/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package com.l2jserver.gameserver.datatables; import com.l2jserver.gameserver.model.L2Skill; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; /** * * @author Gnacik */ public class GMSkillTable { private static final L2Skill[] _gmSkills = new L2Skill[34]; private static final int[] _gmSkillsId = { 7029, 7041, 7042, 7043, 7044, 7045, 7046, 7047, 7048, 7049, 7050, 7051, 7052, 7053, 7054, 7055, 7056, 7057, 7058, 7059, 7060, 7061, 7062, 7063, 7064, 7088, 7089, 7090, 7091, 7092, 7093, 7094 ,7095, 7096 }; private GMSkillTable() { for (int i = 0; i < _gmSkillsId.length; i++) { _gmSkills[i] = SkillTable.getInstance().getInfo(_gmSkillsId[i], 1); } } public static GMSkillTable getInstance() { return SingletonHolder._instance; } public static L2Skill[] getGMSkills() { return _gmSkills; } public static boolean isGMSkill(int skillid) { for (int id : _gmSkillsId) { if (id == skillid) { return true; } } return false; } public void addSkills(L2PcInstance gmchar) { for (L2Skill s : getGMSkills()) { gmchar.addSkill(s, false); // Don't Save GM skills to database } } @SuppressWarnings("synthetic-access") private static class SingletonHolder { protected static final GMSkillTable _instance = new GMSkillTable(); } }