/* * Copyright (C) 2004-2014 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.l2jserver.gameserver.util; /** * @author FBIagent */ public final class LinePointIterator3D { private int _srcX; private int _srcY; private int _srcZ; private final int _dstX; private final int _dstY; private final int _dstZ; private final long _dx; private final long _dy; private final long _dz; private final long _sx; private final long _sy; private final long _sz; private long _error; private long _error2; private boolean _first; public LinePointIterator3D(int srcX, int srcY, int srcZ, int dstX, int dstY, int dstZ) { _srcX = srcX; _srcY = srcY; _srcZ = srcZ; _dstX = dstX; _dstY = dstY; _dstZ = dstZ; _dx = Math.abs((long) dstX - srcX); _dy = Math.abs((long) dstY - srcY); _dz = Math.abs((long) dstZ - srcZ); _sx = srcX < dstX ? 1 : -1; _sy = srcY < dstY ? 1 : -1; _sz = srcZ < dstZ ? 1 : -1; if ((_dx >= _dy) && (_dx >= _dz)) { _error = _error2 = _dx / 2; } else if ((_dy >= _dx) && (_dy >= _dz)) { _error = _error2 = _dy / 2; } else { _error = _error2 = _dz / 2; } _first = true; } public boolean next() { if (_first) { _first = false; return true; } else if ((_dx >= _dy) && (_dx >= _dz)) { if (_srcX != _dstX) { _srcX += _sx; _error += _dy; if (_error >= _dx) { _srcY += _sy; _error -= _dx; } _error2 += _dz; if (_error2 >= _dx) { _srcZ += _sz; _error2 -= _dx; } return true; } } else if ((_dy >= _dx) && (_dy >= _dz)) { if (_srcY != _dstY) { _srcY += _sy; _error += _dx; if (_error >= _dy) { _srcX += _sx; _error -= _dy; } _error2 += _dz; if (_error2 >= _dy) { _srcZ += _sz; _error2 -= _dy; } return true; } } else { if (_srcZ != _dstZ) { _srcZ += _sz; _error += _dx; if (_error >= _dz) { _srcX += _sx; _error -= _dz; } _error2 += _dy; if (_error2 >= _dz) { _srcY += _sy; _error2 -= _dz; } return true; } } return false; } public int x() { return _srcX; } public int y() { return _srcY; } public int z() { return _srcZ; } }