/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package com.l2jserver.gameserver.model; import com.l2jserver.Config; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.itemcontainer.Warehouse; import com.l2jserver.gameserver.model.items.instance.L2ItemInstance.ItemLocation; public final class ClanWarehouse extends Warehouse { //private static final Logger _log = Logger.getLogger(PcWarehouse.class.getName()); private L2Clan _clan; public ClanWarehouse(L2Clan clan) { _clan = clan; } @Override public String getName() { return "ClanWarehouse"; } @Override public int getOwnerId() { return _clan.getClanId(); } @Override public L2PcInstance getOwner() { return _clan.getLeader().getPlayerInstance(); } @Override public ItemLocation getBaseLocation() { return ItemLocation.CLANWH; } public String getLocationId() { return "0"; } public int getLocationId(boolean dummy) { return 0; } public void setLocationId(L2PcInstance dummy) { } @Override public boolean validateCapacity(int slots) { return (_items.size() + slots <= Config.WAREHOUSE_SLOTS_CLAN); } }