/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package com.l2jserver.gameserver.engines.skills; import java.io.File; import java.util.List; import java.util.logging.Level; import javolution.util.FastList; import org.w3c.dom.Document; import org.w3c.dom.NamedNodeMap; import org.w3c.dom.Node; import com.l2jserver.gameserver.datatables.EnchantGroupsTable; import com.l2jserver.gameserver.engines.DocumentBase; import com.l2jserver.gameserver.model.StatsSet; import com.l2jserver.gameserver.model.conditions.Condition; import com.l2jserver.gameserver.model.skills.L2Skill; import com.l2jserver.gameserver.model.skills.L2SkillType; /** * @author mkizub */ public class DocumentSkill extends DocumentBase { public static class Skill { public int id; public String name; public StatsSet[] sets; public StatsSet[] enchsets1; public StatsSet[] enchsets2; public StatsSet[] enchsets3; public StatsSet[] enchsets4; public StatsSet[] enchsets5; public StatsSet[] enchsets6; public StatsSet[] enchsets7; public StatsSet[] enchsets8; public int currentLevel; public List skills = new FastList(); public List currentSkills = new FastList(); } private Skill _currentSkill; private List _skillsInFile = new FastList(); public DocumentSkill(File file) { super(file); } private void setCurrentSkill(Skill skill) { _currentSkill = skill; } @Override protected StatsSet getStatsSet() { return _currentSkill.sets[_currentSkill.currentLevel]; } public List getSkills() { return _skillsInFile; } @Override protected String getTableValue(String name) { try { return _tables.get(name)[_currentSkill.currentLevel]; } catch (RuntimeException e) { _log.log(Level.SEVERE, "Error in table: "+name+" of Skill Id "+_currentSkill.id, e); return ""; } } @Override protected String getTableValue(String name, int idx) { try { return _tables.get(name)[idx-1]; } catch (RuntimeException e) { _log.log(Level.SEVERE, "wrong level count in skill Id "+_currentSkill.id+" name: "+name+ " index : "+idx, e); return ""; } } @Override protected void parseDocument(Document doc) { for (Node n=doc.getFirstChild(); n != null; n = n.getNextSibling()) { if ("list".equalsIgnoreCase(n.getNodeName())) { for (Node d=n.getFirstChild(); d != null; d = d.getNextSibling()) { if ("skill".equalsIgnoreCase(d.getNodeName())) { setCurrentSkill(new Skill()); parseSkill(d); _skillsInFile.addAll(_currentSkill.skills); resetTable(); } } } else if ("skill".equalsIgnoreCase(n.getNodeName())) { setCurrentSkill(new Skill()); parseSkill(n); _skillsInFile.addAll(_currentSkill.skills); } } } protected void parseSkill(Node n) { NamedNodeMap attrs = n.getAttributes(); int enchantLevels1 = 0; int enchantLevels2 = 0; int enchantLevels3 = 0; int enchantLevels4 = 0; int enchantLevels5 = 0; int enchantLevels6 = 0; int enchantLevels7 = 0; int enchantLevels8 = 0; int skillId = Integer.parseInt(attrs.getNamedItem("id").getNodeValue()); String skillName = attrs.getNamedItem("name").getNodeValue(); String levels = attrs.getNamedItem("levels").getNodeValue(); int lastLvl = Integer.parseInt(levels); if (attrs.getNamedItem("enchantGroup1") != null) enchantLevels1 = EnchantGroupsTable.getInstance().addNewRouteForSkill(skillId, lastLvl, 1, Integer.parseInt(attrs.getNamedItem("enchantGroup1").getNodeValue())); if (attrs.getNamedItem("enchantGroup2") != null) enchantLevels2 = EnchantGroupsTable.getInstance().addNewRouteForSkill(skillId, lastLvl, 2, Integer.parseInt(attrs.getNamedItem("enchantGroup2").getNodeValue())); if (attrs.getNamedItem("enchantGroup3") != null) enchantLevels3 = EnchantGroupsTable.getInstance().addNewRouteForSkill(skillId, lastLvl, 3, Integer.parseInt(attrs.getNamedItem("enchantGroup3").getNodeValue())); if (attrs.getNamedItem("enchantGroup4") != null) enchantLevels4 = EnchantGroupsTable.getInstance().addNewRouteForSkill(skillId, lastLvl, 4, Integer.parseInt(attrs.getNamedItem("enchantGroup4").getNodeValue())); if (attrs.getNamedItem("enchantGroup5") != null) enchantLevels5 = EnchantGroupsTable.getInstance().addNewRouteForSkill(skillId, lastLvl, 5, Integer.parseInt(attrs.getNamedItem("enchantGroup5").getNodeValue())); if (attrs.getNamedItem("enchantGroup6") != null) enchantLevels6 = EnchantGroupsTable.getInstance().addNewRouteForSkill(skillId, lastLvl, 6, Integer.parseInt(attrs.getNamedItem("enchantGroup6").getNodeValue())); if (attrs.getNamedItem("enchantGroup7") != null) enchantLevels7 = EnchantGroupsTable.getInstance().addNewRouteForSkill(skillId, lastLvl, 7, Integer.parseInt(attrs.getNamedItem("enchantGroup7").getNodeValue())); if (attrs.getNamedItem("enchantGroup8") != null) enchantLevels8 = EnchantGroupsTable.getInstance().addNewRouteForSkill(skillId, lastLvl, 8, Integer.parseInt(attrs.getNamedItem("enchantGroup8").getNodeValue())); _currentSkill.id = skillId; _currentSkill.name = skillName; _currentSkill.sets = new StatsSet[lastLvl]; _currentSkill.enchsets1 = new StatsSet[enchantLevels1]; _currentSkill.enchsets2 = new StatsSet[enchantLevels2]; _currentSkill.enchsets3 = new StatsSet[enchantLevels3]; _currentSkill.enchsets4 = new StatsSet[enchantLevels4]; _currentSkill.enchsets5 = new StatsSet[enchantLevels5]; _currentSkill.enchsets6 = new StatsSet[enchantLevels6]; _currentSkill.enchsets7 = new StatsSet[enchantLevels7]; _currentSkill.enchsets8 = new StatsSet[enchantLevels8]; for (int i=0; i < lastLvl; i++) { _currentSkill.sets[i] = new StatsSet(); _currentSkill.sets[i].set("skill_id", _currentSkill.id); _currentSkill.sets[i].set("level", i+1); _currentSkill.sets[i].set("name", _currentSkill.name); } if (_currentSkill.sets.length != lastLvl) throw new RuntimeException("Skill id="+skillId+" number of levels missmatch, "+lastLvl+" levels expected"); Node first = n.getFirstChild(); for (n=first; n != null; n = n.getNextSibling()) { if ("table".equalsIgnoreCase(n.getNodeName())) parseTable(n); } for (int i=1; i <= lastLvl; i++) { for (n=first; n != null; n = n.getNextSibling()) { if ("set".equalsIgnoreCase(n.getNodeName())) { //Extractable item skills by Zoey76 if ("capsuled_items_skill".equalsIgnoreCase(n.getAttributes().getNamedItem("name").getNodeValue())) setExtractableSkillData(_currentSkill.sets[i-1], getTableValue("#extractableItems", i)); else parseBeanSet(n, _currentSkill.sets[i-1], i); } } } for (int i=0; i < enchantLevels1; i++) { _currentSkill.enchsets1[i] = new StatsSet(); _currentSkill.enchsets1[i].set("skill_id", _currentSkill.id); //currentSkill.enchsets1[i] = currentSkill.sets[currentSkill.sets.length-1]; _currentSkill.enchsets1[i].set("level", i+101); _currentSkill.enchsets1[i].set("name", _currentSkill.name); //currentSkill.enchsets1[i].set("skillType", "NOTDONE"); for (n=first; n != null; n = n.getNextSibling()) { if ("set".equalsIgnoreCase(n.getNodeName())) parseBeanSet(n, _currentSkill.enchsets1[i], _currentSkill.sets.length); } for (n=first; n != null; n = n.getNextSibling()) { if ("enchant1".equalsIgnoreCase(n.getNodeName())) parseBeanSet(n, _currentSkill.enchsets1[i], i+1); } } if (_currentSkill.enchsets1.length != enchantLevels1) throw new RuntimeException("Skill id="+skillId+" number of levels missmatch, "+enchantLevels1+" levels expected"); for (int i=0; i < enchantLevels2; i++) { _currentSkill.enchsets2[i] = new StatsSet(); //currentSkill.enchsets2[i] = currentSkill.sets[currentSkill.sets.length-1]; _currentSkill.enchsets2[i].set("skill_id", _currentSkill.id); _currentSkill.enchsets2[i].set("level", i+201); _currentSkill.enchsets2[i].set("name", _currentSkill.name); //currentSkill.enchsets2[i].set("skillType", "NOTDONE"); for (n=first; n != null; n = n.getNextSibling()) { if ("set".equalsIgnoreCase(n.getNodeName())) parseBeanSet(n, _currentSkill.enchsets2[i], _currentSkill.sets.length); } for (n=first; n != null; n = n.getNextSibling()) { if ("enchant2".equalsIgnoreCase(n.getNodeName())) parseBeanSet(n, _currentSkill.enchsets2[i], i+1); } } if (_currentSkill.enchsets2.length != enchantLevels2) throw new RuntimeException("Skill id="+skillId+" number of levels missmatch, "+enchantLevels2+" levels expected"); for (int i=0; i < enchantLevels3; i++) { _currentSkill.enchsets3[i] = new StatsSet(); _currentSkill.enchsets3[i].set("skill_id", _currentSkill.id); _currentSkill.enchsets3[i].set("level", i+301); _currentSkill.enchsets3[i].set("name", _currentSkill.name); for (n=first; n != null; n = n.getNextSibling()) { if ("set".equalsIgnoreCase(n.getNodeName())) parseBeanSet(n, _currentSkill.enchsets3[i], _currentSkill.sets.length); } for (n=first; n != null; n = n.getNextSibling()) { if ("enchant3".equalsIgnoreCase(n.getNodeName())) parseBeanSet(n, _currentSkill.enchsets3[i], i+1); } } if (_currentSkill.enchsets3.length != enchantLevels3) throw new RuntimeException("Skill id="+skillId+" number of levels missmatch, "+enchantLevels3+" levels expected"); for (int i=0; i < enchantLevels4; i++) { _currentSkill.enchsets4[i] = new StatsSet(); _currentSkill.enchsets4[i].set("skill_id", _currentSkill.id); _currentSkill.enchsets4[i].set("level", i+401); _currentSkill.enchsets4[i].set("name", _currentSkill.name); for (n=first; n != null; n = n.getNextSibling()) { if ("set".equalsIgnoreCase(n.getNodeName())) parseBeanSet(n, _currentSkill.enchsets4[i], _currentSkill.sets.length); } for (n=first; n != null; n = n.getNextSibling()) { if ("enchant4".equalsIgnoreCase(n.getNodeName())) parseBeanSet(n, _currentSkill.enchsets4[i], i+1); } } if (_currentSkill.enchsets4.length != enchantLevels4) throw new RuntimeException("Skill id="+skillId+" number of levels missmatch, "+enchantLevels4+" levels expected"); for (int i=0; i < enchantLevels5; i++) { _currentSkill.enchsets5[i] = new StatsSet(); _currentSkill.enchsets5[i].set("skill_id", _currentSkill.id); _currentSkill.enchsets5[i].set("level", i+501); _currentSkill.enchsets5[i].set("name", _currentSkill.name); for (n=first; n != null; n = n.getNextSibling()) { if ("set".equalsIgnoreCase(n.getNodeName())) parseBeanSet(n, _currentSkill.enchsets5[i], _currentSkill.sets.length); } for (n=first; n != null; n = n.getNextSibling()) { if ("enchant5".equalsIgnoreCase(n.getNodeName())) parseBeanSet(n, _currentSkill.enchsets5[i], i+1); } } if (_currentSkill.enchsets5.length != enchantLevels5) throw new RuntimeException("Skill id="+skillId+" number of levels missmatch, "+enchantLevels5+" levels expected"); for (int i=0; i < enchantLevels6; i++) { _currentSkill.enchsets6[i] = new StatsSet(); _currentSkill.enchsets6[i].set("skill_id", _currentSkill.id); _currentSkill.enchsets6[i].set("level", i+601); _currentSkill.enchsets6[i].set("name", _currentSkill.name); for (n=first; n != null; n = n.getNextSibling()) { if ("set".equalsIgnoreCase(n.getNodeName())) parseBeanSet(n, _currentSkill.enchsets6[i], _currentSkill.sets.length); } for (n=first; n != null; n = n.getNextSibling()) { if ("enchant6".equalsIgnoreCase(n.getNodeName())) parseBeanSet(n, _currentSkill.enchsets6[i], i+1); } } if (_currentSkill.enchsets6.length != enchantLevels6) throw new RuntimeException("Skill id="+skillId+" number of levels missmatch, "+enchantLevels6+" levels expected"); for (int i=0; i < enchantLevels7; i++) { _currentSkill.enchsets7[i] = new StatsSet(); _currentSkill.enchsets7[i].set("skill_id", _currentSkill.id); _currentSkill.enchsets7[i].set("level", i+701); _currentSkill.enchsets7[i].set("name", _currentSkill.name); for (n=first; n != null; n = n.getNextSibling()) { if ("set".equalsIgnoreCase(n.getNodeName())) parseBeanSet(n, _currentSkill.enchsets7[i], _currentSkill.sets.length); } for (n=first; n != null; n = n.getNextSibling()) { if ("enchant7".equalsIgnoreCase(n.getNodeName())) parseBeanSet(n, _currentSkill.enchsets7[i], i+1); } } if (_currentSkill.enchsets7.length != enchantLevels7) throw new RuntimeException("Skill id="+skillId+" number of levels missmatch, "+enchantLevels7+" levels expected"); for (int i=0; i < enchantLevels8; i++) { _currentSkill.enchsets8[i] = new StatsSet(); _currentSkill.enchsets8[i].set("skill_id", _currentSkill.id); _currentSkill.enchsets8[i].set("level", i+801); _currentSkill.enchsets8[i].set("name", _currentSkill.name); for (n=first; n != null; n = n.getNextSibling()) { if ("set".equalsIgnoreCase(n.getNodeName())) parseBeanSet(n, _currentSkill.enchsets8[i], _currentSkill.sets.length); } for (n=first; n != null; n = n.getNextSibling()) { if ("enchant8".equalsIgnoreCase(n.getNodeName())) parseBeanSet(n, _currentSkill.enchsets8[i], i+1); } } if (_currentSkill.enchsets8.length != enchantLevels8) throw new RuntimeException("Skill id="+skillId+" number of levels missmatch, "+enchantLevels8+" levels expected"); makeSkills(); for (int i=0; i < lastLvl; i++) { _currentSkill.currentLevel = i; for (n=first; n != null; n = n.getNextSibling()) { if ("cond".equalsIgnoreCase(n.getNodeName())) { Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i)); Node msg = n.getAttributes().getNamedItem("msg"); Node msgId = n.getAttributes().getNamedItem("msgId"); if (condition != null && msg != null) condition.setMessage(msg.getNodeValue()); else if (condition != null && msgId != null) { condition.setMessageId(Integer.decode(getValue(msgId.getNodeValue(), null))); Node addName = n.getAttributes().getNamedItem("addName"); if (addName != null && Integer.decode(getValue(msgId.getNodeValue(), null)) > 0) condition.addName(); } _currentSkill.currentSkills.get(i).attach(condition, false); } else if ("for".equalsIgnoreCase(n.getNodeName())) { parseTemplate(n, _currentSkill.currentSkills.get(i)); } } } for (int i=lastLvl; i < lastLvl+enchantLevels1; i++) { _currentSkill.currentLevel = i-lastLvl; boolean foundCond = false, foundFor = false; for (n=first; n != null; n = n.getNextSibling()) { if ("enchant1cond".equalsIgnoreCase(n.getNodeName())) { foundCond = true; Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i)); Node msg = n.getAttributes().getNamedItem("msg"); if (condition != null && msg != null) condition.setMessage(msg.getNodeValue()); _currentSkill.currentSkills.get(i).attach(condition,false); } else if ("enchant1for".equalsIgnoreCase(n.getNodeName())) { foundFor = true; parseTemplate(n, _currentSkill.currentSkills.get(i)); } } // If none found, the enchanted skill will take effects from maxLvL of norm skill if (!foundCond || !foundFor) { _currentSkill.currentLevel = lastLvl-1; for (n=first; n != null; n = n.getNextSibling()) { if (!foundCond && "cond".equalsIgnoreCase(n.getNodeName())) { Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i)); Node msg = n.getAttributes().getNamedItem("msg"); if (condition != null && msg != null) condition.setMessage(msg.getNodeValue()); _currentSkill.currentSkills.get(i).attach(condition,false); } else if (!foundFor && "for".equalsIgnoreCase(n.getNodeName())) { parseTemplate(n, _currentSkill.currentSkills.get(i)); } } } } for (int i=lastLvl+enchantLevels1; i < lastLvl+enchantLevels1+enchantLevels2; i++) { boolean foundCond = false, foundFor = false; _currentSkill.currentLevel = i-lastLvl-enchantLevels1; for (n=first; n != null; n = n.getNextSibling()) { if ("enchant2cond".equalsIgnoreCase(n.getNodeName())) { foundCond = true; Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i)); Node msg = n.getAttributes().getNamedItem("msg"); if (condition != null && msg != null) condition.setMessage(msg.getNodeValue()); _currentSkill.currentSkills.get(i).attach(condition,false); } else if ("enchant2for".equalsIgnoreCase(n.getNodeName())) { foundFor = true; parseTemplate(n, _currentSkill.currentSkills.get(i)); } } // If none found, the enchanted skill will take effects from maxLvL of norm skill if(!foundCond || !foundFor) { _currentSkill.currentLevel = lastLvl-1; for (n=first; n != null; n = n.getNextSibling()) { if (!foundCond && "cond".equalsIgnoreCase(n.getNodeName())) { Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i)); Node msg = n.getAttributes().getNamedItem("msg"); if (condition != null && msg != null) condition.setMessage(msg.getNodeValue()); _currentSkill.currentSkills.get(i).attach(condition,false); } else if (!foundFor && "for".equalsIgnoreCase(n.getNodeName())) { parseTemplate(n, _currentSkill.currentSkills.get(i)); } } } } for (int i=lastLvl+enchantLevels1+enchantLevels2; i < lastLvl+enchantLevels1+enchantLevels2+enchantLevels3; i++) { boolean foundCond = false, foundFor = false; _currentSkill.currentLevel = i-lastLvl-enchantLevels1-enchantLevels2; for (n=first; n != null; n = n.getNextSibling()) { if ("enchant3cond".equalsIgnoreCase(n.getNodeName())) { foundCond = true; Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i)); Node msg = n.getAttributes().getNamedItem("msg"); if (condition != null && msg != null) condition.setMessage(msg.getNodeValue()); _currentSkill.currentSkills.get(i).attach(condition,false); } else if ("enchant3for".equalsIgnoreCase(n.getNodeName())) { foundFor = true; parseTemplate(n, _currentSkill.currentSkills.get(i)); } } // If none found, the enchanted skill will take effects from maxLvL of norm skill if(!foundCond || !foundFor) { _currentSkill.currentLevel = lastLvl-1; for (n=first; n != null; n = n.getNextSibling()) { if (!foundCond && "cond".equalsIgnoreCase(n.getNodeName())) { Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i)); Node msg = n.getAttributes().getNamedItem("msg"); if (condition != null && msg != null) condition.setMessage(msg.getNodeValue()); _currentSkill.currentSkills.get(i).attach(condition,false); } else if (!foundFor && "for".equalsIgnoreCase(n.getNodeName())) { parseTemplate(n, _currentSkill.currentSkills.get(i)); } } } } for (int i=lastLvl+enchantLevels1+enchantLevels2+enchantLevels3; i < lastLvl+enchantLevels1+enchantLevels2+enchantLevels3+enchantLevels4; i++) { boolean foundCond = false, foundFor = false; _currentSkill.currentLevel = i-lastLvl-enchantLevels1-enchantLevels2-enchantLevels3; for (n=first; n != null; n = n.getNextSibling()) { if ("enchant4cond".equalsIgnoreCase(n.getNodeName())) { foundCond = true; Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i)); Node msg = n.getAttributes().getNamedItem("msg"); if (condition != null && msg != null) condition.setMessage(msg.getNodeValue()); _currentSkill.currentSkills.get(i).attach(condition,false); } else if ("enchant4for".equalsIgnoreCase(n.getNodeName())) { foundFor = true; parseTemplate(n, _currentSkill.currentSkills.get(i)); } } // If none found, the enchanted skill will take effects from maxLvL of norm skill if(!foundCond || !foundFor) { _currentSkill.currentLevel = lastLvl-1; for (n=first; n != null; n = n.getNextSibling()) { if (!foundCond && "cond".equalsIgnoreCase(n.getNodeName())) { Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i)); Node msg = n.getAttributes().getNamedItem("msg"); if (condition != null && msg != null) condition.setMessage(msg.getNodeValue()); _currentSkill.currentSkills.get(i).attach(condition,false); } else if (!foundFor && "for".equalsIgnoreCase(n.getNodeName())) { parseTemplate(n, _currentSkill.currentSkills.get(i)); } } } } for (int i=lastLvl+enchantLevels1+enchantLevels2+enchantLevels3+enchantLevels4; i < lastLvl+enchantLevels1+enchantLevels2+enchantLevels3+enchantLevels4+enchantLevels5; i++) { boolean foundCond = false, foundFor = false; _currentSkill.currentLevel = i-lastLvl-enchantLevels1-enchantLevels2-enchantLevels3-enchantLevels4; for (n=first; n != null; n = n.getNextSibling()) { if ("enchant5cond".equalsIgnoreCase(n.getNodeName())) { foundCond = true; Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i)); Node msg = n.getAttributes().getNamedItem("msg"); if (condition != null && msg != null) condition.setMessage(msg.getNodeValue()); _currentSkill.currentSkills.get(i).attach(condition,false); } else if ("enchant5for".equalsIgnoreCase(n.getNodeName())) { foundFor = true; parseTemplate(n, _currentSkill.currentSkills.get(i)); } } // If none found, the enchanted skill will take effects from maxLvL of norm skill if(!foundCond || !foundFor) { _currentSkill.currentLevel = lastLvl-1; for (n=first; n != null; n = n.getNextSibling()) { if (!foundCond && "cond".equalsIgnoreCase(n.getNodeName())) { Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i)); Node msg = n.getAttributes().getNamedItem("msg"); if (condition != null && msg != null) condition.setMessage(msg.getNodeValue()); _currentSkill.currentSkills.get(i).attach(condition,false); } else if (!foundFor && "for".equalsIgnoreCase(n.getNodeName())) { parseTemplate(n, _currentSkill.currentSkills.get(i)); } } } } for (int i=lastLvl+enchantLevels1+enchantLevels2+enchantLevels3+enchantLevels4+enchantLevels5; i < lastLvl+enchantLevels1+enchantLevels2+enchantLevels3+enchantLevels4+enchantLevels5+enchantLevels6; i++) { boolean foundCond = false, foundFor = false; _currentSkill.currentLevel = i-lastLvl-enchantLevels1-enchantLevels2-enchantLevels3-enchantLevels4-enchantLevels5; for (n=first; n != null; n = n.getNextSibling()) { if ("enchant6cond".equalsIgnoreCase(n.getNodeName())) { foundCond = true; Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i)); Node msg = n.getAttributes().getNamedItem("msg"); if (condition != null && msg != null) condition.setMessage(msg.getNodeValue()); _currentSkill.currentSkills.get(i).attach(condition,false); } else if ("enchant6for".equalsIgnoreCase(n.getNodeName())) { foundFor = true; parseTemplate(n, _currentSkill.currentSkills.get(i)); } } // If none found, the enchanted skill will take effects from maxLvL of norm skill if(!foundCond || !foundFor) { _currentSkill.currentLevel = lastLvl-1; for (n=first; n != null; n = n.getNextSibling()) { if (!foundCond && "cond".equalsIgnoreCase(n.getNodeName())) { Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i)); Node msg = n.getAttributes().getNamedItem("msg"); if (condition != null && msg != null) condition.setMessage(msg.getNodeValue()); _currentSkill.currentSkills.get(i).attach(condition,false); } else if (!foundFor && "for".equalsIgnoreCase(n.getNodeName())) { parseTemplate(n, _currentSkill.currentSkills.get(i)); } } } } for (int i=lastLvl+enchantLevels1+enchantLevels2+enchantLevels3+enchantLevels4+enchantLevels5+enchantLevels6; i < lastLvl+enchantLevels1+enchantLevels2+enchantLevels3+enchantLevels4+enchantLevels5+enchantLevels6+enchantLevels7; i++) { boolean foundCond = false, foundFor = false; _currentSkill.currentLevel = i-lastLvl-enchantLevels1-enchantLevels2-enchantLevels3-enchantLevels4-enchantLevels5-enchantLevels6; for (n=first; n != null; n = n.getNextSibling()) { if ("enchant7cond".equalsIgnoreCase(n.getNodeName())) { foundCond = true; Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i)); Node msg = n.getAttributes().getNamedItem("msg"); if (condition != null && msg != null) condition.setMessage(msg.getNodeValue()); _currentSkill.currentSkills.get(i).attach(condition,false); } else if ("enchant7for".equalsIgnoreCase(n.getNodeName())) { foundFor = true; parseTemplate(n, _currentSkill.currentSkills.get(i)); } } // If none found, the enchanted skill will take effects from maxLvL of norm skill if(!foundCond || !foundFor) { _currentSkill.currentLevel = lastLvl-1; for (n=first; n != null; n = n.getNextSibling()) { if (!foundCond && "cond".equalsIgnoreCase(n.getNodeName())) { Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i)); Node msg = n.getAttributes().getNamedItem("msg"); if (condition != null && msg != null) condition.setMessage(msg.getNodeValue()); _currentSkill.currentSkills.get(i).attach(condition,false); } else if (!foundFor && "for".equalsIgnoreCase(n.getNodeName())) { parseTemplate(n, _currentSkill.currentSkills.get(i)); } } } } for (int i=lastLvl+enchantLevels1+enchantLevels2+enchantLevels3+enchantLevels4+enchantLevels5+enchantLevels6+enchantLevels7; i < lastLvl+enchantLevels1+enchantLevels2+enchantLevels3+enchantLevels4+enchantLevels5+enchantLevels6+enchantLevels7+enchantLevels8; i++) { boolean foundCond = false, foundFor = false; _currentSkill.currentLevel = i-lastLvl-enchantLevels1-enchantLevels2-enchantLevels3-enchantLevels4-enchantLevels5-enchantLevels6-enchantLevels7; for (n=first; n != null; n = n.getNextSibling()) { if ("enchant8cond".equalsIgnoreCase(n.getNodeName())) { foundCond = true; Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i)); Node msg = n.getAttributes().getNamedItem("msg"); if (condition != null && msg != null) condition.setMessage(msg.getNodeValue()); _currentSkill.currentSkills.get(i).attach(condition,false); } else if ("enchant8for".equalsIgnoreCase(n.getNodeName())) { foundFor = true; parseTemplate(n, _currentSkill.currentSkills.get(i)); } } // If none found, the enchanted skill will take effects from maxLvL of norm skill if(!foundCond || !foundFor) { _currentSkill.currentLevel = lastLvl-1; for (n=first; n != null; n = n.getNextSibling()) { if (!foundCond && "cond".equalsIgnoreCase(n.getNodeName())) { Condition condition = parseCondition(n.getFirstChild(), _currentSkill.currentSkills.get(i)); Node msg = n.getAttributes().getNamedItem("msg"); if (condition != null && msg != null) condition.setMessage(msg.getNodeValue()); _currentSkill.currentSkills.get(i).attach(condition,false); } else if (!foundFor && "for".equalsIgnoreCase(n.getNodeName())) { parseTemplate(n, _currentSkill.currentSkills.get(i)); } } } } _currentSkill.skills.addAll(_currentSkill.currentSkills); } private void makeSkills() { int count = 0; _currentSkill.currentSkills = new FastList(_currentSkill.sets.length+_currentSkill.enchsets1.length+_currentSkill.enchsets2.length+_currentSkill.enchsets3.length+_currentSkill.enchsets4.length+_currentSkill.enchsets5.length+_currentSkill.enchsets6.length+_currentSkill.enchsets7.length+_currentSkill.enchsets8.length); for (int i=0; i < _currentSkill.sets.length; i++) { try { _currentSkill.currentSkills.add(i, _currentSkill.sets[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.sets[i])); count++; } catch (Exception e) { _log.log(Level.SEVERE, "Skill id="+_currentSkill.sets[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.sets[i]).getDisplayId()+"level"+_currentSkill.sets[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.sets[i]).getLevel(), e); } } int _count = count; for (int i=0; i < _currentSkill.enchsets1.length; i++) { try { _currentSkill.currentSkills.add(_count+i, _currentSkill.enchsets1[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.enchsets1[i])); count++; } catch (Exception e) { _log.log(Level.SEVERE, "Skill id="+_currentSkill.enchsets1[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.enchsets1[i]).getDisplayId()+" level="+_currentSkill.enchsets1[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.enchsets1[i]).getLevel(), e); } } _count = count; for (int i=0; i < _currentSkill.enchsets2.length; i++) { try { _currentSkill.currentSkills.add(_count+i, _currentSkill.enchsets2[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.enchsets2[i])); count++; } catch (Exception e) { _log.log(Level.SEVERE, "Skill id="+_currentSkill.enchsets2[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.enchsets2[i]).getDisplayId()+" level="+_currentSkill.enchsets2[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.enchsets2[i]).getLevel(), e); } } _count = count; for (int i=0; i < _currentSkill.enchsets3.length; i++) { try { _currentSkill.currentSkills.add(_count+i, _currentSkill.enchsets3[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.enchsets3[i])); count++; } catch (Exception e) { _log.log(Level.SEVERE, "Skill id="+_currentSkill.enchsets3[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.enchsets3[i]).getDisplayId()+" level="+_currentSkill.enchsets3[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.enchsets3[i]).getLevel(), e); } } _count = count; for (int i=0; i < _currentSkill.enchsets4.length; i++) { try { _currentSkill.currentSkills.add(_count+i, _currentSkill.enchsets4[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.enchsets4[i])); count++; } catch (Exception e) { _log.log(Level.SEVERE, "Skill id="+_currentSkill.enchsets4[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.enchsets4[i]).getDisplayId()+" level="+_currentSkill.enchsets4[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.enchsets4[i]).getLevel(), e); } } _count = count; for (int i=0; i < _currentSkill.enchsets5.length; i++) { try { _currentSkill.currentSkills.add(_count+i, _currentSkill.enchsets5[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.enchsets5[i])); count++; } catch (Exception e) { _log.log(Level.SEVERE, "Skill id="+_currentSkill.enchsets5[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.enchsets5[i]).getDisplayId()+" level="+_currentSkill.enchsets5[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.enchsets5[i]).getLevel(), e); } } _count = count; for (int i=0; i < _currentSkill.enchsets6.length; i++) { try { _currentSkill.currentSkills.add(_count+i, _currentSkill.enchsets6[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.enchsets6[i])); count++; } catch (Exception e) { _log.log(Level.SEVERE, "Skill id="+_currentSkill.enchsets6[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.enchsets6[i]).getDisplayId()+" level="+_currentSkill.enchsets6[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.enchsets6[i]).getLevel(), e); } } _count = count; for (int i=0; i < _currentSkill.enchsets7.length; i++) { try { _currentSkill.currentSkills.add(_count+i, _currentSkill.enchsets7[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.enchsets7[i])); count++; } catch (Exception e) { _log.log(Level.SEVERE, "Skill id="+_currentSkill.enchsets7[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.enchsets7[i]).getDisplayId()+" level="+_currentSkill.enchsets7[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.enchsets7[i]).getLevel(), e); } } _count = count; for (int i=0; i < _currentSkill.enchsets8.length; i++) { try { _currentSkill.currentSkills.add(_count+i, _currentSkill.enchsets8[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.enchsets8[i])); count++; } catch (Exception e) { _log.log(Level.SEVERE, "Skill id="+_currentSkill.enchsets8[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.enchsets8[i]).getDisplayId()+" level="+_currentSkill.enchsets8[i].getEnum("skillType", L2SkillType.class).makeSkill(_currentSkill.enchsets8[i]).getLevel(), e); } } } }