/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package com.l2jserver.gameserver.network.clientpackets; import java.util.logging.Level; import java.util.logging.LogRecord; import java.util.logging.Logger; import com.l2jserver.Config; import com.l2jserver.gameserver.model.L2World; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.network.serverpackets.L2FriendSay; import com.l2jserver.gameserver.network.serverpackets.SystemMessage; /** * Recieve Private (Friend) Message - 0xCC * * Format: c SS * * S: Message * S: Receiving Player * * @author Tempy * */ public final class RequestSendFriendMsg extends L2GameClientPacket { private static final String _C__CC_REQUESTSENDMSG = "[C] CC RequestSendMsg"; private static Logger _logChat = Logger.getLogger("chat"); private String _message; private String _reciever; @Override protected void readImpl() { _message = readS(); _reciever = readS(); } @Override protected void runImpl() { final L2PcInstance activeChar = getClient().getActiveChar(); if (activeChar == null) return; if (_message == null || _message.isEmpty() || _message.length() > 300) return; final L2PcInstance targetPlayer = L2World.getInstance().getPlayer(_reciever); if (targetPlayer == null || !targetPlayer.getFriendList().contains(activeChar.getObjectId())) { activeChar.sendPacket(new SystemMessage(SystemMessageId.TARGET_IS_NOT_FOUND_IN_THE_GAME)); return; } if (Config.LOG_CHAT) { LogRecord record = new LogRecord(Level.INFO, _message); record.setLoggerName("chat"); record.setParameters(new Object[]{"PRIV_MSG", "[" + activeChar.getName() + " to "+ _reciever +"]"}); _logChat.log(record); } targetPlayer.sendPacket(new L2FriendSay(activeChar.getName(), _reciever, _message)); } @Override public String getType() { return _C__CC_REQUESTSENDMSG; } }