/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see .
*/
package com.l2jserver.gameserver.engines.skills;
import java.io.File;
import java.util.List;
import java.util.logging.Level;
import javolution.util.FastList;
import org.w3c.dom.Document;
import org.w3c.dom.NamedNodeMap;
import org.w3c.dom.Node;
import com.l2jserver.gameserver.datatables.EnchantGroupsTable;
import com.l2jserver.gameserver.engines.DocumentBase;
import com.l2jserver.gameserver.model.StatsSet;
import com.l2jserver.gameserver.model.conditions.Condition;
import com.l2jserver.gameserver.model.skills.L2Skill;
import com.l2jserver.gameserver.model.skills.L2SkillType;
/**
* @author mkizub
*/
public class DocumentSkill extends DocumentBase
{
public static class Skill
{
public int id;
public String name;
public StatsSet[] sets;
public StatsSet[] enchsets1;
public StatsSet[] enchsets2;
public StatsSet[] enchsets3;
public StatsSet[] enchsets4;
public StatsSet[] enchsets5;
public StatsSet[] enchsets6;
public StatsSet[] enchsets7;
public StatsSet[] enchsets8;
public int currentLevel;
public List skills = new FastList();
public List currentSkills = new FastList();
}
private Skill _currentSkill;
private List _skillsInFile = new FastList();
public DocumentSkill(File file)
{
super(file);
}
private void setCurrentSkill(Skill skill)
{
_currentSkill = skill;
}
@Override
protected StatsSet getStatsSet()
{
return _currentSkill.sets[_currentSkill.currentLevel];
}
public List getSkills()
{
return _skillsInFile;
}
@Override
protected String getTableValue(String name)
{
try
{
return _tables.get(name)[_currentSkill.currentLevel];
}
catch (RuntimeException e)
{
_log.log(Level.SEVERE, "Error in table: "+name+" of Skill Id "+_currentSkill.id, e);
return "";
}
}
@Override
protected String getTableValue(String name, int idx)
{
try
{
return _tables.get(name)[idx-1];
}
catch (RuntimeException e)
{
_log.log(Level.SEVERE, "wrong level count in skill Id "+_currentSkill.id+" name: "+name+ " index : "+idx, e);
return "";
}
}
@Override
protected void parseDocument(Document doc)
{
for (Node n=doc.getFirstChild(); n != null; n = n.getNextSibling())
{
if ("list".equalsIgnoreCase(n.getNodeName()))
{
for (Node d=n.getFirstChild(); d != null; d = d.getNextSibling())
{
if ("skill".equalsIgnoreCase(d.getNodeName()))
{
setCurrentSkill(new Skill());
parseSkill(d);
_skillsInFile.addAll(_currentSkill.skills);
resetTable();
}
}
}
else if ("skill".equalsIgnoreCase(n.getNodeName()))
{
setCurrentSkill(new Skill());
parseSkill(n);
_skillsInFile.addAll(_currentSkill.skills);
}
}
}
protected void parseSkill(Node n)
{
NamedNodeMap attrs = n.getAttributes();
int enchantLevels1 = 0;
int enchantLevels2 = 0;
int enchantLevels3 = 0;
int enchantLevels4 = 0;
int enchantLevels5 = 0;
int enchantLevels6 = 0;
int enchantLevels7 = 0;
int enchantLevels8 = 0;
int skillId = Integer.parseInt(attrs.getNamedItem("id").getNodeValue());
String skillName = attrs.getNamedItem("name").getNodeValue();
String levels = attrs.getNamedItem("levels").getNodeValue();
int lastLvl = Integer.parseInt(levels);
if (attrs.getNamedItem("enchantGroup1") != null)
enchantLevels1 = EnchantGroupsTable.getInstance().addNewRouteForSkill(skillId, lastLvl, 1, Integer.parseInt(attrs.getNamedItem("enchantGroup1").getNodeValue()));
if (attrs.getNamedItem("enchantGroup2") != null)
enchantLevels2 = EnchantGroupsTable.getInstance().addNewRouteForSkill(skillId, lastLvl, 2, Integer.parseInt(attrs.getNamedItem("enchantGroup2").getNodeValue()));
if (attrs.getNamedItem("enchantGroup3") != null)
enchantLevels3 = EnchantGroupsTable.getInstance().addNewRouteForSkill(skillId, lastLvl, 3, Integer.parseInt(attrs.getNamedItem("enchantGroup3").getNodeValue()));
if (attrs.getNamedItem("enchantGroup4") != null)
enchantLevels4 = EnchantGroupsTable.getInstance().addNewRouteForSkill(skillId, lastLvl, 4, Integer.parseInt(attrs.getNamedItem("enchantGroup4").getNodeValue()));
if (attrs.getNamedItem("enchantGroup5") != null)
enchantLevels5 = EnchantGroupsTable.getInstance().addNewRouteForSkill(skillId, lastLvl, 5, Integer.parseInt(attrs.getNamedItem("enchantGroup5").getNodeValue()));
if (attrs.getNamedItem("enchantGroup6") != null)
enchantLevels6 = EnchantGroupsTable.getInstance().addNewRouteForSkill(skillId, lastLvl, 6, Integer.parseInt(attrs.getNamedItem("enchantGroup6").getNodeValue()));
if (attrs.getNamedItem("enchantGroup7") != null)
enchantLevels7 = EnchantGroupsTable.getInstance().addNewRouteForSkill(skillId, lastLvl, 7, Integer.parseInt(attrs.getNamedItem("enchantGroup7").getNodeValue()));
if (attrs.getNamedItem("enchantGroup8") != null)
enchantLevels8 = EnchantGroupsTable.getInstance().addNewRouteForSkill(skillId, lastLvl, 8, Integer.parseInt(attrs.getNamedItem("enchantGroup8").getNodeValue()));
_currentSkill.id = skillId;
_currentSkill.name = skillName;
_currentSkill.sets = new StatsSet[lastLvl];
_currentSkill.enchsets1 = new StatsSet[enchantLevels1];
_currentSkill.enchsets2 = new StatsSet[enchantLevels2];
_currentSkill.enchsets3 = new StatsSet[enchantLevels3];
_currentSkill.enchsets4 = new StatsSet[enchantLevels4];
_currentSkill.enchsets5 = new StatsSet[enchantLevels5];
_currentSkill.enchsets6 = new StatsSet[enchantLevels6];
_currentSkill.enchsets7 = new StatsSet[enchantLevels7];
_currentSkill.enchsets8 = new StatsSet[enchantLevels8];
for (int i=0; i < lastLvl; i++)
{
_currentSkill.sets[i] = new StatsSet();
_currentSkill.sets[i].set("skill_id", _currentSkill.id);
_currentSkill.sets[i].set("level", i+1);
_currentSkill.sets[i].set("name", _currentSkill.name);
}
if (_currentSkill.sets.length != lastLvl)
throw new RuntimeException("Skill id="+skillId+" number of levels missmatch, "+lastLvl+" levels expected");
Node first = n.getFirstChild();
for (n=first; n != null; n = n.getNextSibling())
{
if ("table".equalsIgnoreCase(n.getNodeName()))
parseTable(n);
}
for (int i=1; i <= lastLvl; i++)
{
for (n=first; n != null; n = n.getNextSibling())
{
if ("set".equalsIgnoreCase(n.getNodeName()))
{
//Extractable item skills by Zoey76
if ("capsuled_items_skill".equalsIgnoreCase(n.getAttributes().getNamedItem("name").getNodeValue()))
setExtractableSkillData(_currentSkill.sets[i-1], getTableValue("#extractableItems", i));
else
parseBeanSet(n, _currentSkill.sets[i-1], i);
}
}
}
for (int i=0; i < enchantLevels1; i++)
{
_currentSkill.enchsets1[i] = new StatsSet();
_currentSkill.enchsets1[i].set("skill_id", _currentSkill.id);
//currentSkill.enchsets1[i] = currentSkill.sets[currentSkill.sets.length-1];
_currentSkill.enchsets1[i].set("level", i+101);
_currentSkill.enchsets1[i].set("name", _currentSkill.name);
//currentSkill.enchsets1[i].set("skillType", "NOTDONE");
for (n=first; n != null; n = n.getNextSibling())
{
if ("set".equalsIgnoreCase(n.getNodeName()))
parseBeanSet(n, _currentSkill.enchsets1[i], _currentSkill.sets.length);
}
for (n=first; n != null; n = n.getNextSibling())
{
if ("enchant1".equalsIgnoreCase(n.getNodeName()))
parseBeanSet(n, _currentSkill.enchsets1[i], i+1);
}
}
if (_currentSkill.enchsets1.length != enchantLevels1)
throw new RuntimeException("Skill id="+skillId+" number of levels missmatch, "+enchantLevels1+" levels expected");
for (int i=0; i < enchantLevels2; i++)
{
_currentSkill.enchsets2[i] = new StatsSet();
//currentSkill.enchsets2[i] = currentSkill.sets[currentSkill.sets.length-1];
_currentSkill.enchsets2[i].set("skill_id", _currentSkill.id);
_currentSkill.enchsets2[i].set("level", i+201);
_currentSkill.enchsets2[i].set("name", _currentSkill.name);
//currentSkill.enchsets2[i].set("skillType", "NOTDONE");
for (n=first; n != null; n = n.getNextSibling())
{
if ("set".equalsIgnoreCase(n.getNodeName()))
parseBeanSet(n, _currentSkill.enchsets2[i], _currentSkill.sets.length);
}
for (n=first; n != null; n = n.getNextSibling())
{
if ("enchant2".equalsIgnoreCase(n.getNodeName()))
parseBeanSet(n, _currentSkill.enchsets2[i], i+1);
}
}
if (_currentSkill.enchsets2.length != enchantLevels2)
throw new RuntimeException("Skill id="+skillId+" number of levels missmatch, "+enchantLevels2+" levels expected");
for (int i=0; i < enchantLevels3; i++)
{
_currentSkill.enchsets3[i] = new StatsSet();
_currentSkill.enchsets3[i].set("skill_id", _currentSkill.id);
_currentSkill.enchsets3[i].set("level", i+301);
_currentSkill.enchsets3[i].set("name", _currentSkill.name);
for (n=first; n != null; n = n.getNextSibling())
{
if ("set".equalsIgnoreCase(n.getNodeName()))
parseBeanSet(n, _currentSkill.enchsets3[i], _currentSkill.sets.length);
}
for (n=first; n != null; n = n.getNextSibling())
{
if ("enchant3".equalsIgnoreCase(n.getNodeName()))
parseBeanSet(n, _currentSkill.enchsets3[i], i+1);
}
}
if (_currentSkill.enchsets3.length != enchantLevels3)
throw new RuntimeException("Skill id="+skillId+" number of levels missmatch, "+enchantLevels3+" levels expected");
for (int i=0; i < enchantLevels4; i++)
{
_currentSkill.enchsets4[i] = new StatsSet();
_currentSkill.enchsets4[i].set("skill_id", _currentSkill.id);
_currentSkill.enchsets4[i].set("level", i+401);
_currentSkill.enchsets4[i].set("name", _currentSkill.name);
for (n=first; n != null; n = n.getNextSibling())
{
if ("set".equalsIgnoreCase(n.getNodeName()))
parseBeanSet(n, _currentSkill.enchsets4[i], _currentSkill.sets.length);
}
for (n=first; n != null; n = n.getNextSibling())
{
if ("enchant4".equalsIgnoreCase(n.getNodeName()))
parseBeanSet(n, _currentSkill.enchsets4[i], i+1);
}
}
if (_currentSkill.enchsets4.length != enchantLevels4)
throw new RuntimeException("Skill id="+skillId+" number of levels missmatch, "+enchantLevels4+" levels expected");
for (int i=0; i < enchantLevels5; i++)
{
_currentSkill.enchsets5[i] = new StatsSet();
_currentSkill.enchsets5[i].set("skill_id", _currentSkill.id);
_currentSkill.enchsets5[i].set("level", i+501);
_currentSkill.enchsets5[i].set("name", _currentSkill.name);
for (n=first; n != null; n = n.getNextSibling())
{
if ("set".equalsIgnoreCase(n.getNodeName()))
parseBeanSet(n, _currentSkill.enchsets5[i], _currentSkill.sets.length);
}
for (n=first; n != null; n = n.getNextSibling())
{
if ("enchant5".equalsIgnoreCase(n.getNodeName()))
parseBeanSet(n, _currentSkill.enchsets5[i], i+1);
}
}
if (_currentSkill.enchsets5.length != enchantLevels5)
throw new RuntimeException("Skill id="+skillId+" number of levels missmatch, "+enchantLevels5+" levels expected");
for (int i=0; i < enchantLevels6; i++)
{
_currentSkill.enchsets6[i] = new StatsSet();
_currentSkill.enchsets6[i].set("skill_id", _currentSkill.id);
_currentSkill.enchsets6[i].set("level", i+601);
_currentSkill.enchsets6[i].set("name", _currentSkill.name);
for (n=first; n != null; n = n.getNextSibling())
{
if ("set".equalsIgnoreCase(n.getNodeName()))
parseBeanSet(n, _currentSkill.enchsets6[i], _currentSkill.sets.length);
}
for (n=first; n != null; n = n.getNextSibling())
{
if ("enchant6".equalsIgnoreCase(n.getNodeName()))
parseBeanSet(n, _currentSkill.enchsets6[i], i+1);
}
}
if (_currentSkill.enchsets6.length != enchantLevels6)
throw new RuntimeException("Skill id="+skillId+" number of levels missmatch, "+enchantLevels6+" levels expected");
for (int i=0; i < enchantLevels7; i++)
{
_currentSkill.enchsets7[i] = new StatsSet();
_currentSkill.enchsets7[i].set("skill_id", _currentSkill.id);
_currentSkill.enchsets7[i].set("level", i+701);
_currentSkill.enchsets7[i].set("name", _currentSkill.name);
for (n=first; n != null; n = n.getNextSibling())
{
if ("set".equalsIgnoreCase(n.getNodeName()))
parseBeanSet(n, _currentSkill.enchsets7[i], _currentSkill.sets.length);
}
for (n=first; n != null; n = n.getNextSibling())
{
if ("enchant7".equalsIgnoreCase(n.getNodeName()))
parseBeanSet(n, _currentSkill.enchsets7[i], i+1);
}
}
if (_currentSkill.enchsets7.length != enchantLevels7)
throw new RuntimeException("Skill id="+skillId+" number of levels missmatch, "+enchantLevels7+" levels expected");
for (int i=0; i < enchantLevels8; i++)
{
_currentSkill.enchsets8[i] = new StatsSet();
_currentSkill.enchsets8[i].set("skill_id", _currentSkill.id);
_currentSkill.enchsets8[i].set("level", i+801);
_currentSkill.enchsets8[i].set("name", _currentSkill.name);
for (n=first; n != null; n = n.getNextSibling())
{
if ("set".equalsIgnoreCase(n.getNodeName()))
parseBeanSet(n, _currentSkill.enchsets8[i], _currentSkill.sets.length);
}
for (n=first; n != null; n = n.getNextSibling())
{
if ("enchant8".equalsIgnoreCase(n.getNodeName()))
parseBeanSet(n, _currentSkill.enchsets8[i], i+1);
}
}
if (_currentSkill.enchsets8.length != enchantLevels8)
throw new RuntimeException("Skill id="+skillId+" number of levels missmatch, "+enchantLevels8+" levels expected");
makeSkills();
for (int i=0; i < lastLvl; i++)
{
_currentSkill.currentLevel = i;
for (n=first; n != null; n = n.getNextSibling())
{
if ("cond".equalsIgnoreCase(n.getNodeName()))
{
Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
Node msg = n.getAttributes().getNamedItem("msg");
Node msgId = n.getAttributes().getNamedItem("msgId");
if (condition != null && msg != null)
condition.setMessage(msg.getNodeValue());
else if (condition != null && msgId != null)
{
condition.setMessageId(Integer.decode(getValue(msgId.getNodeValue(), null)));
Node addName = n.getAttributes().getNamedItem("addName");
if (addName != null && Integer.decode(getValue(msgId.getNodeValue(), null)) > 0)
condition.addName();
}
_currentSkill.currentSkills.get(i).attach(condition, false);
}
else if ("for".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i));
}
}
}
for (int i=lastLvl; i < lastLvl+enchantLevels1; i++)
{
_currentSkill.currentLevel = i-lastLvl;
boolean foundCond = false, foundFor = false;
for (n=first; n != null; n = n.getNextSibling())
{
if ("enchant1cond".equalsIgnoreCase(n.getNodeName()))
{
foundCond = true;
Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
Node msg = n.getAttributes().getNamedItem("msg");
if (condition != null && msg != null)
condition.setMessage(msg.getNodeValue());
_currentSkill.currentSkills.get(i).attach(condition,false);
}
else if ("enchant1for".equalsIgnoreCase(n.getNodeName()))
{
foundFor = true;
parseTemplate(n, _currentSkill.currentSkills.get(i));
}
}
// If none found, the enchanted skill will take effects from maxLvL of norm skill
if (!foundCond || !foundFor)
{
_currentSkill.currentLevel = lastLvl-1;
for (n=first; n != null; n = n.getNextSibling())
{
if (!foundCond && "cond".equalsIgnoreCase(n.getNodeName()))
{
Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
Node msg = n.getAttributes().getNamedItem("msg");
if (condition != null && msg != null)
condition.setMessage(msg.getNodeValue());
_currentSkill.currentSkills.get(i).attach(condition,false);
}
else if (!foundFor && "for".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i));
}
}
}
}
for (int i=lastLvl+enchantLevels1; i < lastLvl+enchantLevels1+enchantLevels2; i++)
{
boolean foundCond = false, foundFor = false;
_currentSkill.currentLevel = i-lastLvl-enchantLevels1;
for (n=first; n != null; n = n.getNextSibling())
{
if ("enchant2cond".equalsIgnoreCase(n.getNodeName()))
{
foundCond = true;
Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
Node msg = n.getAttributes().getNamedItem("msg");
if (condition != null && msg != null)
condition.setMessage(msg.getNodeValue());
_currentSkill.currentSkills.get(i).attach(condition,false);
}
else if ("enchant2for".equalsIgnoreCase(n.getNodeName()))
{
foundFor = true;
parseTemplate(n, _currentSkill.currentSkills.get(i));
}
}
// If none found, the enchanted skill will take effects from maxLvL of norm skill
if(!foundCond || !foundFor)
{
_currentSkill.currentLevel = lastLvl-1;
for (n=first; n != null; n = n.getNextSibling())
{
if (!foundCond && "cond".equalsIgnoreCase(n.getNodeName()))
{
Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
Node msg = n.getAttributes().getNamedItem("msg");
if (condition != null && msg != null)
condition.setMessage(msg.getNodeValue());
_currentSkill.currentSkills.get(i).attach(condition,false);
}
else if (!foundFor && "for".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i));
}
}
}
}
for (int i=lastLvl+enchantLevels1+enchantLevels2; i < lastLvl+enchantLevels1+enchantLevels2+enchantLevels3; i++)
{
boolean foundCond = false, foundFor = false;
_currentSkill.currentLevel = i-lastLvl-enchantLevels1-enchantLevels2;
for (n=first; n != null; n = n.getNextSibling())
{
if ("enchant3cond".equalsIgnoreCase(n.getNodeName()))
{
foundCond = true;
Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
Node msg = n.getAttributes().getNamedItem("msg");
if (condition != null && msg != null)
condition.setMessage(msg.getNodeValue());
_currentSkill.currentSkills.get(i).attach(condition,false);
}
else if ("enchant3for".equalsIgnoreCase(n.getNodeName()))
{
foundFor = true;
parseTemplate(n, _currentSkill.currentSkills.get(i));
}
}
// If none found, the enchanted skill will take effects from maxLvL of norm skill
if(!foundCond || !foundFor)
{
_currentSkill.currentLevel = lastLvl-1;
for (n=first; n != null; n = n.getNextSibling())
{
if (!foundCond && "cond".equalsIgnoreCase(n.getNodeName()))
{
Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
Node msg = n.getAttributes().getNamedItem("msg");
if (condition != null && msg != null)
condition.setMessage(msg.getNodeValue());
_currentSkill.currentSkills.get(i).attach(condition,false);
}
else if (!foundFor && "for".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i));
}
}
}
}
for (int i=lastLvl+enchantLevels1+enchantLevels2+enchantLevels3; i < lastLvl+enchantLevels1+enchantLevels2+enchantLevels3+enchantLevels4; i++)
{
boolean foundCond = false, foundFor = false;
_currentSkill.currentLevel = i-lastLvl-enchantLevels1-enchantLevels2-enchantLevels3;
for (n=first; n != null; n = n.getNextSibling())
{
if ("enchant4cond".equalsIgnoreCase(n.getNodeName()))
{
foundCond = true;
Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
Node msg = n.getAttributes().getNamedItem("msg");
if (condition != null && msg != null)
condition.setMessage(msg.getNodeValue());
_currentSkill.currentSkills.get(i).attach(condition,false);
}
else if ("enchant4for".equalsIgnoreCase(n.getNodeName()))
{
foundFor = true;
parseTemplate(n, _currentSkill.currentSkills.get(i));
}
}
// If none found, the enchanted skill will take effects from maxLvL of norm skill
if(!foundCond || !foundFor)
{
_currentSkill.currentLevel = lastLvl-1;
for (n=first; n != null; n = n.getNextSibling())
{
if (!foundCond && "cond".equalsIgnoreCase(n.getNodeName()))
{
Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
Node msg = n.getAttributes().getNamedItem("msg");
if (condition != null && msg != null)
condition.setMessage(msg.getNodeValue());
_currentSkill.currentSkills.get(i).attach(condition,false);
}
else if (!foundFor && "for".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i));
}
}
}
}
for (int i=lastLvl+enchantLevels1+enchantLevels2+enchantLevels3+enchantLevels4; i < lastLvl+enchantLevels1+enchantLevels2+enchantLevels3+enchantLevels4+enchantLevels5; i++)
{
boolean foundCond = false, foundFor = false;
_currentSkill.currentLevel = i-lastLvl-enchantLevels1-enchantLevels2-enchantLevels3-enchantLevels4;
for (n=first; n != null; n = n.getNextSibling())
{
if ("enchant5cond".equalsIgnoreCase(n.getNodeName()))
{
foundCond = true;
Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
Node msg = n.getAttributes().getNamedItem("msg");
if (condition != null && msg != null)
condition.setMessage(msg.getNodeValue());
_currentSkill.currentSkills.get(i).attach(condition,false);
}
else if ("enchant5for".equalsIgnoreCase(n.getNodeName()))
{
foundFor = true;
parseTemplate(n, _currentSkill.currentSkills.get(i));
}
}
// If none found, the enchanted skill will take effects from maxLvL of norm skill
if(!foundCond || !foundFor)
{
_currentSkill.currentLevel = lastLvl-1;
for (n=first; n != null; n = n.getNextSibling())
{
if (!foundCond && "cond".equalsIgnoreCase(n.getNodeName()))
{
Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
Node msg = n.getAttributes().getNamedItem("msg");
if (condition != null && msg != null)
condition.setMessage(msg.getNodeValue());
_currentSkill.currentSkills.get(i).attach(condition,false);
}
else if (!foundFor && "for".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i));
}
}
}
}
for (int i=lastLvl+enchantLevels1+enchantLevels2+enchantLevels3+enchantLevels4+enchantLevels5; i < lastLvl+enchantLevels1+enchantLevels2+enchantLevels3+enchantLevels4+enchantLevels5+enchantLevels6; i++)
{
boolean foundCond = false, foundFor = false;
_currentSkill.currentLevel = i-lastLvl-enchantLevels1-enchantLevels2-enchantLevels3-enchantLevels4-enchantLevels5;
for (n=first; n != null; n = n.getNextSibling())
{
if ("enchant6cond".equalsIgnoreCase(n.getNodeName()))
{
foundCond = true;
Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
Node msg = n.getAttributes().getNamedItem("msg");
if (condition != null && msg != null)
condition.setMessage(msg.getNodeValue());
_currentSkill.currentSkills.get(i).attach(condition,false);
}
else if ("enchant6for".equalsIgnoreCase(n.getNodeName()))
{
foundFor = true;
parseTemplate(n, _currentSkill.currentSkills.get(i));
}
}
// If none found, the enchanted skill will take effects from maxLvL of norm skill
if(!foundCond || !foundFor)
{
_currentSkill.currentLevel = lastLvl-1;
for (n=first; n != null; n = n.getNextSibling())
{
if (!foundCond && "cond".equalsIgnoreCase(n.getNodeName()))
{
Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
Node msg = n.getAttributes().getNamedItem("msg");
if (condition != null && msg != null)
condition.setMessage(msg.getNodeValue());
_currentSkill.currentSkills.get(i).attach(condition,false);
}
else if (!foundFor && "for".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i));
}
}
}
}
for (int i=lastLvl+enchantLevels1+enchantLevels2+enchantLevels3+enchantLevels4+enchantLevels5+enchantLevels6; i < lastLvl+enchantLevels1+enchantLevels2+enchantLevels3+enchantLevels4+enchantLevels5+enchantLevels6+enchantLevels7; i++)
{
boolean foundCond = false, foundFor = false;
_currentSkill.currentLevel = i-lastLvl-enchantLevels1-enchantLevels2-enchantLevels3-enchantLevels4-enchantLevels5-enchantLevels6;
for (n=first; n != null; n = n.getNextSibling())
{
if ("enchant7cond".equalsIgnoreCase(n.getNodeName()))
{
foundCond = true;
Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
Node msg = n.getAttributes().getNamedItem("msg");
if (condition != null && msg != null)
condition.setMessage(msg.getNodeValue());
_currentSkill.currentSkills.get(i).attach(condition,false);
}
else if ("enchant7for".equalsIgnoreCase(n.getNodeName()))
{
foundFor = true;
parseTemplate(n, _currentSkill.currentSkills.get(i));
}
}
// If none found, the enchanted skill will take effects from maxLvL of norm skill
if(!foundCond || !foundFor)
{
_currentSkill.currentLevel = lastLvl-1;
for (n=first; n != null; n = n.getNextSibling())
{
if (!foundCond && "cond".equalsIgnoreCase(n.getNodeName()))
{
Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
Node msg = n.getAttributes().getNamedItem("msg");
if (condition != null && msg != null)
condition.setMessage(msg.getNodeValue());
_currentSkill.currentSkills.get(i).attach(condition,false);
}
else if (!foundFor && "for".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i));
}
}
}
}
for (int i=lastLvl+enchantLevels1+enchantLevels2+enchantLevels3+enchantLevels4+enchantLevels5+enchantLevels6+enchantLevels7; i < lastLvl+enchantLevels1+enchantLevels2+enchantLevels3+enchantLevels4+enchantLevels5+enchantLevels6+enchantLevels7+enchantLevels8; i++)
{
boolean foundCond = false, foundFor = false;
_currentSkill.currentLevel = i-lastLvl-enchantLevels1-enchantLevels2-enchantLevels3-enchantLevels4-enchantLevels5-enchantLevels6-enchantLevels7;
for (n=first; n != null; n = n.getNextSibling())
{
if ("enchant8cond".equalsIgnoreCase(n.getNodeName()))
{
foundCond = true;
Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
Node msg = n.getAttributes().getNamedItem("msg");
if (condition != null && msg != null)
condition.setMessage(msg.getNodeValue());
_currentSkill.currentSkills.get(i).attach(condition,false);
}
else if ("enchant8for".equalsIgnoreCase(n.getNodeName()))
{
foundFor = true;
parseTemplate(n, _currentSkill.currentSkills.get(i));
}
}
// If none found, the enchanted skill will take effects from maxLvL of norm skill
if(!foundCond || !foundFor)
{
_currentSkill.currentLevel = lastLvl-1;
for (n=first; n != null; n = n.getNextSibling())
{
if (!foundCond && "cond".equalsIgnoreCase(n.getNodeName()))
{
Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i));
Node msg = n.getAttributes().getNamedItem("msg");
if (condition != null && msg != null)
condition.setMessage(msg.getNodeValue());
_currentSkill.currentSkills.get(i).attach(condition,false);
}
else if (!foundFor && "for".equalsIgnoreCase(n.getNodeName()))
{
parseTemplate(n, _currentSkill.currentSkills.get(i));
}
}
}
}
_currentSkill.skills.addAll(_currentSkill.currentSkills);
}
private void makeSkills()
{
int count = 0;
_currentSkill.currentSkills = new FastList(_currentSkill.sets.length+_currentSkill.enchsets1.length+_currentSkill.enchsets2.length+_currentSkill.enchsets3.length+_currentSkill.enchsets4.length+_currentSkill.enchsets5.length+_currentSkill.enchsets6.length+_currentSkill.enchsets7.length+_currentSkill.enchsets8.length);
for (int i=0; i < _currentSkill.sets.length; i++)
{
try
{
_currentSkill.currentSkills.add(i, _currentSkill.sets[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.sets[i]));
count++;
}
catch (Exception e)
{
_log.log(Level.SEVERE, "Skill id="+_currentSkill.sets[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.sets[i]).getDisplayId()+"level"+_currentSkill.sets[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.sets[i]).getLevel(), e);
}
}
int _count = count;
for (int i=0; i < _currentSkill.enchsets1.length; i++)
{
try
{
_currentSkill.currentSkills.add(_count+i, _currentSkill.enchsets1[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.enchsets1[i]));
count++;
}
catch (Exception e)
{
_log.log(Level.SEVERE, "Skill id="+_currentSkill.enchsets1[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.enchsets1[i]).getDisplayId()+" level="+_currentSkill.enchsets1[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.enchsets1[i]).getLevel(), e);
}
}
_count = count;
for (int i=0; i < _currentSkill.enchsets2.length; i++)
{
try
{
_currentSkill.currentSkills.add(_count+i, _currentSkill.enchsets2[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.enchsets2[i]));
count++;
}
catch (Exception e)
{
_log.log(Level.SEVERE, "Skill id="+_currentSkill.enchsets2[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.enchsets2[i]).getDisplayId()+" level="+_currentSkill.enchsets2[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.enchsets2[i]).getLevel(), e);
}
}
_count = count;
for (int i=0; i < _currentSkill.enchsets3.length; i++)
{
try
{
_currentSkill.currentSkills.add(_count+i, _currentSkill.enchsets3[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.enchsets3[i]));
count++;
}
catch (Exception e)
{
_log.log(Level.SEVERE, "Skill id="+_currentSkill.enchsets3[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.enchsets3[i]).getDisplayId()+" level="+_currentSkill.enchsets3[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.enchsets3[i]).getLevel(), e);
}
}
_count = count;
for (int i=0; i < _currentSkill.enchsets4.length; i++)
{
try
{
_currentSkill.currentSkills.add(_count+i, _currentSkill.enchsets4[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.enchsets4[i]));
count++;
}
catch (Exception e)
{
_log.log(Level.SEVERE, "Skill id="+_currentSkill.enchsets4[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.enchsets4[i]).getDisplayId()+" level="+_currentSkill.enchsets4[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.enchsets4[i]).getLevel(), e);
}
}
_count = count;
for (int i=0; i < _currentSkill.enchsets5.length; i++)
{
try
{
_currentSkill.currentSkills.add(_count+i, _currentSkill.enchsets5[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.enchsets5[i]));
count++;
}
catch (Exception e)
{
_log.log(Level.SEVERE, "Skill id="+_currentSkill.enchsets5[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.enchsets5[i]).getDisplayId()+" level="+_currentSkill.enchsets5[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.enchsets5[i]).getLevel(), e);
}
}
_count = count;
for (int i=0; i < _currentSkill.enchsets6.length; i++)
{
try
{
_currentSkill.currentSkills.add(_count+i, _currentSkill.enchsets6[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.enchsets6[i]));
count++;
}
catch (Exception e)
{
_log.log(Level.SEVERE, "Skill id="+_currentSkill.enchsets6[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.enchsets6[i]).getDisplayId()+" level="+_currentSkill.enchsets6[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.enchsets6[i]).getLevel(), e);
}
}
_count = count;
for (int i=0; i < _currentSkill.enchsets7.length; i++)
{
try
{
_currentSkill.currentSkills.add(_count+i, _currentSkill.enchsets7[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.enchsets7[i]));
count++;
}
catch (Exception e)
{
_log.log(Level.SEVERE, "Skill id="+_currentSkill.enchsets7[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.enchsets7[i]).getDisplayId()+" level="+_currentSkill.enchsets7[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.enchsets7[i]).getLevel(), e);
}
}
_count = count;
for (int i=0; i < _currentSkill.enchsets8.length; i++)
{
try
{
_currentSkill.currentSkills.add(_count+i, _currentSkill.enchsets8[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.enchsets8[i]));
count++;
}
catch (Exception e)
{
_log.log(Level.SEVERE, "Skill id="+_currentSkill.enchsets8[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.enchsets8[i]).getDisplayId()+" level="+_currentSkill.enchsets8[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.enchsets8[i]).getLevel(), e);
}
}
}
}