/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package com.l2jserver.gameserver.network.serverpackets; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; /** * format: dc * @author GodKratos */ public class ExBrPremiumState extends L2GameServerPacket { private static final String _S__FE_BC_EXBRPREMIUMSTATE = "[S] FE:BC ExBrPremiumState"; private L2PcInstance _activeChar; private int _state; public ExBrPremiumState(L2PcInstance activeChar, int state) { _activeChar = activeChar; _state = state; } /** * @see com.l2jserver.gameserver.serverpackets.ServerBasePacket#writeImpl() */ @Override protected void writeImpl() { writeC(0xfe); writeH(0xbc); writeD(_activeChar.getObjectId()); writeC(_state); } /** * @see com.l2jserver.gameserver.BasePacket#getType() */ @Override public String getType() { return _S__FE_BC_EXBRPREMIUMSTATE; } }