/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package com.l2jserver.gameserver.network.clientpackets; import java.util.logging.Logger; import com.l2jserver.gameserver.model.L2Clan; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.network.serverpackets.ManagePledgePower; public final class RequestPledgePower extends L2GameClientPacket { static Logger _log = Logger.getLogger(ManagePledgePower.class.getName()); private static final String _C__C0_REQUESTPLEDGEPOWER = "[C] C0 RequestPledgePower"; private int _rank; private int _action; private int _privs; @Override protected void readImpl() { _rank = readD(); _action = readD(); if (_action == 2) { _privs = readD(); } else _privs = 0; } @Override protected void runImpl() { L2PcInstance player = getClient().getActiveChar(); if (player == null) return; if(_action == 2) { if(player.getClan() != null && player.isClanLeader()) { if(_rank == 9) { //The rights below cannot be bestowed upon Academy members: //Join a clan or be dismissed //Title management, crest management, master management, level management, //bulletin board administration //Clan war, right to dismiss, set functions //Auction, manage taxes, attack/defend registration, mercenary management //=> Leaves only CP_CL_VIEW_WAREHOUSE, CP_CH_OPEN_DOOR, CP_CS_OPEN_DOOR? _privs = (_privs & L2Clan.CP_CL_VIEW_WAREHOUSE) + (_privs & L2Clan.CP_CH_OPEN_DOOR) + (_privs & L2Clan.CP_CS_OPEN_DOOR); } player.getClan().setRankPrivs(_rank, _privs); } } else { ManagePledgePower mpp = new ManagePledgePower(getClient().getActiveChar().getClan(), _action, _rank); player.sendPacket(mpp); } } /* (non-Javadoc) * @see com.l2jserver.gameserver.clientpackets.ClientBasePacket#getType() */ @Override public String getType() { return _C__C0_REQUESTPLEDGEPOWER; } }