/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package net.sf.l2j.gameserver.handler.skillhandlers; import net.sf.l2j.gameserver.RecipeController; import net.sf.l2j.gameserver.handler.ISkillHandler; import net.sf.l2j.gameserver.model.L2Character; import net.sf.l2j.gameserver.model.L2Object; import net.sf.l2j.gameserver.model.L2Skill; import net.sf.l2j.gameserver.model.L2Skill.SkillType; import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance; import net.sf.l2j.gameserver.network.SystemMessageId; import net.sf.l2j.gameserver.network.serverpackets.SystemMessage; /** * This class ... * * @version $Revision: 1.1.2.2.2.4 $ $Date: 2005/04/06 16:13:48 $ */ public class Craft implements ISkillHandler { /* (non-Javadoc) * @see net.sf.l2j.gameserver.handler.IItemHandler#useItem(net.sf.l2j.gameserver.model.L2PcInstance, net.sf.l2j.gameserver.model.L2ItemInstance) */ private static final SkillType[] SKILL_IDS = {SkillType.COMMON_CRAFT, SkillType.DWARVEN_CRAFT}; /* (non-Javadoc) * @see net.sf.l2j.gameserver.handler.IItemHandler#useItem(net.sf.l2j.gameserver.model.L2PcInstance, net.sf.l2j.gameserver.model.L2ItemInstance) */ public void useSkill(L2Character activeChar, L2Skill skill, L2Object[] targets) { if (!(activeChar instanceof L2PcInstance)) return; L2PcInstance player = (L2PcInstance)activeChar; if (player.getPrivateStoreType() != 0) { player.sendPacket(new SystemMessage(SystemMessageId.CANNOT_CREATED_WHILE_ENGAGED_IN_TRADING)); return; } RecipeController.getInstance().requestBookOpen(player,(skill.getSkillType() == SkillType.DWARVEN_CRAFT) ? true : false); } public SkillType[] getSkillIds() { return SKILL_IDS; } }