提交历史

作者 SHA1 备注 提交日期
  _DS_ ccd51e8cbc Clarity fix: move consumption rates from L2Character to CharStat, so mana checks will operate with decreased numbers. 15 年之前
  Ahmed 903ff4deb1 Spelling Correction in a commented region in the config files. 15 年之前
  janiii 339dabbcde L2AccessLevel canGainExp() does not depend on party, thanks jurchiks 15 年之前
  JIV 8e941e3619 Fix #4700 15 年之前
  JIV c1b158a57c Rounding some stat values. 15 年之前
  _DS_ 56dd9b2b82 Cleanup 15 年之前
  _DS_ 3225bed7c9 NPE fix 15 年之前
  JIV 8ec884996d Fix for run speed in client info. 15 年之前
  janiii 2b95546ff1 support for effect negate (effectType and effectAbnormalLvl has to be set on skill) 15 年之前
  JIV 749157cdcf 15 年之前
  _DS_ 4a519a62c2 Action handler use L2Object instead of L2Character as target. 15 年之前
  JIV da6cb2edcc DayNightSpawnManager rework. Test and report. 15 年之前
  JIV b8a87fc298 Droplist check for undefined items. 15 年之前
  JIV 55c1f97abb remove some strange stuff. 15 年之前
  JIV 2370c7d9ed Magic failure rate stat. Based on l2jfree. 15 年之前
  JIV 762653ebc3 Update [4267] - player marked as teleporting before decay -> shouldnt be removed from allPlayers map till disconnection. 15 年之前
  Gigiikun 9f2e80ac71 Fix for player stuck after Scene. 15 年之前
  JIV b0df562f96 attackByList must be shared. 15 年之前
  JIV 86b38e8a02 offline traders - Calendar roll -> add, can cause problem on year change. 15 年之前
  DrHouse 63e5c537a3 Unused. It will be kept on SVN history. Bye bye! 15 年之前
  JIV e470ce25fc Restore offline traders on restart. Thx InDev, L2Dream, VlLight & janiii. 15 年之前
  JIV 88295a2cb1 15 年之前
  JIV f1c12764e4 l2char attackByList -> WeakFastSet, cause its "never" cleared.. 15 年之前
  JIV 51e304cbe2 Weak Map is no more needed after key replace. 15 年之前
  JIV 621ff14547 FriendList packet rework. 15 年之前
  JIV 71e4b2fb48 revert, i checked it wrong :/ 15 年之前
  JIV acfce75fab UserInfo update. Thx brutus. 15 年之前
  _DS_ b0426e6abf Highly experimental: more accurate handling of vertical movements. 15 年之前
  JIV 786d2b1bcf Npe check. 15 年之前
  _DS_ 35b5988b02 Use objectId instead of name when generating heroes. 15 年之前