提交歷史

作者 SHA1 備註 提交日期
  Nos 432d947d42 BETA: Clean up. 11 年之前
  Nos 9c90e526b4 BETA: Moved `SkillData.FrequentSkill` enum to its own file and renamed it to `CommonSkill`. 11 年之前
  Rumen Nikiforov 883484d0b6 BETA: Removing seven signs siege date correction since it doesn't does that on retail. 11 年之前
  Nos 3e22051816 BETA: Removed `L2SkillType` class and skill handlers. 11 年之前
  Adry_85 992572ac2e BETA: Core-part for [DP10206]. 11 年之前
  Rumen Nikiforov fb629532b2 BETA: Renaming `IL2Procedure` to `IProcedure` 11 年之前
  Nos a41b7343e0 BETA: Updated Copyrights year. 11 年之前
  Rumen Nikiforov 84ff7fc4b7 BETA: Updating castle/territory war siege date & time picking to retail 11 年之前
  xban1x d9e192d319 BETA: Implementing 2 more interfaces: 11 年之前
  Zoey76 b83aa01c44 BETA: Reworking `L2World`: 11 年之前
  xban1x 3d287ede34 BETA: Second part of improvements for instance managers. 11 年之前
  Zoey76 e00b96a06a BETA: L2J Server's license update: 12 年之前
  malyelfik b9669ce504 BETA: Core part for [DP9355] 12 年之前
  Zoey76 3414b8dbcb BETA: SSQ Missing feature Lord of the Manor's Certificate of Approval: 12 年之前
  Zoey76 15293bcdbb BETA: Complete source formatting and cleanup. 12 年之前
  Zoey76 a589054ddc BETA: Fixes: 12 年之前
  Rumen Nikiforov 69daf9c498 BETA: Some misc changes: 12 年之前
  Rumen Nikiforov 55a8c595f2 BETA: Little Cleanup for [5548] 12 年之前
  Zoey76 2d60198ee1 BETA: Reworking Connection closing by using try-with-resource: 13 年之前
  Zoey76 3c877226ff BETA: Extensively use of try-with-resource: 13 年之前
  Zoey76 b971719e72 BETA: Core cleanup: 13 年之前
  Zoey76 b10bd8ba9d BETA: Misc fixes: 13 年之前
  Zoey76 7acd84e7b8 BETA: Misc fixes: 13 年之前
  Zoey76 79eaf27ed8 BETA: Rearranging Item related classes in core. 13 年之前
  Zoey76 abc0d7d70f BETA: Unhardcoding Adena Id, use this constant PcInventory.ADENA_ID. 13 年之前
  Zoey76 78deea8e27 BETA: Enabled two warnings: 13 年之前
  Zoey76 7daae222fd BETA: Updating to Trove 3.0.0. 13 年之前
  Zoey76 2f9653e817 BETA: Enabling project specific JavaDoc settings: 13 年之前
  Zoey76 5c8fea4cce BETA: Enabling some warnings, and respective fixes. 13 年之前
  Nik a731a3de61 L2World maps(_allPlayers, _allObjects, _petsInstance) reworked. They are now TIntObjectHashMap surrounded by ReentrantReadWriteLock working as synchronization. Keep in mind that FastMap<K,V>.shared() drains a lot of CPU usage, because the whole map is filled with synchronizations. ReentrantLock is much faster than synchronized and it does the same job, even better. 13 年之前