/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package com.l2jserver.gameserver.network.clientpackets; import com.l2jserver.gameserver.model.L2Clan; import com.l2jserver.gameserver.model.L2ClanMember; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.network.serverpackets.SystemMessage; /** * Format: (ch) dSS * @author -Wooden- * */ public final class RequestPledgeSetAcademyMaster extends L2GameClientPacket { private static final String _C__D0_12_REQUESTSETPLEADGEACADEMYMASTER = "[C] D0:12 RequestPledgeSetAcademyMaster"; private String _currPlayerName; private int _set; // 1 set, 0 delete private String _targetPlayerName; @Override protected void readImpl() { _set = readD(); _currPlayerName = readS(); _targetPlayerName = readS(); } /** * @see com.l2jserver.util.network.BaseRecievePacket.ClientBasePacket#runImpl() */ @Override protected void runImpl() { L2PcInstance activeChar = getClient().getActiveChar(); L2Clan clan = activeChar.getClan(); if (clan == null) return; if((activeChar.getClanPrivileges() & L2Clan.CP_CL_APPRENTICE) != L2Clan.CP_CL_APPRENTICE) { activeChar.sendPacket(new SystemMessage(SystemMessageId.YOU_DO_NOT_HAVE_THE_RIGHT_TO_DISMISS_AN_APPRENTICE)); return; } L2ClanMember currentMember = clan.getClanMember(_currPlayerName); L2ClanMember targetMember = clan.getClanMember(_targetPlayerName); if (currentMember == null || targetMember == null) return; L2ClanMember apprenticeMember, sponsorMember; if (currentMember.getPledgeType() == L2Clan.SUBUNIT_ACADEMY) { apprenticeMember = currentMember; sponsorMember = targetMember; } else { apprenticeMember = targetMember; sponsorMember = currentMember; } L2PcInstance apprentice = apprenticeMember.getPlayerInstance(); L2PcInstance sponsor = sponsorMember.getPlayerInstance(); SystemMessage sm = null; if(_set == 0) { // test: do we get the current sponsor & apprentice from this packet or no? if (apprentice != null) apprentice.setSponsor(0); else // offline apprenticeMember.initApprenticeAndSponsor(0, 0); if (sponsor != null) sponsor.setApprentice(0); else // offline sponsorMember.initApprenticeAndSponsor(0, 0); apprenticeMember.saveApprenticeAndSponsor(0, 0); sponsorMember.saveApprenticeAndSponsor(0, 0); sm = new SystemMessage(SystemMessageId.S2_CLAN_MEMBER_C1_APPRENTICE_HAS_BEEN_REMOVED); } else { if (apprenticeMember.getSponsor() != 0 || sponsorMember.getApprentice() != 0 || apprenticeMember.getApprentice() != 0 || sponsorMember.getSponsor() != 0) { activeChar.sendMessage("Remove previous connections first."); return; } if (apprentice != null) apprentice.setSponsor(sponsorMember.getObjectId()); else // offline apprenticeMember.initApprenticeAndSponsor(0, sponsorMember.getObjectId()); if (sponsor != null) sponsor.setApprentice(apprenticeMember.getObjectId()); else // offline sponsorMember.initApprenticeAndSponsor(apprenticeMember.getObjectId(), 0); // saving to database even if online, since both must match apprenticeMember.saveApprenticeAndSponsor(0, sponsorMember.getObjectId()); sponsorMember.saveApprenticeAndSponsor(apprenticeMember.getObjectId(), 0); sm = new SystemMessage(SystemMessageId.S2_HAS_BEEN_DESIGNATED_AS_APPRENTICE_OF_CLAN_MEMBER_S1); } sm.addString(sponsorMember.getName()); sm.addString(apprenticeMember.getName()); if (sponsor != activeChar && sponsor != apprentice) activeChar.sendPacket(sm); if (sponsor != null) sponsor.sendPacket(sm); if (apprentice != null) apprentice.sendPacket(sm); } /** * @see com.l2jserver.gameserver.BasePacket#getType() */ @Override public String getType() { return _C__D0_12_REQUESTSETPLEADGEACADEMYMASTER; } }