Historia zmian

Autor SHA1 Wiadomość Data
  Zoey76 b971719e72 BETA: Core cleanup: 13 lat temu
  Zoey76 b10bd8ba9d BETA: Misc fixes: 13 lat temu
  Rumen Nikiforov a322ecf953 BETA: Administration rework: 13 lat temu
  Rumen Nikiforov 07f6609900 Removing Deprecated method 13 lat temu
  Rumen Nikiforov 20403d9a19 L2World's objects debug fix thanks nik for report. 13 lat temu
  Rumen Nikiforov 91cc93a1d3 BETA: Improving L2World's debug regarding OID Map 13 lat temu
  Zoey76 4b55037574 BETA: ClassCastException fix from [4998] and [4999]. 13 lat temu
  Nik 2333758066 BETA: Using propper way getting values in an array at L2TIntObjectHashMap since the update done on trove. This way we will prevent unexpected AIOOBEs 13 lat temu
  Zoey76 7daae222fd BETA: Updating to Trove 3.0.0. 13 lat temu
  Zoey76 2f9653e817 BETA: Enabling project specific JavaDoc settings: 13 lat temu
  Nik ee09e63804 BETA: Added some extras to L2TIntObjectHashMap and fixed a problem where server shutdown didnt run properly. 13 lat temu
  Rumen Nikiforov b4d71a8c7d BETA: Cleanup all useless commends like //synchronized (blabla) 13 lat temu
  Nik bc66790984 Creating a L2TIntObjectHashMap which is a synchrinized TIntObjectHashMap via ReentrantReadWriteLock and cleaning up L2World.java from the synchronizers, since we are using L2TIntObjectHashMap. 13 lat temu
  Nik a731a3de61 L2World maps(_allPlayers, _allObjects, _petsInstance) reworked. They are now TIntObjectHashMap surrounded by ReentrantReadWriteLock working as synchronization. Keep in mind that FastMap<K,V>.shared() drains a lot of CPU usage, because the whole map is filled with synchronizations. ReentrantLock is much faster than synchronized and it does the same job, even better. 13 lat temu
  mrTJO 01b0b79c04 BETA: Updated getType() for ex client packets 14 lat temu
  MELERIX 87713a5a62 14 lat temu