/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package com.l2jserver.gameserver.network.clientpackets; import java.util.logging.Logger; import com.l2jserver.Config; import com.l2jserver.gameserver.model.L2Object; import com.l2jserver.gameserver.model.L2World; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.network.serverpackets.ActionFailed; import com.l2jserver.gameserver.network.serverpackets.SystemMessage; /** * This class ... * * @version $Revision: 1.7.4.4 $ $Date: 2005/03/27 18:46:19 $ */ public final class Action extends L2GameClientPacket { private static final String ACTION__C__04 = "[C] 04 Action"; private static final Logger _log = Logger.getLogger(Action.class.getName()); // cddddc private int _objectId; @SuppressWarnings("unused") private int _originX; @SuppressWarnings("unused") private int _originY; @SuppressWarnings("unused") private int _originZ; private int _actionId; @Override protected void readImpl() { _objectId = readD(); // Target object Identifier _originX = readD(); _originY = readD(); _originZ = readD(); _actionId = readC(); // Action identifier : 0-Simple click, 1-Shift click } @Override protected void runImpl() { if (Config.DEBUG) _log.fine("Action:" + _actionId); if (Config.DEBUG) _log.fine("oid:" + _objectId); // Get the current L2PcInstance of the player final L2PcInstance activeChar = getClient().getActiveChar(); if (activeChar == null) return; if (activeChar.inObserverMode()) { getClient().sendPacket(new SystemMessage(SystemMessageId.OBSERVERS_CANNOT_PARTICIPATE)); getClient().sendPacket(ActionFailed.STATIC_PACKET); return; } final L2Object obj; if (activeChar.getTargetId() == _objectId) obj = activeChar.getTarget(); else if (activeChar.isInAirShip() && activeChar.getAirShip().getHelmObjectId() == _objectId) obj = activeChar.getAirShip(); else obj = L2World.getInstance().findObject(_objectId); // If object requested does not exist, add warn msg into logs if (obj == null) { // pressing e.g. pickup many times quickly would get you here // _log.warning("Character: " + activeChar.getName() + " request action with non existent ObjectID:" + _objectId); getClient().sendPacket(ActionFailed.STATIC_PACKET); return; } // Players can't interact with objects in the other instances // except from multiverse if (obj.getInstanceId() != activeChar.getInstanceId() && activeChar.getInstanceId() != -1) { getClient().sendPacket(ActionFailed.STATIC_PACKET); return; } // Only GMs can directly interact with invisible characters if (obj instanceof L2PcInstance && (((L2PcInstance)obj).getAppearance().getInvisible()) && !activeChar.isGM()) { getClient().sendPacket(ActionFailed.STATIC_PACKET); return; } // Check if the target is valid, if the player haven't a shop or isn't the requester of a transaction (ex : FriendInvite, JoinAlly, JoinParty...) if (activeChar.getActiveRequester() == null) { switch (_actionId) { case 0: obj.onAction(activeChar); break; case 1: if (!activeChar.isGM() && !((obj instanceof L2Npc) && Config.ALT_GAME_VIEWNPC)) obj.onAction(activeChar, false); else obj.onActionShift(activeChar); break; default: // Ivalid action detected (probably client cheating), log this _log.warning("Character: " + activeChar.getName() + " requested invalid action: " + _actionId); getClient().sendPacket(ActionFailed.STATIC_PACKET); break; } } else // Actions prohibited when in trade getClient().sendPacket(ActionFailed.STATIC_PACKET); } /* (non-Javadoc) * @see com.l2jserver.gameserver.clientpackets.ClientBasePacket#getType() */ @Override public String getType() { return ACTION__C__04; } }