コミット履歴

作者 SHA1 メッセージ 日付
  nBd b9fb6af8b4 fixes #3022 16 年 前
  nBd 6a05a45f05 Small fix on loading Clan privs. 16 年 前
  KenM 9f7c57b6ef - Support for char_creation_items table. Requires [DP5036] 16 年 前
  nBd 1bef527ced Continuing Gracia Update - tnx goes to all who worked on that 16 年 前
  nBd a072ad1881 network packet reorganization 17 年 前
  nBd f6ef6498d0 Remove player title on Clan Kick - tnx poltomb 17 年 前
  DrHouse ca1b19a375 * Transferring siege skill TimeStamps when changing clan leader. Fixes #2786 , thanks _DS_ for reporting and giving ideas. 17 年 前
  DrHouse 2713cd9502 Correction to SP consumed when increasing clan level. Thanks LION 17 年 前
  nBd 5a7b13e755 Exp penalty at death on character - tnx Sandro 17 年 前
  DrLecter 118652b90b This is part of a series of (simple but necessary) changes centered in pushing towards a naming convention and a coherent data model. Today, I'm moving any variation of char_id, obj_id, playerId... to '''charId'''. Affects characters and character_whatever tables, seven signs, hero/nobles and cursed weapon. This core requires [DP4615] and despite my testings a backup is strongly recommended, since given the spread nature of these changes something may have been overlooked. 17 年 前
  Sami 993fb80185 Big system message patch by Kombat! Adds more messages, corrects typos etc. 17 年 前
  Ahmed e3f919c04f Clan data has been reworked by poltomb so that it no longer uses the clan leaders name for anything, from now on it uses the clan leaders object Id. 17 年 前
  Ahmed 91c2e4bcf1 Just changing compliance of Clans to follow: 17 年 前
  Ahmed bf4f482ee3 Clan level allowed to sign of a seige has been changed from 4 to 5, thanks poltomb. 17 年 前
  nBd 2d3e8915c3 Clanlevel requirements changed on Hellbound 17 年 前
  Ahmed e594f52a17 The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail. 17 年 前