/* * Copyright (C) 2004-2014 L2J Server * * This file is part of L2J Server. * * L2J Server is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J Server is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.l2jserver.gameserver.handler; import java.util.logging.Logger; import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; /** * @author nBd */ public interface IBypassHandler { public static Logger _log = Logger.getLogger(IBypassHandler.class.getName()); /** * This is the worker method that is called when someone uses an bypass command. * @param command * @param activeChar * @param bypassOrigin * @return success */ public boolean useBypass(String command, L2PcInstance activeChar, L2Character bypassOrigin); /** * This method is called at initialization to register all bypasses automatically. * @return all known bypasses */ public String[] getBypassList(); }