Rumen Nikiforov
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db998e65d8
BETA: L2PcInstance#storeCharBase() isn't necessary to change to main to get lvl, exp, sp
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13 年之前 |
MELERIX
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b1a5d63d46
BETA: MySQL Connector/J 5.1.19, Changelog here: http://dev.mysql.com/doc/refman/5.1/en/cj-news-5-1-19.html
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13 年之前 |
Rumen Nikiforov
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343b630374
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13 年之前 |
Rumen Nikiforov
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a703a5e7ad
BETA: Removing backward compatibility for L2Party/L2CommandChannel if you want it skip that changeset thanks Battlecruiser
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13 年之前 |
Rumen Nikiforov
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eee7eba44d
BETA: L2Party, L2CommandChannel refactoring by Battlecruiser
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13 年之前 |
Rumen Nikiforov
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48ab363b14
BETA: NPE fix for L2ItemInstance#dropMe() thanks Battlecruiser
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13 年之前 |
Rumen Nikiforov
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85f15cf260
BETA: NPE Clan Table restorewars NPE fix thanks Starter for report.
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13 年之前 |
Nik
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17d823ad3d
BETA: String replace bigfix at class master. (by Battlecruiser)
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13 年之前 |
Zoey76
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b070eb153b
BETA: Misc fixes:
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13 年之前 |
Rumen Nikiforov
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389468cedc
BETA: Reworking a bit StaticObjects now Fortress flags will be loaded from staticObjects.xml instead of fort_staticobjects as before.
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13 年之前 |
Rumen Nikiforov
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054b7d6d7e
BETA: Zone types cleanup and format
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13 年之前 |
Zoey76
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f2290df266
BETA: Changing a bit DocumentParser, now parseFile(File) calls parseDocument(Document), instead of returning the document.
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13 年之前 |
Zoey76
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be9f7dfb7e
BETA: Standardizing ExperienceTable and HitConditionBonus:
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13 年之前 |
Zoey76
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6347de8e8c
BETA: Henna, Initial Equipment and Class List rework:
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13 年之前 |
Rumen Nikiforov
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3238e435f1
BETA: Little update of ArmorSetsTable:
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13 年之前 |
Rumen Nikiforov
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2dd86437a2
BETA: Code format for [5237]
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13 年之前 |
Rumen Nikiforov
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54425bae42
BETA: Updating listeners thanks theone and nonom for testing.
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13 年之前 |
Rumen Nikiforov
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a43b0a9ec6
BETA: Typo fix
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13 年之前 |
Zoey76
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c03c212714
BETA: Reworking Skill Trees:
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13 年之前 |
Nik
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338d518657
BETA: Strings should be avoided as key in maps unless you need the key this way. The hash of the string will just do fine, and saves a hell lot of RAM.
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13 年之前 |
Nik
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9ae33d9e84
BETA: Memory leak fix. CharEffectList shouldnt keep effects cache upon deletion, this causes references to some effects (thus cant be deleted by GC and keep memory occupied). getEffector() and getEffected() of the effect keep references to L2Characters, those L2Characters cant be deleted from the GC aswell, thus causing 13,731 instances of L2PcInstance on my server, WTF? I just hope that this is the main causer of that, and not something else ^^
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13 年之前 |
Rumen Nikiforov
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e3e0b3a97f
BETA: Core support for [L8744]
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13 年之前 |
Zoey76
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f7aa34b40b
BETA: Misc fixes:
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13 年之前 |
Zoey76
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9308b727e6
BETA: HtmCache refactor:
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13 年之前 |
Zoey76
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a4418553d3
BETA: Exploit fix related to "Alternate Skill Learning System", thanks u3games for report and test.
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13 年之前 |
Zoey76
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fbb5b68ed2
BETA: Continuing with [5214] and [5217] Quest class related documentation and formatting fixes, this time by '''jurchiks'''.
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13 年之前 |
Rumen Nikiforov
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7c508127c0
BETA: Removing local logger from all client/server packets they'll be using the parent one.
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13 年之前 |
Rumen Nikiforov
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3c7794356c
BETA: Reverting [4538] Actually there is a limit it may not be 8192 but that doesn't means there isn't at all.
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13 年之前 |
Nik
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4f97956ddf
BETA: NPC Rush malfunction fixed. Now they move when they cast rush instead of staying on one place.
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13 年之前 |
Rumen Nikiforov
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87784ec9f9
BETA: Get rid of Compiled Scripts cache support.
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13 年之前 |