/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see .
*/
package com.l2jserver.gameserver.model;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.Collection;
import java.util.List;
import java.util.Map;
import java.util.logging.Level;
import java.util.logging.Logger;
import javolution.util.FastList;
import javolution.util.FastMap;
import com.l2jserver.Config;
import com.l2jserver.L2DatabaseFactory;
import com.l2jserver.gameserver.cache.CrestCache;
import com.l2jserver.gameserver.communitybbs.BB.Forum;
import com.l2jserver.gameserver.communitybbs.Manager.ForumsBBSManager;
import com.l2jserver.gameserver.datatables.ClanTable;
import com.l2jserver.gameserver.datatables.SkillTable;
import com.l2jserver.gameserver.instancemanager.CastleManager;
import com.l2jserver.gameserver.instancemanager.FortManager;
import com.l2jserver.gameserver.instancemanager.SiegeManager;
import com.l2jserver.gameserver.instancemanager.TerritoryWarManager;
import com.l2jserver.gameserver.instancemanager.TerritoryWarManager.Territory;
import com.l2jserver.gameserver.model.actor.L2Character;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance.TimeStamp;
import com.l2jserver.gameserver.model.itemcontainer.ItemContainer;
import com.l2jserver.gameserver.model.skills.L2Skill;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.communityserver.CommunityServerThread;
import com.l2jserver.gameserver.network.communityserver.writepackets.WorldInfo;
import com.l2jserver.gameserver.network.serverpackets.CreatureSay;
import com.l2jserver.gameserver.network.serverpackets.ExBrExtraUserInfo;
import com.l2jserver.gameserver.network.serverpackets.ExSubPledgeSkillAdd;
import com.l2jserver.gameserver.network.serverpackets.ItemList;
import com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket;
import com.l2jserver.gameserver.network.serverpackets.PledgeReceiveSubPledgeCreated;
import com.l2jserver.gameserver.network.serverpackets.PledgeShowInfoUpdate;
import com.l2jserver.gameserver.network.serverpackets.PledgeShowMemberListAll;
import com.l2jserver.gameserver.network.serverpackets.PledgeShowMemberListDeleteAll;
import com.l2jserver.gameserver.network.serverpackets.PledgeShowMemberListUpdate;
import com.l2jserver.gameserver.network.serverpackets.PledgeSkillList;
import com.l2jserver.gameserver.network.serverpackets.PledgeSkillList.SubPledgeSkill;
import com.l2jserver.gameserver.network.serverpackets.PledgeSkillListAdd;
import com.l2jserver.gameserver.network.serverpackets.SkillCoolTime;
import com.l2jserver.gameserver.network.serverpackets.StatusUpdate;
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
import com.l2jserver.gameserver.network.serverpackets.UserInfo;
import com.l2jserver.gameserver.util.Util;
/**
* This class ...
*
* @version $Revision: 1.7.2.4.2.7 $ $Date: 2005/04/06 16:13:41 $
*/
public class L2Clan
{
private static final Logger _log = Logger.getLogger(L2Clan.class.getName());
private String _name;
private int _clanId;
private L2ClanMember _leader;
private final Map _members = new FastMap();
private String _allyName;
private int _allyId;
private int _level;
private int _hasCastle;
private int _hasFort;
private int _hasHideout;
private int _hiredGuards;
private int _crestId;
private int _crestLargeId;
private int _allyCrestId;
private int _auctionBiddedAt = 0;
private long _allyPenaltyExpiryTime;
private int _allyPenaltyType;
private long _charPenaltyExpiryTime;
private long _dissolvingExpiryTime;
// Ally Penalty Types
/** Clan leaved ally */
public static final int PENALTY_TYPE_CLAN_LEAVED = 1;
/** Clan was dismissed from ally */
public static final int PENALTY_TYPE_CLAN_DISMISSED = 2;
/** Leader clan dismiss clan from ally */
public static final int PENALTY_TYPE_DISMISS_CLAN = 3;
/** Leader clan dissolve ally */
public static final int PENALTY_TYPE_DISSOLVE_ALLY = 4;
private final ItemContainer _warehouse = new ClanWarehouse(this);
private final List _atWarWith = new FastList();
private final List _atWarAttackers = new FastList();
private Forum _forum;
// Clan Privileges
/** No privilege to manage any clan activity */
public static final int CP_NOTHING = 0;
/** Privilege to join clan */
public static final int CP_CL_JOIN_CLAN = 2;
/** Privilege to give a title */
public static final int CP_CL_GIVE_TITLE = 4;
/** Privilege to view warehouse content */
public static final int CP_CL_VIEW_WAREHOUSE = 8;
/** Privilege to manage clan ranks */
public static final int CP_CL_MANAGE_RANKS = 16;
public static final int CP_CL_PLEDGE_WAR = 32;
public static final int CP_CL_DISMISS = 64;
/** Privilege to register clan crest */
public static final int CP_CL_REGISTER_CREST = 128;
public static final int CP_CL_APPRENTICE = 256;
public static final int CP_CL_TROOPS_FAME = 512;
public static final int CP_CL_SUMMON_AIRSHIP = 1024;
/** Privilege to open a door */
public static final int CP_CH_OPEN_DOOR = 2048;
public static final int CP_CH_OTHER_RIGHTS = 4096;
public static final int CP_CH_AUCTION = 8192;
public static final int CP_CH_DISMISS = 16384;
public static final int CP_CH_SET_FUNCTIONS = 32768;
public static final int CP_CS_OPEN_DOOR = 65536;
public static final int CP_CS_MANOR_ADMIN = 131072;
public static final int CP_CS_MANAGE_SIEGE = 262144;
public static final int CP_CS_USE_FUNCTIONS = 524288;
public static final int CP_CS_DISMISS = 1048576;
public static final int CP_CS_TAXES = 2097152;
public static final int CP_CS_MERCENARIES = 4194304;
public static final int CP_CS_SET_FUNCTIONS = 8388608;
/** Privilege to manage all clan activity */
public static final int CP_ALL = 16777214;
// Sub-unit types
/** Clan subunit type of Academy */
public static final int SUBUNIT_ACADEMY = -1;
/** Clan subunit type of Royal Guard A */
public static final int SUBUNIT_ROYAL1 = 100;
/** Clan subunit type of Royal Guard B */
public static final int SUBUNIT_ROYAL2 = 200;
/** Clan subunit type of Order of Knights A-1 */
public static final int SUBUNIT_KNIGHT1 = 1001;
/** Clan subunit type of Order of Knights A-2 */
public static final int SUBUNIT_KNIGHT2 = 1002;
/** Clan subunit type of Order of Knights B-1 */
public static final int SUBUNIT_KNIGHT3 = 2001;
/** Clan subunit type of Order of Knights B-2 */
public static final int SUBUNIT_KNIGHT4 = 2002;
/** FastMap(Integer, L2Skill) containing all skills of the L2Clan */
private final Map _skills = new FastMap();
private final Map _privs = new FastMap();
private final Map _subPledges = new FastMap();
private final Map _subPledgeSkills = new FastMap();
private int _reputationScore = 0;
private int _rank = 0;
private String _notice;
private boolean _noticeEnabled = false;
private static final int MAX_NOTICE_LENGTH = 8192;
/**
* Called if a clan is referenced only by id.
* In this case all other data needs to be fetched from db
*
* @param clanId A valid clan Id to create and restore
*/
public L2Clan(int clanId)
{
_clanId = clanId;
initializePrivs();
restore();
getWarehouse().restore();
}
/**
* Called only if a new clan is created
*
* @param clanId A valid clan Id to create
* @param clanName A valid clan name
*/
public L2Clan(int clanId, String clanName)
{
_clanId = clanId;
_name = clanName;
initializePrivs();
}
/**
* @return Returns the clanId.
*/
public int getClanId()
{
return _clanId;
}
/**
* @param clanId The clanId to set.
*/
public void setClanId(int clanId)
{
_clanId = clanId;
}
/**
* @return Returns the leaderId.
*/
public int getLeaderId()
{
return (_leader != null ? _leader.getObjectId() : 0);
}
/**
* @return L2ClanMember of clan leader.
*/
public L2ClanMember getLeader()
{
return _leader;
}
/**
* @param leader the leader to set.
*/
public void setLeader(L2ClanMember leader)
{
_leader = leader;
_members.put(leader.getObjectId(), leader);
}
public void setNewLeader(L2ClanMember member)
{
if (!getLeader().isOnline())
{
return;
}
if (member == null)
{
return;
}
if (!member.isOnline())
{
return;
}
L2PcInstance exLeader = getLeader().getPlayerInstance();
SiegeManager.getInstance().removeSiegeSkills(exLeader);
exLeader.setClan(this);
exLeader.setClanPrivileges(L2Clan.CP_NOTHING);
exLeader.broadcastUserInfo();
setLeader(member);
updateClanInDB();
exLeader.setPledgeClass(exLeader.getClan().getClanMember(exLeader.getObjectId()).calculatePledgeClass(exLeader));
exLeader.broadcastUserInfo();
exLeader.checkItemRestriction();
L2PcInstance newLeader = member.getPlayerInstance();
newLeader.setClan(this);
newLeader.setPledgeClass(member.calculatePledgeClass(newLeader));
newLeader.setClanPrivileges(L2Clan.CP_ALL);
if (getLevel() >= SiegeManager.getInstance().getSiegeClanMinLevel())
{
SiegeManager.getInstance().addSiegeSkills(newLeader);
// Transferring siege skills TimeStamps from old leader to new leader to prevent unlimited headquarters
if (!exLeader.getReuseTimeStamp().isEmpty())
{
for (L2Skill sk : SkillTable.getInstance().getSiegeSkills(newLeader.isNoble(), getHasCastle() > 0))
{
if (exLeader.getReuseTimeStamp().containsKey(sk.getReuseHashCode()))
{
TimeStamp t = exLeader.getReuseTimeStamp().get(sk.getReuseHashCode());
newLeader.addTimeStamp(sk, t.getReuse(), t.getStamp());
}
}
newLeader.sendPacket(new SkillCoolTime(newLeader));
}
}
newLeader.broadcastUserInfo();
broadcastClanStatus();
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.CLAN_LEADER_PRIVILEGES_HAVE_BEEN_TRANSFERRED_TO_C1);
sm.addString(newLeader.getName());
broadcastToOnlineMembers(sm);
sm = null;
CommunityServerThread.getInstance().sendPacket(new WorldInfo(null, this, WorldInfo.TYPE_UPDATE_CLAN_DATA));
}
/**
* @return the clan leader's name.
*/
public String getLeaderName()
{
if (_leader == null)
{
_log.warning(L2Clan.class.getName() + ": Clan " + getName() + " without clan leader!");
return "";
}
return _leader.getName();
}
/**
* @return the clan name.
*/
public String getName()
{
return _name;
}
/**
* @param name The name to set.
*/
public void setName(String name)
{
_name = name;
}
/**
* Adds a clan member to the clan.
* @param member the clan member.
*/
private void addClanMember(L2ClanMember member)
{
_members.put(member.getObjectId(), member);
}
/**
* Adds a clan member to the clan.
* Using a different constructor, to make it easier to read.
* @param player the clan member
*/
public void addClanMember(L2PcInstance player)
{
final L2ClanMember member = new L2ClanMember(this, player);
// store in memory
addClanMember(member);
member.setPlayerInstance(player);
player.setClan(this);
player.setPledgeClass(member.calculatePledgeClass(player));
player.sendPacket(new PledgeShowMemberListUpdate(player));
player.sendPacket(new PledgeSkillList(this));
addSkillEffects(player);
// notify CB server about the change
CommunityServerThread.getInstance().sendPacket(new WorldInfo(null, this, WorldInfo.TYPE_UPDATE_CLAN_DATA));
}
/**
* Updates player status in clan.
* @param player the player to be updated.
*/
public void updateClanMember(L2PcInstance player)
{
final L2ClanMember member = new L2ClanMember(player);
if (player.isClanLeader())
setLeader(member);
addClanMember(member);
// notify CB server about the change
CommunityServerThread.getInstance().sendPacket(new WorldInfo(null, this, WorldInfo.TYPE_UPDATE_CLAN_DATA));
}
/**
* @param name the name of the required clan member.
* @return the clan member for a given name.
*/
public L2ClanMember getClanMember(String name)
{
for (L2ClanMember temp : _members.values())
{
if (temp.getName().equals(name))
return temp;
}
return null;
}
/**
* @param objectID the required clan member object Id.
* @return the clan member for a given {@code objectID}.
*/
public L2ClanMember getClanMember(int objectID)
{
return _members.get(objectID);
}
/**
* @param objectId the object Id of the member that will be removed.
* @param clanJoinExpiryTime time penalty to join a clan.
*/
public void removeClanMember(int objectId, long clanJoinExpiryTime)
{
final L2ClanMember exMember = _members.remove(objectId);
if (exMember == null)
{
_log.warning("Member Object ID: " + objectId + " not found in clan while trying to remove");
return;
}
final int leadssubpledge = getLeaderSubPledge(objectId);
if (leadssubpledge != 0)
{
// Sub-unit leader withdraws, position becomes vacant and leader
// should appoint new via NPC
getSubPledge(leadssubpledge).setLeaderId(0);
updateSubPledgeInDB(leadssubpledge);
}
if (exMember.getApprentice() != 0)
{
final L2ClanMember apprentice = getClanMember(exMember.getApprentice());
if (apprentice != null)
{
if (apprentice.getPlayerInstance() != null)
apprentice.getPlayerInstance().setSponsor(0);
else
apprentice.initApprenticeAndSponsor(0, 0);
apprentice.saveApprenticeAndSponsor(0, 0);
}
}
if (exMember.getSponsor() != 0)
{
final L2ClanMember sponsor = getClanMember(exMember.getSponsor());
if (sponsor != null)
{
if (sponsor.getPlayerInstance() != null)
sponsor.getPlayerInstance().setApprentice(0);
else
sponsor.initApprenticeAndSponsor(0, 0);
sponsor.saveApprenticeAndSponsor(0, 0);
}
}
exMember.saveApprenticeAndSponsor(0, 0);
if (Config.REMOVE_CASTLE_CIRCLETS)
{
CastleManager.getInstance().removeCirclet(exMember, getHasCastle());
}
if (exMember.isOnline())
{
L2PcInstance player = exMember.getPlayerInstance();
if (!player.isNoble())
{
player.setTitle("");
}
player.setApprentice(0);
player.setSponsor(0);
if (player.isClanLeader())
{
SiegeManager.getInstance().removeSiegeSkills(player);
player.setClanCreateExpiryTime(System.currentTimeMillis() + Config.ALT_CLAN_CREATE_DAYS * 86400000L); //24*60*60*1000 = 86400000
}
// remove Clan skills from Player
removeSkillEffects(player);
// remove Residential skills
if (player.getClan().getHasCastle() > 0)
CastleManager.getInstance().getCastleByOwner(player.getClan()).removeResidentialSkills(player);
if (player.getClan().getHasFort() > 0)
FortManager.getInstance().getFortByOwner(player.getClan()).removeResidentialSkills(player);
player.sendSkillList();
player.setClan(null);
// players leaving from clan academy have no penalty
if (exMember.getPledgeType() != -1)
player.setClanJoinExpiryTime(clanJoinExpiryTime);
player.setPledgeClass(exMember.calculatePledgeClass(player));
player.broadcastUserInfo();
// disable clan tab
player.sendPacket(new PledgeShowMemberListDeleteAll());
}
else
{
removeMemberInDatabase(exMember, clanJoinExpiryTime, getLeaderId() == objectId ? System.currentTimeMillis() + Config.ALT_CLAN_CREATE_DAYS * 86400000L : 0);
}
// notify CB server about the change
CommunityServerThread.getInstance().sendPacket(new WorldInfo(null, this, WorldInfo.TYPE_UPDATE_CLAN_DATA));
}
public L2ClanMember[] getMembers()
{
return _members.values().toArray(new L2ClanMember[_members.size()]);
}
public int getMembersCount()
{
return _members.size();
}
public int getSubPledgeMembersCount(int subpl)
{
int result = 0;
for (L2ClanMember temp : _members.values())
{
if (temp.getPledgeType() == subpl)
result++;
}
return result;
}
/**
* @param pledgeType the Id of the pledge type.
* @return the maximum number of members allowed for a given {@code pledgeType}.
*/
public int getMaxNrOfMembers(int pledgeType)
{
int limit = 0;
switch (pledgeType)
{
case 0:
switch (getLevel())
{
case 3:
limit = 30;
break;
case 2:
limit = 20;
break;
case 1:
limit = 15;
break;
case 0:
limit = 10;
break;
default:
limit = 40;
break;
}
break;
case -1:
limit = 20;
break;
case 100:
case 200:
switch (getLevel())
{
case 11:
limit = 30;
break;
default:
limit = 20;
break;
}
break;
case 1001:
case 1002:
case 2001:
case 2002:
switch (getLevel())
{
case 9:
case 10:
case 11:
limit = 25;
break;
default:
limit = 10;
break;
}
break;
default:
break;
}
return limit;
}
/**
* @param exclude the object Id to exclude from list.
* @return all online members excluding the one with object id {code exclude}.
*/
public FastList getOnlineMembers(int exclude)
{
final FastList onlineMembers = new FastList();
for (L2ClanMember temp : _members.values())
{
if ((temp != null) && temp.isOnline() && (temp.getObjectId() != exclude))
{
onlineMembers.add(temp.getPlayerInstance());
}
}
return onlineMembers;
}
/**
* @return the online clan member count.
*/
public int getOnlineMembersCount()
{
int count = 0;
for (L2ClanMember temp : _members.values())
{
if ((temp == null) || !temp.isOnline())
{
continue;
}
count++;
}
return count;
}
/**
* @return the alliance Id.
*/
public int getAllyId()
{
return _allyId;
}
/**
* @return the alliance name.
*/
public String getAllyName()
{
return _allyName;
}
/**
* @param allyCrestId the alliance crest Id to be set.
*/
public void setAllyCrestId(int allyCrestId)
{
_allyCrestId = allyCrestId;
}
/**
* @return the alliance crest Id.
*/
public int getAllyCrestId()
{
return _allyCrestId;
}
/**
* @return the clan level.
*/
public int getLevel()
{
return _level;
}
/**
* Sets the clan level and updates the clan forum if it's needed.
* @param level the clan level to be set.
*/
public void setLevel(int level)
{
_level = level;
if ((_level >= 2) && (_forum == null) && (Config.COMMUNITY_TYPE > 0))
{
final Forum forum = ForumsBBSManager.getInstance().getForumByName("ClanRoot");
if (forum != null)
{
_forum = forum.getChildByName(_name);
if (_forum == null)
{
_forum = ForumsBBSManager.getInstance().createNewForum(_name, ForumsBBSManager.getInstance().getForumByName("ClanRoot"), Forum.CLAN, Forum.CLANMEMBERONLY, getClanId());
}
}
}
}
/**
* @return {code true} if the clan has a castle.
*/
public int getHasCastle()
{
return _hasCastle;
}
/**
* @return {code true} if the clan has a fort.
*/
public int getHasFort()
{
return _hasFort;
}
/**
* @return {code true} if the clan has a hideout.
*/
public int getHasHideout()
{
return _hasHideout;
}
/**
* @param crestId the Id of the clan crest to be set.
*/
public void setCrestId(int crestId)
{
_crestId = crestId;
}
/**
* @return Returns the clanCrestId.
*/
public int getCrestId()
{
return _crestId;
}
/**
* @param crestLargeId The id of pledge LargeCrest.
*/
public void setCrestLargeId(int crestLargeId)
{
_crestLargeId = crestLargeId;
}
/**
* @return Returns the clan CrestLargeId
*/
public int getCrestLargeId()
{
return _crestLargeId;
}
/**
* @param allyId The allyId to set.
*/
public void setAllyId(int allyId)
{
_allyId = allyId;
}
/**
* @param allyName The allyName to set.
*/
public void setAllyName(String allyName)
{
_allyName = allyName;
}
/**
* @param hasCastle The hasCastle to set.
*/
public void setHasCastle(int hasCastle)
{
_hasCastle = hasCastle;
}
/**
* @param hasFort The hasFort to set.
*/
public void setHasFort(int hasFort)
{
_hasFort = hasFort;
}
/**
* @param hasHideout The hasHideout to set.
*/
public void setHasHideout(int hasHideout)
{
_hasHideout = hasHideout;
}
/**
* @param id the Id of the player to be verified.
* @return {code true} if the player belongs to the clan.
*/
public boolean isMember(int id)
{
return (id == 0 ? false : _members.containsKey(id));
}
/**
* Store in database current clan's reputation.
*/
public void updateClanScoreInDB()
{
Connection con = null;
try
{
con = L2DatabaseFactory.getInstance().getConnection();
final PreparedStatement statement = con.prepareStatement("UPDATE clan_data SET reputation_score=? WHERE clan_id=?");
statement.setInt(1, getReputationScore());
statement.setInt(2, getClanId());
statement.execute();
statement.close();
}
catch (Exception e)
{
_log.log(Level.WARNING, "Exception on updateClanScoreInDb(): " + e.getMessage(), e);
}
finally
{
L2DatabaseFactory.close(con);
}
}
/**
* Updates in database clan information:
*
* - Clan leader Id
* - Alliance Id
* - Alliance name
* - Clan's reputation
* - Alliance's penalty expiration time
* - Alliance's penalty type
* - Character's penalty expiration time
* - Dissolving expiration time
* - Clan's id
*
*/
public void updateClanInDB()
{
Connection con = null;
try
{
con = L2DatabaseFactory.getInstance().getConnection();
final PreparedStatement statement = con.prepareStatement("UPDATE clan_data SET leader_id=?,ally_id=?,ally_name=?,reputation_score=?,ally_penalty_expiry_time=?,ally_penalty_type=?,char_penalty_expiry_time=?,dissolving_expiry_time=? WHERE clan_id=?");
statement.setInt(1, getLeaderId());
statement.setInt(2, getAllyId());
statement.setString(3, getAllyName());
statement.setInt(4, getReputationScore());
statement.setLong(5, getAllyPenaltyExpiryTime());
statement.setInt(6, getAllyPenaltyType());
statement.setLong(7, getCharPenaltyExpiryTime());
statement.setLong(8, getDissolvingExpiryTime());
statement.setInt(9, getClanId());
statement.execute();
statement.close();
if (Config.DEBUG)
_log.fine("New clan leader saved in db: " + getClanId());
}
catch (Exception e)
{
_log.log(Level.SEVERE, "Error saving clan: " + e.getMessage(), e);
}
finally
{
L2DatabaseFactory.close(con);
}
}
/**
* Stores in database clan information:
*
* - Clan Id
* - Clan name
* - Clan level
* - Has castle
* - Alliance Id
* - Alliance name
* - Clan leader Id
* - Clan crest Id
* - Clan large crest Id
* - Allaince crest Id
*
*/
public void store()
{
Connection con = null;
try
{
con = L2DatabaseFactory.getInstance().getConnection();
final PreparedStatement statement = con.prepareStatement("INSERT INTO clan_data (clan_id,clan_name,clan_level,hasCastle,ally_id,ally_name,leader_id,crest_id,crest_large_id,ally_crest_id) values (?,?,?,?,?,?,?,?,?,?)");
statement.setInt(1, getClanId());
statement.setString(2, getName());
statement.setInt(3, getLevel());
statement.setInt(4, getHasCastle());
statement.setInt(5, getAllyId());
statement.setString(6, getAllyName());
statement.setInt(7, getLeaderId());
statement.setInt(8, getCrestId());
statement.setInt(9, getCrestLargeId());
statement.setInt(10, getAllyCrestId());
statement.execute();
statement.close();
if (Config.DEBUG)
_log.fine("New clan saved in db: " + getClanId());
}
catch (Exception e)
{
_log.log(Level.SEVERE, "Error saving new clan: " + e.getMessage(), e);
}
finally
{
L2DatabaseFactory.close(con);
}
}
/**
* @param member the clan member to be removed.
* @param clanJoinExpiryTime
* @param clanCreateExpiryTime
*/
private void removeMemberInDatabase(L2ClanMember member, long clanJoinExpiryTime, long clanCreateExpiryTime)
{
Connection con = null;
PreparedStatement statement = null;
try
{
con = L2DatabaseFactory.getInstance().getConnection();
statement = con.prepareStatement("UPDATE characters SET clanid=0, title=?, clan_join_expiry_time=?, clan_create_expiry_time=?, clan_privs=0, wantspeace=0, subpledge=0, lvl_joined_academy=0, apprentice=0, sponsor=0 WHERE charId=?");
statement.setString(1, "");
statement.setLong(2, clanJoinExpiryTime);
statement.setLong(3, clanCreateExpiryTime);
statement.setInt(4, member.getObjectId());
statement.execute();
statement.close();
if (Config.DEBUG)
_log.fine("clan member removed in db: " + getClanId());
statement = con.prepareStatement("UPDATE characters SET apprentice=0 WHERE apprentice=?");
statement.setInt(1, member.getObjectId());
statement.execute();
statement.close();
statement = con.prepareStatement("UPDATE characters SET sponsor=0 WHERE sponsor=?");
statement.setInt(1, member.getObjectId());
statement.execute();
statement.close();
}
catch (Exception e)
{
_log.log(Level.SEVERE, "Error removing clan member: " + e.getMessage(), e);
}
finally
{
L2DatabaseFactory.close(con);
}
}
@SuppressWarnings("unused")
private void updateWarsInDB()
{
Connection con = null;
try
{
con = L2DatabaseFactory.getInstance().getConnection();
final PreparedStatement statement = con.prepareStatement("UPDATE clan_wars SET wantspeace1=? WHERE clan1=?");
statement.setInt(1, 0);
statement.setInt(2, 0);
statement.close();
}
catch (Exception e)
{
_log.log(Level.SEVERE, "Error updating clan wars data: " + e.getMessage(), e);
}
finally
{
L2DatabaseFactory.close(con);
}
}
private void restore()
{
//restorewars();
Connection con = null;
try
{
con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement statement = con.prepareStatement("SELECT clan_name,clan_level,hasCastle,ally_id,ally_name,leader_id,crest_id,crest_large_id,ally_crest_id,reputation_score,auction_bid_at,ally_penalty_expiry_time,ally_penalty_type,char_penalty_expiry_time,dissolving_expiry_time FROM clan_data where clan_id=?");
statement.setInt(1, getClanId());
final ResultSet clanData = statement.executeQuery();
if (clanData.next())
{
setName(clanData.getString("clan_name"));
setLevel(clanData.getInt("clan_level"));
setHasCastle(clanData.getInt("hasCastle"));
setAllyId(clanData.getInt("ally_id"));
setAllyName(clanData.getString("ally_name"));
setAllyPenaltyExpiryTime(clanData.getLong("ally_penalty_expiry_time"), clanData.getInt("ally_penalty_type"));
if (getAllyPenaltyExpiryTime() < System.currentTimeMillis())
{
setAllyPenaltyExpiryTime(0, 0);
}
setCharPenaltyExpiryTime(clanData.getLong("char_penalty_expiry_time"));
if (getCharPenaltyExpiryTime() + Config.ALT_CLAN_JOIN_DAYS * 86400000L < System.currentTimeMillis()) //24*60*60*1000 = 86400000
{
setCharPenaltyExpiryTime(0);
}
setDissolvingExpiryTime(clanData.getLong("dissolving_expiry_time"));
setCrestId(clanData.getInt("crest_id"));
setCrestLargeId(clanData.getInt("crest_large_id"));
setAllyCrestId(clanData.getInt("ally_crest_id"));
setReputationScore(clanData.getInt("reputation_score"), false);
setAuctionBiddedAt(clanData.getInt("auction_bid_at"), false);
final int leaderId = (clanData.getInt("leader_id"));
statement.clearParameters();
statement = con.prepareStatement("SELECT char_name,level,classid,charId,title,power_grade,subpledge,apprentice,sponsor,sex,race FROM characters WHERE clanid=?");
statement.setInt(1, getClanId());
final ResultSet clanMembers = statement.executeQuery();
L2ClanMember member = null;
while (clanMembers.next())
{
member = new L2ClanMember(this, clanMembers.getString("char_name"), clanMembers.getInt("level"), clanMembers.getInt("classid"), clanMembers.getInt("charId"), clanMembers.getInt("subpledge"), clanMembers.getInt("power_grade"), clanMembers.getString("title"), (clanMembers.getInt("sex") != 0), clanMembers.getInt("race"));
if (member.getObjectId() == leaderId)
setLeader(member);
else
addClanMember(member);
member.initApprenticeAndSponsor(clanMembers.getInt("apprentice"), clanMembers.getInt("sponsor"));
}
clanMembers.close();
}
clanData.close();
statement.close();
if (Config.DEBUG && getName() != null)
_log.info("Restored clan data for \"" + getName() + "\" from database.");
restoreSubPledges();
restoreRankPrivs();
restoreSkills();
restoreNotice();
}
catch (Exception e)
{
_log.log(Level.SEVERE, "Error restoring clan data: " + e.getMessage(), e);
}
finally
{
L2DatabaseFactory.close(con);
}
}
private void restoreNotice()
{
Connection con = null;
try
{
con = L2DatabaseFactory.getInstance().getConnection();
final PreparedStatement statement = con.prepareStatement("SELECT enabled,notice FROM clan_notices WHERE clan_id=?");
statement.setInt(1, getClanId());
final ResultSet noticeData = statement.executeQuery();
while (noticeData.next())
{
_noticeEnabled = noticeData.getBoolean("enabled");
_notice = noticeData.getString("notice");
}
noticeData.close();
statement.close();
}
catch (Exception e)
{
_log.log(Level.SEVERE, "Error restoring clan notice: " + e.getMessage(), e);
}
finally
{
L2DatabaseFactory.close(con);
}
}
private void storeNotice(String notice, boolean enabled)
{
if (notice == null)
notice = "";
if (notice.length() > MAX_NOTICE_LENGTH)
notice = notice.substring(0, MAX_NOTICE_LENGTH - 1);
Connection con = null;
try
{
con = L2DatabaseFactory.getInstance().getConnection();
final PreparedStatement statement = con.prepareStatement("INSERT INTO clan_notices (clan_id,notice,enabled) values (?,?,?) ON DUPLICATE KEY UPDATE notice=?,enabled=?");
statement.setInt(1, getClanId());
statement.setString(2, notice);
if (enabled)
statement.setString(3, "true");
else
statement.setString(3, "false");
statement.setString(4, notice);
if (enabled)
statement.setString(5, "true");
else
statement.setString(5, "false");
statement.execute();
statement.close();
}
catch (Exception e)
{
_log.log(Level.WARNING, "Error could not store clan notice: " + e.getMessage(), e);
}
finally
{
L2DatabaseFactory.close(con);
}
_notice = notice;
_noticeEnabled = enabled;
}
public void setNoticeEnabled(boolean enabled)
{
storeNotice(_notice, enabled);
}
public void setNotice(String notice)
{
storeNotice(notice, _noticeEnabled);
}
public boolean isNoticeEnabled()
{
return _noticeEnabled;
}
public String getNotice()
{
if (_notice == null)
return "";
return _notice;
}
private void restoreSkills()
{
Connection con = null;
try
{
// Retrieve all skills of this L2PcInstance from the database
con = L2DatabaseFactory.getInstance().getConnection();
final PreparedStatement statement = con.prepareStatement("SELECT skill_id,skill_level,sub_pledge_id FROM clan_skills WHERE clan_id=?");
statement.setInt(1, getClanId());
final ResultSet rset = statement.executeQuery();
// Go though the recordset of this SQL query
while (rset.next())
{
int id = rset.getInt("skill_id");
int level = rset.getInt("skill_level");
// Create a L2Skill object for each record
L2Skill skill = SkillTable.getInstance().getInfo(id, level);
// Add the L2Skill object to the L2Clan _skills
int subType = rset.getInt("sub_pledge_id");
if (subType == -2)
_skills.put(skill.getId(), skill);
else if (subType == 0)
_subPledgeSkills.put(skill.getId(), skill);
else
{
SubPledge subunit = _subPledges.get(subType);
if (subunit != null)
subunit.addNewSkill(skill);
else
_log.info("Missing subpledge "+subType+" for clan "+this+", skill skipped.");
}
}
rset.close();
statement.close();
}
catch (Exception e)
{
_log.log(Level.SEVERE, "Error restoring clan skills: " + e.getMessage(), e);
}
finally
{
L2DatabaseFactory.close(con);
}
}
/**
* @return all the clan skills.
*/
public final L2Skill[] getAllSkills()
{
if (_skills == null)
return new L2Skill[0];
return _skills.values().toArray(new L2Skill[_skills.values().size()]);
}
/**
* Used to add a skill to skill list of this L2Clan
* @param newSkill
* @return
*/
public L2Skill addSkill(L2Skill newSkill)
{
L2Skill oldSkill = null;
if (newSkill != null)
{
// Replace oldSkill by newSkill or Add the newSkill
oldSkill = _skills.put(newSkill.getId(), newSkill);
}
return oldSkill;
}
public L2Skill addNewSkill(L2Skill newSkill)
{
return addNewSkill(newSkill, -2);
}
/**
* Used to add a new skill to the list, send a packet to all online clan members, update their stats and store it in db
* @param newSkill
* @param subType
* @return
*/
public L2Skill addNewSkill(L2Skill newSkill, int subType)
{
L2Skill oldSkill = null;
Connection con = null;
if (newSkill != null)
{
if (subType == -2) // regular clan skill
oldSkill = _skills.put(newSkill.getId(), newSkill);
else if (subType == 0) // main clan sub skill
oldSkill = _subPledgeSkills.put(newSkill.getId(), newSkill);
else
{
SubPledge subunit = getSubPledge(subType);
if (subunit != null)
oldSkill = subunit.addNewSkill(newSkill);
else
{
_log.log(Level.WARNING, "Subpledge "+subType +" does not exist for clan "+this);
return oldSkill;
}
}
try
{
con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement statement;
if (oldSkill != null)
{
statement = con.prepareStatement("UPDATE clan_skills SET skill_level=? WHERE skill_id=? AND clan_id=?");
statement.setInt(1, newSkill.getLevel());
statement.setInt(2, oldSkill.getId());
statement.setInt(3, getClanId());
}
else
{
statement = con.prepareStatement("INSERT INTO clan_skills (clan_id,skill_id,skill_level,skill_name,sub_pledge_id) VALUES (?,?,?,?,?)");
statement.setInt(1, getClanId());
statement.setInt(2, newSkill.getId());
statement.setInt(3, newSkill.getLevel());
statement.setString(4, newSkill.getName());
statement.setInt(5, subType);
}
statement.execute();
statement.close();
}
catch (Exception e)
{
_log.log(Level.WARNING, "Error could not store clan skills: " + e.getMessage(), e);
}
finally
{
L2DatabaseFactory.close(con);
}
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.CLAN_SKILL_S1_ADDED);
sm.addSkillName(newSkill.getId());
for (L2ClanMember temp : _members.values())
{
if (temp != null && temp.getPlayerInstance() != null && temp.isOnline())
{
if (subType == -2)
{
if (newSkill.getMinPledgeClass() <= temp.getPlayerInstance().getPledgeClass())
{
temp.getPlayerInstance().addSkill(newSkill, false); // Skill is not saved to player DB
temp.getPlayerInstance().sendPacket(new PledgeSkillListAdd(newSkill.getId(), newSkill.getLevel()));
temp.getPlayerInstance().sendPacket(sm);
temp.getPlayerInstance().sendSkillList();
}
}
else
{
if (temp.getPledgeType() == subType)
{
temp.getPlayerInstance().addSkill(newSkill, false); // Skill is not saved to player DB
temp.getPlayerInstance().sendPacket(new ExSubPledgeSkillAdd(subType, newSkill.getId(), newSkill.getLevel()));
temp.getPlayerInstance().sendPacket(sm);
temp.getPlayerInstance().sendSkillList();
}
}
}
}
}
return oldSkill;
}
public void addSkillEffects()
{
for (L2Skill skill : _skills.values())
{
for (L2ClanMember temp : _members.values())
{
try
{
if (temp != null && temp.isOnline())
{
if (skill.getMinPledgeClass() <= temp.getPlayerInstance().getPledgeClass())
temp.getPlayerInstance().addSkill(skill, false); // Skill is not saved to player DB
}
}
catch (NullPointerException e)
{
_log.log(Level.WARNING, e.getMessage(),e);
}
}
}
}
public void addSkillEffects(L2PcInstance player)
{
if (player == null || _reputationScore < 0)
return;
for (L2Skill skill : _skills.values())
{
if (skill.getMinPledgeClass() <= player.getPledgeClass())
player.addSkill(skill, false); // Skill is not saved to player DB
}
if (player.getPledgeType() == 0)
{
for (L2Skill skill : _subPledgeSkills.values())
player.addSkill(skill, false); // Skill is not saved to player DB
}
else
{
SubPledge subunit = getSubPledge(player.getPledgeType());
if (subunit == null)
return;
for (L2Skill skill : subunit.getSkills())
player.addSkill(skill, false); // Skill is not saved to player DB
}
}
public void removeSkillEffects(L2PcInstance player)
{
if (player == null)
return;
for (L2Skill skill : _skills.values())
{
player.removeSkill(skill, false); // Skill is not saved to player DB
}
if (player.getPledgeType() == 0)
{
for (L2Skill skill : _subPledgeSkills.values())
player.removeSkill(skill, false); // Skill is not saved to player DB
}
else
{
SubPledge subunit = getSubPledge(player.getPledgeType());
if (subunit == null)
return;
for (L2Skill skill : subunit.getSkills())
player.removeSkill(skill, false); // Skill is not saved to player DB
}
}
public void broadcastToOnlineAllyMembers(L2GameServerPacket packet)
{
for (L2Clan clan : ClanTable.getInstance().getClanAllies(getAllyId()))
{
clan.broadcastToOnlineMembers(packet);
}
}
public void broadcastToOnlineMembers(L2GameServerPacket packet)
{
for (L2ClanMember member : _members.values())
{
if (member != null && member.isOnline())
member.getPlayerInstance().sendPacket(packet);
}
}
public void broadcastCSToOnlineMembers(CreatureSay packet, L2PcInstance broadcaster)
{
for (L2ClanMember member : _members.values())
{
if (member != null && member.isOnline() && !BlockList.isBlocked(member.getPlayerInstance(), broadcaster))
member.getPlayerInstance().sendPacket(packet);
}
}
public void broadcastToOtherOnlineMembers(L2GameServerPacket packet, L2PcInstance player)
{
for (L2ClanMember member : _members.values())
{
if (member != null && member.isOnline() && member.getPlayerInstance() != player)
member.getPlayerInstance().sendPacket(packet);
}
}
@Override
public String toString()
{
return getName()+"["+getClanId()+"]";
}
public ItemContainer getWarehouse()
{
return _warehouse;
}
public boolean isAtWarWith(Integer id)
{
if (!_atWarWith.isEmpty())
if (_atWarWith.contains(id))
return true;
return false;
}
public boolean isAtWarWith(L2Clan clan)
{
if (clan == null)
return false;
if (!_atWarWith.isEmpty())
if (_atWarWith.contains(clan.getClanId()))
return true;
return false;
}
public boolean isAtWarAttacker(Integer id)
{
if (_atWarAttackers != null && !_atWarAttackers.isEmpty())
if (_atWarAttackers.contains(id))
return true;
return false;
}
public void setEnemyClan(L2Clan clan)
{
Integer id = clan.getClanId();
_atWarWith.add(id);
}
public void setEnemyClan(Integer clan)
{
_atWarWith.add(clan);
}
public void setAttackerClan(L2Clan clan)
{
Integer id = clan.getClanId();
_atWarAttackers.add(id);
}
public void setAttackerClan(Integer clan)
{
_atWarAttackers.add(clan);
}
public void deleteEnemyClan(L2Clan clan)
{
Integer id = clan.getClanId();
_atWarWith.remove(id);
}
public void deleteAttackerClan(L2Clan clan)
{
Integer id = clan.getClanId();
_atWarAttackers.remove(id);
}
public int getHiredGuards()
{
return _hiredGuards;
}
public void incrementHiredGuards()
{
_hiredGuards++;
}
public boolean isAtWar()
{
if (_atWarWith != null && !_atWarWith.isEmpty())
return true;
return false;
}
public List getWarList()
{
return _atWarWith;
}
public List getAttackerList()
{
return _atWarAttackers;
}
public void broadcastClanStatus()
{
for (L2PcInstance member : getOnlineMembers(0))
{
member.sendPacket(new PledgeShowMemberListDeleteAll());
member.sendPacket(new PledgeShowMemberListAll(this, member));
}
}
public static class SubPledge
{
private final int _id;
private String _subPledgeName;
private int _leaderId;
private final Map _subPledgeSkills = new FastMap();
public SubPledge(int id, String name, int leaderId)
{
_id = id;
_subPledgeName = name;
_leaderId = leaderId;
}
public int getId()
{
return _id;
}
public String getName()
{
return _subPledgeName;
}
public void setName(String name)
{
_subPledgeName = name;
}
public int getLeaderId()
{
return _leaderId;
}
public void setLeaderId(int leaderId)
{
_leaderId = leaderId;
}
public L2Skill addNewSkill(L2Skill skill)
{
return _subPledgeSkills.put(skill.getId(), skill);
}
public Collection getSkills()
{
return _subPledgeSkills.values();
}
}
public static class RankPrivs
{
private final int _rankId;
private final int _party;// TODO find out what this stuff means and implement it
private int _rankPrivs;
public RankPrivs(int rank, int party, int privs)
{
_rankId = rank;
_party = party;
_rankPrivs = privs;
}
public int getRank()
{
return _rankId;
}
public int getParty()
{
return _party;
}
public int getPrivs()
{
return _rankPrivs;
}
public void setPrivs(int privs)
{
_rankPrivs = privs;
}
}
private void restoreSubPledges()
{
Connection con = null;
try
{
// Retrieve all subpledges of this clan from the database
con = L2DatabaseFactory.getInstance().getConnection();
final PreparedStatement statement = con.prepareStatement("SELECT sub_pledge_id,name,leader_id FROM clan_subpledges WHERE clan_id=?");
statement.setInt(1, getClanId());
final ResultSet rset = statement.executeQuery();
while (rset.next())
{
int id = rset.getInt("sub_pledge_id");
String name = rset.getString("name");
int leaderId = rset.getInt("leader_id");
// Create a SubPledge object for each record
SubPledge pledge = new SubPledge(id, name, leaderId);
_subPledges.put(id, pledge);
}
rset.close();
statement.close();
}
catch (Exception e)
{
_log.log(Level.WARNING, "Could not restore clan sub-units: " + e.getMessage(), e);
}
finally
{
L2DatabaseFactory.close(con);
}
}
/**
* used to retrieve subPledge by type
* @param pledgeType
* @return
*/
public final SubPledge getSubPledge(int pledgeType)
{
if (_subPledges == null)
return null;
return _subPledges.get(pledgeType);
}
/**
* Used to retrieve subPledge by type
* @param pledgeName
* @return
*/
public final SubPledge getSubPledge(String pledgeName)
{
if (_subPledges == null)
return null;
for (SubPledge sp : _subPledges.values())
{
if (sp.getName().equalsIgnoreCase(pledgeName))
{
return sp;
}
}
return null;
}
/**
* Used to retrieve all subPledges
* @return
*/
public final SubPledge[] getAllSubPledges()
{
if (_subPledges == null)
return new SubPledge[0];
return _subPledges.values().toArray(new SubPledge[_subPledges.values().size()]);
}
public SubPledge createSubPledge(L2PcInstance player, int pledgeType, int leaderId, String subPledgeName)
{
SubPledge subPledge = null;
pledgeType = getAvailablePledgeTypes(pledgeType);
if (pledgeType == 0)
{
if (pledgeType == L2Clan.SUBUNIT_ACADEMY)
player.sendPacket(SystemMessageId.CLAN_HAS_ALREADY_ESTABLISHED_A_CLAN_ACADEMY);
else
player.sendMessage("You can't create any more sub-units of this type");
return null;
}
if (_leader.getObjectId() == leaderId)
{
player.sendMessage("Leader is not correct");
return null;
}
// Royal Guard 5000 points per each
// Order of Knights 10000 points per each
if (pledgeType != -1 && ((getReputationScore() < 5000 && pledgeType < L2Clan.SUBUNIT_KNIGHT1) || (getReputationScore() < 10000 && pledgeType > L2Clan.SUBUNIT_ROYAL2)))
{
player.sendPacket(SystemMessageId.THE_CLAN_REPUTATION_SCORE_IS_TOO_LOW);
return null;
}
Connection con = null;
try
{
con = L2DatabaseFactory.getInstance().getConnection();
final PreparedStatement statement = con.prepareStatement("INSERT INTO clan_subpledges (clan_id,sub_pledge_id,name,leader_id) values (?,?,?,?)");
statement.setInt(1, getClanId());
statement.setInt(2, pledgeType);
statement.setString(3, subPledgeName);
if (pledgeType != -1)
statement.setInt(4, leaderId);
else
statement.setInt(4, 0);
statement.execute();
statement.close();
subPledge = new SubPledge(pledgeType, subPledgeName, leaderId);
_subPledges.put(pledgeType, subPledge);
if (pledgeType != -1)
{
// Royal Guard 5000 points per each
// Order of Knights 10000 points per each
if (pledgeType < L2Clan.SUBUNIT_KNIGHT1)
setReputationScore(getReputationScore() - Config.ROYAL_GUARD_COST, true);
else
setReputationScore(getReputationScore() - Config.KNIGHT_UNIT_COST, true);
//TODO: clan lvl9 or more can reinforce knights cheaper if first knight unit already created, use Config.KNIGHT_REINFORCE_COST
}
if (Config.DEBUG)
_log.fine("New sub_clan saved in db: " + getClanId() + "; " + pledgeType);
}
catch (Exception e)
{
_log.log(Level.SEVERE, "Error saving sub clan data: " + e.getMessage(), e);
}
finally
{
L2DatabaseFactory.close(con);
}
broadcastToOnlineMembers(new PledgeShowInfoUpdate(_leader.getClan()));
broadcastToOnlineMembers(new PledgeReceiveSubPledgeCreated(subPledge, _leader.getClan()));
return subPledge;
}
public int getAvailablePledgeTypes(int pledgeType)
{
if (_subPledges.get(pledgeType) != null)
{
//_log.warning("found sub-unit with id: "+pledgeType);
switch (pledgeType)
{
case SUBUNIT_ACADEMY:
return 0;
case SUBUNIT_ROYAL1:
pledgeType = getAvailablePledgeTypes(SUBUNIT_ROYAL2);
break;
case SUBUNIT_ROYAL2:
return 0;
case SUBUNIT_KNIGHT1:
pledgeType = getAvailablePledgeTypes(SUBUNIT_KNIGHT2);
break;
case SUBUNIT_KNIGHT2:
pledgeType = getAvailablePledgeTypes(SUBUNIT_KNIGHT3);
break;
case SUBUNIT_KNIGHT3:
pledgeType = getAvailablePledgeTypes(SUBUNIT_KNIGHT4);
break;
case SUBUNIT_KNIGHT4:
return 0;
}
}
return pledgeType;
}
public void updateSubPledgeInDB(int pledgeType)
{
Connection con = null;
try
{
con = L2DatabaseFactory.getInstance().getConnection();
final PreparedStatement statement = con.prepareStatement("UPDATE clan_subpledges SET leader_id=?, name=? WHERE clan_id=? AND sub_pledge_id=?");
statement.setInt(1, getSubPledge(pledgeType).getLeaderId());
statement.setString(2, getSubPledge(pledgeType).getName());
statement.setInt(3, getClanId());
statement.setInt(4, pledgeType);
statement.execute();
statement.close();
if (Config.DEBUG)
_log.fine("Subpledge updated in db: " + getClanId());
}
catch (Exception e)
{
_log.log(Level.SEVERE, "Error updating subpledge: " + e.getMessage(), e);
}
finally
{
L2DatabaseFactory.close(con);
}
}
private void restoreRankPrivs()
{
Connection con = null;
try
{
// Retrieve all skills of this L2PcInstance from the database
con = L2DatabaseFactory.getInstance().getConnection();
final PreparedStatement statement = con.prepareStatement("SELECT privs,rank,party FROM clan_privs WHERE clan_id=?");
statement.setInt(1, getClanId());
//_log.warning("clanPrivs restore for ClanId : "+getClanId());
final ResultSet rset = statement.executeQuery();
// Go though the recordset of this SQL query
while (rset.next())
{
int rank = rset.getInt("rank");
//int party = rset.getInt("party");
int privileges = rset.getInt("privs");
// Create a SubPledge object for each record
if (rank == -1)
continue;
_privs.get(rank).setPrivs(privileges);
}
rset.close();
statement.close();
}
catch (Exception e)
{
_log.log(Level.SEVERE, "Error restoring clan privs by rank: " + e.getMessage(), e);
}
finally
{
L2DatabaseFactory.close(con);
}
}
public void initializePrivs()
{
RankPrivs privs;
for (int i = 1; i < 10; i++)
{
privs = new RankPrivs(i, 0, CP_NOTHING);
_privs.put(i, privs);
}
}
public int getRankPrivs(int rank)
{
if (_privs.get(rank) != null)
return _privs.get(rank).getPrivs();
return CP_NOTHING;
}
public void setRankPrivs(int rank, int privs)
{
if (_privs.get(rank) != null)
{
_privs.get(rank).setPrivs(privs);
Connection con = null;
try
{
//_log.warning("requested store clan privs in db for rank: "+rank+", privs: "+privs);
// Retrieve all skills of this L2PcInstance from the database
con = L2DatabaseFactory.getInstance().getConnection();
final PreparedStatement statement = con.prepareStatement("INSERT INTO clan_privs (clan_id,rank,party,privs) VALUES (?,?,?,?) ON DUPLICATE KEY UPDATE privs = ?");
statement.setInt(1, getClanId());
statement.setInt(2, rank);
statement.setInt(3, 0);
statement.setInt(4, privs);
statement.setInt(5, privs);
statement.execute();
statement.close();
}
catch (Exception e)
{
_log.log(Level.WARNING, "Could not store clan privs for rank: " + e.getMessage(), e);
}
finally
{
L2DatabaseFactory.close(con);
}
for (L2ClanMember cm : getMembers())
{
if (cm.isOnline())
if (cm.getPowerGrade() == rank)
if (cm.getPlayerInstance() != null)
{
cm.getPlayerInstance().setClanPrivileges(privs);
cm.getPlayerInstance().sendPacket(new UserInfo(cm.getPlayerInstance()));
cm.getPlayerInstance().sendPacket(new ExBrExtraUserInfo(cm.getPlayerInstance()));
}
}
broadcastClanStatus();
}
else
{
_privs.put(rank, new RankPrivs(rank, 0, privs));
Connection con = null;
try
{
//_log.warning("requested store clan new privs in db for rank: "+rank);
// Retrieve all skills of this L2PcInstance from the database
con = L2DatabaseFactory.getInstance().getConnection();
final PreparedStatement statement = con.prepareStatement("INSERT INTO clan_privs (clan_id,rank,party,privs) VALUES (?,?,?,?)");
statement.setInt(1, getClanId());
statement.setInt(2, rank);
statement.setInt(3, 0);
statement.setInt(4, privs);
statement.execute();
statement.close();
}
catch (Exception e)
{
_log.log(Level.WARNING, "Could not create new rank and store clan privs for rank: " + e.getMessage(), e);
}
finally
{
L2DatabaseFactory.close(con);
}
}
}
/**
* @return all RankPrivs.
*/
public final RankPrivs[] getAllRankPrivs()
{
if (_privs == null)
return new RankPrivs[0];
return _privs.values().toArray(new RankPrivs[_privs.values().size()]);
}
public int getLeaderSubPledge(int leaderId)
{
int id = 0;
for (SubPledge sp : _subPledges.values())
{
if (sp.getLeaderId() == 0)
continue;
if (sp.getLeaderId() == leaderId)
id = sp.getId();
}
return id;
}
public synchronized void addReputationScore(int value, boolean save)
{
setReputationScore(getReputationScore() + value, save);
}
public synchronized void takeReputationScore(int value, boolean save)
{
setReputationScore(getReputationScore() - value, save);
}
private void setReputationScore(int value, boolean save)
{
if (_reputationScore >= 0 && value < 0)
{
broadcastToOnlineMembers(SystemMessage.getSystemMessage(SystemMessageId.REPUTATION_POINTS_0_OR_LOWER_CLAN_SKILLS_DEACTIVATED));
for (L2ClanMember member : _members.values())
{
if (member.isOnline() && member.getPlayerInstance() != null)
{
removeSkillEffects(member.getPlayerInstance());
}
}
}
else if (_reputationScore < 0 && value >= 0)
{
broadcastToOnlineMembers(SystemMessage.getSystemMessage(SystemMessageId.CLAN_SKILLS_WILL_BE_ACTIVATED_SINCE_REPUTATION_IS_0_OR_HIGHER));
for (L2ClanMember member : _members.values())
{
if (member.isOnline() && member.getPlayerInstance() != null)
{
addSkillEffects(member.getPlayerInstance());
}
}
}
_reputationScore = value;
if (_reputationScore > 100000000)
_reputationScore = 100000000;
if (_reputationScore < -100000000)
_reputationScore = -100000000;
broadcastToOnlineMembers(new PledgeShowInfoUpdate(this));
if (save)
updateClanScoreInDB();
}
public int getReputationScore()
{
return _reputationScore;
}
public void setRank(int rank)
{
_rank = rank;
}
public int getRank()
{
return _rank;
}
public int getAuctionBiddedAt()
{
return _auctionBiddedAt;
}
public void setAuctionBiddedAt(int id, boolean storeInDb)
{
_auctionBiddedAt = id;
if (storeInDb)
{
Connection con = null;
try
{
con = L2DatabaseFactory.getInstance().getConnection();
final PreparedStatement statement = con.prepareStatement("UPDATE clan_data SET auction_bid_at=? WHERE clan_id=?");
statement.setInt(1, id);
statement.setInt(2, getClanId());
statement.execute();
statement.close();
}
catch (Exception e)
{
_log.log(Level.WARNING, "Could not store auction for clan: " + e.getMessage(), e);
}
finally
{
L2DatabaseFactory.close(con);
}
}
}
/**
* @param activeChar the clan inviting player.
* @param target the invited player.
* @param pledgeType the pledge type to join.
* @return {core true} if activeChar and target meet various conditions to join a clan.
*/
public boolean checkClanJoinCondition(L2PcInstance activeChar, L2PcInstance target, int pledgeType)
{
if (activeChar == null)
{
return false;
}
if ((activeChar.getClanPrivileges() & L2Clan.CP_CL_JOIN_CLAN) != L2Clan.CP_CL_JOIN_CLAN)
{
activeChar.sendPacket(SystemMessageId.YOU_ARE_NOT_AUTHORIZED_TO_DO_THAT);
return false;
}
if (target == null)
{
activeChar.sendPacket(SystemMessageId.YOU_HAVE_INVITED_THE_WRONG_TARGET);
return false;
}
if (activeChar.getObjectId() == target.getObjectId())
{
activeChar.sendPacket(SystemMessageId.CANNOT_INVITE_YOURSELF);
return false;
}
if (getCharPenaltyExpiryTime() > System.currentTimeMillis())
{
activeChar.sendPacket(SystemMessageId.YOU_MUST_WAIT_BEFORE_ACCEPTING_A_NEW_MEMBER);
return false;
}
if (target.getClanId() != 0)
{
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_WORKING_WITH_ANOTHER_CLAN);
sm.addString(target.getName());
activeChar.sendPacket(sm);
return false;
}
if (target.getClanJoinExpiryTime() > System.currentTimeMillis())
{
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_MUST_WAIT_BEFORE_JOINING_ANOTHER_CLAN);
sm.addString(target.getName());
activeChar.sendPacket(sm);
return false;
}
if ((target.getLevel() > 40 || target.getClassId().level() >= 2) && pledgeType == -1)
{
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_DOESNOT_MEET_REQUIREMENTS_TO_JOIN_ACADEMY);
sm.addString(target.getName());
activeChar.sendPacket(sm);
activeChar.sendPacket(SystemMessageId.ACADEMY_REQUIREMENTS);
return false;
}
if (getSubPledgeMembersCount(pledgeType) >= getMaxNrOfMembers(pledgeType))
{
if (pledgeType == 0)
{
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_CLAN_IS_FULL);
sm.addString(getName());
activeChar.sendPacket(sm);
}
else
{
activeChar.sendPacket(SystemMessageId.SUBCLAN_IS_FULL);
}
return false;
}
return true;
}
/**
* @param activeChar the clan inviting player.
* @param target the invited player.
* @return {core true} if activeChar and target meet various conditions to join a clan.
*/
public boolean checkAllyJoinCondition(L2PcInstance activeChar, L2PcInstance target)
{
if (activeChar == null)
{
return false;
}
if (activeChar.getAllyId() == 0 || !activeChar.isClanLeader() || activeChar.getClanId() != activeChar.getAllyId())
{
activeChar.sendPacket(SystemMessageId.FEATURE_ONLY_FOR_ALLIANCE_LEADER);
return false;
}
L2Clan leaderClan = activeChar.getClan();
if (leaderClan.getAllyPenaltyExpiryTime() > System.currentTimeMillis())
{
if (leaderClan.getAllyPenaltyType() == PENALTY_TYPE_DISMISS_CLAN)
{
activeChar.sendPacket(SystemMessageId.CANT_INVITE_CLAN_WITHIN_1_DAY);
return false;
}
}
if (target == null)
{
activeChar.sendPacket(SystemMessageId.YOU_HAVE_INVITED_THE_WRONG_TARGET);
return false;
}
if (activeChar.getObjectId() == target.getObjectId())
{
activeChar.sendPacket(SystemMessageId.CANNOT_INVITE_YOURSELF);
return false;
}
if (target.getClan() == null)
{
activeChar.sendPacket(SystemMessageId.TARGET_MUST_BE_IN_CLAN);
return false;
}
if (!target.isClanLeader())
{
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_IS_NOT_A_CLAN_LEADER);
sm.addString(target.getName());
activeChar.sendPacket(sm);
sm = null;
return false;
}
L2Clan targetClan = target.getClan();
if (target.getAllyId() != 0)
{
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_CLAN_ALREADY_MEMBER_OF_S2_ALLIANCE);
sm.addString(targetClan.getName());
sm.addString(targetClan.getAllyName());
activeChar.sendPacket(sm);
sm = null;
return false;
}
if (targetClan.getAllyPenaltyExpiryTime() > System.currentTimeMillis())
{
if (targetClan.getAllyPenaltyType() == PENALTY_TYPE_CLAN_LEAVED)
{
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_CANT_ENTER_ALLIANCE_WITHIN_1_DAY);
sm.addString(target.getClan().getName());
sm.addString(target.getClan().getAllyName());
activeChar.sendPacket(sm);
sm = null;
return false;
}
if (targetClan.getAllyPenaltyType() == PENALTY_TYPE_CLAN_DISMISSED)
{
activeChar.sendPacket(SystemMessageId.CANT_ENTER_ALLIANCE_WITHIN_1_DAY);
return false;
}
}
if (activeChar.isInsideZone(L2Character.ZONE_SIEGE) && target.isInsideZone(L2Character.ZONE_SIEGE))
{
activeChar.sendPacket(SystemMessageId.OPPOSING_CLAN_IS_PARTICIPATING_IN_SIEGE);
return false;
}
if (leaderClan.isAtWarWith(targetClan.getClanId()))
{
activeChar.sendPacket(SystemMessageId.MAY_NOT_ALLY_CLAN_BATTLE);
return false;
}
if (ClanTable.getInstance().getClanAllies(activeChar.getAllyId()).size() >= Config.ALT_MAX_NUM_OF_CLANS_IN_ALLY)
{
activeChar.sendPacket(SystemMessageId.YOU_HAVE_EXCEEDED_THE_LIMIT);
return false;
}
return true;
}
public long getAllyPenaltyExpiryTime()
{
return _allyPenaltyExpiryTime;
}
public int getAllyPenaltyType()
{
return _allyPenaltyType;
}
public void setAllyPenaltyExpiryTime(long expiryTime, int penaltyType)
{
_allyPenaltyExpiryTime = expiryTime;
_allyPenaltyType = penaltyType;
}
public long getCharPenaltyExpiryTime()
{
return _charPenaltyExpiryTime;
}
public void setCharPenaltyExpiryTime(long time)
{
_charPenaltyExpiryTime = time;
}
public long getDissolvingExpiryTime()
{
return _dissolvingExpiryTime;
}
public void setDissolvingExpiryTime(long time)
{
_dissolvingExpiryTime = time;
}
public void createAlly(L2PcInstance player, String allyName)
{
if (null == player)
return;
if (Config.DEBUG)
_log.fine(player.getObjectId() + "(" + player.getName() + ") requested ally creation from ");
if (!player.isClanLeader())
{
player.sendPacket(SystemMessageId.ONLY_CLAN_LEADER_CREATE_ALLIANCE);
return;
}
if (getAllyId() != 0)
{
player.sendPacket(SystemMessageId.ALREADY_JOINED_ALLIANCE);
return;
}
if (getLevel() < 5)
{
player.sendPacket(SystemMessageId.TO_CREATE_AN_ALLY_YOU_CLAN_MUST_BE_LEVEL_5_OR_HIGHER);
return;
}
if (getAllyPenaltyExpiryTime() > System.currentTimeMillis())
{
if (getAllyPenaltyType() == L2Clan.PENALTY_TYPE_DISSOLVE_ALLY)
{
player.sendPacket(SystemMessageId.CANT_CREATE_ALLIANCE_10_DAYS_DISOLUTION);
return;
}
}
if (getDissolvingExpiryTime() > System.currentTimeMillis())
{
player.sendPacket(SystemMessageId.YOU_MAY_NOT_CREATE_ALLY_WHILE_DISSOLVING);
return;
}
if (!Util.isAlphaNumeric(allyName))
{
player.sendPacket(SystemMessageId.INCORRECT_ALLIANCE_NAME);
return;
}
if (allyName.length() > 16 || allyName.length() < 2)
{
player.sendPacket(SystemMessageId.INCORRECT_ALLIANCE_NAME_LENGTH);
return;
}
if (ClanTable.getInstance().isAllyExists(allyName))
{
player.sendPacket(SystemMessageId.ALLIANCE_ALREADY_EXISTS);
return;
}
setAllyId(getClanId());
setAllyName(allyName.trim());
setAllyPenaltyExpiryTime(0, 0);
updateClanInDB();
player.sendPacket(new UserInfo(player));
player.sendPacket(new ExBrExtraUserInfo(player));
//TODO: Need correct message id
player.sendMessage("Alliance " + allyName + " has been created.");
// notify CB server about the change
CommunityServerThread.getInstance().sendPacket(new WorldInfo(null, this, WorldInfo.TYPE_UPDATE_CLAN_DATA));
}
public void dissolveAlly(L2PcInstance player)
{
if (getAllyId() == 0)
{
player.sendPacket(SystemMessageId.NO_CURRENT_ALLIANCES);
return;
}
if (!player.isClanLeader() || getClanId() != getAllyId())
{
player.sendPacket(SystemMessageId.FEATURE_ONLY_FOR_ALLIANCE_LEADER);
return;
}
if (player.isInsideZone(L2Character.ZONE_SIEGE))
{
player.sendPacket(SystemMessageId.CANNOT_DISSOLVE_ALLY_WHILE_IN_SIEGE);
return;
}
broadcastToOnlineAllyMembers(SystemMessage.getSystemMessage(SystemMessageId.ALLIANCE_DISOLVED));
long currentTime = System.currentTimeMillis();
for (L2Clan clan : ClanTable.getInstance().getClanAllies(getAllyId()))
{
if (clan.getClanId() != getClanId())
{
clan.setAllyId(0);
clan.setAllyName(null);
clan.setAllyPenaltyExpiryTime(0, 0);
clan.updateClanInDB();
// notify CB server about the change
CommunityServerThread.getInstance().sendPacket(new WorldInfo(null, clan, WorldInfo.TYPE_UPDATE_CLAN_DATA));
}
}
setAllyId(0);
setAllyName(null);
changeAllyCrest(0, false);
setAllyPenaltyExpiryTime(currentTime + Config.ALT_CREATE_ALLY_DAYS_WHEN_DISSOLVED * 86400000L, L2Clan.PENALTY_TYPE_DISSOLVE_ALLY); //24*60*60*1000 = 86400000
updateClanInDB();
// The clan leader should take the XP penalty of a full death.
player.deathPenalty(false, false, false);
// notify CB server about the change
CommunityServerThread.getInstance().sendPacket(new WorldInfo(null, this, WorldInfo.TYPE_UPDATE_CLAN_DATA));
}
public boolean levelUpClan(L2PcInstance player)
{
if (!player.isClanLeader())
{
player.sendPacket(SystemMessageId.YOU_ARE_NOT_AUTHORIZED_TO_DO_THAT);
return false;
}
if (System.currentTimeMillis() < getDissolvingExpiryTime())
{
player.sendPacket(SystemMessageId.CANNOT_RISE_LEVEL_WHILE_DISSOLUTION_IN_PROGRESS);
return false;
}
boolean increaseClanLevel = false;
switch (getLevel())
{
case 0:
{
// Upgrade to 1
if (player.getSp() >= 20000 && player.getAdena() >= 650000)
{
if (player.reduceAdena("ClanLvl", 650000, player.getTarget(), true))
{
player.setSp(player.getSp() - 20000);
SystemMessage sp = SystemMessage.getSystemMessage(SystemMessageId.SP_DECREASED_S1);
sp.addNumber(20000);
player.sendPacket(sp);
sp = null;
increaseClanLevel = true;
}
}
break;
}
case 1:
{
// Upgrade to 2
if (player.getSp() >= 100000 && player.getAdena() >= 2500000)
{
if (player.reduceAdena("ClanLvl", 2500000, player.getTarget(), true))
{
player.setSp(player.getSp() - 100000);
SystemMessage sp = SystemMessage.getSystemMessage(SystemMessageId.SP_DECREASED_S1);
sp.addNumber(100000);
player.sendPacket(sp);
sp = null;
increaseClanLevel = true;
}
}
break;
}
case 2:
{
// Upgrade to 3
if (player.getSp() >= 350000 && player.getInventory().getItemByItemId(1419) != null)
{
// itemId 1419 == Blood Mark
if (player.destroyItemByItemId("ClanLvl", 1419, 1, player.getTarget(), false))
{
player.setSp(player.getSp() - 350000);
SystemMessage sp = SystemMessage.getSystemMessage(SystemMessageId.SP_DECREASED_S1);
sp.addNumber(350000);
player.sendPacket(sp);
sp = null;
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_DISAPPEARED);
sm.addItemName(1419);
player.sendPacket(sm);
sm = null;
increaseClanLevel = true;
}
}
break;
}
case 3:
{
// Upgrade to 4
if (player.getSp() >= 1000000 && player.getInventory().getItemByItemId(3874) != null)
{
// itemId 3874 == Alliance Manifesto
if (player.destroyItemByItemId("ClanLvl", 3874, 1, player.getTarget(), false))
{
player.setSp(player.getSp() - 1000000);
SystemMessage sp = SystemMessage.getSystemMessage(SystemMessageId.SP_DECREASED_S1);
sp.addNumber(1000000);
player.sendPacket(sp);
sp = null;
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_DISAPPEARED);
sm.addItemName(3874);
player.sendPacket(sm);
sm = null;
increaseClanLevel = true;
}
}
break;
}
case 4:
{
// Upgrade to 5
if (player.getSp() >= 2500000 && player.getInventory().getItemByItemId(3870) != null)
{
// itemId 3870 == Seal of Aspiration
if (player.destroyItemByItemId("ClanLvl", 3870, 1, player.getTarget(), false))
{
player.setSp(player.getSp() - 2500000);
SystemMessage sp = SystemMessage.getSystemMessage(SystemMessageId.SP_DECREASED_S1);
sp.addNumber(2500000);
player.sendPacket(sp);
sp = null;
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_DISAPPEARED);
sm.addItemName(3870);
player.sendPacket(sm);
sm = null;
increaseClanLevel = true;
}
}
break;
}
case 5:
// Upgrade to 6
if (getReputationScore() >= Config.CLAN_LEVEL_6_COST && getMembersCount() >= Config.CLAN_LEVEL_6_REQUIREMENT)
{
setReputationScore(getReputationScore() - Config.CLAN_LEVEL_6_COST, true);
SystemMessage cr = SystemMessage.getSystemMessage(SystemMessageId.S1_DEDUCTED_FROM_CLAN_REP);
cr.addNumber(Config.CLAN_LEVEL_6_COST);
player.sendPacket(cr);
cr = null;
increaseClanLevel = true;
}
break;
case 6:
// Upgrade to 7
if (getReputationScore() >= Config.CLAN_LEVEL_7_COST && getMembersCount() >= Config.CLAN_LEVEL_7_REQUIREMENT)
{
setReputationScore(getReputationScore() - Config.CLAN_LEVEL_7_COST, true);
SystemMessage cr = SystemMessage.getSystemMessage(SystemMessageId.S1_DEDUCTED_FROM_CLAN_REP);
cr.addNumber(Config.CLAN_LEVEL_7_COST);
player.sendPacket(cr);
cr = null;
increaseClanLevel = true;
}
break;
case 7:
// Upgrade to 8
if (getReputationScore() >= Config.CLAN_LEVEL_8_COST && getMembersCount() >= Config.CLAN_LEVEL_8_REQUIREMENT)
{
setReputationScore(getReputationScore() - Config.CLAN_LEVEL_8_COST, true);
SystemMessage cr = SystemMessage.getSystemMessage(SystemMessageId.S1_DEDUCTED_FROM_CLAN_REP);
cr.addNumber(Config.CLAN_LEVEL_8_COST);
player.sendPacket(cr);
cr = null;
increaseClanLevel = true;
}
break;
case 8:
// Upgrade to 9
if (getReputationScore() >= Config.CLAN_LEVEL_9_COST && player.getInventory().getItemByItemId(9910) != null && getMembersCount() >= Config.CLAN_LEVEL_9_REQUIREMENT)
{
// itemId 9910 == Blood Oath
if (player.destroyItemByItemId("ClanLvl", 9910, 150, player.getTarget(), false))
{
setReputationScore(getReputationScore() - Config.CLAN_LEVEL_9_COST, true);
SystemMessage cr = SystemMessage.getSystemMessage(SystemMessageId.S1_DEDUCTED_FROM_CLAN_REP);
cr.addNumber(Config.CLAN_LEVEL_9_COST);
player.sendPacket(cr);
cr = null;
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S2_S1_DISAPPEARED);
sm.addItemName(9910);
sm.addItemNumber(150);
player.sendPacket(sm);
increaseClanLevel = true;
}
}
break;
case 9:
// Upgrade to 10
if (getReputationScore() >= Config.CLAN_LEVEL_10_COST && player.getInventory().getItemByItemId(9911) != null && getMembersCount() >= Config.CLAN_LEVEL_10_REQUIREMENT)
{
// itemId 9911 == Blood Alliance
if (player.destroyItemByItemId("ClanLvl", 9911, 5, player.getTarget(), false))
{
setReputationScore(getReputationScore() - Config.CLAN_LEVEL_10_COST, true);
SystemMessage cr = SystemMessage.getSystemMessage(SystemMessageId.S1_DEDUCTED_FROM_CLAN_REP);
cr.addNumber(Config.CLAN_LEVEL_10_COST);
player.sendPacket(cr);
cr = null;
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S2_S1_DISAPPEARED);
sm.addItemName(9911);
sm.addItemNumber(5);
player.sendPacket(sm);
increaseClanLevel = true;
}
}
break;
case 10:
// Upgrade to 11
boolean hasTerritory = false;
for (Territory terr : TerritoryWarManager.getInstance().getAllTerritories())
{
if (terr.getOwnerClan().getClanId() == getClanId())
{
hasTerritory = true;
break;
}
}
if (hasTerritory && getReputationScore() >= Config.CLAN_LEVEL_11_COST && getMembersCount() >= Config.CLAN_LEVEL_11_REQUIREMENT)
{
setReputationScore(getReputationScore() - Config.CLAN_LEVEL_11_COST, true);
SystemMessage cr = SystemMessage.getSystemMessage(SystemMessageId.S1_DEDUCTED_FROM_CLAN_REP);
cr.addNumber(Config.CLAN_LEVEL_11_COST);
player.sendPacket(cr);
cr = null;
increaseClanLevel = true;
}
break;
default:
return false;
}
if (!increaseClanLevel)
{
player.sendPacket(SystemMessageId.FAILED_TO_INCREASE_CLAN_LEVEL);
return false;
}
// the player should know that he has less sp now :p
StatusUpdate su = new StatusUpdate(player);
su.addAttribute(StatusUpdate.SP, player.getSp());
player.sendPacket(su);
ItemList il = new ItemList(player, false);
player.sendPacket(il);
changeLevel(getLevel() + 1);
return true;
}
public void changeLevel(int level)
{
Connection con = null;
try
{
con = L2DatabaseFactory.getInstance().getConnection();
final PreparedStatement statement = con.prepareStatement("UPDATE clan_data SET clan_level = ? WHERE clan_id = ?");
statement.setInt(1, level);
statement.setInt(2, getClanId());
statement.execute();
statement.close();
}
catch (Exception e)
{
_log.log(Level.WARNING, "could not increase clan level:" + e.getMessage(), e);
}
finally
{
L2DatabaseFactory.close(con);
}
setLevel(level);
if (getLeader().isOnline())
{
L2PcInstance leader = getLeader().getPlayerInstance();
if (4 < level)
{
SiegeManager.getInstance().addSiegeSkills(leader);
leader.sendPacket(SystemMessageId.CLAN_CAN_ACCUMULATE_CLAN_REPUTATION_POINTS);
}
else if (5 > level)
{
SiegeManager.getInstance().removeSiegeSkills(leader);
}
}
// notify all the members about it
broadcastToOnlineMembers(SystemMessage.getSystemMessage(SystemMessageId.CLAN_LEVEL_INCREASED));
broadcastToOnlineMembers(new PledgeShowInfoUpdate(this));
/*
* Micht :
* - use PledgeShowInfoUpdate instead of PledgeStatusChanged
* to update clan level ingame
* - remove broadcastClanStatus() to avoid members duplication
*/
//clan.broadcastToOnlineMembers(new PledgeStatusChanged(clan));
//clan.broadcastClanStatus();
// notify CB server about the change
CommunityServerThread.getInstance().sendPacket(new WorldInfo(null, this, WorldInfo.TYPE_UPDATE_CLAN_DATA));
}
/**
* Change the clan crest. If crest id is 0, crest is removed. New crest id is saved to database.
* @param crestId if 0, crest is removed, else new crest id is set and saved to database
*/
public void changeClanCrest(int crestId)
{
if (getCrestId() != 0)
CrestCache.getInstance().removePledgeCrest(getCrestId());
setCrestId(crestId);
Connection con = null;
try
{
con = L2DatabaseFactory.getInstance().getConnection();
final PreparedStatement statement = con.prepareStatement("UPDATE clan_data SET crest_id = ? WHERE clan_id = ?");
statement.setInt(1, crestId);
statement.setInt(2, getClanId());
statement.executeUpdate();
statement.close();
}
catch (SQLException e)
{
_log.log(Level.WARNING, "Could not update crest for clan " + getName() + " [" + getClanId() + "] : " + e.getMessage(), e);
}
finally
{
L2DatabaseFactory.close(con);
}
for (L2PcInstance member : getOnlineMembers(0))
member.broadcastUserInfo();
}
/**
* Change the ally crest. If crest id is 0, crest is removed. New crest id is saved to database.
* @param crestId if 0, crest is removed, else new crest id is set and saved to database
* @param onlyThisClan
*/
public void changeAllyCrest(int crestId, boolean onlyThisClan)
{
String sqlStatement = "UPDATE clan_data SET ally_crest_id = ? WHERE clan_id = ?";
int allyId = getClanId();
if (!onlyThisClan)
{
if (getAllyCrestId() != 0)
CrestCache.getInstance().removeAllyCrest(getAllyCrestId());
sqlStatement = "UPDATE clan_data SET ally_crest_id = ? WHERE ally_id = ?";
allyId = getAllyId();
}
Connection con = null;
try
{
con = L2DatabaseFactory.getInstance().getConnection();
final PreparedStatement statement = con.prepareStatement(sqlStatement);
statement.setInt(1, crestId);
statement.setInt(2, allyId);
statement.executeUpdate();
statement.close();
}
catch (SQLException e)
{
_log.log(Level.WARNING, "Could not update ally crest for ally/clan id " + allyId + " : " + e.getMessage(), e);
}
finally
{
L2DatabaseFactory.close(con);
}
if (onlyThisClan)
{
setAllyCrestId(crestId);
for (L2PcInstance member : getOnlineMembers(0))
member.broadcastUserInfo();
}
else
{
for (L2Clan clan : ClanTable.getInstance().getClanAllies(getAllyId()))
{
clan.setAllyCrestId(crestId);
for (L2PcInstance member : clan.getOnlineMembers(0))
{
member.broadcastUserInfo();
}
}
}
}
/**
* Change the large crest. If crest id is 0, crest is removed. New crest id is saved to database.
* @param crestId if 0, crest is removed, else new crest id is set and saved to database
*/
public void changeLargeCrest(int crestId)
{
if (getCrestLargeId() != 0)
CrestCache.getInstance().removePledgeCrestLarge(getCrestLargeId());
setCrestLargeId(crestId);
Connection con = null;
try
{
con = L2DatabaseFactory.getInstance().getConnection();
final PreparedStatement statement = con.prepareStatement("UPDATE clan_data SET crest_large_id = ? WHERE clan_id = ?");
statement.setInt(1, crestId);
statement.setInt(2, getClanId());
statement.executeUpdate();
statement.close();
}
catch (SQLException e)
{
_log.log(Level.WARNING, "Could not update large crest for clan " + getName() + " [" + getClanId() + "] : " + e.getMessage(), e);
}
finally
{
L2DatabaseFactory.close(con);
}
for (L2PcInstance member : getOnlineMembers(0))
member.broadcastUserInfo();
}
/**
* Check if this clan can learn the skill for the given skill ID, level.
* @param skillId
* @param skillLevel
* @return {@code true} if skill can be learned.
*/
public boolean isLearnableSubSkill(int skillId, int skillLevel)
{
L2Skill current = _subPledgeSkills.get(skillId);
// is next level?
if ((current != null) && ((current.getLevel() + 1) == skillLevel))
return true;
// is first level?
if ((current == null) && (skillLevel == 1))
return true;
// other subpledges
for (SubPledge subunit : _subPledges.values())
{
//disable academy
if (subunit._id == -1)
continue;
current = subunit._subPledgeSkills.get(skillId);
// is next level?
if ((current != null) && ((current.getLevel() + 1) == skillLevel))
return true;
// is first level?
if ((current == null) && (skillLevel == 1))
return true;
}
return false;
}
public boolean isLearnableSubPledgeSkill(L2Skill skill, int subType)
{
//academy
if (subType == -1)
return false;
int id = skill.getId();
L2Skill current;
if (subType == 0)
{
current = _subPledgeSkills.get(id);
}
else
{
current = _subPledges.get(subType)._subPledgeSkills.get(id);
}
// is next level?
if ((current != null) && (current.getLevel() + 1) == skill.getLevel())
return true;
// is first level?
if ((current == null) && (skill.getLevel() == 1))
return true;
return false;
}
public SubPledgeSkill[] getAllSubSkills()
{
FastList list = FastList.newInstance();
for (L2Skill skill : _subPledgeSkills.values())
list.add(new SubPledgeSkill(0, skill.getId(), skill.getLevel()));
for (SubPledge subunit: _subPledges.values())
for (L2Skill skill : subunit.getSkills())
list.add(new SubPledgeSkill(subunit._id, skill.getId(), skill.getLevel()));
SubPledgeSkill[] result = list.toArray(new SubPledgeSkill[list.size()]);
FastList.recycle(list);
return result;
}
}