml.parsers.DocumentBuilderFactory; import javolution.util.FastMap; import org.w3c.dom.Document; import org.w3c.dom.NamedNodeMap; import org.w3c.dom.Node; import com.l2jserver.gameserver.datatables.ItemTable; import com.l2jserver.gameserver.enums.InstanceType; import com.l2jserver.gameserver.enums.NpcRace; import com.l2jserver.gameserver.enums.PcRace; import com.l2jserver.gameserver.model.StatsSet; import com.l2jserver.gameserver.model.base.PlayerState; import com.l2jserver.gameserver.model.conditions.Condition; import com.l2jserver.gameserver.model.conditions.ConditionChangeWeapon; import com.l2jserver.gameserver.model.conditions.ConditionGameChance; import com.l2jserver.gameserver.model.conditions.ConditionGameTime; import com.l2jserver.gameserver.model.conditions.ConditionGameTime.CheckGameTime; import com.l2jserver.gameserver.model.conditions.ConditionLogicAnd; import com.l2jserver.gameserver.model.conditions.ConditionLogicNot; import com.l2jserver.gameserver.model.conditions.ConditionLogicOr; import com.l2jserver.gameserver.model.conditions.ConditionMinDistance; import com.l2jserver.gameserver.model.conditions.ConditionPlayerActiveEffectId; import com.l2jserver.gameserver.model.conditions.ConditionPlayerActiveSkillId; import com.l2jserver.gameserver.model.conditions.ConditionPlayerAgathionId; import com.l2jserver.gameserver.model.conditions.ConditionPlayerCallPc; import com.l2jserver.gameserver.model.conditions.ConditionPlayerCanCreateBase; import com.l2jserver.gameserver.model.conditions.ConditionPlayerCanCreateOutpost; import com.l2jserver.gameserver.model.conditions.ConditionPlayerCanEscape; import com.l2jserver.gameserver.model.conditions.ConditionPlayerCanRefuelAirship; import com.l2jserver.gameserver.model.conditions.ConditionPlayerCanSummon; import com.l2jserver.gameserver.model.conditions.ConditionPlayerCanSummonSiegeGolem; import com.l2jserver.gameserver.model.conditions.ConditionPlayerCanSweep; import com.l2jserver.gameserver.model.conditions.ConditionPlayerCanTakeCastle; import com.l2jserver.gameserver.model.conditions.ConditionPlayerCanTakeFort; import com.l2jserver.gameserver.model.conditions.ConditionPlayerCanTransform; import com.l2jserver.gameserver.model.conditions.ConditionPlayerCanUntransform; import com.l2jserver.gameserver.model.conditions.ConditionPlayerCharges; import com.l2jserver.gameserver.model.conditions.ConditionPlayerClassIdRestriction; import com.l2jserver.gameserver.model.conditions.ConditionPlayerCloakStatus; import com.l2jserver.gameserver.model.conditions.ConditionPlayerCp; import com.l2jserver.gameserver.model.conditions.ConditionPlayerFlyMounted; import com.l2jserver.gameserver.model.conditions.ConditionPlayerGrade; import com.l2jserver.gameserver.model.conditions.ConditionPlayerHasCastle; import com.l2jserver.gameserver.model.conditions.ConditionPlayerHasClanHall; import com.l2jserver.gameserver.model.conditions.ConditionPlayerHasFort; import com.l2jserver.gameserver.model.conditions.ConditionPlayerHasPet; import com.l2jserver.gameserver.model.conditions.ConditionPlayerHp; import com.l2jserver.gameserver.model.conditions.ConditionPlayerInsideZoneId; import com.l2jserver.gameserver.model.conditions.ConditionPlayerInstanceId; import com.l2jserver.gameserver.model.conditions.ConditionPlayerInvSize; import com.l2jserver.gameserver.model.conditions.ConditionPlayerIsClanLeader; import com.l2jserver.gameserver.model.conditions.ConditionPlayerIsHero; import com.l2jserver.gameserver.model.conditions.ConditionPlayerLandingZone; import com.l2jserver.gameserver.model.conditions.ConditionPlayerLevel; import com.l2jserver.gameserver.model.conditions.ConditionPlayerLevelRange; import com.l2jserver.gameserver.model.conditions.ConditionPlayerMp; import com.l2jserver.gameserver.model.conditions.ConditionPlayerPkCount; import com.l2jserver.gameserver.model.conditions.ConditionPlayerPledgeClass; import com.l2jserver.gameserver.model.conditions.ConditionPlayerRace; import com.l2jserver.gameserver.model.conditions.ConditionPlayerRangeFromNpc; import com.l2jserver.gameserver.model.conditions.ConditionPlayerServitorNpcId; import com.l2jserver.gameserver.model.conditions.ConditionPlayerSex; import com.l2jserver.gameserver.model.conditions.ConditionPlayerSiegeSide; import com.l2jserver.gameserver.model.conditions.ConditionPlayerSouls; import com.l2jserver.gameserver.model.conditions.ConditionPlayerState; import com.l2jserver.gameserver.model.conditions.ConditionPlayerSubclass; import com.l2jserver.gameserver.model.conditions.ConditionPlayerTransformationId; import com.l2jserver.gameserver.model.conditions.ConditionPlayerTvTEvent; import com.l2jserver.gameserver.model.conditions.ConditionPlayerVehicleMounted; import com.l2jserver.gameserver.model.conditions.ConditionPlayerWeight; import com.l2jserver.gameserver.model.conditions.ConditionSiegeZone; import com.l2jserver.gameserver.model.conditions.ConditionSlotItemId; import com.l2jserver.gameserver.model.conditions.ConditionTargetAbnormal; import com.l2jserver.gameserver.model.conditions.ConditionTargetActiveEffectId; import com.l2jserver.gameserver.model.conditions.ConditionTargetActiveSkillId; import com.l2jserver.gameserver.model.conditions.ConditionTargetAggro; import com.l2jserver.gameserver.model.conditions.ConditionTargetClassIdRestriction; import com.l2jserver.gameserver.model.conditions.ConditionTargetInvSize; import com.l2jserver.gameserver.model.conditions.ConditionTargetLevel; import com.l2jserver.gameserver.model.conditions.ConditionTargetLevelRange; import com.l2jserver.gameserver.model.conditions.ConditionTargetMyPartyExceptMe; import com.l2jserver.gameserver.model.conditions.ConditionTargetNpcId; import com.l2jserver.gameserver.model.conditions.ConditionTargetNpcRace; import com.l2jserver.gameserver.model.conditions.ConditionTargetNpcType; import com.l2jserver.gameserver.model.conditions.ConditionTargetPlayable; import com.l2jserver.gameserver.model.conditions.ConditionTargetRace; import com.l2jserver.gameserver.model.conditions.ConditionTargetUsesWeaponKind; import com.l2jserver.gameserver.model.conditions.ConditionTargetWeight; import com.l2jserver.gameserver.model.conditions.ConditionUsingItemType; import com.l2jserver.gameserver.model.conditions.ConditionUsingSkill; import com.l2jserver.gameserver.model.conditions.ConditionWithSkill; import com.l2jserver.gameserver.model.effects.AbstractEffect; import com.l2jserver.gameserver.model.interfaces.IIdentifiable; import com.l2jserver.gameserver.model.items.L2Item; import com.l2jserver.gameserver.model.items.type.L2ArmorType; import com.l2jserver.gameserver.model.items.type.L2WeaponType; import com.l2jserver.gameserver.model.skills.EffectScope; import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.model.skills.funcs.FuncTemplate; import com.l2jserver.gameserver.model.skills.funcs.Lambda; import com.l2jserver.gameserver.model.skills.funcs.LambdaCalc; import com.l2jserver.gameserver.model.skills.funcs.LambdaConst; import com.l2jserver.gameserver.model.skills.funcs.LambdaStats; import com.l2jserver.gameserver.model.stats.Env; import com.l2jserver.gameserver.model.stats.Stats; /** * @author mkizub */ public abstract class DocumentBase { protected final Logger _log = Logger.getLogger(getClass().getName()); private final File _file; protected Map _tables; protected DocumentBase(File pFile) { _file = pFile; _tables = new FastMap<>(); } public Document parse() { Document doc = null; try { DocumentBuilderFactory factory = DocumentBuilderFactory.newInstance(); factory.setValidating(false); factory.setIgnoringComments(true); doc = factory.newDocumentBuilder().parse(_file); parseDocument(doc); } catch (Exception e) { _log.log(Level.SEVERE, "Error loading file " + _file, e); } return doc; } protected abstract void parseDocument(Document doc); protected abstract StatsSet getStatsSet(); protected abstract String getTableValue(String name); protected abstract String getTableValue(String name, int idx); protected void resetTable() { _tables = new FastMap<>(); } protected void setTable(String name, String[] table) { _tables.put(name, table); } protected void parseTemplate(Node n, Object template) { parseTemplate(n, template, null); } protected void parseTemplate(Node n, Object template, EffectScope effectScope) { Condition condition = null; n = n.getFirstChild(); if (n == null) { return; } if ("cond".equalsIgnoreCase(n.getNodeName())) { condition = parseCondition(n.getFirstChild(), template); Node msg = n.getAttributes().getNamedItem("msg"); Node msgId = n.getAttributes().getNamedItem("msgId"); if ((condition != null) && (msg != null)) { condition.setMessage(msg.getNodeValue()); } else if ((condition != null) && (msgId != null)) { condition.setMessageId(Integer.decode(getValue(msgId.getNodeValue(), null))); Node addName = n.getAttributes().getNamedItem("addName"); if ((addName != null) && (Integer.decode(getValue(msgId.getNodeValue(), null)) > 0)) { condition.addName(); } } n = n.getNextSibling(); } for (; n != null; n = n.getNextSibling()) { switch (n.getNodeName().toLowerCase()) { case "add": { attachFunc(n, template, "Add", condition); break; } case "sub": { attachFunc(n, template, "Sub", condition); break; } case "mul": { attachFunc(n, template, "Mul", condition); break; } case "basemul": { attachFunc(n, template, "BaseMul", condition); break; } case "div": { attachFunc(n, template, "Div", condition); break; } case "set": { attachFunc(n, template, "Set", condition); break; } case "share": { attachFunc(n, template, "Share", condition); break; } case "enchant": { attachFunc(n, template, "Enchant", condition); break; } case "enchanthp": { attachFunc(n, template, "EnchantHp", condition); break; } case "effect": { if (template instanceof AbstractEffect) { throw new RuntimeException("Nested effects"); } attachEffect(n, template, condition, effectScope); break; } } } } protected void attachFunc(Node n, Object template, String name, Condition attachCond) { Stats stat = Stats.valueOfXml(n.getAttributes().getNamedItem("stat").getNodeValue()); String order = n.getAttributes().getNamedItem("order").getNodeValue(); Lambda lambda = getLambda(n, template); int ord = Integer.decode(getValue(order, template)); Condition applayCond = parseCondition(n.getFirstChild(), template); FuncTemplate ft = new FuncTemplate(attachCond, applayCond, name, stat, ord, lambda); if (template instanceof L2Item) { ((L2Item) template).attach(ft); } else if (template instanceof Skill) { ((Skill) template).attach(ft); } else if (template instanceof AbstractEffect) { ((AbstractEffect) template).attach(ft); } } protected void attachLambdaFunc(Node n, Object template, LambdaCalc calc) { String name = n.getNodeName(); final StringBuilder sb = new StringBuilder(name); sb.setCharAt(0, Character.toUpperCase(name.charAt(0))); name = sb.toString(); Lambda lambda = getLambda(n, template); FuncTemplate ft = new FuncTemplate(null, null, name, null, calc.funcs.length, lambda); calc.addFunc(ft.getFunc(new Env(), calc)); } protected void attachEffect(Node n, Object template, Condition attachCond) { attachEffect(n, template, attachCond, null); } protected void attachEffect(Node n, Object template, Condition attachCond, EffectScope effectScope) { final NamedNodeMap attrs = n.getAttributes(); final StatsSet set = new StatsSet(); for (int i = 0; i < attrs.getLength(); i++) { Node att = attrs.item(i); set.set(att.getNodeName(), getValue(att.getNodeValue(), template)); } final StatsSet parameters = parseParameters(n.getFirstChild(), template); final Condition applayCond = parseCondition(n.getFirstChild(), template); if (template instanceof IIdentifiable) { set.set("id", ((IIdentifiable) template).getId()); } final AbstractEffect effect = AbstractEffect.createEffect(attachCond, applayCond, set, parameters); parseTemplate(n, effect); if (template instanceof L2Item) { ((L2Item) template).attach(effect); } else if (template instanceof Skill) { final Skill skill = (Skill) template; if (effectScope != null) { skill.addEffect(effectScope, effect); } else if (skill.isPassive()) { skill.addEffect(EffectScope.PASSIVE, effect); } else { skill.addEffect(EffectScope.GENERAL, effect); } } } /** * Parse effect's parameters. * @param n the node to start the parsing * @param template the effect template * @return the list of parameters if any, {@code null} otherwise */ private StatsSet parseParameters(Node n, Object template) { StatsSet parameters = null; while ((n != null)) { // Parse all parameters. if ((n.getNodeType() == Node.ELEMENT_NODE) && "param".equals(n.getNodeName())) { if (parameters == null) { parameters = new StatsSet(); } NamedNodeMap params = n.getAttributes(); for (int i = 0; i < params.getLength(); i++) { Node att = params.item(i); parameters.set(att.getNodeName(), getValue(att.getNodeValue(), template)); } } n = n.getNextSibling(); } return parameters == null ? StatsSet.EMPTY_STATSET : parameters; } protected Condition parseCondition(Node n, Object template) { while ((n != null) && (n.getNodeType() != Node.ELEMENT_NODE)) { n = n.getNextSibling(); } Condition condition = null; if (n != null) { switch (n.getNodeName().toLowerCase()) { case "and": { condition = parseLogicAnd(n, template); break; } case "or": { condition = parseLogicOr(n, template); break; } case "not": { condition = parseLogicNot(n, template); break; } case "player": { condition = parsePlayerCondition(n, template); break; } case "target": { condition = parseTargetCondition(n, template); break; } case "using": { condition = parseUsingCondition(n); break; } case "game": { condition = parseGameCondition(n); break; } } } return condition; } protected Condition parseLogicAnd(Node n, Object template) { ConditionLogicAnd cond = new ConditionLogicAnd(); for (n = n.getFirstChild(); n != null; n = n.getNextSibling()) { if (n.getNodeType() == Node.ELEMENT_NODE) { cond.add(parseCondition(n, template)); } } if ((cond.conditions == null) || (cond.conditions.length == 0)) { _log.severe("Empty condition in " + _file); } return cond; } protected Condition parseLogicOr(Node n, Object template) { ConditionLogicOr cond = new ConditionLogicOr(); for (n = n.getFirstChild(); n != null; n = n.getNextSibling()) { if (n.getNodeType() == Node.ELEMENT_NODE) { cond.add(parseCondition(n, template)); } } if ((cond.conditions == null) || (cond.conditions.length == 0)) { _log.severe("Empty condition in " + _file); } return cond; } protected Condition parseLogicNot(Node n, Object template) { for (n = n.getFirstChild(); n != null; n = n.getNextSibling()) { if (n.getNodeType() == Node.ELEMENT_NODE) { return new ConditionLogicNot(parseCondition(n, template)); } } _log.severe("Empty condition in " + _file); return null; } protected Condition parsePlayerCondition(Node n, Object template) { Condition cond = null; NamedNodeMap attrs = n.getAttributes(); for (int i = 0; i < attrs.getLength(); i++) { Node a = attrs.item(i); switch (a.getNodeName().toLowerCase()) { case "races": { final String[] racesVal = a.getNodeValue().split(","); final PcRace[] races = new PcRace[racesVal.length]; for (int r = 0; r < racesVal.length; r++) { if (racesVal[r] != null) { races[r] = PcRace.valueOf(racesVal[r]); } } cond = joinAnd(cond, new ConditionPlayerRace(races)); break; } case "level": { int lvl = Integer.decode(getValue(a.getNodeValue(), template)); cond = joinAnd(cond, new ConditionPlayerLevel(lvl)); break; } case "levelrange": { String[] range = getValue(a.getNodeValue(), template).split(";"); if (range.length == 2) { int[] lvlRange = new int[2]; lvlRange[0] = Integer.decode(getValue(a.getNodeValue(), template).split(";")[0]); lvlRange[1] = Integer.decode(getValue(a.getNodeValue(), template).split(";")[1]); cond = joinAnd(cond, new ConditionPlayerLevelRange(lvlRange)); } break; } case "resting": { boolean val = Boolean.parseBoolean(a.getNodeValue()); cond = joinAnd(cond, new ConditionPlayerState(PlayerState.RESTING, val)); break; } case "flying": { boolean val = Boolean.parseBoolean(a.getNodeValue()); cond = joinAnd(cond, new ConditionPlayerState(PlayerState.FLYING, val)); break; } case "moving": { boolean val = Boolean.parseBoolean(a.getNodeValue()); cond = joinAnd(cond, new ConditionPlayerState(PlayerState.MOVING, val)); break; } case "running": { boolean val = Boolean.parseBoolean(a.getNodeValue()); cond = joinAnd(cond, new ConditionPlayerState(PlayerState.RUNNING, val)); break; } case "standing": { boolean val = Boolean.parseBoolean(a.getNodeValue()); cond = joinAnd(cond, new ConditionPlayerState(PlayerState.STANDING, val)); break; } case "behind": { boolean val = Boolean.parseBoolean(a.getNodeValue()); cond = joinAnd(cond, new ConditionPlayerState(PlayerState.BEHIND, val)); break; } case "front": { boolean val = Boolean.parseBoolean(a.getNodeValue()); cond = joinAnd(cond, new ConditionPlayerState(PlayerState.FRONT, val)); break; } case "chaotic": { boolean val = Boolean.parseBoolean(a.getNodeValue()); cond = joinAnd(cond, new ConditionPlayerState(PlayerState.CHAOTIC, val)); break; } case "olympiad": { boolean val = Boolean.parseBoolean(a.getNodeValue()); cond = joinAnd(cond, new ConditionPlayerState(PlayerState.OLYMPIAD, val)); break; } case "ishero": { boolean val = Boolean.parseBoolean(a.getNodeValue()); cond = joinAnd(cond, new ConditionPlayerIsHero(val)); break; } case "transformationid": { int id = Integer.parseInt(a.getNodeValue()); cond = joinAnd(cond, new ConditionPlayerTransformationId(id)); break; } case "hp": { int hp = Integer.decode(getValue(a.getNodeValue(), null)); cond = joinAnd(cond, new ConditionPlayerHp(hp)); break; } case "mp": { int hp = Integer.decode(getValue(a.getNodeValue(), null)); cond = joinAnd(cond, new ConditionPlayerMp(hp)); break; } case "cp": { int cp = Integer.decode(getValue(a.getNodeValue(), null)); cond = joinAnd(cond, new ConditionPlayerCp(cp)); break; } case "grade": { int expIndex = Integer.decode(getValue(a.getNodeValue(), template)); cond = joinAnd(cond, new ConditionPlayerGrade(expIndex)); break; } case "pkcount": { int expIndex = Integer.decode(getValue(a.getNodeValue(), template)); cond = joinAnd(cond, new ConditionPlayerPkCount(expIndex)); break; } case "siegezone": { int value = Integer.decode(getValue(a.getNodeValue(), null)); cond = joinAnd(cond, new ConditionSiegeZone(value, true)); break; } case "siegeside": { int value = Integer.decode(getValue(a.getNodeValue(), null)); cond = joinAnd(cond, new ConditionPlayerSiegeSide(value)); break; } case "charges": { int value = Integer.decode(getValue(a.getNodeValue(), template)); cond = joinAnd(cond, new ConditionPlayerCharges(value)); break; } case "souls": { int value = Integer.decode(getValue(a.getNodeValue(), template)); cond = joinAnd(cond, new ConditionPlayerSouls(value)); break; } case "weight": { int weight = Integer.decode(getValue(a.getNodeValue(), null)); cond = joinAnd(cond, new ConditionPlayerWeight(weight)); break; } case "invsize": { int size = Integer.decode(getValue(a.getNodeValue(), null)); cond = joinAnd(cond, new ConditionPlayerInvSize(size)); break; } case "isclanleader": { boolean val = Boolean.parseBoolean(a.getNodeValue()); cond = joinAnd(cond, new ConditionPlayerIsClanLeader(val)); break; } case "ontvtevent": { boolean val = Boolean.parseBoolean(a.getNodeValue()); cond = joinAnd(cond, new ConditionPlayerTvTEvent(val)); break; } case "pledgeclass": { int pledgeClass = Integer.decode(getValue(a.getNodeValue(), null)); cond = joinAnd(cond, new ConditionPlayerPledgeClass(pledgeClass)); break; } case "clanhall": { StringTokenizer st = new StringTokenizer(a.getNodeValue(), ","); ArrayList array = new ArrayList<>(st.countTokens()); while (st.hasMoreTokens()) { String item = st.nextToken().trim(); array.add(Integer.decode(getValue(item, null))); } cond = joinAnd(cond, new ConditionPlayerHasClanHall(array)); break; } case "fort": { int fort = Integer.decode(getValue(a.getNodeValue(), null)); cond = joinAnd(cond, new ConditionPlayerHasFort(fort)); break; } case "castle": { int castle = Integer.decode(getValue(a.getNodeValue(), null)); cond = joinAnd(cond, new ConditionPlayerHasCastle(castle)); break; } case "sex": { int sex = Integer.decode(getValue(a.getNodeValue(), null)); cond = joinAnd(cond, new ConditionPlayerSex(sex)); break; } case "flymounted": { boolean val = Boolean.parseBoolean(a.getNodeValue()); cond = joinAnd(cond, new ConditionPlayerFlyMounted(val)); break; } case "vehiclemounted": { boolean val = Boolean.parseBoolean(a.getNodeValue()); cond = joinAnd(cond, new ConditionPlayerVehicleMounted(val)); break; } case "landingzone": { boolean val = Boolean.parseBoolean(a.getNodeValue()); cond = joinAnd(cond, new ConditionPlayerLandingZone(val)); break; } case "active_effect_id": { int effect_id = Integer.decode(getValue(a.getNodeValue(), template)); cond = joinAnd(cond, new ConditionPlayerActiveEffectId(effect_id)); break; } case "active_effect_id_lvl": { String val = getValue(a.getNodeValue(), template); int effect_id = Integer.decode(getValue(val.split(",")[0], template)); int effect_lvl = Integer.decode(getValue(val.split(",")[1], template)); cond = joinAnd(cond, new ConditionPlayerActiveEffectId(effect_id, effect_lvl)); break; } case "active_skill_id": { int skill_id = Integer.decode(getValue(a.getNodeValue(), template)); cond = joinAnd(cond, new ConditionPlayerActiveSkillId(skill_id)); break; } case "active_skill_id_lvl": { String val = getValue(a.getNodeValue(), template); int skill_id = Integer.decode(getValue(val.split(",")[0], template)); int skill_lvl = Integer.decode(getValue(val.split(",")[1], template)); cond = joinAnd(cond, new ConditionPlayerActiveSkillId(skill_id, skill_lvl)); break; } case "class_id_restriction": { StringTokenizer st = new StringTokenizer(a.getNodeValue(), ","); ArrayList array = new ArrayList<>(st.countTokens()); while (st.hasMoreTokens()) { String item = st.nextToken().trim(); array.add(Integer.decode(getValue(item, null))); } cond = joinAnd(cond, new ConditionPlayerClassIdRestriction(array)); break; } case "subclass": { boolean val = Boolean.parseBoolean(a.getNodeValue()); cond = joinAnd(cond, new ConditionPlayerSubclass(val)); break; } case "instanceid": { StringTokenizer st = new StringTokenizer(a.getNodeValue(), ","); ArrayList array = new ArrayList<>(st.countTokens()); while (st.hasMoreTokens()) { String item = st.nextToken().trim(); array.add(Integer.decode(getValue(item, null))); } cond = joinAnd(cond, new ConditionPlayerInstanceId(array)); break; } case "agathionid": { int agathionId = Integer.decode(a.getNodeValue()); cond = joinAnd(cond, new ConditionPlayerAgathionId(agathionId)); break; } case "cloakstatus": { int val = Integer.parseInt(a.getNodeValue()); cond = joinAnd(cond, new ConditionPlayerCloakStatus(val)); break; } case "haspet": { StringTokenizer st = new StringTokenizer(a.getNodeValue(), ","); ArrayList array = new ArrayList<>(st.countTokens()); while (st.hasMoreTokens()) { String item = st.nextToken().trim(); array.add(Integer.decode(getValue(item, null))); } cond = joinAnd(cond, new ConditionPlayerHasPet(array)); break; } case "servitornpcid": { StringTokenizer st = new StringTokenizer(a.getNodeValue(), ","); ArrayList array = new ArrayList<>(st.countTokens()); while (st.hasMoreTokens()) { String item = st.nextToken().trim(); array.add(Integer.decode(getValue(item, null))); } cond = joinAnd(cond, new ConditionPlayerServitorNpcId(array)); break; } case "npcidradius": { final StringTokenizer st = new StringTokenizer(a.getNodeValue(), ","); if (st.countTokens() == 3) { final String[] ids = st.nextToken().split(";"); final int[] npcIds = new int[ids.length]; for (int index = 0; index < ids.length; index++) { npcIds[index] = Integer.parseInt(getValue(ids[index], template)); } final int radius = Integer.parseInt(st.nextToken()); final boolean val = Boolean.parseBoolean(st.nextToken()); cond = joinAnd(cond, new ConditionPlayerRangeFromNpc(npcIds, radius, val)); } break; } case "callpc": { cond = joinAnd(cond, new ConditionPlayerCallPc(Boolean.parseBoolean(a.getNodeValue()))); break; } case "cancreatebase": { cond = joinAnd(cond, new ConditionPlayerCanCreateBase(Boolean.parseBoolean(a.getNodeValue()))); break; } case "cancreateoutpost": { cond = joinAnd(cond, new ConditionPlayerCanCreateOutpost(Boolean.parseBoolean(a.getNodeValue()))); break; } case "canescape": { cond = joinAnd(cond, new ConditionPlayerCanEscape(Boolean.parseBoolean(a.getNodeValue()))); break; } case "canrefuelairship": { cond = joinAnd(cond, new ConditionPlayerCanRefuelAirship(Integer.parseInt(a.getNodeValue()))); break; } case "cansummon": { cond = joinAnd(cond, new ConditionPlayerCanSummon(Boolean.parseBoolean(a.getNodeValue()))); break; } case "cansummonsiegegolem": { cond = joinAnd(cond, new ConditionPlayerCanSummonSiegeGolem(Boolean.parseBoolean(a.getNodeValue()))); break; } case "cansweep": { cond = joinAnd(cond, new ConditionPlayerCanSweep(Boolean.parseBoolean(a.getNodeValue()))); break; } case "cantakecastle": { cond = joinAnd(cond, new ConditionPlayerCanTakeCastle(Boolean.parseBoolean(a.getNodeValue()))); break; } case "cantakefort": { cond = joinAnd(cond, new ConditionPlayerCanTakeFort(Boolean.parseBoolean(a.getNodeValue()))); break; } case "cantransform": { cond = joinAnd(cond, new ConditionPlayerCanTransform(Boolean.parseBoolean(a.getNodeValue()))); break; } case "canuntransform": { cond = joinAnd(cond, new ConditionPlayerCanUntransform(Boolean.parseBoolean(a.getNodeValue()))); break; } case "insidezoneid": { StringTokenizer st = new StringTokenizer(a.getNodeValue(), ","); ArrayList array = new ArrayList<>(st.countTokens()); while (st.hasMoreTokens()) { String item = st.nextToken().trim(); array.add(Integer.decode(getValue(item, null))); } cond = joinAnd(cond, new ConditionPlayerInsideZoneId(array)); break; } } } if (cond == null) { _log.severe("Unrecognized condition in " + _file); } return cond; } protected Condition parseTargetCondition(Node n, Object template) { Condition cond = null; NamedNodeMap attrs = n.getAttributes(); for (int i = 0; i < attrs.getLength(); i++) { Node a = attrs.item(i); switch (a.getNodeName().toLowerCase()) { case "aggro": { boolean val = Boolean.parseBoolean(a.getNodeValue()); cond = joinAnd(cond, new ConditionTargetAggro(val)); break; } case "siegezone": { int value = Integer.decode(getValue(a.getNodeValue(), null)); cond = joinAnd(cond, new ConditionSiegeZone(value, false)); break; } case "level": { int lvl = Integer.decode(getValue(a.getNodeValue(), template)); cond = joinAnd(cond, new ConditionTargetLevel(lvl)); break; } case "levelrange": { String[] range = getValue(a.getNodeValue(), template).split(";"); if (range.length == 2) { int[] lvlRange = new int[2]; lvlRange[0] = Integer.decode(getValue(a.getNodeValue(), template).split(";")[0]); lvlRange[1] = Integer.decode(getValue(a.getNodeValue(), template).split(";")[1]); cond = joinAnd(cond, new ConditionTargetLevelRange(lvlRange)); } break; } case "mypartyexceptme": { cond = joinAnd(cond, new ConditionTargetMyPartyExceptMe(Boolean.parseBoolean(a.getNodeValue()))); break; } case "playable": { cond = joinAnd(cond, new ConditionTargetPlayable()); break; } case "class_id_restriction": { StringTokenizer st = new StringTokenizer(a.getNodeValue(), ","); ArrayList array = new ArrayList<>(st.countTokens()); while (st.hasMoreTokens()) { String item = st.nextToken().trim(); array.add(Integer.decode(getValue(item, null))); } cond = joinAnd(cond, new ConditionTargetClassIdRestriction(array)); break; } case "active_effect_id": { int effect_id = Integer.decode(getValue(a.getNodeValue(), template)); cond = joinAnd(cond, new ConditionTargetActiveEffectId(effect_id)); break; } case "active_effect_id_lvl": { String val = getValue(a.getNodeValue(), template); int effect_id = Integer.decode(getValue(val.split(",")[0], template)); int effect_lvl = Integer.decode(getValue(val.split(",")[1], template)); cond = joinAnd(cond, new ConditionTargetActiveEffectId(effect_id, effect_lvl)); break; } case "active_skill_id": { int skill_id = Integer.decode(getValue(a.getNodeValue(), template)); cond = joinAnd(cond, new ConditionTargetActiveSkillId(skill_id)); break; } case "active_skill_id_lvl": { String val = getValue(a.getNodeValue(), template); int skill_id = Integer.decode(getValue(val.split(",")[0], template)); int skill_lvl = Integer.decode(getValue(val.split(",")[1], template)); cond = joinAnd(cond, new ConditionTargetActiveSkillId(skill_id, skill_lvl)); break; } case "abnormal": { int abnormalId = Integer.decode(getValue(a.getNodeValue(), template)); cond = joinAnd(cond, new ConditionTargetAbnormal(abnormalId)); break; } case "mindistance": { int distance = Integer.decode(getValue(a.getNodeValue(), null)); cond = joinAnd(cond, new ConditionMinDistance(distance * distance)); break; } case "npcrace": { // used for npc race final String[] values = a.getNodeValue().split(","); final Set array = new HashSet<>(values.length); for (String value : values) { array.add(NpcRace.valueOf(getValue(value, null))); } cond = joinAnd(cond, new ConditionTargetNpcRace(array)); break; } case "races": { // used for pc race final String[] racesVal = a.getNodeValue().split(","); final PcRace[] races = new PcRace[racesVal.length]; for (int r = 0; r < racesVal.length; r++) { if (racesVal[r] != null) { races[r] = PcRace.valueOf(racesVal[r]); } } cond = joinAnd(cond, new ConditionTargetRace(races)); break; } case "using": { int mask = 0; StringTokenizer st = new StringTokenizer(a.getNodeValue(), ","); while (st.hasMoreTokens()) { String item = st.nextToken().trim(); for (L2WeaponType wt : L2WeaponType.values()) { if (wt.getName().equals(item)) { mask |= wt.mask(); break; } } for (L2ArmorType at : L2ArmorType.values()) { if (at.getName().equals(item)) { mask |= at.mask(); break; } } } cond = joinAnd(cond, new ConditionTargetUsesWeaponKind(mask)); break; } case "npcid": { StringTokenizer st = new StringTokenizer(a.getNodeValue(), ","); ArrayList array = new ArrayList<>(st.countTokens()); while (st.hasMoreTokens()) { String item = st.nextToken().trim(); array.add(Integer.decode(getValue(item, null))); } cond = joinAnd(cond, new ConditionTargetNpcId(array)); break; } case "npctype": { String values = getValue(a.getNodeValue(), template).trim(); String[] valuesSplit = values.split(","); InstanceType[] types = new InstanceType[valuesSplit.length]; InstanceType type; for (int j = 0; j < valuesSplit.length; j++) { type = Enum.valueOf(InstanceType.class, valuesSplit[j]); if (type == null) { throw new IllegalArgumentException("Instance type not recognized: " + valuesSplit[j]); } types[j] = type; } cond = joinAnd(cond, new ConditionTargetNpcType(types)); break; } case "weight": { int weight = Integer.decode(getValue(a.getNodeValue(), null)); cond = joinAnd(cond, new ConditionTargetWeight(weight)); break; } case "invsize": { int size = Integer.decode(getValue(a.getNodeValue(), null)); cond = joinAnd(cond, new ConditionTargetInvSize(size)); break; } } } if (cond == null) { _log.severe("Unrecognized condition in " + _file); } return cond; } protected Condition parseUsingCondition(Node n) { Condition cond = null; NamedNodeMap attrs = n.getAttributes(); for (int i = 0; i < attrs.getLength(); i++) { Node a = attrs.item(i); switch (a.getNodeName().toLowerCase()) { case "kind": { int mask = 0; StringTokenizer st = new StringTokenizer(a.getNodeValue(), ","); while (st.hasMoreTokens()) { int old = mask; String item = st.nextToken().trim(); if (ItemTable._weaponTypes.containsKey(item)) { mask |= ItemTable._weaponTypes.get(item).mask(); } if (ItemTable._armorTypes.containsKey(item)) { mask |= ItemTable._armorTypes.get(item).mask(); } if (old == mask) { _log.info("[parseUsingCondition=\"kind\"] Unknown item type name: " + item); } } cond = joinAnd(cond, new ConditionUsingItemType(mask)); break; } case "skill": { int id = Integer.parseInt(a.getNodeValue()); cond = joinAnd(cond, new ConditionUsingSkill(id)); break; } case "slotitem": { StringTokenizer st = new StringTokenizer(a.getNodeValue(), ";"); int id = Integer.parseInt(st.nextToken().trim()); int slot = Integer.parseInt(st.nextToken().trim()); int enchant = 0; if (st.hasMoreTokens()) { enchant = Integer.parseInt(st.nextToken().trim()); } cond = joinAnd(cond, new ConditionSlotItemId(slot, id, enchant)); break; } case "weaponchange": { boolean val = Boolean.parseBoolean(a.getNodeValue()); cond = joinAnd(cond, new ConditionChangeWeapon(val)); break; } } } if (cond == null) { _log.severe("Unrecognized condition in " + _file); } return cond; } protected Condition parseGameCondition(Node n) { Condition cond = null; NamedNodeMap attrs = n.getAttributes(); for (int i = 0; i < attrs.getLength(); i++) { Node a = attrs.item(i); if ("skill".equalsIgnoreCase(a.getNodeName())) { boolean val = Boolean.parseBoolean(a.getNodeValue()); cond = joinAnd(cond, new ConditionWithSkill(val)); } if ("night".equalsIgnoreCase(a.getNodeName())) { boolean val = Boolean.parseBoolean(a.getNodeValue()); cond = joinAnd(cond, new ConditionGameTime(CheckGameTime.NIGHT, val)); } if ("chance".equalsIgnoreCase(a.getNodeName())) { int val = Integer.decode(getValue(a.getNodeValue(), null)); cond = joinAnd(cond, new ConditionGameChance(val)); } } if (cond == null) { _log.severe("Unrecognized condition in " + _file); } return cond; } protected void parseTable(Node n) { NamedNodeMap attrs = n.getAttributes(); String name = attrs.getNamedItem("name").getNodeValue(); if (name.charAt(0) != '#') { throw new IllegalArgumentException("Table name must start with #"); } StringTokenizer data = new StringTokenizer(n.getFirstChild().getNodeValue()); List array = new ArrayList<>(data.countTokens()); while (data.hasMoreTokens()) { array.add(data.nextToken()); } setTable(name, array.toArray(new String[array.size()])); } protected void parseBeanSet(Node n, StatsSet set, Integer level) { String name = n.getAttributes().getNamedItem("name").getNodeValue().trim(); String value = n.getAttributes().getNamedItem("val").getNodeValue().trim(); char ch = value.isEmpty() ? ' ' : value.charAt(0); if ((ch == '#') || (ch == '-') || Character.isDigit(ch)) { set.set(name, String.valueOf(getValue(value, level))); } else { set.set(name, value); } } protected void setExtractableSkillData(StatsSet set, String value) { set.set("capsuled_items_skill", value); } protected Lambda getLambda(Node n, Object template) { Node nval = n.getAttributes().getNamedItem("val"); if (nval != null) { String val = nval.getNodeValue(); if (val.charAt(0) == '#') { // table by level return new LambdaConst(Double.parseDouble(getTableValue(val))); } else if (val.charAt(0) == '$') { if (val.equalsIgnoreCase("$player_level")) { return new LambdaStats(LambdaStats.StatsType.PLAYER_LEVEL); } if (val.equalsIgnoreCase("$target_level")) { return new LambdaStats(LambdaStats.StatsType.TARGET_LEVEL); } if (val.equalsIgnoreCase("$player_max_hp")) { return new LambdaStats(LambdaStats.StatsType.PLAYER_MAX_HP); } if (val.equalsIgnoreCase("$player_max_mp")) { return new LambdaStats(LambdaStats.StatsType.PLAYER_MAX_MP); } // try to find value out of item fields StatsSet set = getStatsSet(); String field = set.getString(val.substring(1)); if (field != null) { return new LambdaConst(Double.parseDouble(getValue(field, template))); } // failed throw new IllegalArgumentException("Unknown value " + val); } else { return new LambdaConst(Double.parseDouble(val)); } } LambdaCalc calc = new LambdaCalc(); n = n.getFirstChild(); while ((n != null) && (n.getNodeType() != Node.ELEMENT_NODE)) { n = n.getNextSibling(); } if ((n == null) || !"val".equals(n.getNodeName())) { throw new IllegalArgumentException("Value not specified"); } for (n = n.getFirstChild(); n != null; n = n.getNextSibling()) { if (n.getNodeType() != Node.ELEMENT_NODE) { continue; } attachLambdaFunc(n, template, calc); } return calc; } protected String getValue(String value, Object template) { // is it a table? if (value.charAt(0) == '#') { if (template instanceof Skill) { return getTableValue(value); } else if (template instanceof Integer) { return getTableValue(value, ((Integer) template).intValue()); } else { throw new IllegalStateException(); } } return value; } protected Condition joinAnd(Condition cond, Condition c) { if (cond == null) { return c; } if (cond instanceof ConditionLogicAnd) { ((ConditionLogicAnd) cond).add(c); return cond; } ConditionLogicAnd and = new ConditionLogicAnd(); and.add(cond); and.add(c); return and; } }