/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package com.l2jserver.gameserver.network.clientpackets; import java.util.logging.Level; import java.util.logging.LogRecord; import java.util.logging.Logger; import com.l2jserver.Config; import com.l2jserver.gameserver.network.serverpackets.KeyPacket; /** * This class ... * * @version $Revision: 1.5.2.8.2.8 $ $Date: 2005/04/02 10:43:04 $ */ public final class ProtocolVersion extends L2GameClientPacket { private static final String _C__00_PROTOCOLVERSION = "[C] 00 ProtocolVersion"; private static final Logger _log = Logger.getLogger(ProtocolVersion.class.getName()); private static final Logger _logAccounting = Logger.getLogger("accounting"); private int _version; @Override protected void readImpl() { _version = readD(); } @Override protected void runImpl() { // this packet is never encrypted if (_version == -2) { if (Config.DEBUG) _log.info("Ping received"); // this is just a ping attempt from the new C2 client getClient().closeNow(); } else if (!Config.PROTOCOL_LIST.contains(_version)) { LogRecord record = new LogRecord(Level.WARNING, "Wrong protocol"); record.setParameters(new Object[]{_version, getClient()}); _logAccounting.log(record); KeyPacket pk = new KeyPacket(getClient().enableCrypt(),0); getClient().sendPacket(pk); getClient().setProtocolOk(false); } else { if (Config.DEBUG) _log.fine("Client Protocol Revision is ok: "+_version); KeyPacket pk = new KeyPacket(getClient().enableCrypt(),1); getClient().sendPacket(pk); getClient().setProtocolOk(true); } } /* (non-Javadoc) * @see com.l2jserver.gameserver.clientpackets.ClientBasePacket#getType() */ @Override public String getType() { return _C__00_PROTOCOLVERSION; } }