/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package com.l2jserver.gameserver.network.clientpackets; import java.util.logging.Logger; import com.l2jserver.gameserver.datatables.CharNameTable; import com.l2jserver.gameserver.model.BlockList; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.network.serverpackets.SystemMessage; public final class RequestBlock extends L2GameClientPacket { private static final String _C__A0_REQUESTBLOCK = "[C] A0 RequestBlock"; private static Logger _log = Logger.getLogger(L2PcInstance.class.getName()); private final static int BLOCK = 0; private final static int UNBLOCK = 1; private final static int BLOCKLIST = 2; private final static int ALLBLOCK = 3; private final static int ALLUNBLOCK = 4; private String _name; private Integer _type; @Override protected void readImpl() { _type = readD(); //0x00 - block, 0x01 - unblock, 0x03 - allblock, 0x04 - allunblock if (_type == BLOCK || _type == UNBLOCK) { _name = readS(); } } @Override protected void runImpl() { final L2PcInstance activeChar = getClient().getActiveChar(); final int targetId = CharNameTable.getInstance().getIdByName(_name); final int targetAL = CharNameTable.getInstance().getAccessLevelById(targetId); if (activeChar == null) return; switch (_type) { case BLOCK: case UNBLOCK: // can't use block/unblock for locating invisible characters if (targetId <= 0) { // Incorrect player name. activeChar.sendPacket(new SystemMessage(SystemMessageId.FAILED_TO_REGISTER_TO_IGNORE_LIST)); return; } if (targetAL > 0) { // Cannot block a GM character. activeChar.sendPacket(new SystemMessage(SystemMessageId.YOU_MAY_NOT_IMPOSE_A_BLOCK_ON_GM)); return; } if (activeChar.getObjectId() == targetId) return; if (_type == BLOCK) BlockList.addToBlockList(activeChar, targetId); else BlockList.removeFromBlockList(activeChar, targetId); break; case BLOCKLIST: BlockList.sendListToOwner(activeChar); break; case ALLBLOCK: activeChar.sendPacket(new SystemMessage(SystemMessageId.MESSAGE_REFUSAL_MODE));//Update by rocknow BlockList.setBlockAll(activeChar, true); break; case ALLUNBLOCK: activeChar.sendPacket(new SystemMessage(SystemMessageId.MESSAGE_ACCEPTANCE_MODE));//Update by rocknow BlockList.setBlockAll(activeChar, false); break; default: _log.info("Unknown 0x0a block type: " + _type); } } @Override public String getType() { return _C__A0_REQUESTBLOCK; } }