# --------------------------------------------------------------------------- # Alternative Feature Settings # --------------------------------------------------------------------------- # The defaults are set to be retail-like. If you modify any of these settings your server will deviate from being retail-like. # Warning: # Please take extreme caution when changing anything. Also please understand what you are changing before you do so on a live server. # --------------------------------------------------------------------------- # Castle # --------------------------------------------------------------------------- # Siege Time rules # Which hours can change Castle Lords # Default: 16,20 SiegeHourList = 16,20 # Teleport Function price # Price = 7 days CastleTeleportFunctionFeeRatio = 604800000 CastleTeleportFunctionFeeLvl1 = 1000 CastleTeleportFunctionFeeLvl2 = 10000 # Support magic buff price # Price = 7 day CastleSupportFunctionFeeRatio = 604800000 CastleSupportFeeLvl1 = 49000 CastleSupportFeeLvl2 = 120000 # MP Regeneration price # Price = 7 day CastleMpRegenerationFunctionFeeRatio = 604800000 CastleMpRegenerationFeeLvl1 = 45000 CastleMpRegenerationFeeLvl2 = 65000 # Hp Regeneration price # Price = 7 day CastleHpRegenerationFunctionFeeRatio = 604800000 CastleHpRegenerationFeeLvl1 = 12000 CastleHpRegenerationFeeLvl2 = 20000 # Exp Regeneration price # Price = 7 day CastleExpRegenerationFunctionFeeRatio = 604800000 CastleExpRegenerationFeeLvl1 = 63000 CastleExpRegenerationFeeLvl2 = 70000 # Outer Door upgrade price OuterDoorUpgradePriceLvl2 = 3000000 OuterDoorUpgradePriceLvl3 = 4000000 OuterDoorUpgradePriceLvl5 = 5000000 # Inner Door upgrade price InnerDoorUpgradePriceLvl2 = 750000 InnerDoorUpgradePriceLvl3 = 900000 InnerDoorUpgradePriceLvl5 = 1000000 # Wall upgrade price WallUpgradePriceLvl2 = 1600000 WallUpgradePriceLvl3 = 1800000 WallUpgradePriceLvl5 = 2000000 # Trap upgrade price TrapUpgradePriceLvl1 = 3000000 TrapUpgradePriceLvl2 = 4000000 TrapUpgradePriceLvl3 = 5000000 TrapUpgradePriceLvl4 = 6000000 # --------------------------------------------------------------------------- # Clan Hall # --------------------------------------------------------------------------- # Teleport Function price # Price = 7 days ClanHallTeleportFunctionFeeRatio = 604800000 ClanHallTeleportFunctionFeeLvl1 = 7000 ClanHallTeleportFunctionFeeLvl2 = 14000 # Support magic buff price # Price = 1 day ClanHallSupportFunctionFeeRatio = 86400000 ClanHallSupportFeeLvl1 = 2500 ClanHallSupportFeeLvl2 = 5000 ClanHallSupportFeeLvl3 = 7000 ClanHallSupportFeeLvl4 = 11000 ClanHallSupportFeeLvl5 = 21000 ClanHallSupportFeeLvl6 = 36000 ClanHallSupportFeeLvl7 = 37000 ClanHallSupportFeeLvl8 = 364000 # MP Regeneration price # Price = 1 day ClanHallMpRegenerationFunctionFeeRatio = 86400000 ClanHallMpRegenerationFeeLvl1 = 2000 ClanHallMpRegenerationFeeLvl2 = 3750 ClanHallMpRegenerationFeeLvl3 = 6500 ClanHallMpRegenerationFeeLvl4 = 13750 ClanHallMpRegenerationFeeLvl5 = 20000 # Hp Regeneration price # Price = 1 day ClanHallHpRegenerationFunctionFeeRatio = 86400000 ClanHallHpRegenerationFeeLvl1 = 700 ClanHallHpRegenerationFeeLvl2 = 800 ClanHallHpRegenerationFeeLvl3 = 1000 ClanHallHpRegenerationFeeLvl4 = 1166 ClanHallHpRegenerationFeeLvl5 = 1500 ClanHallHpRegenerationFeeLvl6 = 1750 ClanHallHpRegenerationFeeLvl7 = 2000 ClanHallHpRegenerationFeeLvl8 = 2250 ClanHallHpRegenerationFeeLvl9 = 2500 ClanHallHpRegenerationFeeLvl10 = 3250 ClanHallHpRegenerationFeeLvl11 = 3750 ClanHallHpRegenerationFeeLvl12 = 4250 ClanHallHpRegenerationFeeLvl13 = 5166 # Exp Regeneration price # Price = 1 day ClanHallExpRegenerationFunctionFeeRatio = 86400000 ClanHallExpRegenerationFeeLvl1 = 3000 ClanHallExpRegenerationFeeLvl2 = 6000 ClanHallExpRegenerationFeeLvl3 = 9000 ClanHallExpRegenerationFeeLvl4 = 15000 ClanHallExpRegenerationFeeLvl5 = 21000 ClanHallExpRegenerationFeeLvl6 = 23330 ClanHallExpRegenerationFeeLvl7 = 30000 # Creation item function # Price = 1 day ClanHallItemCreationFunctionFeeRatio = 86400000 ClanHallItemCreationFunctionFeeLvl1 = 30000 ClanHallItemCreationFunctionFeeLvl2 = 70000 ClanHallItemCreationFunctionFeeLvl3 = 140000 # Curtains Decoration # Price = 7 days ClanHallCurtainFunctionFeeRatio = 604800000 ClanHallCurtainFunctionFeeLvl1 = 2000 ClanHallCurtainFunctionFeeLvl2 = 2500 # Fixtures Decoration # Price = 3 days ClanHallFrontPlatformFunctionFeeRatio = 259200000 ClanHallFrontPlatformFunctionFeeLvl1 = 1300 ClanHallFrontPlatformFunctionFeeLvl2 = 4000 # If true Clan Hall buff cost 0 mp. # Default: False AltClanHallMpBuffFree = False # --------------------------------------------------------------------------- # Fortress # --------------------------------------------------------------------------- # Teleport Function price # Price = 7 days FortressTeleportFunctionFeeRatio = 604800000 FortressTeleportFunctionFeeLvl1 = 1000 FortressTeleportFunctionFeeLvl2 = 10000 # Support magic buff price # Price = 1 day FortressSupportFunctionFeeRatio = 86400000 FortressSupportFeeLvl1 = 7000 FortressSupportFeeLvl2 = 17000 # MP Regeneration price # Price = 1 day FortressMpRegenerationFunctionFeeRatio = 86400000 FortressMpRegenerationFeeLvl1 = 6500 FortressMpRegenerationFeeLvl2 = 9300 # Hp Regeneration price # Price = 1 day FortressHpRegenerationFunctionFeeRatio = 86400000 FortressHpRegenerationFeeLvl1 = 2000 FortressHpRegenerationFeeLvl2 = 3500 # Exp Regeneration price # Price = 1 day FortressExpRegenerationFunctionFeeRatio = 86400000 FortressExpRegenerationFeeLvl1 = 9000 FortressExpRegenerationFeeLvl2 = 10000 # This is the time frequently when Fort owner gets Blood Oath, supply level raised and Fort fee is payed # Default 360 mins FortressPeriodicUpdateFrequency = 360 # The number of Blood Oath which given to the Fort owner clan when Fort Updater runs # Default: 1 FortressBloodOathCount = 1 # The maximum Fort supply level # Max lvl what you can define here is 21! # Default: 6 FortressMaxSupplyLevel = 6 # Fort fee which payed to the Castle # Default: 25000 FortressFeeForCastle = 25000 # The maximum time while a clan can own a fortress # Deafault: 168 hours FortressMaximumOwnTime = 168 # --------------------------------------------------------------------------- # Seven Signs # --------------------------------------------------------------------------- # Determines whether castle ownership is determined by clan or by alliance. # Default is by alliance, as on official servers. AltRequireClanCastle = False # Dawn: # True - Players not owning castle need pay participation fee # False - Anyone can join Dawn AltCastleForDawn = True # Dusk: # True - Players owning castle can not join Dusk side # False - Anyone can join Dusk AltCastleForDusk = True # Minimum Players for participate in SevenSigns Festival. # Default: 5 AltFestivalMinPlayer = 5 # Maximum seal stone contribution per player during festival. # Default: 1000000 AltMaxPlayerContrib = 1000000 # Festival Manager Start time (set in milliseconds; 1000 = 1 second). # Default: 2 minutes AltFestivalManagerStart = 120000 # Festival Length (set in milliseconds; 1000 = 1 second). # Default: 18 minutes AltFestivalLength = 1080000 # Festival Cycle Length. # Default: 38 Minutes (20 minutes wait time + Festival Length) (set in milliseconds; 1000 = 1 second). AltFestivalCycleLength = 2280000 # At what point the first festival spawn occurs. # Default: 2 minutes (set in milliseconds; 1000 = 1 second). AltFestivalFirstSpawn = 120000 # At what Point the first festival swarm occurs. # Default: 5 minutes (set in milliseconds; 1000 = 1 second). AltFestivalFirstSwarm = 300000 # At what Point the second festival spawn occurs. # Default: 9 minutes (set in milliseconds; 1000 = 1 second). AltFestivalSecondSpawn = 540000 # At what Point the second festival spawn occurs. # Default: 12 minutes (set in milliseconds; 1000 = 1 second). AltFestivalSecondSwarm = 720000 # At what point the chests spawn in. # Default: 15 minutes (set in milliseconds; 1000 = 1 second). AltFestivalChestSpawn = 900000 # This multipliers are used to change P.Def/M.Def of castle gates/walls while Seal of Strife is controlled by one of the sides. # Default: 1.1,0.8,1.1,0.8 AltDawnGatesPdefMult = 1.1 AltDuskGatesPdefMult = 0.8 AltDawnGatesMdefMult = 1.1 AltDuskGatesMdefMult = 0.8 # If this = true only cabal period owners can use merchant and blacksmith of mammon. # If false any player can use. # Default: True StrictSevenSigns = True # Save SevenSigns status only each 30 minutes and after period change. # Player info saved only during periodic data store (set by CharacterDataStoreInterval) and logout. # If False then save info and status immediately after changes. # Default: True AltSevenSignsLazyUpdate = True # Total count of available tickets. # Default: 300 SevenSignsDawnTicketQuantity = 300 # Price of each ticket. # Default: 1000 SevenSignsDawnTicketPrice = 1000 # Tickets bundle (exchanged in amounts of). # Default: 10 SevenSignsDawnTicketBundle = 10 # Ticket item Id. # Default: 6388 SevenSignsManorsAgreementId = 6388 # Fee for joining Dawn SevenSignsJoinDawnFee = 50000 # --------------------------------------------------------------------------- # Clan Reputation Points # --------------------------------------------------------------------------- # Reputation score gained by taking Fortress. TakeFortPoints = 200 # Reputation score gained by taking Castle. TakeCastlePoints = 1500 # Reputation score gained by defended Castle. CastleDefendedPoints = 750 # Reputation score gained per clan members of festival winning party. FestivalOfDarknessWin = 200 # Reputation score gained for per hero clan members. HeroPoints = 1000 # Minimum Reputation score gained after completing 2nd class transfer under Academy. CompleteAcademyMinPoints = 190 # Maximum Reputation score gained after completing 2nd class transfer under Academy. CompleteAcademyMaxPoints = 650 # Reputation score gained per killed ballista. KillBallistaPoints = 30 # Reputation score gained for one Blood Alliance. BloodAlliancePoints = 500 # Reputation score gained for 10 Blood Oaths. BloodOathPoints = 200 # Reputation score gained for 100 Knight's Epaulettes. KnightsEpaulettePoints = 20 # Reputation score gained per clan member listed as top raid killers. 1stRaidRankingPoints = 1250 2ndRaidRankingPoints = 900 3rdRaidRankingPoints = 700 4thRaidRankingPoints = 600 5thRaidRankingPoints = 450 6thRaidRankingPoints = 350 7thRaidRankingPoints = 300 8thRaidRankingPoints = 200 9thRaidRankingPoints = 150 10thRaidRankingPoints = 100 UpTo50thRaidRankingPoints = 25 UpTo100thRaidRankingPoints = 12 # Reputation score gained/reduced per kill during a clan war or siege war. ReputationScorePerKill = 1 # Reputation score reduced by loosing Fortress in battle. LooseFortPoints = 0 # Reputation score reduced by loosing Castle in battle. LooseCastlePoints = 3000 # Reputation score reduced by creating Royal Guard. CreateRoyalGuardCost = 5000 # Reputation score reduced by creating Knight Unit. CreateKnightUnitCost = 10000 # Reputation score reduced by reinforcing Knight Unit (if clan level is 9 or more). ReinforceKnightUnitCost = 5000 # Reputation score reduced by increasing clan level. ClanLevel6Cost = 5000 ClanLevel7Cost = 10000 ClanLevel8Cost = 20000 ClanLevel9Cost = 40000 ClanLevel10Cost = 40000 ClanLevel11Cost = 75000 # Number of clan members needed to increase clan level. ClanLevel6Requirement = 30 ClanLevel7Requirement = 50 ClanLevel8Requirement = 80 ClanLevel9Requirement = 120 ClanLevel10Requirement = 140 ClanLevel11Requirement = 170 # --------------------------------------------------------------------------- # Other # --------------------------------------------------------------------------- # Allow riding wyvern ignoring 7 Signs status # This will allow Castle Lords to ride wyvern even when Dusk has won Seal of Strife # Default: False AllowRideWyvernAlways = False # Allow riding wyvern during Castle/Fort Siege # Default: True AllowRideWyvernDuringSiege = True