/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package com.l2jserver.gameserver.network.serverpackets; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.util.Point3D; /** * This class ... * * @version $Revision: 1.3.2.1.2.3 $ $Date: 2005/03/27 15:29:39 $ */ public class ValidateLocationInVehicle extends L2GameServerPacket { private static final String _S__80_ValidateLocationInVehicle = "[S] 80 ValidateLocationInVehicle"; private int _charObjId; private int _boatObjId; private int _heading; private Point3D _pos; /** * 0x80 ValidateLocationInVehicle hdd * @param _characters */ public ValidateLocationInVehicle(L2PcInstance player) { _charObjId = player.getObjectId(); _boatObjId = player.getBoat().getObjectId(); _heading = player.getHeading(); _pos = player.getInVehiclePosition(); } @Override protected final void writeImpl() { writeC(0x80); writeD(_charObjId); writeD(_boatObjId); writeD(_pos.getX()); writeD(_pos.getY()); writeD(_pos.getZ()); writeD(_heading); } /* (non-Javadoc) * @see com.l2jserver.gameserver.serverpackets.ServerBasePacket#getType() */ @Override public String getType() { return _S__80_ValidateLocationInVehicle; } }