/*
* Copyright (C) 2004-2013 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
package com.l2jserver.gameserver.model;
import java.util.List;
import javolution.util.FastList;
import com.l2jserver.Config;
import com.l2jserver.gameserver.model.actor.L2Character;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.interfaces.IL2Procedure;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.serverpackets.ExCloseMPCC;
import com.l2jserver.gameserver.network.serverpackets.ExMPCCPartyInfoUpdate;
import com.l2jserver.gameserver.network.serverpackets.ExOpenMPCC;
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
/**
* This class serves as a container for command channels.
* @author chris_00
*/
public class L2CommandChannel extends AbstractPlayerGroup
{
private final List _parties;
private L2PcInstance _commandLeader = null;
private int _channelLvl;
/**
* Create a new command channel and add the leader's party to it.
* @param leader the leader of this command channel
*/
public L2CommandChannel(L2PcInstance leader)
{
_commandLeader = leader;
L2Party party = leader.getParty();
_parties = new FastList().shared();
_parties.add(party);
_channelLvl = party.getLevel();
party.setCommandChannel(this);
party.broadcastMessage(SystemMessageId.COMMAND_CHANNEL_FORMED);
party.broadcastPacket(ExOpenMPCC.STATIC_PACKET);
}
/**
* Add a party to this command channel.
* @param party the party to add
*/
public void addParty(L2Party party)
{
if (party == null)
{
return;
}
// Update the CCinfo for existing players
broadcastPacket(new ExMPCCPartyInfoUpdate(party, 1));
_parties.add(party);
if (party.getLevel() > _channelLvl)
{
_channelLvl = party.getLevel();
}
party.setCommandChannel(this);
party.broadcastPacket(SystemMessage.getSystemMessage(SystemMessageId.JOINED_COMMAND_CHANNEL));
party.broadcastPacket(ExOpenMPCC.STATIC_PACKET);
}
/**
* Remove a party from this command channel.
* @param party the party to remove
*/
public void removeParty(L2Party party)
{
if (party == null)
{
return;
}
_parties.remove(party);
_channelLvl = 0;
for (L2Party pty : _parties)
{
if (pty.getLevel() > _channelLvl)
{
_channelLvl = pty.getLevel();
}
}
party.setCommandChannel(null);
party.broadcastPacket(new ExCloseMPCC());
if (_parties.size() < 2)
{
broadcastPacket(SystemMessage.getSystemMessage(SystemMessageId.COMMAND_CHANNEL_DISBANDED));
disbandChannel();
}
else
{
// Update the CCinfo for existing players
broadcastPacket(new ExMPCCPartyInfoUpdate(party, 0));
}
}
/**
* Disband this command channel.
*/
public void disbandChannel()
{
if (_parties != null)
{
for (L2Party party : _parties)
{
if (party != null)
{
removeParty(party);
}
}
_parties.clear();
}
}
/**
* @return the total count of all members of this command channel
*/
@Override
public int getMemberCount()
{
int count = 0;
for (L2Party party : _parties)
{
if (party != null)
{
count += party.getMemberCount();
}
}
return count;
}
/**
* @return a list of all parties in this command channel
*/
public List getPartys()
{
return _parties;
}
/**
* @return a list of all members in this command channel
*/
@Override
public List getMembers()
{
List members = new FastList().shared();
for (L2Party party : getPartys())
{
members.addAll(party.getMembers());
}
return members;
}
/**
* @return the level of this command channel (equals the level of the highest-leveled character in this command channel)
*/
@Override
public int getLevel()
{
return _channelLvl;
}
@Override
public void setLeader(L2PcInstance leader)
{
_commandLeader = leader;
if (leader.getLevel() > _channelLvl)
{
_channelLvl = leader.getLevel();
}
}
/**
* @param obj
* @return true if proper condition for RaidWar
*/
public boolean meetRaidWarCondition(L2Object obj)
{
if (!((obj instanceof L2Character) && ((L2Character) obj).isRaid()))
{
return false;
}
return (getMemberCount() >= Config.LOOT_RAIDS_PRIVILEGE_CC_SIZE);
}
/**
* @return the leader of this command channel
*/
@Override
public L2PcInstance getLeader()
{
return _commandLeader;
}
/**
* Check if a given player is in this command channel.
* @param player the player to check
* @return {@code true} if he does, {@code false} otherwise
*/
@Override
public boolean containsPlayer(L2PcInstance player)
{
if ((_parties != null) && !_parties.isEmpty())
{
for (L2Party party : _parties)
{
if (party.containsPlayer(player))
{
return true;
}
}
}
return false;
}
/**
* Iterates over all command channel members without the need to allocate a new list
* @see com.l2jserver.gameserver.model.AbstractPlayerGroup#forEachMember(IL2Procedure)
*/
@Override
public boolean forEachMember(IL2Procedure procedure)
{
if ((_parties != null) && !_parties.isEmpty())
{
for (L2Party party : _parties)
{
if (!party.forEachMember(procedure))
{
return false;
}
}
}
return true;
}
/**
* Check whether the leader of this command channel is the same as the leader of the specified command channel
* (which essentially means they're the same group).
* @param cc the other command channel to check against
* @return {@code true} if this command channel equals the specified command channel, {@code false} otherwise
*/
public boolean equals(L2CommandChannel cc)
{
return (cc != null) && (getLeaderObjectId() == cc.getLeaderObjectId());
}
}