/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see .
*/
package com.l2jserver.gameserver.datatables;
import gnu.trove.TIntObjectHashMap;
import java.io.File;
import java.util.Iterator;
import java.util.logging.Level;
import java.util.logging.Logger;
import javax.xml.parsers.DocumentBuilderFactory;
import javolution.util.FastList;
import org.w3c.dom.Document;
import org.w3c.dom.NamedNodeMap;
import org.w3c.dom.Node;
import com.l2jserver.Config;
import com.l2jserver.gameserver.model.L2Clan;
import com.l2jserver.gameserver.model.L2Skill;
/**
* @author JIV
*
*/
public class SubPledgeSkillTree
{
private static final Logger _log = Logger.getLogger(SubPledgeSkillTree.class.getName());
private TIntObjectHashMap skilltree = new TIntObjectHashMap();
public SubPledgeSkillTree()
{
load();
}
public static SubPledgeSkillTree getInstance()
{
return SingletonHolder._instance;
}
public static class SubUnitSkill
{
private L2Skill skill;
private int clanLvl;
private int reputation;
private int itemId;
private int count;
public SubUnitSkill(L2Skill skill, int clanLvl, int reputation, int itemId, int count)
{
super();
this.skill = skill;
this.clanLvl = clanLvl;
this.reputation = reputation;
this.itemId = itemId;
this.count = count;
}
public L2Skill getSkill()
{
return skill;
}
public int getClanLvl()
{
return clanLvl;
}
public int getReputation()
{
return reputation;
}
public int getItemId()
{
return itemId;
}
public int getCount()
{
return count;
}
}
public void reload()
{
load();
}
private void load()
{
skilltree.clear();
DocumentBuilderFactory factory = DocumentBuilderFactory.newInstance();
factory.setValidating(false);
factory.setIgnoringComments(true);
File file = new File(Config.DATAPACK_ROOT, "data/skillTrees/subPledgeSkillTree.xml");
Document doc = null;
if (file.exists())
{
try
{
doc = factory.newDocumentBuilder().parse(file);
}
catch(Exception e)
{
_log.log(Level.WARNING, "Could not parse subPledgeSkillTree.xml file: " + e.getMessage(), e);
}
for (Node n = doc.getFirstChild(); n != null; n = n.getNextSibling())
{
if ("skill_tree".equalsIgnoreCase(n.getNodeName()))
{
for (Node d = n.getFirstChild(); d != null; d = d.getNextSibling())
{
if ("skill".equalsIgnoreCase(d.getNodeName()))
{
NamedNodeMap attrs = d.getAttributes();
Node att;
int skillId;
int skillLvl;
int clanLvl;
int reputation;
int itemId;
int count;
att = attrs.getNamedItem("id");
if (att == null)
{
_log.severe("[SubPledgeSkillTree] Missing id, skipping");
continue;
}
skillId = Integer.parseInt(att.getNodeValue());
att = attrs.getNamedItem("level");
if (att == null)
{
_log.severe("[SubPledgeSkillTree] Missing level, skipping");
continue;
}
skillLvl = Integer.parseInt(att.getNodeValue());
att = attrs.getNamedItem("reputation");
if (att == null)
{
_log.severe("[SubPledgeSkillTree] Missing reputation, skipping");
continue;
}
reputation = Integer.parseInt(att.getNodeValue());
att = attrs.getNamedItem("clan_level");
if (att == null)
{
_log.severe("[SubPledgeSkillTree] Missing clan_level, skipping");
continue;
}
clanLvl = Integer.parseInt(att.getNodeValue());
att = attrs.getNamedItem("itemId");
if (att == null)
{
_log.severe("[SubPledgeSkillTree] Missing itemId, skipping");
continue;
}
itemId = Integer.parseInt(att.getNodeValue());
att = attrs.getNamedItem("count");
if (att == null)
{
_log.severe("[SubPledgeSkillTree] Missing count, skipping");
continue;
}
count = Integer.parseInt(att.getNodeValue());
L2Skill skill = SkillTable.getInstance().getInfo(skillId, skillLvl);
if (skill == null)
{
_log.severe("[SubPledgeSkillTree] Skill "+skillId+" not exist, skipping");
continue;
}
skilltree.put(SkillTable.getSkillHashCode(skill), new SubUnitSkill(skill, clanLvl, reputation, itemId, count));
}
}
}
}
}
_log.info(getClass().getSimpleName()+": Loaded "+skilltree.size()+" SubUnit Skills");
}
public SubUnitSkill getSkill(int skillhash)
{
return skilltree.get(skillhash);
}
public SubUnitSkill[] getAvailableSkills(L2Clan clan)
{
FastList list = FastList.newInstance();
for (Object obj : skilltree.getValues())
{
SubUnitSkill skill = (SubUnitSkill) obj;
if (skill.getClanLvl() <= clan.getLevel())
list.add(skill);
}
Iterator it = list.iterator();
while (it.hasNext())
{
SubUnitSkill sus = it.next();
if (!clan.isLearnableSubSkill(sus.getSkill()))
it.remove();
}
SubUnitSkill[] result = list.toArray(new SubUnitSkill[list.size()]);
FastList.recycle(list);
return result;
}
@SuppressWarnings("synthetic-access")
private static class SingletonHolder
{
protected static final SubPledgeSkillTree _instance = new SubPledgeSkillTree();
}
}