提交歷史

作者 SHA1 備註 提交日期
  Nik a731a3de61 L2World maps(_allPlayers, _allObjects, _petsInstance) reworked. They are now TIntObjectHashMap surrounded by ReentrantReadWriteLock working as synchronization. Keep in mind that FastMap<K,V>.shared() drains a lot of CPU usage, because the whole map is filled with synchronizations. ReentrantLock is much faster than synchronized and it does the same job, even better. 13 年之前
  mrTJO 01b0b79c04 BETA: Updated getType() for ex client packets 14 年之前
  MELERIX 87713a5a62 14 年之前