/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package com.l2jserver.gameserver.network.serverpackets; import java.util.Collection; import java.util.Iterator; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance.TimeStamp; /** * * @author KenM */ public class SkillCoolTime extends L2GameServerPacket { public Collection _reuseTimeStamps; public SkillCoolTime(L2PcInstance cha) { _reuseTimeStamps = cha.getReuseTimeStamps(); Iterator iter = _reuseTimeStamps.iterator(); while (iter.hasNext()) { if (!iter.next().hasNotPassed()) // remove expired timestamps iter.remove(); } } /** * @see com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket#getType() */ @Override public String getType() { return "[S] C7 SkillCoolTime"; } /** * @see com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket#writeImpl() */ @Override protected void writeImpl() { writeC(0xc7); writeD(_reuseTimeStamps.size()); // list size for (TimeStamp ts : _reuseTimeStamps) { writeD(ts.getSkillId()); writeD(0x00); writeD((int) ts.getReuse() / 1000); writeD((int) ts.getRemaining() / 1000); } } }