/* * Copyright (C) 2004-2014 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.l2jserver.gameserver.model; /** * */ public class ItemRequest { int _objectId; int _itemId; long _count; long _price; public ItemRequest(int objectId, long count, long price) { _objectId = objectId; _count = count; _price = price; } public ItemRequest(int objectId, int itemId, long count, long price) { _objectId = objectId; _itemId = itemId; _count = count; _price = price; } public int getObjectId() { return _objectId; } public int getItemId() { return _itemId; } public void setCount(long count) { _count = count; } public long getCount() { return _count; } public long getPrice() { return _price; } @Override public int hashCode() { return _objectId; } @Override public boolean equals(Object obj) { if (this == obj) { return true; } if (!(obj instanceof ItemRequest)) { return false; } return (_objectId != ((ItemRequest) obj)._objectId); } }