_DS_
|
b84da4e444
Previous version was committed somehow.
|
14 年之前 |
_DS_
|
a7d772c230
Olympiad system update. Announcer moved to the separated class, cache NPC's list and use NpcSay? instead of text strings.
|
14 年之前 |
MELERIX
|
a4920b701a
Connector/J 5.1.14
|
14 年之前 |
_DS_
|
938043d61f
Forget field "critical" during npc reload.
|
14 年之前 |
MELERIX
|
e9897c6528
|
14 年之前 |
MELERIX
|
edb3fd373f
test
|
14 年之前 |
_DS_
|
4d3c1e323f
Support for isMagicWeapon() on request.
|
14 年之前 |
JIV
|
41ddd43af3
L2J Public release No. 2
|
14 年之前 |
_DS_
|
ce27ccd20d
Remove debug info.
|
14 年之前 |
_DS_
|
77beda0e24
Stop packet flood when player press "delete" key.
|
14 年之前 |
JIV
|
2b55d996d2
lil exploit fix. Thx andr3iu7. In case of abuse, check item logs and ban them :)
|
14 年之前 |
JIV
|
7346e4a502
L2J Public release No. 1
|
14 年之前 |
JIV
|
975e8d687d
flush
|
14 年之前 |
JIV
|
69b2da70b8
Support for enemyRange in knownlist range.
|
14 年之前 |
MELERIX
|
e53c8b192b
this is already in /vendor/c3p0 folder
|
14 年之前 |
JIV
|
64617e28ae
L2j Freya release.
|
14 年之前 |
JIV
|
576aa1e5c5
root/trunk/L2J_Server_CT2.5/lib/mmocore.jar @ 5293
|
14 年之前 |
JIV
|
ec6c5e08c3
MMO: code reformat to match gs tralala
|
14 年之前 |
JIV
|
8fae79be07
MMOCORE: multiple close packets support.
|
14 年之前 |
nBd
|
affbd65164
Mmocore: packet forge support on client packets by JIV
|
14 年之前 |
JIV
|
e689206fdb
revert [4408], trunk is frozen.
|
14 年之前 |
_DS_
|
ac6933413a
Prevent double login of the same character.
|
14 年之前 |
janiii
|
17c28b5a1f
fix castle treasury, thx anynomous
|
15 年之前 |
_DS_
|
78e2f72840
New stat "limitHp" describing non-visible max HP limit.
|
15 年之前 |
_DS_
|
4def2dccee
Sorry, this is too early, we still not ready to compute stats in this way :)
|
15 年之前 |
_DS_
|
0ed1faffda
New skill parameter "saveVs", allowing override default (from skilltype) target defense stat.
|
15 年之前 |
_DS_
|
dc2baa469a
Summons and pets evade attacks in standby and follow modes.
|
15 年之前 |
JIV
|
a6da44ac69
Fix for pet names, changing also status back if noname.
|
15 年之前 |
JIV
|
f24525caef
Minor updates. thx Akis
|
15 年之前 |
_DS_
|
0d683bf9db
Self-effects ("self" = "1") fix. Before all effects of the skill counted as self-effects if at least one self-effect present.
|
15 年之前 |