Commit History

作者 SHA1 備註 提交日期
  Zoey76 b83aa01c44 BETA: Reworking `L2World`: 11 年之前
  Zoey76 d76df7e219 BETA: New methods and minor changes: 12 年之前
  Zoey76 e00b96a06a BETA: L2J Server's license update: 12 年之前
  Zoey76 b8ac0ed9f8 BETA: Continuing with RequestActionUse improvements: 12 年之前
  Zoey76 15293bcdbb BETA: Complete source formatting and cleanup. 12 年之前
  Rumen Nikiforov 72d50f024f BETA: !ServerPackets rework dropping getType method since is completely useless using getClass().getSimpleName() instead. 13 年之前
  Rumen Nikiforov 6ff6110f99 BETA: Broadcast.toSelfAndKnownPlayersInRadius() method rework radius now is no longer ^2 13 年之前
  Zoey76 b10bd8ba9d BETA: Misc fixes: 13 年之前
  Zoey76 47bfd9c359 BETA: Formatting: 13 年之前
  Zoey76 0f1274b261 BETA: Misc fixes: 13 年之前
  MELERIX 26d1277dae BETA: Support for Critical Announcements by Nyaran. 13 年之前
  Zoey76 7daae222fd BETA: Updating to Trove 3.0.0. 13 年之前
  Zoey76 2f9653e817 BETA: Enabling project specific JavaDoc settings: 13 年之前
  Rumen Nikiforov b4d71a8c7d BETA: Cleanup all useless commends like //synchronized (blabla) 13 年之前
  Nik a731a3de61 L2World maps(_allPlayers, _allObjects, _petsInstance) reworked. They are now TIntObjectHashMap surrounded by ReentrantReadWriteLock working as synchronization. Keep in mind that FastMap<K,V>.shared() drains a lot of CPU usage, because the whole map is filled with synchronizations. ReentrantLock is much faster than synchronized and it does the same job, even better. 13 年之前
  MELERIX 87713a5a62 14 年之前