/*
* Copyright (C) 2004-2014 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
package com.l2jserver.gameserver.model;
import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
/**
* Class explanation:
* For item counting or checking purposes. When you don't want to modify inventory
* class contains itemId, quantity, ownerId, referencePrice, but not objectId
* is stored, this will be only "list" of items with it's owner
*/
public final class TempItem
{
private final int _itemId;
private int _quantity;
private final int _referencePrice;
private final String _itemName;
/**
* @param item
* @param quantity of that item
*/
public TempItem(L2ItemInstance item, int quantity)
{
super();
_itemId = item.getId();
_quantity = quantity;
_itemName = item.getItem().getName();
_referencePrice = item.getReferencePrice();
}
/**
* @return the quantity.
*/
public int getQuantity()
{
return _quantity;
}
/**
* @param quantity The quantity to set.
*/
public void setQuantity(int quantity)
{
_quantity = quantity;
}
public int getReferencePrice()
{
return _referencePrice;
}
/**
* @return the itemId.
*/
public int getItemId()
{
return _itemId;
}
/**
* @return the itemName.
*/
public String getItemName()
{
return _itemName;
}
}