/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package com.l2jserver.gameserver.network.clientpackets; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; /** * * @author KenM */ public class RequestResetNickname extends L2GameClientPacket { /** * @see com.l2jserver.gameserver.network.clientpackets.L2GameClientPacket#readImpl() */ @Override protected void readImpl() { // nothing (trigger) } /** * @see com.l2jserver.gameserver.network.clientpackets.L2GameClientPacket#runImpl() */ @Override protected void runImpl() { final L2PcInstance activeChar = getClient().getActiveChar(); if (activeChar == null) return; activeChar.getAppearance().setTitleColor(0xFFFF77); activeChar.setTitle(""); activeChar.broadcastUserInfo(); } /** * @see com.l2jserver.gameserver.network.clientpackets.L2GameClientPacket#getType() */ @Override public String getType() { return "[C] D0:53 RequestResetNickname"; } }