/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package net.sf.l2j.gameserver.clientpackets; import java.util.logging.Logger; import net.sf.l2j.Config; import net.sf.l2j.gameserver.model.Inventory; import net.sf.l2j.gameserver.model.L2ItemInstance; import net.sf.l2j.gameserver.model.L2World; import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance; import net.sf.l2j.gameserver.network.SystemMessageId; import net.sf.l2j.gameserver.serverpackets.EnchantResult; import net.sf.l2j.gameserver.serverpackets.InventoryUpdate; import net.sf.l2j.gameserver.serverpackets.ItemList; import net.sf.l2j.gameserver.serverpackets.StatusUpdate; import net.sf.l2j.gameserver.serverpackets.SystemMessage; import net.sf.l2j.gameserver.templates.L2Item; import net.sf.l2j.gameserver.templates.L2WeaponType; import net.sf.l2j.gameserver.util.IllegalPlayerAction; import net.sf.l2j.gameserver.util.Util; import net.sf.l2j.util.Rnd; public final class RequestEnchantItem extends L2GameClientPacket { protected static final Logger _log = Logger.getLogger(Inventory.class.getName()); private static final String _C__58_REQUESTENCHANTITEM = "[C] 58 RequestEnchantItem"; private static final int[] ENCHANT_SCROLLS = { 729, 730, 947, 948, 951, 952, 955, 956, 959, 960 }; private static final int[] BLESSED_SCROLLS = { 6569, 6570, 6571, 6572, 6573, 6574, 6575, 6576, 6577, 6578 }; private int _objectId; @Override protected void readImpl() { _objectId = readD(); } @Override protected void runImpl() { L2PcInstance activeChar = getClient().getActiveChar(); if (activeChar == null || _objectId == 0) return; L2ItemInstance item = activeChar.getInventory().getItemByObjectId(_objectId); L2ItemInstance scroll = activeChar.getActiveEnchantItem(); if (item == null || scroll == null) { activeChar.setActiveEnchantItem(null); return; } // can't enchant rods, hero weapons, adventurers' and shadow items if (item.getItem().getItemType() == L2WeaponType.ROD || item.isHeroItem() || item.getItemId() >= 7816 && item.getItemId() <= 7831 || item.isShadowItem()) { activeChar.sendPacket(new SystemMessage(SystemMessageId.INAPPROPRIATE_ENCHANT_CONDITION)); activeChar.setActiveEnchantItem(null); return; } if (item.isWear()) { Util.handleIllegalPlayerAction(activeChar, "Player " + activeChar.getName() + " tried to enchant a weared Item", IllegalPlayerAction.PUNISH_KICK); return; } switch (item.getLocation()) { case INVENTORY: case PAPERDOLL: { if (item.getOwnerId() != activeChar.getObjectId()) { activeChar.setActiveEnchantItem(null); return; } break; } default: { Util.handleIllegalPlayerAction(activeChar, "Player " + activeChar.getName() + " tried to use enchant Exploit!", IllegalPlayerAction.PUNISH_KICKBAN); return; } } int itemType2 = item.getItem().getType2(); boolean enchantItem = false; boolean blessedScroll = false; int crystalId = 0; /** pretty code ;D */ switch (item.getItem().getCrystalType()) { case L2Item.CRYSTAL_A: crystalId = 1461; switch (scroll.getItemId()) { case 729: case 731: case 6569: if (itemType2 == L2Item.TYPE2_WEAPON) enchantItem = true; break; case 730: case 732: case 6570: if (itemType2 == L2Item.TYPE2_SHIELD_ARMOR || itemType2 == L2Item.TYPE2_ACCESSORY) enchantItem = true; break; } break; case L2Item.CRYSTAL_B: crystalId = 1460; switch (scroll.getItemId()) { case 947: case 949: case 6571: if (itemType2 == L2Item.TYPE2_WEAPON) enchantItem = true; break; case 948: case 950: case 6572: if (itemType2 == L2Item.TYPE2_SHIELD_ARMOR || itemType2 == L2Item.TYPE2_ACCESSORY) enchantItem = true; break; } break; case L2Item.CRYSTAL_C: crystalId = 1459; switch (scroll.getItemId()) { case 951: case 953: case 6573: if (itemType2 == L2Item.TYPE2_WEAPON) enchantItem = true; break; case 952: case 954: case 6574: if (itemType2 == L2Item.TYPE2_SHIELD_ARMOR || itemType2 == L2Item.TYPE2_ACCESSORY) enchantItem = true; break; } break; case L2Item.CRYSTAL_D: crystalId = 1458; switch (scroll.getItemId()) { case 955: case 957: case 6575: if (itemType2 == L2Item.TYPE2_WEAPON) enchantItem = true; break; case 956: case 958: case 6576: if (itemType2 == L2Item.TYPE2_SHIELD_ARMOR || itemType2 == L2Item.TYPE2_ACCESSORY) enchantItem = true; break; } break; case L2Item.CRYSTAL_S: case L2Item.CRYSTAL_S80: crystalId = 1462; switch (scroll.getItemId()) { case 959: case 961: case 6577: if (itemType2 == L2Item.TYPE2_WEAPON) enchantItem = true; break; case 960: case 962: case 6578: if (itemType2 == L2Item.TYPE2_SHIELD_ARMOR || itemType2 == L2Item.TYPE2_ACCESSORY) enchantItem = true; break; } break; } if (!enchantItem) { activeChar.sendPacket(new SystemMessage(SystemMessageId.INAPPROPRIATE_ENCHANT_CONDITION)); activeChar.setActiveEnchantItem(null); return; } // Check the scroll type, and if it functions like "blessed" set it to true for being "blessedScroll" - Yesod if (scroll.getItemId() >= 6569 && scroll.getItemId() <= 6578) blessedScroll = true; scroll = activeChar.getInventory().destroyItem("Enchant", scroll.getObjectId(), 1, activeChar, item); if (scroll == null) { activeChar.sendPacket(new SystemMessage(SystemMessageId.NOT_ENOUGH_ITEMS)); Util.handleIllegalPlayerAction(activeChar, "Player " + activeChar.getName() + " tried to enchant with a scroll he doesn't have", Config.DEFAULT_PUNISH); activeChar.setActiveEnchantItem(null); return; } SystemMessage sm; int chance = 0; int maxEnchantLevel = 0; if (item.getItem().getType2() == L2Item.TYPE2_WEAPON) { for (int scrollId : ENCHANT_SCROLLS) { if (scroll.getItemId() == scrollId) { chance = Config.ENCHANT_CHANCE_WEAPON; break; } } for (int scrollId : BLESSED_SCROLLS) { if (scroll.getItemId() == scrollId) { chance = Config.BLESSED_ENCHANT_CHANCE_WEAPON; break; } } maxEnchantLevel = Config.ENCHANT_MAX_WEAPON; } else if (item.getItem().getType2() == L2Item.TYPE2_SHIELD_ARMOR) { for (int scrollId : ENCHANT_SCROLLS) { if (scroll.getItemId() == scrollId) { chance = Config.ENCHANT_CHANCE_ARMOR; break; } } for (int scrollId : BLESSED_SCROLLS) { if (scroll.getItemId() == scrollId) { chance = Config.BLESSED_ENCHANT_CHANCE_ARMOR; break; } } maxEnchantLevel = Config.ENCHANT_MAX_ARMOR; } else if (item.getItem().getType2() == L2Item.TYPE2_ACCESSORY) { for (int scrollId : ENCHANT_SCROLLS) { if (scroll.getItemId() == scrollId) { chance = Config.ENCHANT_CHANCE_JEWELRY; break; } } for (int scrollId : BLESSED_SCROLLS) { if (scroll.getItemId() == scrollId) { chance = Config.BLESSED_ENCHANT_CHANCE_JEWELRY; break; } } maxEnchantLevel = Config.ENCHANT_MAX_JEWELRY; } if (item.getEnchantLevel() < Config.ENCHANT_SAFE_MAX || item.getItem().getBodyPart() == L2Item.SLOT_FULL_ARMOR && item.getEnchantLevel() < Config.ENCHANT_SAFE_MAX_FULL) chance = 100; if (Rnd.get(100) < chance) { synchronized (item) { if (item.getOwnerId() != activeChar.getObjectId() // has just lost the item || item.getEnchantLevel() >= maxEnchantLevel && maxEnchantLevel != 0) { activeChar.sendPacket(new SystemMessage(SystemMessageId.INAPPROPRIATE_ENCHANT_CONDITION)); activeChar.setActiveEnchantItem(null); return; } if (item.getLocation() != L2ItemInstance.ItemLocation.INVENTORY && item.getLocation() != L2ItemInstance.ItemLocation.PAPERDOLL) { activeChar.sendPacket(new SystemMessage(SystemMessageId.INAPPROPRIATE_ENCHANT_CONDITION)); activeChar.setActiveEnchantItem(null); return; } if (item.getEnchantLevel() == 0) { sm = new SystemMessage(SystemMessageId.S1_SUCCESSFULLY_ENCHANTED); sm.addItemName(item.getItemId()); activeChar.sendPacket(sm); } else { sm = new SystemMessage(SystemMessageId.S1_S2_SUCCESSFULLY_ENCHANTED); sm.addNumber(item.getEnchantLevel()); sm.addItemName(item.getItemId()); activeChar.sendPacket(sm); } item.setEnchantLevel(item.getEnchantLevel() + 1); item.updateDatabase(); } } else { if (!blessedScroll) { if (item.getEnchantLevel() > 0) { sm = new SystemMessage(SystemMessageId.ENCHANTMENT_FAILED_S1_S2_EVAPORATED); sm.addNumber(item.getEnchantLevel()); sm.addItemName(item.getItemId()); activeChar.sendPacket(sm); } else { sm = new SystemMessage(SystemMessageId.ENCHANTMENT_FAILED_S1_EVAPORATED); sm.addItemName(item.getItemId()); activeChar.sendPacket(sm); } } else { sm = new SystemMessage(SystemMessageId.BLESSED_ENCHANT_FAILED); activeChar.sendPacket(sm); } if (!blessedScroll) { if (item.getEnchantLevel() > 0) { sm = new SystemMessage(SystemMessageId.EQUIPMENT_S1_S2_REMOVED); sm.addNumber(item.getEnchantLevel()); sm.addItemName(item.getItemId()); activeChar.sendPacket(sm); } else { sm = new SystemMessage(SystemMessageId.S1_DISARMED); sm.addItemName(item.getItemId()); activeChar.sendPacket(sm); } if (item.isEquipped()) { L2ItemInstance[] unequiped = activeChar.getInventory().unEquipItemInSlotAndRecord(item.getLocationSlot()); InventoryUpdate iu = new InventoryUpdate(); for (int i = 0; i < unequiped.length; i++) { iu.addModifiedItem(unequiped[i]); } activeChar.sendPacket(iu); activeChar.broadcastUserInfo(); } int count = item.getCrystalCount() - (item.getItem().getCrystalCount() + 1) / 2; if (count < 1) count = 1; L2ItemInstance destroyItem = activeChar.getInventory().destroyItem("Enchant", item, activeChar, null); if (destroyItem == null) { activeChar.setActiveEnchantItem(null); return; } L2ItemInstance crystals = activeChar.getInventory().addItem("Enchant", crystalId, count, activeChar, destroyItem); sm = new SystemMessage(SystemMessageId.EARNED_S2_S1_S); sm.addItemName(crystals.getItemId()); sm.addNumber(count); activeChar.sendPacket(sm); if (!Config.FORCE_INVENTORY_UPDATE) { InventoryUpdate iu = new InventoryUpdate(); if (destroyItem.getCount() == 0) iu.addRemovedItem(destroyItem); else iu.addModifiedItem(destroyItem); iu.addItem(crystals); activeChar.sendPacket(iu); } else activeChar.sendPacket(new ItemList(activeChar, true)); StatusUpdate su = new StatusUpdate(activeChar.getObjectId()); su.addAttribute(StatusUpdate.CUR_LOAD, activeChar.getCurrentLoad()); activeChar.sendPacket(su); activeChar.broadcastUserInfo(); L2World world = L2World.getInstance(); world.removeObject(destroyItem); } else { item.setEnchantLevel(0); item.updateDatabase(); } } sm = null; StatusUpdate su = new StatusUpdate(activeChar.getObjectId()); su.addAttribute(StatusUpdate.CUR_LOAD, activeChar.getCurrentLoad()); activeChar.sendPacket(su); su = null; activeChar.sendPacket(new EnchantResult(item.getEnchantLevel())); activeChar.sendPacket(new ItemList(activeChar, false)); activeChar.broadcastUserInfo(); activeChar.setActiveEnchantItem(null); } /* * (non-Javadoc) * * @see net.sf.l2j.gameserver.clientpackets.ClientBasePacket#getType() */ @Override public String getType() { return _C__58_REQUESTENCHANTITEM; } }