História revízii

Autor SHA1 Správa Dátum
  MELERIX 89f0094110 BETA: Some more for [5859] and few improvements in FuncMAtkMod. 12 rokov pred
  Rumen Nikiforov 1ea7505396 BETA: Fixing minor typo in GameTimeController since the [5871] 12 rokov pred
  Zoey76 bdd61d8ae2 BETA: Implementation of UI Key mapping using XML. 12 rokov pred
  Rumen Nikiforov ddb36ddb62 BETA: Minor changes (javadocs/method re-arrange/loggers..) for [5871] 12 rokov pred
  Rumen Nikiforov a71dbb4f59 BETA: Reworking GameTimeController (Now's less CPU Hungry, no more synchronizations, no more time diff) 12 rokov pred
  Zoey76 e00b96a06a BETA: L2J Server's license update: 12 rokov pred
  Zoey76 15293bcdbb BETA: Complete source formatting and cleanup. 12 rokov pred
  Zoey76 1aa1414c65 BETA: JavaDocs for some classes. 13 rokov pred
  Zoey76 b971719e72 BETA: Core cleanup: 13 rokov pred
  Zoey76 b10bd8ba9d BETA: Misc fixes: 13 rokov pred
  Zoey76 78deea8e27 BETA: Enabled two warnings: 13 rokov pred
  Zoey76 7daae222fd BETA: Updating to Trove 3.0.0. 13 rokov pred
  MELERIX 30c3116da7 BETA/STABLE: Game Day/Night Time Fix by tukune, also recompiled MMOCore lib added. 13 rokov pred
  Zoey76 2f9653e817 BETA: Enabling project specific JavaDoc settings: 13 rokov pred
  Nik ffebdd285d BETA: GameTimeController AIOOBE fix. I didnt got any problems again, but who knows, maybe they dont occur on plain test servers. Also, Im using TIntObjectHashMap with ReentrantLock instead of the custom one, just because here we need to read and write at the same time (iterate and remove) and if this is done via L2TIntObjectHashMap, you will pretty much get a deadlock (readlock has locked the iteration process and while iterating we remove an object, a writelock is called, but in order to proceed, the writelock waits the readlock to unlock... so you get pretty much infinite wait.) 13 rokov pred
  Nik 0cd98e1d97 BETA: Fixed the problems caused by my last commits. This time I've tested it and its working, sorry for commiting untested stuff even if it looks like it should work. 13 rokov pred
  Nik e1cbedbddd BETA: GameTimeController iteration fix. 13 rokov pred
  Nik 89a81beaa6 BETA: L2TIntObjectHashMap at GameTimeController, L2Manor, L2Attackable, L2ZoneType. Can't think of any more places where i can use this, except knownlist (im still testing this rework). 13 rokov pred
  MELERIX 87713a5a62 14 rokov pred