/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see .
*/
package com.l2jserver.gameserver.instancemanager;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.util.logging.Level;
import java.util.logging.Logger;
import javolution.util.FastList;
import javolution.util.FastMap;
import com.l2jserver.L2DatabaseFactory;
import com.l2jserver.gameserver.datatables.NpcTable;
import com.l2jserver.gameserver.model.L2Spawn;
import com.l2jserver.gameserver.model.actor.instance.L2FortBallistaInstance;
import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate;
import com.l2jserver.gameserver.model.entity.Fort;
public class FortSiegeGuardManager
{
private static final Logger _log = Logger.getLogger(FortSiegeGuardManager.class.getName());
private final Fort _fort;
protected FastMap> _siegeGuards = new FastMap<>();
protected FastList _siegeGuardsSpawns;
public FortSiegeGuardManager(Fort fort)
{
_fort = fort;
}
/**
* Spawn guards.
*/
public void spawnSiegeGuard()
{
try
{
FastList monsterList = getSiegeGuardSpawn().get(getFort().getFortId());
if (monsterList != null)
{
for (L2Spawn spawnDat : monsterList)
{
spawnDat.doSpawn();
if (spawnDat.getLastSpawn() instanceof L2FortBallistaInstance)
{
spawnDat.stopRespawn();
}
else
{
spawnDat.startRespawn();
}
}
}
}
catch (Exception e)
{
_log.log(Level.WARNING, "Error spawning siege guards for fort " + getFort().getName() + ":" + e.getMessage(), e);
}
}
/**
* Unspawn guards.
*/
public void unspawnSiegeGuard()
{
try
{
FastList monsterList = getSiegeGuardSpawn().get(getFort().getFortId());
if (monsterList != null)
{
for (L2Spawn spawnDat : monsterList)
{
spawnDat.stopRespawn();
if (spawnDat.getLastSpawn() != null)
{
spawnDat.getLastSpawn().doDie(spawnDat.getLastSpawn());
}
}
}
}
catch (Exception e)
{
_log.log(Level.WARNING, "Error unspawning siege guards for fort " + getFort().getName() + ":" + e.getMessage(), e);
}
}
/**
* Load guards.
*/
void loadSiegeGuard()
{
_siegeGuards.clear();
try (Connection con = L2DatabaseFactory.getInstance().getConnection())
{
PreparedStatement statement = con.prepareStatement("SELECT * FROM fort_siege_guards Where fortId = ? ");
statement.setInt(1, getFort().getFortId());
ResultSet rs = statement.executeQuery();
L2Spawn spawn1;
L2NpcTemplate template1;
_siegeGuardsSpawns = new FastList<>();
while (rs.next())
{
int fortId = rs.getInt("fortId");
template1 = NpcTable.getInstance().getTemplate(rs.getInt("npcId"));
if (template1 != null)
{
spawn1 = new L2Spawn(template1);
spawn1.setAmount(1);
spawn1.setLocx(rs.getInt("x"));
spawn1.setLocy(rs.getInt("y"));
spawn1.setLocz(rs.getInt("z"));
spawn1.setHeading(rs.getInt("heading"));
spawn1.setRespawnDelay(rs.getInt("respawnDelay"));
spawn1.setLocation(0);
_siegeGuardsSpawns.add(spawn1);
}
else
{
_log.warning("Missing npc data in npc table for id: " + rs.getInt("npcId"));
}
_siegeGuards.put(fortId, _siegeGuardsSpawns);
}
rs.close();
statement.close();
}
catch (Exception e)
{
_log.log(Level.WARNING, "Error loading siege guard for fort " + getFort().getName() + ": " + e.getMessage(), e);
}
}
public final Fort getFort()
{
return _fort;
}
public final FastMap> getSiegeGuardSpawn()
{
return _siegeGuards;
}
}