/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package com.l2jserver.gameserver.datatables; import com.l2jserver.gameserver.model.skills.L2Skill; /** * * @author BiTi */ public class HeroSkillTable { private static final L2Skill[] _heroSkills = new L2Skill[5]; private static final int[] _heroSkillsId = {395, 396, 1374, 1375, 1376}; private HeroSkillTable() { for (int i=0; i<_heroSkillsId.length; i++) _heroSkills[i] = SkillTable.getInstance().getInfo(_heroSkillsId[i], 1); } public static HeroSkillTable getInstance() { return SingletonHolder._instance; } public static L2Skill[] getHeroSkills() { return _heroSkills; } public static boolean isHeroSkill(int skillid) { /* * Do not perform checks directly on L2Skill array, * it will cause errors due to SkillTable not initialized */ for (int id : _heroSkillsId) { if (id == skillid) return true; } return false; } @SuppressWarnings("synthetic-access") private static class SingletonHolder { protected static final HeroSkillTable _instance = new HeroSkillTable(); } }