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  Nik a731a3de61 L2World maps(_allPlayers, _allObjects, _petsInstance) reworked. They are now TIntObjectHashMap surrounded by ReentrantReadWriteLock working as synchronization. Keep in mind that FastMap<K,V>.shared() drains a lot of CPU usage, because the whole map is filled with synchronizations. ReentrantLock is much faster than synchronized and it does the same job, even better. 13 жил өмнө
  Rumen Nikiforov e0937aa271 BETA: Implementation of Secondary Auth feature (by mrTJO) 14 жил өмнө
  Rumen Nikiforov 35d8efa753 BETA: H5 ServerList update by mrTJO 14 жил өмнө
  MELERIX 87713a5a62 14 жил өмнө