Sitoutushistoria

Tekijä SHA1 Viesti Päivämäärä
  Rumen Nikiforov 2b8619d811 BETA: Minor cleanup. 12 vuotta sitten
  Zoey76 c72ccb6b31 BETA: Resource leaks fixes. 13 vuotta sitten
  Nik 707c6a0b35 BETA: L2Event fixes, thanks fakoykas. 13 vuotta sitten
  Zoey76 b971719e72 BETA: Core cleanup: 13 vuotta sitten
  Zoey76 1a293a6007 BETA: Classes rearranging: 13 vuotta sitten
  Zoey76 59bdac0880 BETA: Getting rid of printStackTrace() 13 vuotta sitten
  Nik dcef4476ab BETA: Fixing problems at L2Event when DATAPACK_ROOT isnt set in the config. (thanks nonom) 13 vuotta sitten
  Nik c930544844 BETA: L2J Event Engine - managers unspawn and event dir fixes. 13 vuotta sitten
  Rumen Nikiforov 546017fe94 And this happens when i must sleep but i don't. 13 vuotta sitten
  Rumen Nikiforov 2c479b1d73 13 vuotta sitten
  Rumen Nikiforov a2f0a17d79 BETA: L2Event typo fix dual box count 0 means disabled not 0 players per ip can register 13 vuotta sitten
  Zoey76 2f9653e817 BETA: Enabling project specific JavaDoc settings: 13 vuotta sitten
  Zoey76 5c8fea4cce BETA: Enabling some warnings, and respective fixes. 13 vuotta sitten
  Nik a731a3de61 L2World maps(_allPlayers, _allObjects, _petsInstance) reworked. They are now TIntObjectHashMap surrounded by ReentrantReadWriteLock working as synchronization. Keep in mind that FastMap<K,V>.shared() drains a lot of CPU usage, because the whole map is filled with synchronizations. ReentrantLock is much faster than synchronized and it does the same job, even better. 13 vuotta sitten
  mrTJO 01b0b79c04 BETA: Updated getType() for ex client packets 14 vuotta sitten
  Nik 01f284cbb1 BETA: Using AntiFeedManager for L2Event also. 14 vuotta sitten
  Nik 850398a886 BETA: Yeah, the ancient L2Event got reworked! Its now bulletproof against bugs :) You can now use it without worrying about bugs occuring cuz of it. 14 vuotta sitten
  MELERIX 87713a5a62 14 vuotta sitten