Commit History

Autor SHA1 Mensaxe Data
  JIV 51e304cbe2 Weak Map is no more needed after key replace. %!s(int64=15) %!d(string=hai) anos
  JIV 621ff14547 FriendList packet rework. %!s(int64=15) %!d(string=hai) anos
  JIV 71e4b2fb48 revert, i checked it wrong :/ %!s(int64=15) %!d(string=hai) anos
  JIV acfce75fab UserInfo update. Thx brutus. %!s(int64=15) %!d(string=hai) anos
  _DS_ b0426e6abf Highly experimental: more accurate handling of vertical movements. %!s(int64=15) %!d(string=hai) anos
  JIV 786d2b1bcf Npe check. %!s(int64=15) %!d(string=hai) anos
  _DS_ 35b5988b02 Use objectId instead of name when generating heroes. %!s(int64=15) %!d(string=hai) anos
  Forsaiken 80ec4c6f87 Redone [4104]. For all those that do not understand. We work with pointers. Even when the pointer yet point on an valid not null variable, it`s not given he do so a moment later (when it`s changeable by another thread). %!s(int64=15) %!d(string=hai) anos
  Forsaiken ab39d43b60 Another condition fix. %!s(int64=15) %!d(string=hai) anos
  nBd f84dc5fe18 Condition fix. %!s(int64=15) %!d(string=hai) anos
  JIV fd6faaecbe Gnacik: found problem with that 4 subclass for kamales. its because sex check. for example femaleSoulbreaker is skipped as a sub for kamaels females - arbalester. but if you are female soulbreaker on main - no sub is skipped and you can take 4 subclasses. %!s(int64=15) %!d(string=hai) anos
  JIV 9883470cd6 %!s(int64=15) %!d(string=hai) anos
  JIV 8ce1eb1913 FastList iterator rework. Should fix npes. %!s(int64=15) %!d(string=hai) anos
  JIV 8e2d406686 Gnacik: error : http://pastebin.org/300754 %!s(int64=15) %!d(string=hai) anos
  JIV b8eff81d81 Fix #4672. %!s(int64=15) %!d(string=hai) anos
  janiii a45b872b6c logging stuff %!s(int64=15) %!d(string=hai) anos
  JIV 9a314147f3 Npe check. %!s(int64=15) %!d(string=hai) anos
  _DS_ bc326f6804 Experimental: add attackers to attackByList only for L2Attackable, other NPCs does not need it. %!s(int64=15) %!d(string=hai) anos
  _DS_ 90c3b4fce2 Bow ranged damage formula, thanks some anonymous source. %!s(int64=15) %!d(string=hai) anos
  JIV fdc1bec6ea Fix #4671 %!s(int64=15) %!d(string=hai) anos
  JIV ee4d9b5572 load geo before npcs. %!s(int64=15) %!d(string=hai) anos
  JIV 1abda0c568 L2TownZone.getName() %!s(int64=15) %!d(string=hai) anos
  JIV 6cd9845226 Fix for clanhall doors. %!s(int64=15) %!d(string=hai) anos
  JIV 16a949b1ea I liked this most in other forks :) %!s(int64=15) %!d(string=hai) anos
  _DS_ 5c43e702c4 NPE fix and use getCastle() for checking TW ward location. %!s(int64=15) %!d(string=hai) anos
  JIV fa79d5e9f8 new method QuestState.hasQuestItems(int) to check player inventory for item. Thx jurchiks. %!s(int64=15) %!d(string=hai) anos
  JIV 284e473709 Npe check. %!s(int64=15) %!d(string=hai) anos
  janiii eb6ac24e0a get disabled skills %!s(int64=15) %!d(string=hai) anos
  _DS_ 63f523f96b Experimental: apply skill effects first and notify AI about attack later. Should help with backstabs on mobs. %!s(int64=15) %!d(string=hai) anos
  janiii ec7fba5d32 support for hp mp heal percent, thx tan :) %!s(int64=15) %!d(string=hai) anos