/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see .
*/
package com.l2jserver.gameserver.model;
import java.util.List;
import java.util.NoSuchElementException;
import javolution.util.FastList;
import com.l2jserver.Config;
import com.l2jserver.gameserver.GameTimeController;
import com.l2jserver.gameserver.SevenSignsFestival;
import com.l2jserver.gameserver.datatables.ItemTable;
import com.l2jserver.gameserver.datatables.SkillTable;
import com.l2jserver.gameserver.instancemanager.DuelManager;
import com.l2jserver.gameserver.model.actor.L2Attackable;
import com.l2jserver.gameserver.model.actor.L2Character;
import com.l2jserver.gameserver.model.actor.L2Playable;
import com.l2jserver.gameserver.model.actor.L2Summon;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.actor.instance.L2PetInstance;
import com.l2jserver.gameserver.model.actor.instance.L2SummonInstance;
import com.l2jserver.gameserver.model.entity.DimensionalRift;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.serverpackets.CreatureSay;
import com.l2jserver.gameserver.network.serverpackets.ExCloseMPCC;
import com.l2jserver.gameserver.network.serverpackets.ExOpenMPCC;
import com.l2jserver.gameserver.network.serverpackets.ExPartyPetWindowAdd;
import com.l2jserver.gameserver.network.serverpackets.ExPartyPetWindowDelete;
import com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket;
import com.l2jserver.gameserver.network.serverpackets.PartyMemberPosition;
import com.l2jserver.gameserver.network.serverpackets.PartySmallWindowAdd;
import com.l2jserver.gameserver.network.serverpackets.PartySmallWindowAll;
import com.l2jserver.gameserver.network.serverpackets.PartySmallWindowDelete;
import com.l2jserver.gameserver.network.serverpackets.PartySmallWindowDeleteAll;
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
import com.l2jserver.gameserver.skills.Stats;
import com.l2jserver.gameserver.util.Util;
import com.l2jserver.util.Rnd;
/**
* This class ...
*
* @author nuocnam
* @version $Revision: 1.6.2.2.2.6 $ $Date: 2005/04/11 19:12:16 $
*/
public class L2Party {
private static final double[] BONUS_EXP_SP = {1, 1.30, 1.39, 1.50, 1.54, 1.58, 1.63, 1.67, 1.71};
//private static Logger _log = Logger.getLogger(L2Party.class.getName());
private final FastList _members;
private boolean _pendingInvitation = false;
private long _pendingInviteTimeout;
private int _partyLvl = 0;
private int _itemDistribution = 0;
private int _itemLastLoot = 0;
private L2CommandChannel _commandChannel = null;
private DimensionalRift _dr;
public static final int ITEM_LOOTER = 0;
public static final int ITEM_RANDOM = 1;
public static final int ITEM_RANDOM_SPOIL = 2;
public static final int ITEM_ORDER = 3;
public static final int ITEM_ORDER_SPOIL = 4;
/**
* constructor ensures party has always one member - leader
* @param leader
* @param itemDistributionMode
*/
public L2Party(L2PcInstance leader, int itemDistribution)
{
_members = new FastList();
_itemDistribution = itemDistribution;
getPartyMembers().add(leader);
_partyLvl = leader.getLevel();
}
/**
* returns number of party members
* @return
*/
public int getMemberCount() { return getPartyMembers().size(); }
/**
* Check if another player can start invitation process
* @return boolean if party waits for invitation respond
*/
public boolean getPendingInvitation() { return _pendingInvitation; }
/**
* set invitation process flag and store time for expiration
* happens when: player join party or player decline to join
*/
public void setPendingInvitation(boolean val)
{
_pendingInvitation = val;
_pendingInviteTimeout = GameTimeController.getGameTicks() + L2PcInstance.REQUEST_TIMEOUT * GameTimeController.TICKS_PER_SECOND;
}
/**
* Check if player invitation is expired
* @return boolean if time is expired
* @see com.l2jserver.gameserver.model.actor.instance.L2PcInstance#isRequestExpired()
*/
public boolean isInvitationRequestExpired()
{
return !(_pendingInviteTimeout > GameTimeController.getGameTicks());
}
/**
* returns all party members
* @return
*/
public final FastList getPartyMembers()
{
return _members;
}
/**
* get random member from party
* @return
*/
private L2PcInstance getCheckedRandomMember(int ItemId, L2Character target)
{
List availableMembers = new FastList();
for (L2PcInstance member : getPartyMembers())
{
if (member.getInventory().validateCapacityByItemId(ItemId) &&
Util.checkIfInRange(Config.ALT_PARTY_RANGE2, target, member, true)) availableMembers.add(member);
}
if (!availableMembers.isEmpty()) return availableMembers.get(Rnd.get(availableMembers.size()));
else return null;
}
/**
* get next item looter
* @return
*/
private L2PcInstance getCheckedNextLooter(int ItemId, L2Character target)
{
for (int i = 0; i < getMemberCount(); i++)
{
if (++_itemLastLoot >= getMemberCount()) _itemLastLoot = 0;
L2PcInstance member;
try
{
member = getPartyMembers().get(_itemLastLoot);
if (member.getInventory().validateCapacityByItemId(ItemId) &&
Util.checkIfInRange(Config.ALT_PARTY_RANGE2, target, member, true))
return member;
}
catch (Exception e)
{
// continue, take another member if this just logged off
}
}
return null;
}
/**
* get next item looter
* @return
*/
private L2PcInstance getActualLooter(L2PcInstance player, int ItemId, boolean spoil, L2Character target)
{
L2PcInstance looter = player;
switch (_itemDistribution)
{
case ITEM_RANDOM:
if (!spoil) looter = getCheckedRandomMember(ItemId, target);
break;
case ITEM_RANDOM_SPOIL:
looter = getCheckedRandomMember(ItemId, target);
break;
case ITEM_ORDER:
if (!spoil) looter = getCheckedNextLooter(ItemId, target);
break;
case ITEM_ORDER_SPOIL:
looter = getCheckedNextLooter(ItemId, target);
break;
}
if (looter == null) looter = player;
return looter;
}
/**
* true if player is party leader
* @param player
* @return
*/
public boolean isLeader(L2PcInstance player) { return (getLeader().equals(player)); }
/**
* Returns the Object ID for the party leader to be used as a unique identifier of this party
* @return int
*/
public int getPartyLeaderOID() { return getLeader().getObjectId(); }
/**
* Broadcasts packet to every party member
* @param msg
*/
public void broadcastToPartyMembers(L2GameServerPacket msg)
{
for (L2PcInstance member : getPartyMembers())
{
if (member != null)
member.sendPacket(msg);
}
}
public void broadcastToPartyMembersNewLeader()
{
for (L2PcInstance member : getPartyMembers())
{
if (member != null)
{
member.sendPacket(new PartySmallWindowDeleteAll());
member.sendPacket(new PartySmallWindowAll(member, this));
member.broadcastUserInfo();
}
}
}
public void broadcastCSToPartyMembers(CreatureSay msg, L2PcInstance broadcaster)
{
for (L2PcInstance member : getPartyMembers())
{
if (member != null && !BlockList.isBlocked(member, broadcaster))
member.sendPacket(msg);
}
}
/**
* Send a Server->Client packet to all other L2PcInstance of the Party.
*/
public void broadcastToPartyMembers(L2PcInstance player, L2GameServerPacket msg)
{
for(L2PcInstance member : getPartyMembers())
{
if (member != null && !member.equals(player))
member.sendPacket(msg);
}
}
/**
* adds new member to party
* @param player
*/
public synchronized void addPartyMember(L2PcInstance player)
{
if (getPartyMembers().contains(player))
return;
//sends new member party window for all members
//we do all actions before adding member to a list, this speeds things up a little
player.sendPacket(new PartySmallWindowAll(player, this));
// sends pets/summons of party members
L2Summon summon;
for (L2PcInstance pMember : getPartyMembers())
{
if (pMember != null && (summon = pMember.getPet()) != null)
{
player.sendPacket(new ExPartyPetWindowAdd(summon));
}
}
SystemMessage msg = new SystemMessage(SystemMessageId.YOU_JOINED_S1_PARTY);
msg.addString(getLeader().getName());
player.sendPacket(msg);
msg = new SystemMessage(SystemMessageId.C1_JOINED_PARTY);
msg.addString(player.getName());
broadcastToPartyMembers(msg);
broadcastToPartyMembers(new PartySmallWindowAdd(player, this));
// send the position of all party members to the new party member
player.sendPacket(new PartyMemberPosition(player));
// send the position of the new party member to all party members (except the new one - he knows his own position)
broadcastToPartyMembers(player, new PartyMemberPosition(player));
// if member has pet/summon add it to other as well
if (player.getPet() != null)
{
broadcastToPartyMembers(new ExPartyPetWindowAdd(player.getPet()));
}
//add player to party, adjust party level
getPartyMembers().add(player);
if (player.getLevel() > _partyLvl)
{
_partyLvl = player.getLevel();
}
// update partySpelled
for(L2PcInstance member : getPartyMembers())
{
if (member != null)
{
member.updateEffectIcons(true); // update party icons only
summon = member.getPet();
member.broadcastUserInfo();
if (summon != null)
{
summon.updateEffectIcons();
}
}
}
if (isInDimensionalRift())
{
_dr.partyMemberInvited();
}
// open the CCInformationwindow
if (isInCommandChannel())
{
player.sendPacket(new ExOpenMPCC());
}
}
/**
* Remove player from party
* Overloaded method that takes player's name as parameter
* @param name
*/
public void removePartyMember(String name)
{
L2PcInstance player = getPlayerByName(name);
if (player != null)
removePartyMember(player);
}
/**
* Remove player from party
* @param player
*/
public synchronized void removePartyMember(L2PcInstance player)
{
if (getPartyMembers().contains(player))
{
boolean isLeader = isLeader(player);
getPartyMembers().remove(player);
recalculatePartyLevel();
if (player.isFestivalParticipant())
SevenSignsFestival.getInstance().updateParticipants(player, this);
if(player.isInDuel())
DuelManager.getInstance().onRemoveFromParty(player);
try
{
if (player.getFusionSkill() != null)
player.abortCast();
for (L2Character character : player.getKnownList().getKnownCharacters())
if (character.getFusionSkill() != null && character.getFusionSkill().getTarget() == player)
character.abortCast();
}
catch (Exception e){}
SystemMessage msg = new SystemMessage(SystemMessageId.YOU_LEFT_PARTY);
player.sendPacket(msg);
player.sendPacket(new PartySmallWindowDeleteAll());
player.setParty(null);
msg = new SystemMessage(SystemMessageId.C1_LEFT_PARTY);
msg.addString(player.getName());
broadcastToPartyMembers(msg);
broadcastToPartyMembers(new PartySmallWindowDelete(player));
L2Summon summon = player.getPet();
if (summon != null)
{
broadcastToPartyMembers(new ExPartyPetWindowDelete(summon));
}
if (isInDimensionalRift())
_dr.partyMemberExited(player);
// Close the CCInfoWindow
if (isInCommandChannel())
{
player.sendPacket(new ExCloseMPCC());
}
if (isLeader && getPartyMembers().size() > 1)
{
msg = new SystemMessage(SystemMessageId.C1_HAS_BECOME_A_PARTY_LEADER);
msg.addString(getLeader().getName());
broadcastToPartyMembers(msg);
broadcastToPartyMembersNewLeader();
}
if (getPartyMembers().size() == 1)
{
if (isInCommandChannel())
{
// delete the whole command channel when the party who opened the channel is disbanded
if (getCommandChannel().getChannelLeader().equals(getLeader()))
{
getCommandChannel().disbandChannel();
}
else
{
getCommandChannel().removeParty(this);
}
}
L2PcInstance leader = getLeader();
if (leader != null)
{
leader.setParty(null);
if (leader.isInDuel())
DuelManager.getInstance().onRemoveFromParty(leader);
}
_members.clear();
}
}
}
/**
* Change party leader (used for string arguments)
* @param name
*/
public void changePartyLeader(String name)
{
L2PcInstance player = getPlayerByName(name);
if (player != null && !player.isInDuel())
{
if (getPartyMembers().contains(player))
{
if (isLeader(player))
{
player.sendPacket(new SystemMessage(SystemMessageId.YOU_CANNOT_TRANSFER_RIGHTS_TO_YOURSELF));
}
else
{
//Swap party members
L2PcInstance temp;
int p1 = getPartyMembers().indexOf(player);
temp = getLeader();
getPartyMembers().set(0,getPartyMembers().get(p1));
getPartyMembers().set(p1,temp);
SystemMessage msg = new SystemMessage(SystemMessageId.C1_HAS_BECOME_A_PARTY_LEADER);
msg.addString(getLeader().getName());
broadcastToPartyMembers(msg);
broadcastToPartyMembersNewLeader();
if (isInCommandChannel() && temp.equals(_commandChannel.getChannelLeader()))
{
_commandChannel.setChannelLeader(getLeader());
msg = new SystemMessage(SystemMessageId.COMMAND_CHANNEL_LEADER_NOW_C1);
msg.addString(_commandChannel.getChannelLeader().getName());
_commandChannel.broadcastToChannelMembers(msg);
}
if(player.isInPartyMatchRoom())
{
PartyMatchRoom room = PartyMatchRoomList.getInstance().getPlayerRoom(player);
room.changeLeader(player);
}
}
}
else
{
player.sendPacket(new SystemMessage(SystemMessageId.YOU_CAN_TRANSFER_RIGHTS_ONLY_TO_ANOTHER_PARTY_MEMBER));
}
}
}
/**
* finds a player in the party by name
* @param name
* @return
*/
private L2PcInstance getPlayerByName(String name)
{
for(L2PcInstance member : getPartyMembers())
{
if (member.getName().equalsIgnoreCase(name)) return member;
}
return null;
}
/**
* distribute item(s) to party members
* @param player
* @param item
*/
public void distributeItem(L2PcInstance player, L2ItemInstance item)
{
if (item.getItemId() == 57)
{
distributeAdena(player, item.getCount(), player);
ItemTable.getInstance().destroyItem("Party", item, player, null);
return;
}
L2PcInstance target = getActualLooter(player, item.getItemId(), false, player);
target.addItem("Party", item, player, true);
// Send messages to other party members about reward
if (item.getCount() > 1)
{
SystemMessage msg = new SystemMessage(SystemMessageId.C1_OBTAINED_S3_S2);
msg.addString(target.getName());
msg.addItemName(item);
msg.addItemNumber(item.getCount());
broadcastToPartyMembers(target, msg);
}
else
{
SystemMessage msg = new SystemMessage(SystemMessageId.C1_OBTAINED_S2);
msg.addString(target.getName());
msg.addItemName(item);
broadcastToPartyMembers(target, msg);
}
}
/**
* distribute item(s) to party members
* @param player
* @param item
*/
public void distributeItem(L2PcInstance player, L2Attackable.RewardItem item, boolean spoil, L2Attackable target)
{
if (item == null) return;
if (item.getItemId() == 57)
{
distributeAdena(player, item.getCount(), target);
return;
}
L2PcInstance looter = getActualLooter(player, item.getItemId(), spoil, target);
looter.addItem(spoil?"Sweep":"Party", item.getItemId(), item.getCount(), player, true);
// Send messages to other aprty members about reward
if (item.getCount() > 1)
{
SystemMessage msg = spoil ? new SystemMessage(SystemMessageId.C1_SWEEPED_UP_S3_S2)
: new SystemMessage(SystemMessageId.C1_OBTAINED_S3_S2);
msg.addString(looter.getName());
msg.addItemName(item.getItemId());
msg.addItemNumber(item.getCount());
broadcastToPartyMembers(looter, msg);
}
else
{
SystemMessage msg = spoil ? new SystemMessage(SystemMessageId.C1_SWEEPED_UP_S2)
: new SystemMessage(SystemMessageId.C1_OBTAINED_S2);
msg.addString(looter.getName());
msg.addItemName(item.getItemId());
broadcastToPartyMembers(looter, msg);
}
}
/**
* distribute adena to party members
* @param adena
*/
public void distributeAdena(L2PcInstance player, long adena, L2Character target)
{
// Get all the party members
List membersList = getPartyMembers();
// Check the number of party members that must be rewarded
// (The party member must be in range to receive its reward)
List ToReward = FastList.newInstance();
for(L2PcInstance member : membersList)
{
if (!Util.checkIfInRange(Config.ALT_PARTY_RANGE2, target, member, true)) continue;
ToReward.add(member);
}
// Avoid null exceptions, if any
if (ToReward.isEmpty()) return;
// Now we can actually distribute the adena reward
// (Total adena splitted by the number of party members that are in range and must be rewarded)
long count = adena / ToReward.size();
for (L2PcInstance member : ToReward)
{
member.addAdena("Party", count, player, true);
}
FastList.recycle((FastList>) ToReward);
}
/**
* Distribute Experience and SP rewards to L2PcInstance Party members in the known area of the last attacker.
*
* Actions :
* Get the L2PcInstance owner of the L2SummonInstance (if necessary)
* Calculate the Experience and SP reward distribution rate
* Add Experience and SP to the L2PcInstance
*
* Caution : This method DOESN'T GIVE rewards to L2PetInstance
* Exception are L2PetInstances that leech from the owner's XP; they get the exp indirectly, via the owner's exp gain
*
* @param xpReward The Experience reward to distribute
* @param spReward The SP reward to distribute
* @param rewardedMembers The list of L2PcInstance to reward
*
*/
public void distributeXpAndSp(long xpReward, int spReward, List rewardedMembers, int topLvl, int partyDmg, L2Attackable target)
{
L2SummonInstance summon = null;
List validMembers = getValidMembers(rewardedMembers, topLvl);
float penalty;
double sqLevel;
double preCalculation;
xpReward *= getExpBonus(validMembers.size());
spReward *= getSpBonus(validMembers.size());
double sqLevelSum = 0;
for (L2Playable character : validMembers)
sqLevelSum += (character.getLevel() * character.getLevel());
final float vitalityPoints = target.getVitalityPoints(partyDmg) * Config.RATE_PARTY_XP / validMembers.size();
final boolean useVitalityRate = target.useVitalityRate();
// Go through the L2PcInstances and L2PetInstances (not L2SummonInstances) that must be rewarded
synchronized(rewardedMembers)
{
for (L2Character member : rewardedMembers)
{
if(member.isDead()) continue;
penalty = 0;
// The L2SummonInstance penalty
if (member.getPet() instanceof L2SummonInstance)
{
summon = (L2SummonInstance)member.getPet();
penalty = summon.getExpPenalty();
}
// Pets that leech xp from the owner (like babypets) do not get rewarded directly
if (member instanceof L2PetInstance)
{
if (((L2PetInstance)member).getPetData().getOwnerExpTaken() > 0)
continue;
else // TODO: This is a temporary fix while correct pet xp in party is figured out
penalty = (float)0.85;
}
// Calculate and add the EXP and SP reward to the member
if (validMembers.contains(member))
{
sqLevel = member.getLevel() * member.getLevel();
preCalculation = (sqLevel / sqLevelSum) * (1 - penalty);
// Add the XP/SP points to the requested party member
if (!member.isDead())
{
long addexp = Math.round(member.calcStat(Stats.EXPSP_RATE, xpReward * preCalculation, null, null));
int addsp = (int)member.calcStat(Stats.EXPSP_RATE, spReward * preCalculation, null, null);
if (member instanceof L2PcInstance)
{
if (((L2PcInstance)member).getSkillLevel(467) > 0)
{
L2Skill skill = SkillTable.getInstance().getInfo(467,((L2PcInstance)member).getSkillLevel(467));
if (skill.getExpNeeded() <= addexp)
((L2PcInstance)member).absorbSoul(skill,target);
}
((L2PcInstance)member).addExpAndSp(addexp, addsp, useVitalityRate);
if (addexp > 0)
((L2PcInstance)member).updateVitalityPoints(vitalityPoints, true, false);
}
else
member.addExpAndSp(addexp, addsp);
}
}
else
{
member.addExpAndSp(0, 0);
}
}
}
}
/**
* refresh party level
*
*/
public void recalculatePartyLevel()
{
int newLevel = 0;
for (L2PcInstance member : getPartyMembers())
{
if (member == null)
{
getPartyMembers().remove(member);
continue;
}
if (member.getLevel() > newLevel)
newLevel = member.getLevel();
}
_partyLvl = newLevel;
}
private List getValidMembers(List members, int topLvl)
{
List validMembers = new FastList();
// Fixed LevelDiff cutoff point
if (Config.PARTY_XP_CUTOFF_METHOD.equalsIgnoreCase("level"))
{
for (L2Playable member : members)
{
if (topLvl - member.getLevel() <= Config.PARTY_XP_CUTOFF_LEVEL)
validMembers.add(member);
}
}
// Fixed MinPercentage cutoff point
else if (Config.PARTY_XP_CUTOFF_METHOD.equalsIgnoreCase("percentage"))
{
int sqLevelSum = 0;
for (L2Playable member : members)
{
sqLevelSum += (member.getLevel() * member.getLevel());
}
for (L2Playable member : members)
{
int sqLevel = member.getLevel() * member.getLevel();
if (sqLevel * 100 >= sqLevelSum * Config.PARTY_XP_CUTOFF_PERCENT)
validMembers.add(member);
}
}
// Automatic cutoff method
else if (Config.PARTY_XP_CUTOFF_METHOD.equalsIgnoreCase("auto"))
{
int sqLevelSum = 0;
for (L2Playable member : members)
{
sqLevelSum += (member.getLevel() * member.getLevel());
}
int i = members.size() - 1;
if (i < 1 ) return members;
if (i >= BONUS_EXP_SP.length) i = BONUS_EXP_SP.length -1;
for (L2Playable member : members)
{
int sqLevel = member.getLevel() * member.getLevel();
if (sqLevel >= sqLevelSum * (1-1/(1 +BONUS_EXP_SP[i] -BONUS_EXP_SP[i-1])))
validMembers.add(member);
}
}
else if (Config.PARTY_XP_CUTOFF_METHOD.equalsIgnoreCase("none"))
{
validMembers.addAll(members);
}
return validMembers;
}
private double getBaseExpSpBonus(int membersCount)
{
int i = membersCount -1;
if (i < 1 ) return 1;
if (i >= BONUS_EXP_SP.length) i = BONUS_EXP_SP.length -1;
return BONUS_EXP_SP[i];
}
private double getExpBonus(int membersCount)
{
if(membersCount < 2)
{
//not is a valid party
return getBaseExpSpBonus(membersCount);
}
else
{
return getBaseExpSpBonus(membersCount) * Config.RATE_PARTY_XP;
}
}
private double getSpBonus(int membersCount)
{
if(membersCount < 2)
{
//not is a valid party
return getBaseExpSpBonus(membersCount);
}
else
{
return getBaseExpSpBonus(membersCount) * Config.RATE_PARTY_SP;
}
}
public int getLevel() { return _partyLvl; }
public int getLootDistribution() { return _itemDistribution; }
public boolean isInCommandChannel()
{
return _commandChannel != null;
}
public L2CommandChannel getCommandChannel()
{
return _commandChannel;
}
public void setCommandChannel(L2CommandChannel channel)
{
_commandChannel = channel;
}
public boolean isInDimensionalRift() { return _dr != null; }
public void setDimensionalRift(DimensionalRift dr) { _dr = dr; }
public DimensionalRift getDimensionalRift() { return _dr; }
public L2PcInstance getLeader()
{
try
{
return _members.getFirst();
}
catch(NoSuchElementException e)
{
return null;
}
}
}