/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package com.l2jserver.gameserver.network.serverpackets; import com.l2jserver.gameserver.model.actor.instance.L2BoatInstance; /** * @author Maktakien * */ public class VehicleDeparture extends L2GameServerPacket { // Store parameters because they can be changed during broadcast private final int _objId, _x, _y, _z, _moveSpeed, _rotationSpeed; /** * @param _boat */ public VehicleDeparture(L2BoatInstance boat) { _objId = boat.getObjectId(); _x = boat.getXdestination(); _y = boat.getYdestination(); _z = boat.getZdestination(); _moveSpeed = (int)boat.getStat().getMoveSpeed(); _rotationSpeed = boat.getStat().getRotationSpeed(); } @Override protected void writeImpl() { writeC(0x6c); writeD(_objId); writeD(_moveSpeed); writeD(_rotationSpeed); writeD(_x); writeD(_y); writeD(_z); } @Override public String getType() { return "[S] 5A VehicleDeparture"; } }