/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package com.l2jserver.gameserver.network.clientpackets; import java.util.logging.Logger; import com.l2jserver.gameserver.ThreadPoolManager; import com.l2jserver.gameserver.datatables.MapRegionTable; import com.l2jserver.gameserver.instancemanager.CastleManager; import com.l2jserver.gameserver.instancemanager.ClanHallManager; import com.l2jserver.gameserver.instancemanager.FortManager; import com.l2jserver.gameserver.instancemanager.TerritoryWarManager; import com.l2jserver.gameserver.model.L2SiegeClan; import com.l2jserver.gameserver.model.Location; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.actor.instance.L2SiegeFlagInstance; import com.l2jserver.gameserver.model.entity.Castle; import com.l2jserver.gameserver.model.entity.ClanHall; import com.l2jserver.gameserver.model.entity.Fort; import com.l2jserver.gameserver.model.entity.TvTEvent; /** * This class ... * * @version $Revision: 1.7.2.3.2.6 $ $Date: 2005/03/27 15:29:30 $ */ public final class RequestRestartPoint extends L2GameClientPacket { private static final String _C__6d_REQUESTRESTARTPOINT = "[C] 6d RequestRestartPoint"; private static Logger _log = Logger.getLogger(RequestRestartPoint.class.getName()); protected int _requestedPointType; protected boolean _continuation; @Override protected void readImpl() { _requestedPointType = readD(); } class DeathTask implements Runnable { final L2PcInstance activeChar; DeathTask (L2PcInstance _activeChar) { activeChar = _activeChar; } @SuppressWarnings("synthetic-access") public void run() { Location loc = null; Castle castle = null; Fort fort = null; Boolean isInDefense = false; int instanceId = 0; // force jail if (activeChar.isInJail()) { _requestedPointType = 27; } else if (activeChar.isFestivalParticipant()) { _requestedPointType = 5; } switch (_requestedPointType) { case 1: // to clanhall if (activeChar.getClan() == null || activeChar.getClan().getHasHideout() == 0) { _log.warning("Player ["+activeChar.getName()+"] called RestartPointPacket - To Clanhall and he doesn't have Clanhall!"); return; } loc = MapRegionTable.getInstance().getTeleToLocation(activeChar, MapRegionTable.TeleportWhereType.ClanHall); if (ClanHallManager.getInstance().getClanHallByOwner(activeChar.getClan())!= null && ClanHallManager.getInstance().getClanHallByOwner(activeChar.getClan()).getFunction(ClanHall.FUNC_RESTORE_EXP) != null) { activeChar.restoreExp(ClanHallManager.getInstance().getClanHallByOwner(activeChar.getClan()).getFunction(ClanHall.FUNC_RESTORE_EXP).getLvl()); } break; case 2: // to castle castle = CastleManager.getInstance().getCastle(activeChar); if (castle != null && castle.getSiege().getIsInProgress()) { // Siege in progress if (castle.getSiege().checkIsDefender(activeChar.getClan())) loc = MapRegionTable.getInstance().getTeleToLocation(activeChar, MapRegionTable.TeleportWhereType.Castle); // Just in case you lost castle while being dead.. Port to nearest Town. else if (castle.getSiege().checkIsAttacker(activeChar.getClan())) loc = MapRegionTable.getInstance().getTeleToLocation(activeChar, MapRegionTable.TeleportWhereType.Town); else { _log.warning("Player ["+activeChar.getName()+"] called RestartPointPacket - To Castle and he doesn't have Castle!"); return; } } else { if (activeChar.getClan() == null || activeChar.getClan().getHasCastle() == 0) return; else loc = MapRegionTable.getInstance().getTeleToLocation(activeChar, MapRegionTable.TeleportWhereType.Castle); } if (CastleManager.getInstance().getCastleByOwner(activeChar.getClan())!= null && CastleManager.getInstance().getCastleByOwner(activeChar.getClan()).getFunction(Castle.FUNC_RESTORE_EXP) != null) { activeChar.restoreExp(CastleManager.getInstance().getCastleByOwner(activeChar.getClan()).getFunction(Castle.FUNC_RESTORE_EXP).getLvl()); } break; case 3: // to fortress //fort = FortManager.getInstance().getFort(activeChar); if ((activeChar.getClan() == null || activeChar.getClan().getHasFort() == 0) && !isInDefense) { _log.warning("Player ["+activeChar.getName()+"] called RestartPointPacket - To Fortress and he doesn't have Fortress!"); return; } loc = MapRegionTable.getInstance().getTeleToLocation(activeChar, MapRegionTable.TeleportWhereType.Fortress); if (FortManager.getInstance().getFortByOwner(activeChar.getClan())!= null && FortManager.getInstance().getFortByOwner(activeChar.getClan()).getFunction(Fort.FUNC_RESTORE_EXP) != null) { activeChar.restoreExp(FortManager.getInstance().getFortByOwner(activeChar.getClan()).getFunction(Fort.FUNC_RESTORE_EXP).getLvl()); } break; case 4: // to siege HQ L2SiegeClan siegeClan = null; castle = CastleManager.getInstance().getCastle(activeChar); fort = FortManager.getInstance().getFort(activeChar); L2SiegeFlagInstance flag = TerritoryWarManager.getInstance().getFlagForClan(activeChar.getClan()); if (castle != null && castle.getSiege().getIsInProgress()) siegeClan = castle.getSiege().getAttackerClan(activeChar.getClan()); else if (fort != null && fort.getSiege().getIsInProgress()) siegeClan = fort.getSiege().getAttackerClan(activeChar.getClan()); if ((siegeClan == null || siegeClan.getFlag().isEmpty()) && flag == null) { _log.warning("Player ["+activeChar.getName()+"] called RestartPointPacket - To Siege HQ and he doesn't have Siege HQ!"); return; } loc = MapRegionTable.getInstance().getTeleToLocation(activeChar, MapRegionTable.TeleportWhereType.SiegeFlag); break; case 5: // Fixed or Player is a festival participant if (!activeChar.isGM() && !activeChar.isFestivalParticipant()) { _log.warning("Player ["+activeChar.getName()+"] called RestartPointPacket - Fixed and he isn't festival participant!"); return; } instanceId = activeChar.getInstanceId(); loc = new Location(activeChar.getX(), activeChar.getY(), activeChar.getZ()); // spawn them where they died break; case 6: // TODO: agathion ress break; case 27: // to jail if (!activeChar.isInJail()) return; loc = new Location(-114356, -249645, -2984); break; default: loc = MapRegionTable.getInstance().getTeleToLocation(activeChar, MapRegionTable.TeleportWhereType.Town); break; } // Teleport and revive activeChar.setInstanceId(instanceId); activeChar.setIsIn7sDungeon(false); activeChar.setIsPendingRevive(true); activeChar.teleToLocation(loc, true); } } @Override protected void runImpl() { L2PcInstance activeChar = getClient().getActiveChar(); if (activeChar == null) return; if (TvTEvent.isStarted() && TvTEvent.isPlayerParticipant(activeChar.getObjectId())) return; //SystemMessage sm2 = new SystemMessage(SystemMessage.S1_S2); //sm2.addString("type:"+requestedPointType); //activeChar.sendPacket(sm2); if (activeChar.isFakeDeath()) { activeChar.stopFakeDeath(null); return; } else if(!activeChar.isDead()) { _log.warning("Living player ["+activeChar.getName()+"] called RestartPointPacket! Ban this player!"); return; } Castle castle = CastleManager.getInstance().getCastle(activeChar.getX(), activeChar.getY(), activeChar.getZ()); if (castle != null && castle.getSiege().getIsInProgress()) { if (activeChar.getClan() != null && castle.getSiege().checkIsAttacker(activeChar.getClan())) { // Schedule respawn delay for attacker ThreadPoolManager.getInstance().scheduleGeneral(new DeathTask(activeChar), castle.getSiege().getAttackerRespawnDelay()); if (castle.getSiege().getAttackerRespawnDelay() > 0) activeChar.sendMessage("You will be re-spawned in " + castle.getSiege().getAttackerRespawnDelay()/1000 + " seconds"); return; } } // run immediately (no need to schedule) new DeathTask(activeChar).run(); } /* (non-Javadoc) * @see com.l2jserver.gameserver.clientpackets.ClientBasePacket#getType() */ @Override public String getType() { return _C__6d_REQUESTRESTARTPOINT; } }